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by tarkaz

Medal of Honor Airborne Rebirth Reshade

Created by yytssln
Added July 10, 2017
Updated 10 Jul 19:39 CEST
Shader used: ReShade
Preset description:
Installation: Download my file, extract to the root directory of the game, and then open d3d9.ini, change six paths"E:\GAME\Medal of Honor Airborne\UnrealEngine3\Binaries " to the path of your computer game , for example,if your game on the D drive, it must changed to be " D:\GAME\Medal of Honor Airborne\UnrealEngine3\Binaries " Hot Key: ress the Scroll Lock to turn on/off effect, End to turn on/off border,Del to turn on/off DOF. Precautions: This Reshade MOD is made with Reshade 3.0.7 tool,thank you for their work. Download address: https://mega.nz/#F!7NpRHR6L!3ANi3A2GEitalInRaNorjg And hope Medal of Honor Airborne fans enjoy my Medal of Honor Airborne Reshade MOD ,here is my video, if you like it and please click a like for supporting my hard work,thank you. Here is my text video: https://www.youtube.com/edit?o=U&video_id=JHYxFvUSt4I https://www.youtube.com/watch?v=E3t4Mfzi07c
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KeyFXAA=0,0,0,0 KeyLumaSharpen=0,0,0,0 KeyDaltonize=0,0,0,0 KeyAmbientLight=0,0,0,0 KeyCurves=0,0,0,0 KeyReflectiveBumpmapping=0,0,0,0 KeyFilmGrain=0,0,0,0 KeyMatsoDOF=0,0,0,0 KeyHDR=0,0,0,0 KeyVibrance=0,0,0,0 KeyTechnicolor2=0,0,0,0 KeySMAA=0,0,0,0 KeyColorMatrix=0,0,0,0 KeyWatchDogTonemap=0,0,0,0 KeyTonemap=0,0,0,0 KeyBorder=35,0,0,0 KeyUIMask_Bottom=0,0,0,0 KeyCA=0,0,0,0 KeySurfaceBlur=0,0,0,0 KeyCartoon=0,0,0,0 KeyDeband=0,0,0,0 KeyClarity=0,0,0,0 KeyColourfulness=0,0,0,0 KeyAdvancedCRT=0,0,0,0 KeyKNearestNeighbors=0,0,0,0 KeyNonLocalMeans=0,0,0,0 KeyDepthHaze=0,0,0,0 KeySphericalTonemap=0,0,0,0 KeyDisplayDepth=0,0,0,0 KeyRingDOF=0,0,0,0 KeyMagicDOF=0,0,0,0 KeyGP65CJ042DOF=0,0,0,0 KeyMartyMcFlyDOF=0,0,0,0 KeySkyrimTonemap3=0,0,0,0 KeyEmphasize=0,0,0,0 KeyDPX=0,0,0,0 KeyMonochrome=0,0,0,0 KeyMXAO=0,0,0,0 KeyFilmGrain2=0,0,0,0 KeyMotionBlur=0,0,0,0 KeyFilmicPass=0,0,0,0 KeyAdaptiveFog=0,0,0,0 KeyMode1=0,0,0,0 KeyMode2=0,0,0,0 KeyMode3=0,0,0,0 KeyMagicBloom=45,0,0,0 KeyGaussianBlur=0,0,0,0 KeyLightDoF_Far=0,0,0,0 KeyHighPassSharp=0,0,0,0 KeyHQ4X=0,0,0,0 KeyLevels=0,0,0,0 KeyLiftGammaGain=0,0,0,0 KeyLightDoF_AutoFocus=0,0,0,0 KeyTechnicolor=0,0,0,0 KeyLightDoF_Near=0,0,0,0 KeyBloomAndLensFlares=0,0,0,0 KeyLUT=0,0,0,0 KeyTint=0,0,0,0 KeyTiltShift=46,0,0,0 KeyUIMask_Top=0,0,0,0 KeyAdaptiveSharpen=0,0,0,0 KeySkyrimTonemap1=0,0,0,0 KeyVignette=0,0,0,0 KeyReinhardLinear=0,0,0,0 KeyFilmicCurve=0,0,0,0 KeySkyrimTonemap4=0,0,0,0 KeySkyrimTonemap5=0,0,0,0 KeySkyrimTonemap6=0,0,0,0 KeyHPD=0,0,0,0 KeySkyrimTonemap2=0,0,0,0 Techniques=AmbientLight,Curves,FXAA,HDR,Vibrance,FilmicPass,MagicBloom,Tint,SMAA,TiltShift