21 minutes ago
Classic Splinter Cell
Preset description:
Makes the game a lot darker similar to older titles in the series and makes the visuals less flat. Night vision is actually useful now. I also recommend going over to pcgamingwiki to get widescreen support and various other fixes.
Features
Darker image similar to older SC titles
Richer colors
Adds more depth to visuals
Some neat 'next gen' effects like lens-dirt
Bugs
Some cutscenes can get too dark.
Minigames can get too bright making them difficult to complete.
Solution: disable reshade during such moments
To install, download latest reshade and my preset and use ingame reshade tool to load preset.
Effects=FakeHDR.fx,AdaptiveSharpen.fx,Curves.fx,AmbientLight.fx,FilmicPass.fx,ChromaticAberration.fx,Clarity.fx,Colourfulness.fx,DepthHaze.fx,FXAA.fx,Levels.fx,LumaSharpen.fx,SMAA.fx,MagicBloom.fx,Prism.fx,Sepia.fx,Vibrance.fx,Vignette.fx
Techniques=AdaptiveSharpen,AmbientLight,CA,Clarity,Colourfulness,Curves,DepthHaze,HDR,FilmicPass,FXAA,Levels,LumaSharpen,MagicBloom,ChromaticAberration,Tint,SMAA,Vibrance,Vignette
TechniqueSorting=LeiFx_Tech,AdaptiveFog,AdaptiveSharpen,AmbientLight,ASCII,BloomAndLensFlares,Border,Cartoon,Chromakey,CA,CinematicDOF,Clarity,ColorMatrix,Colourfulness,AdvancedCRT,Curves,Daltonize,Deband,KNearestNeighbors,NonLocalMeans,Cross_Cursor,Depth3D,DepthHaze,DisplayDepth,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,DPX,EGAfilter,Emphasize,EyeAdaption,HDR,MotionBlur,FilmGrain,FilmGrain2,FilmicAnamorphSharpen,FilmicPass,Mode1,Mode2,Mode3,FXAA,GaussianBlur,GlitchB,HighPassSharp,HQ4X,HSLShift,Levels,LiftGammaGain,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LumaSharpen,LUT,MagicBloom,Monochrome,MultiLUT,MXAO,Nightvision,Nostalgia,PerfectPerspective,ChromaticAberration,ReflectiveBumpmapping,Tint,SMAA,SurfaceBlur,Technicolor,Technicolor2,TiltShift,Tonemap,UIDetect,UIDetect_Before,UIDetect_After,UIMask_Top,UIMask_Bottom,Vibrance,Vignette
[CinematicDOF.fx]
UseAutoFocus=1.000000
ManualFocusPlane=10.000000
NearPlaneEdgeBlurStrength=1.000000
UseMouseDrivenAutoFocus=1.000000
AutoFocusPoint=0.500000,0.500000
FNumber=5.600000
FocalLength=50.000000
ShowOutOfFocusPlaneOnMouseDown=1.000000
OutOfFocusPlaneColorTransparency=0.700000
OutOfFocusPlaneColor=0.800000,0.800000,0.800000
FocusPlaneColor=0.000000,0.000000,1.000000
FocusCrosshairColor=1.000000,0.000000,1.000000,1.000000
FarPlaneMaxBlur=2.000000
ShowDebugInfo=0.000000
NearPlaneMaxBlur=1.000000
BlurQuality=5.000000
PostBlurSmoothing=0.000000
HighlightGainNearPlane=0.000000
HighlightGainFarPlane=0.000000
ShowNearCoCBlur=0.000000
[Border.fx]
border_width=0.000000,1.000000
border_ratio=2.350000
border_color=0.700000,0.000000,0.000000
[Bloom.fx]
bGodrayEnable=0.000000
iBloomMixmode=2.000000
fBloomSaturation=0.800000
fBloomThreshold=0.800000
fLensdirtSaturation=2.000000
