2 hours, 53 minutes ago
✪ImmersiveVisuals✪
Preset description:
first download the reshade >> https://reshade.me/
run the installer "ReShade_Setup".
a window will open with the following message "Select game" now look for the executable "MonsterHunterWorld.exe" located in the "\SteamLibrary\steamapps\common\Monster Hunter World" folder.
now you will have the following message
"Select rendering API" select the "Direct3D 10+".
yes for "download a collection of standard effects".
"check all" and hit OK.
download my preset and put it in the "\Monster Hunter World" folder.
start the game.
press shift + f2 and continue.
select the preset.
continue and then click on finish.
KeySMAA=116,0,1,0
Techniques=Colourfulness,Curves,Tonemap,LumaSharpen,MatsoDOF,DPX,Mode2,FXAA,GaussianBlur,LiftGammaGain,LightDoF_Far
KeyGaussianBlur=120,0,1,0
Effects=DPX.fx,LumaSharpen.fx,Colourfulness.fx,FXAA.fx,Tonemap.fx,Curves.fx,SMAA.fx,FineSharp.fx,DOF.fx,GaussianBlur.fx,LiftGammaGain.fx,LightDoF.fx
KeyMatsoDOF=121,0,1,0
TechniqueSorting=Clarity,Colourfulness,Curves,Tonemap,Levels,LumaSharpen,SMAA,Border,CA,Cartoon,ColorMatrix,AdvancedCRT,Daltonize,Deband,KNearestNeighbors,NonLocalMeans,DepthHaze,DisplayDepth,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,Emphasize,DPX,FilmGrain,FilmGrain2,FilmicPass,Mode1,Mode2,Mode3,FXAA,GaussianBlur,HDR,HighPassSharp,HQ4X,AdaptiveFog,LiftGammaGain,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,AdaptiveSharpen,LUT,MagicBloom,Monochrome,MotionBlur,MXAO,ReflectiveBumpmapping,Tint,AmbientLight,SurfaceBlur,Technicolor,Technicolor2,TiltShift,BloomAndLensFlares,UIMask_Top,UIMask_Bottom,Vibrance,Vignette,ASCII,LeiFx_Tech,Nostalgia,GlitchB,EGAfilter,MultiLUT,Nightvision,Chromakey,PerfectPerspective,ChromaticAberration,FilmicAnamorphSharpen,EyeAdaption,UIDetect,UIDetect_After,UIDetect_Before,Depth3D,Cross_Cursor,CinematicDOF,HSLShift
KeyLightDoF_Far=122,0,1,0
KeyFXAA=119,0,1,0
[GaussianBlur.fx]
GaussianBlurRadius=1
GaussianBlurOffset=0.300000
GaussianBlurStrength=0.300000
[Tonemap.fx]
Defog=0.050000
Bleach=0.300000
Gamma=0.870000
Exposure=-0.150000
Saturation=1.000000
FogColor=1.000000,1.000000,1.000000
[SurfaceBlur.fx]
BlurRadius=1
DebugMode=0
BlurOffset=1.000000
BlurEdge=10.000000
BlurStrength=1.000000
[Curves.fx]
Mode=2
Formula=4
Contrast=-1.000000
[FXAA.fx]
Subpix=0.500000
EdgeThreshold=0.105000
EdgeThresholdMin=0.000000
[FilmicPass.fx]
Linearization=0.965000
Strength=0.450000
Contrast=1.000000
Fade=0.000000
Bleach=0.500000
Saturation=-0.243200
GreenCurve=1.000000
RedCurve=1.000000
BlueCurve=1.000000
BaseCurve=1.300000
BaseGamma=1.000000
EffectGamma=0.650000
EffectGammaR=1.000000
EffectGammaG=1.000000
EffectGammaB=1.000000
LumCoeff=1.000000,1.000000,1.000000
[ChromaticAberration.fx]
Shift=1.000000,-0.500000
Strength=1.000000
[DPX.fx]
Strength=0.300000
RGB_Curve=8.000000,8.000000,8.000000
RGB_C=0.353000,0.365000,0.377000
Contrast=0.200000
Saturation=0.680000
Colorfulness=0.550000
[FakeHDR.fx]
HDRPower=1.300000
radius1=0.793000
radius2=0.870000
[LightDoF.fx]
fLightDoF_Width=1.000000
fLightDoF_Amount=1.700000
f2LightDoF_CA=1.000000,1.000000
f2Bokeh_AutoFocusCenter=0.500000,0.500000
bLightDoF_UseCA=0