TechniqueSorting=AmbientLight,Curves,FXAA,HDR,Technicolor2,Vibrance,Border,FilmicPass,Levels,MagicBloom,Tint,SMAA,Technicolor,TiltShift,Tonemap,HighPassSharp,LumaSharpen,BloomAndLensFlares [Clarity.fx] ClarityRadius=3.000000 ClarityBlendMode=2.000000 ClarityDarkIntensity=0.400000 ClarityOffset=2.000000 ClarityBlendIfDark=50.000000 ClarityBlendIfLight=205.000000 ClarityStrength=0.400000 ClarityViewMask=0.000000 ClarityViewBlendIfMask=0.000000 ClarityLightIntensity=0.000000 [Border.fx] border_width=0.000000,160.000000 border_ratio=2.350000 border_color=0.000000,0.000000,0.000000 [AmbientLight.fx] alAdaptBaseMult=1.000000 alDebug=0.000000 alInt=5.000000 AL_DirtTex=0.000000 AL_Adaptive=2.000000 alThreshold=15.000001 AL_Adaptation=1.000000 AL_Dirt=0.000000 alAdapt=0.700000 alLensThresh=0.320000 alAdaptBaseBlackLvL=2.000000 AL_Vibrance=0.000000 alDirtInt=1.000000 alDirtOVInt=1.000000 AL_Lens=-1.000000 alLensInt=2.000000 [AdaptiveFog.fx] FogCurve=1.500000 FogColor=0.900000,0.900000,0.900000 MaxFogFactor=0.800000 BloomPower=10.000000 FogStart=0.050000 BloomThreshold=10.250000 BloomWidth=0.200000 [HQ4X.fx] k=-1.100000 s=1.500000 mx=1.000000 max_w=0.750000 lum_add=0.330000 min_w=0.030000 [AdaptiveSharpen.fx] D_compr_low=0.253000 L_compr_low=0.169000 curve_height=1.000000 curveslope=0.400000 D_overshoot=0.009000 L_overshoot=0.003000 D_compr_high=0.504000 scale_cs=0.056000 L_compr_high=0.337000 max_scale_lim=0.100000 pm_p=0.750000 scale_lim=0.100000 [Bloom.fx] bGodrayEnable=-1.000000 iBloomMixmode=2.000000 fBloomSaturation=0.800000 fBloomThreshold=0.631000 fLensdirtSaturation=2.000000 fBloomAmount=1.000000 fLensdirtIntensity=0.400000 fBloomTint=0.700000,0.800000,1.000000 fFlareLuminance=0.460000 bLensdirtEnable=0.000000 iLensdirtMixmode=1.000000 bLenzEnable=0.000000 fLensdirtTint=1.000000,1.000000,1.000000 fAnamFlareCurve=1.200000 bAnamFlareEnable=0.000000 fAnamFlareThreshold=0.900000 fAnamFlareWideness=2.400000 fAnamFlareAmount=14.500000 fAnamFlareColor=0.012000,0.313000,0.588000 fLenzIntensity=1.000000 fLenzThreshold=0.800000 fChapFlareTreshold=0.900000 bChapFlareEnable=0.000000 iChapFlareCount=15.000000 fChapFlareDispersal=0.250000 fFlareIntensity=2.070000 fChapFlareSize=0.450000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareIntensity=100.000000 fGodrayDecay=1.000000 fGodrayExposure=1.468000 fGodrayWeight=1.700000 iGodraySamples=128.000000 fGodrayDensity=2.000000 fGodrayThreshold=0.636000 fFlareBlur=300.970001 fFlareTint=0.137000,0.216000,1.000000 [ColorMatrix.fx] ColorMatrix_Red=0.817000,0.183000,0.000000 ColorMatrix_Green=0.333000,0.667000,0.000000 ColorMatrix_Blue=0.000000,0.125000,0.875000 Strength=1.000000 [Sepia.fx] Tint=0.360784,0.427451,0.572549 Strength=0.580000 [Cartoon.fx] Power=1.500000 