6 hours, 2 minutes ago
Ryse : Son of 2018 HD
Preset description:
Here is a preset to give at Ryse : Son of Rome a 2018 look, worthy of the games currently being released.
Preset made on ReShade 3.3.2
Download the latest version of ReShade here: https://reshade.me/
ReShade Installation:
- Launch the ReShade executable.
- Select the game executable "Ryse.exe".
- Select "Dx10+".
- Let ReShade download the shaders.
- In the game folder you'll find ReShade in the subfolder: "Steam\steamapps\common\Ryse Son of Rome\Bin64"
Check that you have the DLL: "dxgi.dll" if not, reinstall ReShade (I had to install it twice for it to put the correct DLL).
IMPORTANT: Disables Steam Overlay to make it work.
Installing the Preset:
- Copy the preset file to the "Bin64" folder
- Change file extension from .txt to .ini (if necessary)
- In the ReShade menu select it.
IMPORTANT: Once installed, switch ReShade from "Configuration Mode" to "Performance Mode"!
Shaders used:
- AdaptiveSharpen
- HDR
- Levels
- Technicolor2
- Tonemap
Screenshot taken on:
- OS : Windows 10 (X64)
- CPU: Intel i7 6800K
- GPU: Nvidia GeForce GTX 1080 Ti
Game configuration:
- Window Resolution: 1920x1080
- Supersampling: 2x2
- Graphics Quality: VERY HIGH
- Texture Resolution: VERY HIGH
- Native Upscaling : DISABLED
- Fullscreen: ON
- Vsync: DISABLED
- Lock FPS: DISABLED
- Shading Quality: HIGH
- Object Detail: HIGH
- Shadows Quality: HIGH
- Particle Quality: HIGH
- Animation Quality: HIGH
- Motion Blur: DISABLED
- Temporal Anti-Aliasing: DISABLED
- Anisotropic Filtering: 16x
EDIT: On some screen Clarity and Vibrance cause too high contrast, so i had deleted this and now this will be ok for all screen config. I left both settings in the preset. You can activate them manually by checking their box in the ReShade menu.
Tip: Disable ReShade during kinematics because in this one, the skin rendering is exaggerated.
Effects=FakeHDR.fx,AdaptiveSharpen.fx,Levels.fx,Technicolor2.fx,Tonemap.fx
Techniques=AdaptiveSharpen,HDR,Levels,Technicolor2,Tonemap
TechniqueSorting=LeiFx_Tech,AdaptiveFog,AdaptiveSharpen,AmbientLight,ASCII,BloomAndLensFlares,Border,Cartoon,Chromakey,CA,Clarity,ColorMatrix,Colourfulness,AdvancedCRT,Curves,Daltonize,Deband,KNearestNeighbors,NonLocalMeans,DepthHaze,DisplayDepth,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,DPX,EGAfilter,Emphasize,EyeAdaption,HDR,MotionBlur,FilmGrain,FilmGrain2,FilmicAnamorphSharpen,FilmicPass,Mode1,Mode2,Mode3,FXAA,GaussianBlur,GlitchB,HighPassSharp,HQ4X,Levels,LiftGammaGain,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LumaSharpen,LUT,MagicBloom,Monochrome,MultiLUT,MXAO,Nightvision,Nostalgia,PerfectPerspective,ChromaticAberration,ReflectiveBumpmapping,Tint,SMAA,SurfaceBlur,Technicolor,Technicolor2,TiltShift,Tonemap,UIDetect,UIDetect_Before,UIDetect_After,UIMask_Top,UIMask_Bottom,Vibrance,Vignette
[AdaptiveSharpen.fx]
D_compr_low=0.250000
L_compr_low=0.167000
curve_height=1.000000
curveslope=0.500000
D_overshoot=0.009000
L_overshoot=0.003000
D_compr_high=0.500000
L_compr_high=0.334000
scale_lim=0.100000
scale_cs=0.056000
pm_p=0.700000
[FakeHDR.fx]
HDRPower=1.300000
radius1=0.713000
radius2=0.790000
[Technicolor2.fx]
ColorStrength=0.039216,0.196078,0.784314
Saturation=0.910000
Brightness=1.000000
Strength=1.000000
[Levels.fx]
BlackPoint=10
WhitePoint=240
HighlightClipping=0
[Tonemap.fx]
Defog=0.000000
Bleach=0.000000
Gamma=0.920000
Exposure=0.040000
Saturation=-0.500000
FogColor=0.000000,0.000000,1.000000
[Clarity.fx]
ClarityRadius=3
ClarityBlendMode=2
ClarityOffset=2.000000
ClarityDarkIntensity=0.400000
ClarityBlendIfDark=50
ClarityBlendIfLight=205
ClarityViewBlendIfMask=0
ClarityStrength=0.400000
ClarityLightIntensity=0.000000
ClarityViewMask=0
[Vibrance.fx]
Vibrance=0.270000
VibranceRGBBalance=1.000000,1.000000,-0.200000