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Nioh Realistic & AA

Created by Lizardrex
Added Nov. 12, 2017
Updated 12 Nov 16:42 CET
Shader used: ReShade
Preset description:
㊐㊑㊒ ㊓㊔㊕㊖㊗••••••••••••• NIOH •••••••••••••㊐㊑㊒ ㊓㊔㊕㊖㊗ I would strongly advise you to increase the brightness within the gaming settings a bit more than half ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ The preset created for Nioh has the following improvements: • more realistic colors • increased brightness • aliasing eliminated by SMAA + FXAA ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ INSTALLATION : 1• download the reshade here: https://reshade.me/ 2• start the reshade setup 3• select the Nioh exe file in the directory 4• click on direct10 + 5- click yes, wait until the download, ends and click ok 6• click X exit 7• download my preset here below and put it in the Nioh exe file play directory 8• start the game and click shift + F2 and click continue 9• choose from the drop-down menu my preset 10• exit and enjoy
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KeyAdaptiveSharpen=0,0,0,0 KeyLiftGammaGain=0,0,0,0 KeyClarity=0,0,0,0 KeyFXAA=0,0,0,0 KeyColourfulness=0,0,0,0 KeyCurves=0,0,0,0 KeyHDR=0,0,0,0 KeyGaussianBlur=0,0,0,0 KeyLevels=0,0,0,0 KeyMultiLUT=0,0,0,0 Techniques=Curves,Levels,LiftGammaGain,SMAA KeyMXAO=0,0,0,0 KeySMAA=0,0,0,0 KeySurfaceBlur=0,0,0,0 TechniqueSorting=AdaptiveSharpen,Clarity,Colourfulness,Curves,HDR,FXAA,GaussianBlur,Levels,LiftGammaGain,MultiLUT,MXAO,SMAA,SurfaceBlur [Clarity.fx] ClarityRadius=3.000000 ClarityBlendMode=2.000000 ClarityOffset=2.000000 ClarityDarkIntensity=0.400000 ClarityBlendIfDark=50.000000 ClarityBlendIfLight=205.000000 ClarityViewBlendIfMask=0.000000 ClarityStrength=0.400000 ClarityLightIntensity=0.000000 ClarityViewMask=0.000000 [GaussianBlur.fx] GaussianBlurRadius=1.000000 GaussianBlurOffset=1.000000 GaussianBlurStrength=0.300000 [AdaptiveSharpen.fx] curve_height=1.000000 L_compr_low=0.169000 D_compr_low=0.253000 curveslope=0.400000 L_overshoot=0.003000 D_overshoot=0.009000 L_compr_high=0.337000 D_compr_high=0.504000 scale_lim=0.100000 scale_cs=0.056000 pm_p=0.750000 [FakeHDR.fx] HDRPower=1.140000 radius1=0.713000 radius2=0.950000 [LiftGammaGain.fx] RGB_Lift=0.980000,1.000000,1.000000 RGB_Gamma=1.060000,0.980000,1.080000 RGB_Gain=1.100000,1.080000,0.960000 [MultiLUT.fx] fLUT_LutSelector=4.000000 fLUT_AmountChroma=0.780000 fLUT_AmountLuma=0.000000 [Colourfulness.fx] colourfulness=0.250000 lim_luma=0.650000 [FXAA.fx] Subpix=0.700000 EdgeThreshold=0.030000 EdgeThresholdMin=0.010000 [Curves.fx] Mode=1.000000 Formula=9.000000 Contrast=0.200000 [SurfaceBlur.fx] BlurRadius=1.000000 BlurOffset=1.000000 DebugMode=0.000000 BlurEdge=0.500000 BlurStrength=1.000000 [Levels.fx] BlackPoint=8.000000 WhitePoint=201.000000 HighlightClipping=0.000000 [MXAO.fx] fMXAOAmbientOcclusionAmount=2.000000 bMXAOSmoothNormalsEnable=0.000000 fMXAOIndirectLightingAmount=4.000000 fMXAOFadeoutStart=0.200000 iMXAOBayerDitherLevel=3.000000 fMXAONormalBias=0.200000 fMXAOIndirectLightingSaturation=1.000000 iMXAOSampleCount=24.000000 fMXAOSampleRadius=2.500000 fMXAOBlurSharpness=2.000000 fMXAOBlurSteps=2.000000 bMXAODebugViewEnable=0.000000 fMXAOFadeoutEnd=0.400000 [SMAA.fx] EdgeDetectionType=1.000000 EdgeDetectionThreshold=0.100000 MaxSearchSteps=98.000000 MaxSearchStepsDiagonal=16.000000 CornerRounding=0.000000 DebugOutput=0.000000


16 Jul 01:01 CEST

Doesn't work as expected with latest Reshade (some .fx have been updated, may be the root cause)

31 Dec 19:58 CET

Man this trend of calling every Preset that just ups the contrast "Realistic" is getting a bit ridiculous

13 Nov 07:03 CET

in what sense I did not understand well

12 Nov 20:31 CET

Preset works fine now but there is a problem with control ingame (impossible to dash and regenerate ki ...) :§

12 Nov 19:08 CET

finaly it's working héhé ! thank u so much :D

12 Nov 19:06 CET

Hey, thanks for ur preset and the instructions mate :) U are the only one who says how to process to install this reshade so thank u so much ! But i still have a problem .. It seems it doesn't work with dxgi(direct 10+) game is crashing so i trying with direct3D9 and game doesnt crash but preset is not working in game .. So i'm waiting for a fix or something else ^^ Thank u anyway !

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