EdgeSlope=1.500000 [CA.fx] Shift=2.500000,-0.500000 Strength=0.500000 [Colourfulness.fx] lim_luma=0.700000 colourfulness=0.400000 [CRT.fx] Resolution=1.150000 Curvature=0.000000 Brightness=0.900000 Gamma=2.400000 MonitorGamma=2.200000 ScanlineIntensity=2.000000 CornerSize=0.010000 ScanlineGaussian=1.000000 CurvatureRadius=1.500000 ViewerDistance=2.000000 Angle=0.000000,0.000000 Overscan=1.010000 Oversample=1.000000 [SurfaceBlur.fx] BlurRadius=1.000000 BlurOffset=1.000000 BlurEdge=0.500000 BlurStrength=1.000000 [Curves.fx] Mode=0.000000 Formula=4.000000 Contrast=0.340000 [FineSharp.fx] cstr=0.900000 sstr=2.000000 pstr=1.272000 xstr=0.190000 lstr=1.490000 xrep=0.250000 [Daltonize.fx] Type=0.000000 [Deband.fx] Threshold=0.004000 Range=16.000000 Iterations=1.000000 Grain=0.006000 [Denoise.fx] LerpCoefficeint=0.800000 NoiseLevel=0.150000 WeightThreshold=0.030000 CounterThreshold=0.050000 GaussianSigma=50.000000 [DepthHaze.fx] FogStart=0.200000 EffectStrength=0.900000 FogColor=0.800000,0.800000,0.800000 FogFactor=0.200000 [DOF.fx] fADOF_ShapeCurvatureAmount=0.300000 DOF_FARBLURCURVE=1.537000 DOF_AUTOFOCUS=1.000000 DOF_MOUSEDRIVEN_AF=0.000000 DOF_INFINITEFOCUS=1.000000 fGPDOFBiasCurve=2.000000 fRingDOFBias=0.000000 DOF_FOCUSPOINT=0.500000,0.500000 DOF_MANUALFOCUSDEPTH=0.280000 bADOF_ShapeApertureEnable=0.000000 DOF_FOCUSSAMPLES=6.000000 DOF_NEARBLURCURVE=1000.000061 fGPDOFBrightnessMultiplier=2.000000 bGPDOFPolygonalBokeh=1.000000 DOF_FOCUSRADIUS=0.020000 DOF_BLURRADIUS=5.000000 iRingDOFSamples=6.000000 fADOF_ShapeDiffusionAmount=0.100000 iRingDOFRings=4.000000 fGPDOFBrightnessThreshold=0.500000 fRingDOFThreshold=0.700000 fRingDOFGain=27.000000 fRingDOFFringe=0.500000 bADOF_ImageChromaEnable=0.000000 iMagicDOFBlurQuality=8.000000 fMagicDOFColorCurve=4.000000 fADOF_SmootheningAmount=1.000000 bMatsoDOFChromaEnable=1.000000 iGPDOFQuality=6.000000 fADOF_ShapeChromaAmount=0.125000 iGPDOFPolygonCount=5.000000 fGPDOFBias=10.000000 fGPDOFChromaAmount=0.150000 fMatsoDOFChromaPow=1.400000 fMatsoDOFBokehCurve=8.000000 iMatsoDOFBokehQuality=2.000000 fADOF_ImageChromaCurve=1.000000 fMatsoDOFBokehAngle=0.000000 iADOF_ShapeQuality=17.000000 bADOF_ShapeDistortEnable=0.000000 fADOF_ShapeRotation=0.000000 bADOF_RotAnimationEnable=0.000000 fADOF_RotAnimationSpeed=2.000000 iADOF_ImageChromaHues=5.000000 iADOF_ShapeChromaMode=3.000000 bADOF_ShapeCurvatureEnable=0.000000 fADOF_ShapeWeightAmount=1.000000 fADOF_ShapeApertureAmount=0.010000 bADOF_ShapeAnamorphEnable=0.000000 fADOF_ShapeAnamorphRatio=0.200000 bADOF_ShapeChromaEnable=0.000000 fADOF_ShapeWeightCurve=4.000000 fADOF_ShapeDistortAmount=0.200000 bADOF_ShapeDiffusionEnable=0.000000 bADOF_ShapeWeightEnable=0.000000 fADOF_BokehCurve=4.000000 fADOF_ImageChromaAmount=3.000000 [Technicolor2.fx] Saturation=0.655000 