bLightDoF_AutoFocus=0
fLightDoF_AutoFocusSpeed=0.100000
bLightDoF_UseMouseFocus=0
fLightDoF_ManualFocus=0.250000
[DOF.fx]
DOF_FARBLURCURVE=1.300000
fADOF_ShapeCurvatureAmount=0.300000
DOF_AUTOFOCUS=1
DOF_MOUSEDRIVEN_AF=0
fGPDOFChromaAmount=0.150000
DOF_INFINITEFOCUS=1.000000
fGPDOFBiasCurve=2.000000
DOF_FOCUSPOINT=0.500000,0.500000
bADOF_ShapeApertureEnable=0
DOF_FOCUSSAMPLES=6
DOF_MANUALFOCUSDEPTH=0.020000
DOF_NEARBLURCURVE=1000.000000
fGPDOFBrightnessMultiplier=2.000000
bGPDOFPolygonalBokeh=1
fRingDOFFringe=0.500000
DOF_FOCUSRADIUS=0.065000
DOF_BLURRADIUS=1.480000
fADOF_BokehCurve=4.000000
iRingDOFSamples=6
iRingDOFRings=4
fGPDOFBrightnessThreshold=0.500000
fRingDOFThreshold=0.700000
bADOF_ShapeCurvatureEnable=0
fRingDOFGain=27.000000
fRingDOFBias=0.000000
bADOF_ImageChromaEnable=0
iMagicDOFBlurQuality=8
fMagicDOFColorCurve=4.000000
iGPDOFQuality=6
fADOF_ShapeChromaAmount=0.125000
fADOF_ShapeRotation=0.000000
iGPDOFPolygonCount=5
fGPDOFBias=10.000000
fADOF_SmootheningAmount=1.000000
bMatsoDOFChromaEnable=0
fMatsoDOFChromaPow=3.000000
fMatsoDOFBokehCurve=20.000000
iADOF_ShapeQuality=17
iMatsoDOFBokehQuality=2
fMatsoDOFBokehAngle=0.000000
bADOF_RotAnimationEnable=0
fADOF_RotAnimationSpeed=2.000000
fADOF_ShapeWeightAmount=1.000000
fADOF_ShapeApertureAmount=0.010000
bADOF_ShapeAnamorphEnable=0
fADOF_ShapeAnamorphRatio=0.200000
bADOF_ShapeDistortEnable=0
bADOF_ShapeChromaEnable=0
fADOF_ShapeWeightCurve=4.000000
fADOF_ShapeDistortAmount=0.200000
bADOF_ShapeDiffusionEnable=0
fADOF_ShapeDiffusionAmount=0.100000
bADOF_ShapeWeightEnable=0
iADOF_ImageChromaHues=5
iADOF_ShapeChromaMode=3
fADOF_ImageChromaCurve=1.000000
fADOF_ImageChromaAmount=3.000000
[FilmicAnamorphSharpen.fx]
Strength=1.000000
Coefficient=0
Offset=1
Clamp=1.000000
Contrast=128
Preview=0
[Bloom.fx]
bGodrayEnable=0
iBloomMixmode=1
fBloomSaturation=0.222000
bAnamFlareEnable=0
fBloomThreshold=0.450000
fBloomAmount=0.025000
fLensdirtSaturation=2.000000
fBloomTint=1.000000,1.000000,1.000000
fLensdirtIntensity=2.000000
bLensdirtEnable=0
fFlareLuminance=0.095000
iLensdirtMixmode=1
fLensdirtTint=1.000000,1.000000,1.000000
bLenzEnable=0
fAnamFlareThreshold=0.900000
fAnamFlareWideness=2.400000
fAnamFlareAmount=14.500000
fAnamFlareCurve=1.200000
fAnamFlareColor=0.012000,0.313000,0.588000
fLenzIntensity=2.000000
fLenzThreshold=0.970000
bChapFlareEnable=0
fChapFlareTreshold=0.984000
iChapFlareCount=20
fChapFlareDispersal=1.000000
fChapFlareSize=0.800000
fFlareIntensity=2.070000
fChapFlareCA=0.000000,0.010000,0.020000
fChapFlareIntensity=100.000000
fGodrayDecay=0.990000
fGodrayExposure=1.000000
fGodrayWeight=1.250000
fGodrayDensity=1.000000
fGodrayThreshold=0.900000
iGodraySamples=128
fFlareBlur=200.000000
fFlareTint=0.137000,0.216000,1.000000
[HighPassSharpen.fx]
HighPassSharpRadius=1
HighPassSharpOffset=1.000000
HighPassViewBlendIfMask=0
HighPassBlendIfDark=0
HighPassBlendMode=3
HighPassBlendIfLight=255
HighPassSharpStrength=1.000000
HighPassDarkIntensity=5.000000
HighPassLightIntensity=5.000000
HighPassViewSharpMask=0
[SMAA.fx]
EdgeDetectionType=1
EdgeDetectionThreshold=0.080000
MaxSearchSteps=98
MaxSearchStepsDiagonal=16
CornerRounding=0
DebugOutput=0