fBloomAmount=0.800000
fLensdirtIntensity=0.400000
fBloomTint=0.700000,0.800000,1.000000
fFlareLuminance=0.095000
bLensdirtEnable=0.000000
iLensdirtMixmode=1.000000
bLenzEnable=1.000000
fLensdirtTint=1.000000,1.000000,1.000000
fAnamFlareCurve=0.100000
bAnamFlareEnable=0.000000
fAnamFlareThreshold=1.000000
fAnamFlareWideness=0.100000
fAnamFlareAmount=10.000000
fAnamFlareColor=0.012000,0.313000,0.588000
fLenzIntensity=1.000000
fLenzThreshold=0.800000
fChapFlareTreshold=0.900000
bChapFlareEnable=0.000000
iChapFlareCount=15.000000
fChapFlareDispersal=0.250000
fFlareIntensity=2.070000
fChapFlareSize=0.450000
fChapFlareCA=0.000000,0.010000,0.020000
fChapFlareIntensity=100.000000
fGodrayDecay=0.990000
fGodrayExposure=1.000000
fGodrayWeight=1.250000
iGodraySamples=128.000000
fGodrayDensity=1.000000
fGodrayThreshold=0.900000
fFlareBlur=200.000000
fFlareTint=0.137000,0.216000,1.000000
[PerfectPerspective.fx]
Borders=1.000000
FOV=90.000000
Vertical=0.618000
Type=0.000000
Color=0.027000,0.027000,0.027000,0.902000
Zooming=1.000000
[Denoise.fx]
LerpCoefficeint=0.800000
NoiseLevel=0.150000
WeightThreshold=0.030000
CounterThreshold=0.050000
GaussianSigma=50.000000
[3DFX.fx]
DITHERAMOUNT=0.500000
LEIFX_PIXELWIDTH=1.500000
DITHERBIAS=-1.000000
LEIFX_LINES=1.000000
GAMMA_LEVEL=1.000000
[AmbientLight.fx]
alAdaptBaseMult=1.000000
alDebug=0.000000
alInt=10.150000
AL_DirtTex=1.000000
AL_Adaptive=2.000000
alThreshold=15.000000
AL_Adaptation=1.000000
AL_Dirt=1.000000
alAdapt=0.700000
alLensThresh=0.500000
alAdaptBaseBlackLvL=2.000000
AL_Vibrance=1.000000
alDirtInt=1.000000
alDirtOVInt=1.000000
AL_Lens=1.000000
alLensInt=1.300000
[AdaptiveFog.fx]
FogCurve=1.000000
FogColor=1.000000,0.999990,0.999990
MaxFogFactor=0.010000
BloomPower=10.000000
FogStart=0.050000
BloomThreshold=10.250000
BloomWidth=0.200000
[AdaptiveSharpen.fx]
D_compr_low=0.250000
L_compr_low=0.167000
curve_height=0.500000
curveslope=0.500000
D_overshoot=0.009000
L_overshoot=0.003000
D_compr_high=0.500000
scale_cs=0.056000
L_compr_high=0.334000
scale_lim=0.100000
pm_p=0.700000
[HQ4X.fx]
s=1.500000
k=-1.100000
mx=1.000000
max_w=0.750000
min_w=0.030000
lum_add=0.330000
[ASCII.fx]
Ascii_font_g=255.000000
Ascii_spacing=1.000000
Ascii_back_g=0.000000
Ascii_font=1.000000
Ascii_font_b=255.000000
Ascii_font_r=255.000000
Ascii_back_b=0.000000
Ascii_back_r=0.000000
Ascii_swap_colors=0.000000
Ascii_invert_brightness=0.000000
Ascii_dithering_temporal=0.000000
Ascii_font_color_mode=1.000000
[Cartoon.fx]
Power=1.500000
EdgeSlope=1.500000
[Sepia.fx]
Tint=0.479383,0.556214,0.558824
Strength=0.580000
[FakeHDR.fx]
HDRPower=1.200000
radius1=0.793000
radius2=0.870000
[Chromakey.fx]
Threshold=0.100000
Pass=0.000000
Color=0.000000
CustomColor=1.000000,0.000000,0.000000
[ChromaticAberration.fx]
Shift=2.500000,-0.500000
Strength=0.500000
[Clarity.fx]
ClarityRadius=3.000000