ColorStrength=0.098039,0.364706,0.000000 Brightness=0.500000 Strength=0.640000 [DPX.fx] Strength=0.200000 RGB_Curve=8.000000,8.000000,8.000000 RGB_C=0.360000,0.360000,0.340000 Contrast=0.100000 Saturation=3.000000 Colorfulness=2.500000 [Emphasize.fx] ManualFocusDepth=0.026000 FocusRangeDepth=0.010000 EffectFactor=0.900000 BlendColor=0.000000,0.000000,0.000000 FocusEdgeDepth=0.050000 BlendFactor=0.000000 [FilmGrain.fx] Intensity=0.500000 Variance=0.400000 Mean=0.500000 SignalToNoiseRatio=6.000000 [RBM.fx] fRBM_LowerThreshold=0.100000 iRBM_SampleCount=32.000000 fRBM_BlurWidthPixels=100.000000 fRBM_ColorMask_Orange=1.000000 fRBM_ReliefHeight=0.300000 fRBM_FresnelMult=0.500000 fRBM_FresnelReflectance=0.300000 fRBM_UpperThreshold=0.200000 fRBM_ColorMask_Red=1.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Blue=1.000000 fRBM_ColorMask_Magenta=1.000000 [FilmGrain2.fx] grainamount=0.050000 coloramount=0.600000 lumamount=1.000000 grainsize=1.600000 [MotionBlur.fx] mbRecall=0.400000 mbSoftness=1.000000 [FilmicPass.fx] Linearization=0.605000 Strength=0.700000 Contrast=1.000000 Fade=0.000000 Bleach=-0.065000 BaseGamma=1.000000 Saturation=-0.210000 GreenCurve=1.000000 RedCurve=1.000000 BlueCurve=1.000000 BaseCurve=1.500000 EffectGammaB=1.000000 EffectGamma=0.820000 EffectGammaR=1.000000 EffectGammaG=1.000000 LumCoeff=0.203922,0.721569,0.070588 [FXAA.fx] Subpix=1.000000 EdgeThreshold=0.000000 EdgeThresholdMin=0.000000 [GaussianBlur.fx] GaussianBlurRadius=1.000000 GaussianBlurOffset=1.000000 GaussianBlurStrength=0.300000 [SkyrimTonemap3.fx] EToneMappingCurveV3=18.990002 EToneMappingOversaturationV3=180.200012 [HDR.fx] HDRPower=1.140000 radius1=0.880000 radius2=0.870000 [Vibrance.fx] Vibrance=-0.200000 VibranceRGBBalance=1.000000,1.000000,1.000000 [SkyrimTonemap5.fx] EIntensityContrastV5=0.350000 EColorSaturationV5=0.000000 HCompensateSatV5=0.000000 EToneMappingCurveV5=0.000000 [HighPassSharpen.fx] HighPassSharpRadius=1.000000 HighPassSharpOffset=1.000000 HighPassViewBlendIfMask=0.000000 HighPassBlendIfLight=255.000000 HighPassBlendIfDark=0.000000 HighPassBlendMode=1.000000 HighPassLightIntensity=1.000000 HighPassDarkIntensity=1.000000 HighPassSharpStrength=0.400000 HighPassViewSharpMask=0.000000 [LUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [Levels.fx] BlackPoint=5.000000 WhitePoint=235.000000 HighlightClipping=0.000000 [TiltShift.fx] BlurMultiplier=2.000000 Line=0.000000 Axis=0.000000 Offset=-1.200000 BlurCurve=2.600000 [LiftGammaGain.fx] RGB_Lift=1.000000,1.000000,1.000000 RGB_Gamma=1.000000,1.000000,1.000000 RGB_Gain=1.000000,1.000000,1.000000 [SkyrimTonemap4.fx] EAdaptationMaxV4=1.000000 EAdaptationMinV4=1.000000 EBrightnessToneMappingCurveV4=0.320000 EBrightnessCurveV4=1.020000 EBrightnessMultiplierV4=0.610000 [MXAO.fx] bMXAODebugViewEnable=1.000000 bMXAOSmoothNormalsEnable=0.000000 fMXAOAmbientOcclusionAmount=0.750000 fMXAONormalBias=0.200000 iMXAOBayerDitherLevel=4.000000 fMXAOIndirectLightingAmount=4.960000 iMXAOSampleCount=24.000000 fMXAOIndirectLightingSaturation=1.000000 fMXAOSampleRadius=2.190000 fMXAOBlurSharpness=2.600000 fMXAOBlurSteps=3.000000 fMXAOFadeoutStart=0.270000 fMXAOFadeoutEnd=0.260000 [LightDoF.fx] fLightDoF_Width=5.000000 f2Bokeh_AutoFocusCenter=0.500000,0.500000 f2LightDoF_CA=0.000000,1.000000 fLightDoF_Amount=10.000000 bLightDoF_UseCA=0.000000 bLightDoF_AutoFocus=1.000000 fLightDoF_ManualFocus=0.000000 bLightDoF_UseMouseFocus=0.000000 fLightDoF_AutoFocusSpeed=0.100000 [SkyrimTonemap1.fx] EAdaptationMinV1=0.100000 EToneMappingCurveV1=6.130000 EAdaptationMaxV1=0.240000 EContrastV1=1.840000 EColorSaturationV1=5.600000 [LumaSharpen.fx] pattern=1.000000 sharp_strength=0.650000 sharp_clamp=0.035000 offset_bias=1.000000 show_sharpen=0.000000 [UIMask.fx] fMask_Intensity=1.000000 bDisplayMask=0.000000 [SMAA.fx] EdgeDetectionType=1.000000 EdgeDetectionThreshold=0.100000 MaxSearchSteps=98.000000 MaxSearchStepsDiagonal=16.000000 CornerRounding=0.000000 DebugOutput=0.000000 [MagicBloom.fx] f2Adapt_Clip=0.000000,1.000000 fBloom_Intensity=1.000000 fBloom_Threshold=3.900000 fDirt_Intensity=0.000000 fExposure=0.456000 fAdapt_Sensitivity=1.000000 fAdapt_Speed=0.100000 iDebug=0.000000 iAdapt_Precision=1076677888.000000 [Monochrome.fx] Coefficients=0.210000,0.720000,0.070000 ColorSaturation=0.000000 [SkyrimTonemap6.fx] EIntensityContrastV6Day=2.000000 EBrightnessV6Day=2.000000 EAdaptationMinV6Day=0.300000 EToneMappingCurveV6Day=0.200000 EAdaptationMaxV6Day=0.300000 EColorSaturationV6Day=2.000000 HCompensateSatV6Day=2.000000 EToneMappingOversaturationV6Day=0.000000 [Reinhard.fx] ReinhardLinearWhitepoint=7.250000 ReinhardLinearSlope=1.250000 ReinhardLinearPoint=0.150000 [SkyrimTonemap2.fx] ETonemappingCurveV2=6.880000 EAdaptationMaxV2=0.730000 EIntensityContrastV2=2.070000 EAdaptationMinV2=0.280000 EColorSaturationV2=1.730000 EToneMappingOversaturationV2=145.000000 [SphericalTonemap.fx] sphericalAmount=0.120000 [Vignette.fx] Type=0.000000 Center=0.500000,0.500000 Ratio=0.559000 Radius=0.760000 Amount=-0.440000 Slope=2.000000 [Technicolor.fx] Power=3.840000 RGBNegativeAmount=0.294118,0.415686,0.466667 Strength=0.120000 [Tonemap.fx] Defog=0.020000 Bleach=0.000000 Gamma=1.000000 Exposure=0.000000 Saturation=0.000000 FogColor=0.333333,0.623529,0.556863

Comments

am3d
6 Aug 22:21 CEST

Hi
i just register for say thanks to you man
that was awesome!
sorry for my english...
please make more reshade like this for other games <3

Shhelkun
6 Nov 06:44 CET

Cool!!!

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