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Sonic Generation 2017

Created by IBloodNoctis
Added May 30, 2017
Updated 10 Jun 18:09 CEST
Shader used: ReShade
Preset description:
SonicGeneration 2017 by me, my reshade use FXAA+SMAA(need it if you use FxPipelineShader/disable if you dont use FxPipelineShader ) Ambient light, MXAO and DOF How use my Reshade: 1:Download reshade from here https://reshade.me/ (if you dont have it) 2:Download my preset: http://www.mediafire.com/file/55jertrrrk6fxqx/Sonic+Generation.rar 3: Open ReShade_Setup_3.0.7 ( current version ) 4: Select your "SonicGeneration.exe" Probably in C:\Program Files (x86)\Steam\SteamApps\common\Sonic Generation or depend where did u install your game 5: Select Direct3D 8/9 6: Dont uncheck this [√] just click ok ^^ 7: Now open your game press Shift+F2>>> continue>>> and the "+" on the top right corner & add "Sonic Generation"( without ""). 8: Enjoy your game ( my reshade cost huge graphics performance in plus because of MXAO(around 20% of mu GPU usage), my game run with a 60fps constant on a gtx970 50-60% of the GPU usage ( with FxPipeline and reshade ). For my screenshot I use some mod: character model change ( Shadow,Silver,Blaze,Tails,Knuckles, Sonic(2006,Adventure2,Heroes) Adding map from Unleashed project, Sonic Heroes, Sonic Colors, Sonic The Hedgehog 2006 ) no HUDmod for better experience Tell me in the comment what do you thinking about my reshade
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http://www.mediafire.com/file/55jertrrrk6fxqx/Sonic+Generation.rar [FXAA.fx] Subpix=0.000000 EdgeThreshold=0.000000 EdgeThresholdMin=0.000000 [SMAA.fx] EdgeDetectionType=0.000000 EdgeDetectionThreshold=0.200000 MaxSearchSteps=98.000000 MaxSearchStepsDiagonal=16.000000 CornerRounding=100.000000 DebugOutput=0.000000 [MXAO.fx] fMXAOAmbientOcclusionAmount=0.330000 bMXAODebugViewEnable=0.000000 bMXAOSmoothNormalsEnable=0.000000 fMXAOIndirectLightingAmount=12.000001 iMXAOBayerDitherLevel=8.000000 fMXAONormalBias=0.200000 fMXAOIndirectLightingSaturation=3.000000 iMXAOSampleCount=20.000000 fMXAOSampleRadius=1.100000 fMXAOBlurSharpness=0.250000 fMXAOBlurSteps=3.000000 fMXAOFadeoutStart=0.200000 fMXAOFadeoutEnd=0.400000 [DOF.fx] DOF_AUTOFOCUS=0.000000 fADOF_ShapeCurvatureAmount=0.300000 DOF_FARBLURCURVE=3.466000 DOF_MOUSEDRIVEN_AF=0.000000 fGPDOFBiasCurve=2.000000 fRingDOFBias=0.000000 DOF_FOCUSPOINT=0.500000,0.500000 DOF_INFINITEFOCUS=1.000000 DOF_MANUALFOCUSDEPTH=0.020000 DOF_FOCUSSAMPLES=6.000000 bADOF_ShapeApertureEnable=0.000000 DOF_NEARBLURCURVE=201.500015 DOF_FOCUSRADIUS=0.048000 bGPDOFPolygonalBokeh=1.000000 fGPDOFBrightnessMultiplier=2.000000 DOF_BLURRADIUS=5.000000 iRingDOFSamples=6.000000 iRingDOFRings=4.000000 fADOF_ShapeDiffusionAmount=0.100000 fRingDOFThreshold=0.700000 fGPDOFBrightnessThreshold=0.500000 fRingDOFGain=27.000000 fRingDOFFringe=0.500000 iMagicDOFBlurQuality=30.000000 bADOF_ImageChromaEnable=0.000000 fMagicDOFColorCurve=0.100000 iGPDOFQuality=6.000000 bMatsoDOFChromaEnable=0.000000 fADOF_SmootheningAmount=1.000000 iGPDOFPolygonCount=5.000000 fADOF_ShapeChromaAmount=0.125000 fGPDOFBias=10.000000 fGPDOFChromaAmount=0.150000 fMatsoDOFChromaPow=1.400000 fMatsoDOFBokehCurve=0.500000 iMatsoDOFBokehQuality=2.000000 fMatsoDOFBokehAngle=0.000000 fADOF_ImageChromaCurve=1.000000 iADOF_ShapeQuality=17.000000 fADOF_ShapeRotation=15.000000 bADOF_ShapeDistortEnable=0.000000 bADOF_RotAnimationEnable=0.000000 fADOF_RotAnimationSpeed=2.000000 bADOF_ShapeCurvatureEnable=0.000000 iADOF_ShapeChromaMode=3.000000 iADOF_ImageChromaHues=5.000000 fADOF_ShapeApertureAmount=0.010000 fADOF_ShapeWeightAmount=1.000000 bADOF_ShapeAnamorphEnable=0.000000 fADOF_ShapeAnamorphRatio=0.200000 fADOF_ShapeDistortAmount=0.200000 fADOF_ShapeWeightCurve=4.000000 bADOF_ShapeChromaEnable=0.000000 bADOF_ShapeDiffusionEnable=0.000000 bADOF_ShapeWeightEnable=0.000000 fADOF_BokehCurve=4.000000 fADOF_ImageChromaAmount=3.000000 [AmbientLight.fx] alDebug=0.000000 alAdaptBaseMult=1.000000 alInt=6.600000 AL_DirtTex=0.000000 AL_Adaptive=1.000000 alThreshold=15.000000 AL_Adaptation=1.000000 alAdapt=0.700000 AL_Dirt=1.000000 alAdaptBaseBlackLvL=2.000000 alLensThresh=0.500000 AL_Vibrance=0.000000 alDirtInt=1.000000 alDirtOVInt=1.000000 AL_Lens=0.000000 alLensInt=2.000000

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