3 hours, 46 minutes ago
NaturalZ
Preset description:
· Better contrast, livelier light
· Custom bloom (deactivate ingame bloom, or deactivate this!)
· Chromatic aberration
· Vibrance setting is activated but set to 0 (due to a bug within ReShade, MagicBloom may not be the last effect used).
Effects=ChromaticAberration.fx,Curves.fx,Vibrance.fx,MagicBloom.fx
Techniques=CA,Curves,MagicBloom,Vibrance
TechniqueSorting=AdaptiveFog,AdaptiveSharpen,CA,AdvancedCRT,Curves,DepthHaze,FilmGrain,LiftGammaGain,MagicBloom,MXAO,SMAA,Vibrance,Vignette
[MagicBloom.fx]
fBloom_Intensity=0.308000
f2Adapt_Clip=0.000000,1.000000
fBloom_Threshold=2.000000
fDirt_Intensity=0.000000
fExposure=0.500000
fAdapt_Speed=0.100000
fAdapt_Sensitivity=1.000000
iAdapt_Precision=1076677837
iDebug=0
[AdaptiveFog.fx]
FogCurve=1.500000
FogColor=0.900000,0.900000,0.900000
MaxFogFactor=0.800000
BloomPower=10.000000
FogStart=0.050000
BloomThreshold=10.250000
BloomWidth=0.200000
[Curves.fx]
Mode=0
Formula=4
Contrast=0.590000
[AdaptiveSharpen.fx]
D_compr_low=0.250000
L_compr_low=0.167000
curve_height=1.000000
curveslope=0.500000
D_overshoot=0.009000
L_overshoot=0.003000
D_compr_high=0.500000
L_compr_high=0.334000
scale_lim=0.100000
scale_cs=0.056000
pm_p=0.700000
[ChromaticAberration.fx]
Shift=1.000000,-0.500000
Strength=0.500000
[DepthHaze.fx]
EffectStrength=0.900000
FogStart=0.200000
FogColor=0.800000,0.800000,0.800000
FogFactor=0.200000
[MXAO.fx]
fMXAOAmbientOcclusionAmount=2.000000
bMXAOSmoothNormalsEnable=0
fMXAOIndirectLightingAmount=4.000000
fMXAOFadeoutStart=0.200000
iMXAOBayerDitherLevel=3
fMXAONormalBias=0.200000
fMXAOIndirectLightingSaturation=1.000000
iMXAOSampleCount=24
fMXAOSampleRadius=2.500000
fMXAOBlurSharpness=2.000000
fMXAOBlurSteps=2
bMXAODebugViewEnable=0
fMXAOFadeoutEnd=0.400000
[Vignette.fx]
Type=0
Center=0.500000,0.500000
Ratio=1.000000
Radius=2.000000
Amount=-1.000000
Slope=2
[Vibrance.fx]
Vibrance=0.000000
VibranceRGBBalance=1.000000,1.000000,1.000000
[LiftGammaGain.fx]
RGB_Lift=1.020000,1.000000,0.980000
RGB_Gamma=1.020000,1.000000,0.980000
RGB_Gain=1.020000,1.000000,0.980000