0 minutes ago
Eidolon v0.1
Preset description:
Overhaul of visuals in TF 2 with DX9+ and ReShade.
Description
============
Cleaned up the color disparities in TF 2
Now it looks a LOT better. Below is a list of what was done:
1. Reduced the red glare on everything.
2. Enhanced and deepened the red and blue tones.
3. Color balanced shadows, midtones and highlights
4. Sharpened and de-fuzzed all images
5. Added a small amount of lens and dirt effects. Not enough to distract, but you will notice if you look for them or during odd moments (like being fragged or hiding)
6. Added a little adaptation to help even out the shadows and highlights.
NOTE: This is how I have my controls set up. This way ReShade does not interfere with the default Steam or TF2 controls.
Effects
============
Shift + 1 Toggle Ambient Light
Shift + 2 Toggle LiftGammaGain
Shift + 3 Toggle MultiLUT
Shift + 4 Toggle Curves
Shift + 5 Toggle Vibrance
Shift + 6 Toggle Adaptive Sharpening
Controls
============
Shift + Alt Bring up ReShade GUI
Shift + Backspace Toggle ReShade
Shift + PrintScreen Take Screenshot
Screenshot Directory:
<Drive Letter>:\Screenshots\TF2\ReShade
Do not forget to put the .dll and .ini file in the /bin directory.
Effects=Curves.fx,AmbientLight.fx,AdaptiveSharpen.fx,LiftGammaGain.fx,MultiLUT.fx,Vibrance.fx
KeyVibrance=53,0,1,0
KeyMultiLUT=51,0,1,0
Techniques=AmbientLight,LiftGammaGain,MultiLUT,Curves,Vibrance,AdaptiveSharpen
TechniqueSorting=AmbientLight,LiftGammaGain,MultiLUT,Curves,Vibrance,AdaptiveSharpen
KeyAmbientLight=49,0,1,0
KeyAdaptiveSharpen=54,0,1,0
KeyLiftGammaGain=50,0,1,0
KeyCurves=52,0,1,0
[LiftGammaGain.fx]
RGB_Lift=0.940000,0.980000,0.900000
RGB_Gamma=0.900000,0.940000,0.920000
RGB_Gain=1.000000,1.100000,1.200000
[AdaptiveSharpen.fx]
curve_height=1.000000
L_compr_low=0.167000
D_compr_low=0.250000
curveslope=0.500000
L_overshoot=0.003000
D_overshoot=0.009000
scale_cs=0.056000
L_compr_high=0.334000
D_compr_high=0.500000
scale_lim=0.100000
pm_p=0.700000
[Curves.fx]
Mode=2.000000
Formula=2.000000
Contrast=0.120000
[AmbientLight.fx]
alDebug=0.000000
alAdaptBaseMult=1.400000
alInt=2.400000
AL_DirtTex=1.000000
AL_Adaptive=2.000000
alThreshold=5.000000
AL_Adaptation=1.000000
alAdapt=2.520000
AL_Dirt=1.000000
alAdaptBaseBlackLvL=2.000000
alLensThresh=0.330000
AL_Vibrance=1.000000
alDirtInt=0.660000
alDirtOVInt=1.320000
AL_Lens=1.000000
alLensInt=6.600000
[MultiLUT.fx]
fLUT_LutSelector=9.000000
fLUT_AmountChroma=0.100000
fLUT_AmountLuma=0.900000
[Vibrance.fx]
Vibrance=0.400000
VibranceRGBBalance=1.400000,0.800000,1.200000