ClarityBlendMode=2.000000
ClarityOffset=2.000000
ClarityDarkIntensity=0.400000
ClarityBlendIfDark=50.000000
ClarityBlendIfLight=205.000000
ClarityViewMask=0.000000
ClarityViewBlendIfMask=0.000000
ClarityStrength=0.400000
ClarityLightIntensity=0.000000
[ColorMatrix.fx]
ColorMatrix_Red=0.817000,0.183000,0.000000
ColorMatrix_Green=0.333000,0.667000,0.000000
ColorMatrix_Blue=0.000000,0.125000,0.875000
Strength=1.000000
[MultiLUT.fx]
fLUT_LutSelector=0.000000
fLUT_AmountChroma=1.000000
fLUT_AmountLuma=1.000000
[Colourfulness.fx]
colourfulness=0.350000
lim_luma=0.700000
[CRT.fx]
ScanlineGaussian=1.000000
Amount=1.000000
Resolution=1.150000
Curvature=0.000000
Brightness=0.900000
Gamma=2.400000
MonitorGamma=2.200000
ScanlineIntensity=2.000000
CurvatureRadius=1.500000
CornerSize=0.010000
ViewerDistance=2.000000
Angle=0.000000,0.000000
Overscan=1.010000
Oversample=1.000000
[Curves.fx]
Mode=2.000000
Formula=7.000000
Contrast=0.200000
[SurfaceBlur.fx]
BlurRadius=1.000000
BlurOffset=1.000000
DebugMode=0.000000
BlurEdge=0.500000
BlurStrength=1.000000
[FineSharp.fx]
cstr=0.900000
sstr=2.000000
pstr=1.272000
xstr=0.190000
lstr=1.490000
xrep=0.250000
[Daltonize.fx]
Type=0.000000
[Deband.fx]
Threshold=0.004000
Range=16.000000
Iterations=1.000000
Grain=0.006000
[Depth3D.fx]
Depth_Map_Adjust=7.500000
Depth_Map=0.000000
Divergence=25.000000
ZPD_GUIDE=0.000000
Depth_Map_View=0.000000
ZPD=0.010000
Auto_Depth_Range=0.000000
Disocclusion_Power_Adjust=1.250000
Depth_Map_Flip=0.000000
Weapon_Scale=0.000000
Weapon_Adjust=0.000000,2.000000,1.500000
Stereoscopic_Mode=0.000000
Interlace_Optimization=0.250000
Anaglyph_Colors=0.000000
Anaglyph_Desaturation=1.000000
Perspective=0.000000
Eye_Swap=0.000000
Cross_Cursor_Adjust=255.000000,255.000000,255.000000,25.000000
[DepthHaze.fx]
FogStart=0.200000
EffectStrength=0.100000
FogColor=0.800000,0.800000,0.800000
FogFactor=0.200000
[FilmicAnamorphSharpen.fx]
Strength=1.000000
Offset=1.000000
Coefficient=0.000000
Clamp=1.000000
Contrast=128.000000
Preview=0.000000
[DOF.fx]
fADOF_ShapeCurvatureAmount=0.300000
DOF_FARBLURCURVE=2.000000
DOF_AUTOFOCUS=1.000000
DOF_MOUSEDRIVEN_AF=0.000000
DOF_INFINITEFOCUS=1.000000
fGPDOFBiasCurve=2.000000
fRingDOFBias=0.000000
DOF_FOCUSPOINT=0.500000,0.500000
DOF_MANUALFOCUSDEPTH=0.020000
bADOF_ShapeApertureEnable=0.000000
DOF_FOCUSSAMPLES=6.000000
DOF_NEARBLURCURVE=1.600000
fGPDOFBrightnessMultiplier=2.000000
bGPDOFPolygonalBokeh=1.000000
DOF_FOCUSRADIUS=0.050000
DOF_BLURRADIUS=15.000000
iRingDOFSamples=6.000000
fADOF_ShapeDiffusionAmount=0.100000
iRingDOFRings=4.000000
fGPDOFBrightnessThreshold=0.500000
fRingDOFThreshold=0.700000
fRingDOFGain=27.000000
fRingDOFFringe=0.500000
bADOF_ImageChromaEnable=0.000000
iMagicDOFBlurQuality=8.000000
fMagicDOFColorCurve=4.000000
fADOF_SmootheningAmount=1.000000
bMatsoDOFChromaEnable=1.000000
