5 hours, 47 minutes ago
NaturalZ
Preset description:
Very slight modification of the almost-perfect graphics imo.
· Slightly reduced saturation
· Slightly sharpened image
· Custom film grain (deactivate the film grain in the ingame options). I added the custom film grain because the sharpener would have made the existing film grain too strong / noticeable.
NOTE: Only works in DirectX11 mode! ReShade doesn't support DX12 at the moment, and it's unsure whether and when it will come. Battlefront II does even run slower btw in many cases.
Effects=Vibrance.fx,FineSharp.fx,FilmGrain.fx
Techniques=Mode1,Vibrance,FilmGrain
TechniqueSorting=CA,Curves,Mode2,Mode3,FXAA,LiftGammaGain,LumaSharpen,MagicBloom,SMAA,Mode1,Vibrance,FilmGrain,Vignette
[Vibrance.fx]
Vibrance=-0.090000
VibranceRGBBalance=1.000000,1.000000,1.000000
[FineSharp.fx]
sstr=0.750000
cstr=0.900000
xstr=0.190000
pstr=1.272000
xrep=0.250000
lstr=1.490000
[MagicBloom.fx]
fBloom_Intensity=0.440000
f2Adapt_Clip=0.000000,1.000000
fBloom_Threshold=2.600000
fDirt_Intensity=0.000000
fExposure=0.500000
fAdapt_Speed=0.100000
fAdapt_Sensitivity=1.000000
iAdapt_Precision=1076677837
iDebug=0
[SMAA.fx]
EdgeDetectionType=1
EdgeDetectionThreshold=0.100000
MaxSearchSteps=98
MaxSearchStepsDiagonal=16
CornerRounding=0
DebugOutput=0
[LumaSharpen.fx]
pattern=1
sharp_strength=0.500000
sharp_clamp=0.035000
offset_bias=1.000000
show_sharpen=0
[ChromaticAberration.fx]
Shift=2.500000,-0.500000
Strength=0.500000
[FilmGrain.fx]
Intensity=0.650000
Variance=0.300000
Mean=0.500000
SignalToNoiseRatio=6
[Curves.fx]
Mode=0
Formula=4
Contrast=0.650000