[FineSharp.fx]
sstr=1.000000
cstr=0.600000
xstr=0.190000
pstr=1.272000
xrep=0.250000
lstr=1.490000
[LumaSharpen.fx]
sharp_strength=0.800000
pattern=1
sharp_clamp=0.035000
offset_bias=1.200000
show_sharpen=0
[MultiLUT.fx]
fLUT_LutSelector=8
fLUT_AmountChroma=1.000000
fLUT_AmountLuma=1.000000
[Colourfulness.fx]
lim_luma=0.700000
colourfulness=-0.200000
[Vibrance.fx]
Vibrance=0.150000
VibranceRGBBalance=0.000000,0.000000,-2.000000
[AmbientLight.fx]
alAdaptBaseMult=1.000000
alDebug=0
AL_DirtTex=0
alInt=6.000000
alThreshold=100.000000
AL_Adaptation=1
AL_Dirt=4294967295
alAdapt=0.700000
alLensThresh=0.350000
alAdaptBaseBlackLvL=3
AL_Vibrance=4294967295
AL_Adaptive=2
alDirtInt=1.000000
alLensInt=2.000000
alDirtOVInt=1.000000
AL_Lens=4294967295
[AdaptiveSharpen.fx]
D_compr_low=0.250000
L_compr_low=0.167000
curve_height=1.000000
curveslope=0.500000
D_overshoot=0.009000
L_overshoot=0.003000
D_compr_high=0.500000
L_compr_high=0.334000
scale_lim=0.100000
scale_cs=0.056000
pm_p=0.700000
[Sepia.fx]
Tint=0.043137,0.043137,0.043137
Strength=0.200000
[Cartoon.fx]
Power=1.500000
EdgeSlope=1.500000
[LiftGammaGain.fx]
RGB_Lift=1.153000,1.170000,1.116000
RGB_Gamma=0.900000,0.900000,0.780000
RGB_Gain=1.030000,1.010000,1.100000
[Technicolor.fx]
Power=4.000000
RGBNegativeAmount=1.000000,1.000000,1.000000
Strength=0.400000
[Technicolor2.fx]
Saturation=0.561000
ColorStrength=0.196078,0.196078,0.196078
Brightness=0.500000
Strength=0.599000
[Clarity.fx]
ClarityRadius=4
ClarityBlendMode=2
ClarityOffset=2.000000
ClarityDarkIntensity=1.000000
ClarityBlendIfDark=5
ClarityBlendIfLight=205
ClarityViewBlendIfMask=0
ClarityStrength=0.580000
ClarityLightIntensity=1.000000
ClarityViewMask=0
[DepthHaze.fx]
EffectStrength=0.900000
FogStart=0.200000
FogColor=0.800000,0.800000,0.800000
FogFactor=0.200000
[Levels.fx]
BlackPoint=18
WhitePoint=255
HighlightClipping=0
[PerfectPerspective.fx]
FOV=90
Borders=1
Vertical=0.618000
Type=0
Color=0.027000,0.027000,0.027000,0.902000
Zooming=1.000000
[Prism.fx]
Aberration=6
SampleCount=8
Curve=1.000000
Automatic=1
[EyeAdaption.fx]
fAdp_Speed=0.100000
fAdp_BrightenCurve=1.000000
bAdp_BrightenEnable=1
fAdp_BrightenThreshold=0.200000
fAdp_BrightenBlack=0.500000
fAdp_DarkenCurve=0.500000
bAdp_DarkenEnable=1
fAdp_BrightenMax=0.100000
fAdp_BrightenDynamic=0.500000
fAdp_BrightenSaturation=0.000000
fAdp_DarkenThreshold=0.300000
fAdp_DarkenMax=0.400000
fAdp_DarkenDynamic=0.500000
fAdp_DarkenWhite=0.500000
fAdp_DarkenSaturation=0.000000
[FilmGrain.fx]
Intensity=0.750000
Variance=1.000000
Mean=0.500000
SignalToNoiseRatio=10
[Chromakey.fx]
Threshold=0.100000
Pass=0
Color=0
CustomColor=1.000000,0.000000,0.000000
I had blurred hud. I disabled the Light Dof FX, now is perfect thx...
Makes the HUD and UI super fuzzy.
This seems to only make the HUD and menu blurry. The game itself is fine. Strange.
@Sayekran
let's try!
please do download the preset again I added a few keys to help you.
Shift+F8 and Shift+F9 to disable two effects and reduce blurry a bit
I recommend Shift+f8 but if it is not already good use both
to disable Dof Shift+F10
to LightDof Shift+F11
For some reason it makes my game extremely blurry, any possible fix?