iGPDOFQuality=6.000000
fADOF_ShapeChromaAmount=0.125000
iGPDOFPolygonCount=5.000000
fGPDOFBias=10.000000
fGPDOFChromaAmount=0.150000
fMatsoDOFChromaPow=1.400000
fMatsoDOFBokehCurve=8.000000
iMatsoDOFBokehQuality=2.000000
fADOF_ImageChromaCurve=1.000000
fMatsoDOFBokehAngle=0.000000
iADOF_ShapeQuality=17.000000
bADOF_ShapeDistortEnable=0.000000
fADOF_ShapeRotation=15.000000
bADOF_RotAnimationEnable=0.000000
fADOF_RotAnimationSpeed=2.000000
iADOF_ImageChromaHues=5.000000
iADOF_ShapeChromaMode=3.000000
bADOF_ShapeCurvatureEnable=0.000000
fADOF_ShapeWeightAmount=1.000000
fADOF_ShapeApertureAmount=0.010000
bADOF_ShapeAnamorphEnable=0.000000
fADOF_ShapeAnamorphRatio=0.200000
bADOF_ShapeChromaEnable=0.000000
fADOF_ShapeWeightCurve=4.000000
fADOF_ShapeDistortAmount=0.200000
bADOF_ShapeDiffusionEnable=0.000000
bADOF_ShapeWeightEnable=0.000000
fADOF_BokehCurve=4.000000
fADOF_ImageChromaAmount=3.000000
[DPX.fx]
Strength=0.200000
RGB_Curve=8.000000,8.000000,8.000000
RGB_C=0.360000,0.360000,0.340000
Contrast=0.100000
Saturation=3.000000
Colorfulness=2.500000
[Technicolor2.fx]
ColorStrength=0.200000,0.200000,0.200000
Saturation=1.000000
Brightness=1.000000
Strength=1.000000
[Emphasize.fx]
FocusDepth=0.026000
Sphere_FocusVertical=0.500000
FocusRangeDepth=0.001000
BlendColor=0.000000,0.000000,0.000000
FocusEdgeDepth=0.050000
Spherical=0.000000
BlendFactor=0.000000
Sphere_FocusHorizontal=0.500000
Sphere_FieldOfView=75.000000
EffectFactor=0.900000
[FakeMotionBlur.fx]
mbRecall=0.400000
mbSoftness=1.000000
[MagicBloom.fx]
fBloom_Intensity=0.250000
f2Adapt_Clip=0.000000,1.000000
fBloom_Threshold=2.000000
fDirt_Intensity=0.100000
fExposure=0.450000
fAdapt_Speed=0.100000
fAdapt_Sensitivity=1.000000
iAdapt_Precision=2.700000
iDebug=0.000000
[SMAA.fx]
EdgeDetectionType=0.000000
EdgeDetectionThreshold=0.100000
MaxSearchSteps=98.000000
MaxSearchStepsDiagonal=16.000000
CornerRounding=0.000000
DebugOutput=0.000000
[UIMask.fx]
fMask_Intensity=1.000000
bDisplayMask=1.000000
[ReflectiveBumpMapping.fx]
fRBM_LowerThreshold=0.100000
iRBM_SampleCount=64.000000
fRBM_BlurWidthPixels=100.000000
fRBM_ColorMask_Orange=1.000000
fRBM_ReliefHeight=0.000000
fRBM_FresnelMult=0.500000
fRBM_FresnelReflectance=0.300000
fRBM_UpperThreshold=0.200000
fRBM_ColorMask_Red=1.000000
fRBM_ColorMask_Yellow=1.000000
fRBM_ColorMask_Green=1.000000
fRBM_ColorMask_Cyan=1.000000
fRBM_ColorMask_Blue=1.000000
fRBM_ColorMask_Magenta=1.000000
[FilmGrain.fx]
Intensity=0.500000
Variance=0.400000
Mean=0.500000
SignalToNoiseRatio=6.000000
[FilmGrain2.fx]
grainamount=0.050000
coloramount=0.600000
lumamount=1.000000
grainsize=1.600000
[FilmicPass.fx]
Linearization=0.500000
Strength=0.850000
Contrast=1.000000
Fade=0.500000
Bleach=-0.000000
BaseGamma=1.000000
Saturation=-0.150000
GreenCurve=1.000000
RedCurve=1.000000
BlueCurve=1.000000
BaseCurve=1.500000
EffectGammaB=1.000000
