SweetFX Settings DB
Latest forum threads
12 minutes ago
7 hours, 24 minutes ago
by fill3y
10 hours, 18 minutes ago
by Olhag
10 hours, 29 minutes ago
by Olhag

NaturalZ

Preset for Quake 2
Created by brazzjazz
Added April 14, 2018
Updated 25 Jun 05:12 CEST
Shader used: ReShade
Preset description:
Version 1.1 ReShade 3.4.0 · Better contrast (Curves) · MagicBloom · Chromatic aberration · Film grain · Vignette (slight darkening towards the edges) · Sharpening · Ambient occlusion (MXAO) · Slightly reduced saturation NOTE: depending on the configuration, this preset may work better or less well. For instance, I tested it successfully with the Q2PRO custom client (which handily incorporates both single and multiplayer). Yamagi Quake II worked less well, producing issues with MXAO and my graphics driver. As to the other clients I don't know.
Download preset Show / Hide settings
Effects=Curves.fx,FilmGrain.fx,ChromaticAberration.fx,LiftGammaGain.fx,MXAO.fx,Vibrance.fx,MagicBloom.fx,Vignette.fx Techniques=Curves,CA,LiftGammaGain,FilmGrain,MXAO,MagicBloom,Vibrance,Vignette TechniqueSorting=AdvancedCRT,Curves,DisplayDepth,MagicDOF,RingDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,CA,LiftGammaGain,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LumaSharpen,ChromaticAberration,FilmGrain,MXAO,MagicBloom,SMAA,Vibrance,Vignette,PerfectPerspective [SMAA.fx] EdgeDetectionType=1 EdgeDetectionThreshold=0.100000 MaxSearchSteps=98 MaxSearchStepsDiagonal=16 CornerRounding=0 DebugOutput=0 [MagicBloom.fx] fBloom_Intensity=0.910000 f2Adapt_Clip=0.060000,1.000000 fBloom_Threshold=2.800000 fDirt_Intensity=0.000000 fExposure=0.500000 fAdapt_Speed=0.100000 fAdapt_Sensitivity=1.000000 iAdapt_Precision=1076677837 iDebug=0 [DOF.fx] DOF_AUTOFOCUS=1 fADOF_ShapeCurvatureAmount=0.300000 DOF_FARBLURCURVE=2.000000 DOF_MOUSEDRIVEN_AF=0 fGPDOFBiasCurve=2.000000 fRingDOFBias=0.000000 DOF_FOCUSPOINT=0.500000,0.500000 DOF_INFINITEFOCUS=1.000000 DOF_MANUALFOCUSDEPTH=0.020000 DOF_FOCUSSAMPLES=6 bADOF_ShapeApertureEnable=0 DOF_NEARBLURCURVE=1.600000 DOF_FOCUSRADIUS=0.050000 bGPDOFPolygonalBokeh=1 fGPDOFBrightnessMultiplier=2.000000 DOF_BLURRADIUS=15.000000 iRingDOFSamples=6 iRingDOFRings=4 fADOF_ShapeDiffusionAmount=0.100000 fRingDOFThreshold=0.700000 fGPDOFBrightnessThreshold=0.500000 fRingDOFGain=27.000000 fRingDOFFringe=0.500000 iMagicDOFBlurQuality=8 bADOF_ImageChromaEnable=0 fMagicDOFColorCurve=4.000000 iGPDOFQuality=6 bMatsoDOFChromaEnable=1 fADOF_SmootheningAmount=1.000000 iGPDOFPolygonCount=5 fADOF_ShapeChromaAmount=0.125000 fGPDOFBias=10.000000 fGPDOFChromaAmount=0.150000 fMatsoDOFChromaPow=1.400000 fMatsoDOFBokehCurve=8.000000 iMatsoDOFBokehQuality=2 fMatsoDOFBokehAngle=0.000000 fADOF_ImageChromaCurve=1.000000 iADOF_ShapeQuality=17 fADOF_ShapeRotation=0.000000 bADOF_ShapeDistortEnable=0 bADOF_RotAnimationEnable=0 fADOF_RotAnimationSpeed=2.000000 bADOF_ShapeCurvatureEnable=0 iADOF_ShapeChromaMode=3 iADOF_ImageChromaHues=5 fADOF_ShapeApertureAmount=0.010000 fADOF_ShapeWeightAmount=1.000000 bADOF_ShapeAnamorphEnable=0 fADOF_ShapeAnamorphRatio=0.200000 fADOF_ShapeDistortAmount=0.200000 fADOF_ShapeWeightCurve=4.000000 bADOF_ShapeChromaEnable=0 bADOF_ShapeDiffusionEnable=0 bADOF_ShapeWeightEnable=0 fADOF_BokehCurve=4.000000 fADOF_ImageChromaAmount=3.000000 [MXAO.fx] MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=4 MXAO_FADE_DEPTH_END=0.400000 MXAO_SAMPLE_RADIUS=0.500000 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_SAMPLE_NORMAL_BIAS=0.200000 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_FADE_DEPTH_START=0.050000 MXAO_SSAO_AMOUNT=0.500000 MXAO_BLEND_TYPE=0 [Prism.fx] SampleCount=8 Aberration=6 Automatic=1 Curve=1.000000 [ChromaticAberration.fx] Shift=1.000000,1.000000 Strength=0.500000 [FilmGrain.fx] Intensity=0.630000 Variance=0.300000 Mean=0.500000 SignalToNoiseRatio=6 [LumaSharpen.fx] pattern=1 sharp_strength=1.376000 sharp_clamp=0.035000 offset_bias=1.000000 show_sharpen=0 [Vignette.fx] Type=0 Ratio=1.000000 Center=0.500000,0.500000 Radius=3.000000 Amount=-1.000000 Slope=2 [Curves.fx] Mode=0 Formula=4 Contrast=0.640000 [LiftGammaGain.fx] RGB_Lift=1.000000,1.010000,1.000000 RGB_Gamma=1.000000,1.010000,1.000000 RGB_Gain=1.000000,1.010000,1.000000 [Vibrance.fx] Vibrance=-0.150000 VibranceRGBBalance=1.000000,1.000000,1.000000 [CRT.fx] Resolution=1.150000 Curvature=0 Brightness=0.900000 Gamma=2.400000 MonitorGamma=2.200000 ScanlineIntensity=2 CornerSize=0.010000 ScanlineGaussian=1 CurvatureRadius=1.500000 ViewerDistance=2.000000 Angle=0.000000,0.000000 Overscan=1.010000 Oversample=1 [PerfectPerspective.fx] FOV=30 Borders=1 Vertical=0.000000 Type=0 Color=0.027000,0.027000,0.027000,0.902000 Zooming=1.000000

Comments

You need to be logged in to post a comment