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NaturalZ

Created by brazzjazz
Added March 9, 2018
Updated 12 Mar 21:09 CET
Shader used: ReShade
Preset description:
Very slight modification of the almost-perfect graphics imo. · Slightly reduced saturation · Slightly sharpened image · Custom film grain (deactivate the film grain in the ingame options). I added the custom film grain because the sharpener would have made the existing film grain too strong / noticeable. NOTE: Only works in DirectX11 mode! ReShade doesn't support DX12 at the moment, and it's unsure whether and when it will come. Battlefront II does even run slower btw in many cases.
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Effects=Vibrance.fx,FineSharp.fx,FilmGrain.fx Techniques=Mode1,Vibrance,FilmGrain TechniqueSorting=CA,Curves,Mode2,Mode3,FXAA,LiftGammaGain,LumaSharpen,MagicBloom,SMAA,Mode1,Vibrance,FilmGrain,Vignette [Vibrance.fx] Vibrance=-0.090000 VibranceRGBBalance=1.000000,1.000000,1.000000 [FineSharp.fx] sstr=0.750000 cstr=0.900000 xstr=0.190000 pstr=1.272000 xrep=0.250000 lstr=1.490000 [MagicBloom.fx] fBloom_Intensity=0.440000 f2Adapt_Clip=0.000000,1.000000 fBloom_Threshold=2.600000 fDirt_Intensity=0.000000 fExposure=0.500000 fAdapt_Speed=0.100000 fAdapt_Sensitivity=1.000000 iAdapt_Precision=1076677837 iDebug=0 [SMAA.fx] EdgeDetectionType=1 EdgeDetectionThreshold=0.100000 MaxSearchSteps=98 MaxSearchStepsDiagonal=16 CornerRounding=0 DebugOutput=0 [LumaSharpen.fx] pattern=1 sharp_strength=0.500000 sharp_clamp=0.035000 offset_bias=1.000000 show_sharpen=0 [ChromaticAberration.fx] Shift=2.500000,-0.500000 Strength=0.500000 [FilmGrain.fx] Intensity=0.650000 Variance=0.300000 Mean=0.500000 SignalToNoiseRatio=6 [Curves.fx] Mode=0 Formula=4 Contrast=0.650000

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