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by mnbvc
1 hour, 37 minutes ago

Vibrant Lands

Created by JKevorkian
Added Aug. 25, 2018
Shader used: ReShade
Preset description:
Just adds a bit of vibrancy and HDR without going overboard. Makes the game look much nicer without being distracting.
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KeyMagicDOF=46,0,0,0 Effects=Tonemap.fx,Curves.fx,AmbientLight.fx,Colourfulness.fx,FakeHDR.fx,DOF.fx,FilmicPass.fx,Levels.fx,Clarity.fx KeyMatsoDOF=103,0,0,1 Techniques=AmbientLight,Colourfulness,HDR,Levels,Curves,FilmicPass,Clarity,Tonemap TechniqueSorting=AmbientLight,Colourfulness,Vibrance,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,FilmGrain,HDR,Levels,Vignette,Curves,FilmicPass,Clarity,DPX,Tonemap [Clarity.fx] ClarityBlendMode=2 ClarityRadius=3 ClarityOffset=2.000000 ClarityDarkIntensity=0.400000 ClarityBlendIfDark=50 ClarityBlendIfLight=205 ClarityStrength=0.400000 ClarityViewBlendIfMask=0 ClarityLightIntensity=0.000000 ClarityViewMask=0 [Tonemap.fx] Defog=0.000000 Bleach=0.330000 Gamma=1.160000 Exposure=-0.060000 Saturation=0.380000 FogColor=0.768627,0.270588,0.239216 [AmbientLight.fx] alDebug=0 alAdaptBaseMult=0.520000 alInt=7.000000 AL_DirtTex=0 alThreshold=100.000000 AL_Adaptation=4294967295 alAdapt=1.880000 AL_Dirt=0 alAdaptBaseBlackLvL=2 alLensThresh=0.500000 AL_Vibrance=0 AL_Adaptive=2 alDirtInt=1.000000 alDirtOVInt=1.000000 alLensInt=2.000000 AL_Lens=0 [Levels.fx] BlackPoint=5 WhitePoint=235 HighlightClipping=0 [FilmicPass.fx] Linearization=0.830000 Strength=0.050000 Contrast=0.890000 Fade=0.600000 Bleach=-0.260000 Saturation=0.640000 GreenCurve=0.700000 RedCurve=2.000000 BlueCurve=1.700000 BaseCurve=1.380000 BaseGamma=1.012000 EffectGamma=2.000000 EffectGammaR=2.000000 EffectGammaG=2.000000 EffectGammaB=2.000000 LumCoeff=0.069586,0.147059,0.056228 [DPX.fx] Strength=0.090000 RGB_Curve=9.540000,1.000000,1.000000 RGB_C=0.467000,0.200000,0.386000 Contrast=0.100000 Saturation=2.400000 Colorfulness=2.020000 [Colourfulness.fx] lim_luma=0.100000 colourfulness=0.300000 [FakeHDR.fx] HDRPower=1.280000 radius1=0.000000 radius2=0.080000 [Curves.fx] Mode=2 Formula=8 Contrast=-0.230000 [Vibrance.fx] Vibrance=0.060000 VibranceRGBBalance=0.000000,10.000000,10.000000 [FilmGrain.fx] Intensity=0.500000 Variance=0.400000 Mean=0.500000 SignalToNoiseRatio=6

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