EffectGamma=0.650000
EffectGammaR=1.000000
EffectGammaG=1.000000
LumCoeff=0.212656,0.715158,0.072186
[FXAA.fx]
Subpix=0.750000
EdgeThreshold=0.125000
EdgeThresholdMin=0.000000
[GaussianBlur.fx]
GaussianBlurRadius=1.000000
GaussianBlurOffset=1.000000
GaussianBlurStrength=0.300000
[Glitch.fx]
Amount=1.000000
bUseUV=0.000000
[HighPassSharpen.fx]
HighPassSharpRadius=1.000000
HighPassSharpOffset=1.000000
HighPassViewBlendIfMask=0.000000
HighPassBlendMode=1.000000
HighPassBlendIfDark=0.000000
HighPassBlendIfLight=255.000000
HighPassSharpStrength=0.400000
HighPassDarkIntensity=1.000000
HighPassLightIntensity=1.000000
HighPassViewSharpMask=0.000000
[Vibrance.fx]
Vibrance=0.150000
VibranceRGBBalance=1.000000,1.000000,1.000000
[HSLShift.fx]
HUERed=0.750000,0.250000,0.250000
HUEGreen=0.250000,0.750000,0.250000
HUEOrange=0.750000,0.500000,0.250000
HUEYellow=0.750000,0.750000,0.250000
HUECyan=0.250000,0.750000,0.750000
HUEBlue=0.250000,0.250000,0.750000
HUEPurple=0.500000,0.250000,0.750000
HUEMagenta=0.750000,0.250000,0.750000
[Levels.fx]
BlackPoint=8.000000
WhitePoint=235.000000
HighlightClipping=0.000000
[LUT.fx]
fLUT_AmountChroma=1.000000
fLUT_AmountLuma=1.000000
[LiftGammaGain.fx]
RGB_Lift=1.000000,1.000000,1.000000
RGB_Gamma=1.000000,1.000000,1.000000
RGB_Gain=1.000000,1.000000,1.000000
[TiltShift.fx]
Line=0.000000
BlurMultiplier=6.000000
Axis=0.000000
Offset=0.050000
BlurCurve=1.000000
[MXAO.fx]
MXAO_FADE_DEPTH_END=0.400000
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2.000000
MXAO_DEBUG_VIEW_ENABLE=0.000000
MXAO_SAMPLE_RADIUS=2.500000
MXAO_SAMPLE_NORMAL_BIAS=0.200000
MXAO_FADE_DEPTH_START=0.050000
MXAO_GLOBAL_RENDER_SCALE=1.000000
MXAO_SSAO_AMOUNT=1.000000
MXAO_BLEND_TYPE=0.000000
[LightDoF.fx]
fLightDoF_Width=5.000000
fLightDoF_Amount=10.000000
f2LightDoF_CA=0.000000,1.000000
f2Bokeh_AutoFocusCenter=0.500000,0.500000
bLightDoF_UseCA=0.000000
bLightDoF_AutoFocus=1.000000
fLightDoF_AutoFocusSpeed=0.100000
bLightDoF_UseMouseFocus=0.000000
fLightDoF_ManualFocus=0.000000
[LumaSharpen.fx]
sharp_strength=0.650000
pattern=1.000000
sharp_clamp=0.035000
offset_bias=1.000000
show_sharpen=0.000000
[Monochrome.fx]
Coefficients=0.210000,0.720000,0.070000
ColorSaturation=0.000000
[Prism.fx]
SampleCount=8.000000
Aberration=6.000000
Automatic=1.000000
Curve=1.000000
[Vignette.fx]
Type=0.000000
Center=0.500000,0.500000
Ratio=1.000000
Radius=2.000000
Amount=-1.000000
Slope=2.000000
[Technicolor.fx]
Power=4.000000
RGBNegativeAmount=0.880000,0.880000,0.880000
Strength=0.400000
[Tonemap.fx]
Gamma=1.000000
Bleach=0.000000
Defog=0.000000
Exposure=0.000000
Saturation=0.000000
FogColor=0.000000,0.000000,1.000000
Thanks guys
@Exodus Yeah, this game needed it.
Normally I didn't recommend and doesn't like presets that oversaturate and overexposure a lot, but in this instance the change is amazing, good job!