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~ ANIMUS FX ~ V02

Created by phroZac
Added Oct. 4, 2018
Updated 31 Oct 12:56 CET
Shader used: ReShade
Preset description:
The goal of ANIMUS is rich cinematic color grading and filmic effects(movies like Gladiator, Kingdom of Heaven, and Pan's Labyrinth). INSTALLATION 1. Download and install ReShade from: https://reshade.me After linking ReShade to your game exe, be sure to install all shaders*. 2. Download my preset and put the file into the folder where your game exe resides, usually located here: ...SteamLibrary\steamapps\common\ACOdyssey 3. Launch the game. Press Shift+F2. Follow the directions. Load preset ANIMUS FX. Enjoy! NOTES *Be sure to delete all unused shaders from the "Shaders" folder if you plan on making tweaks to my settings. This will improve ReShade's performance as it will no longer have to compile dozens of unused shaders upon reloading. **Depending on your resolution, TiltShift may be jacked(I play at 3440x1440). Either turn the shader off in ReShade's UI, or tweak it to work for your resolution. ***To disable any effects you don't like(Filmgrain or DOF for example), simply press Shift+F2(or Pause/Break) and uncheck the effect. >>Scroll Lock<< toggles on/off ReShade so you can see the difference >>Pause/Break<< toggles the ReShade window - Toggles camera effects * Toggles DOF / Toggles color tweaks
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KeySurfaceBlur=0,0,0,0 KeyCartoon=0,0,0,0 KeyTonemap=111,0,0,0 KeyBorder=0,0,0,0 KeyMode1=0,0,0,0 KeyAdaptiveFog=0,0,0,0 KeyLUT=0,0,0,0 KeyChromaticAberration=109,0,0,0 KeyBloomAndLensFlares=0,0,0,0 KeyAdaptiveSharpen=0 KeyDeband=0,0,0,0 KeyClarity=0,0,0,0 KeyGP65CJ042DOF=0,0,0,0 KeyLumaSharpen=0,0,0,0 KeyDaltonize=0,0,0,0 KeyAmbientLight=109,0,0,0 KeyUIMask_Bottom=0,0,0,0 KeyCA=109,0,0,0 KeyMode3=0,0,0,0 KeyTechnicolor2=0,0,0,0 KeySMAA=111,0,0,0 KeyColorMatrix=0,0,0,0 KeyColourfulness=0,0,0,0 KeyAdvancedCRT=0,0,0,0 KeyCurves=0,0,0,0 KeyKNearestNeighbors=0,0,0,0 KeyNonLocalMeans=0,0,0,0 KeyDepthHaze=0,0,0,0 KeyDisplayDepth=0,0,0,0 KeyRingDOF=0,0,0,0 KeyMagicDOF=189,0,0,0 KeyReflectiveBumpmapping=0,0,0,0 KeyMonochrome=0,0,0,0 KeyMatsoDOF=111,0,0,0 KeyFilmicAnamorphSharpen=106,0,0,0 KeyFilmGrain=109,0,0,0 KeyFilmGrain2=0,0,0,0 KeyMXAO=0,0,0,0 KeyMartyMcFlyDOF=0,0,0,0 KeyEmphasize=0,0,0,0 KeyDPX=0 KeyMotionBlur=0,0,0,0 KeyMode2=0,0,0,0 KeyFilmicPass=0 KeyFXAA=0,0,0,0 KeyMagicBloom=0,0,0,0 KeyGaussianBlur=0,0,0,0 KeyVibrance=111,0,0,0 KeyHDR=0,0,0,0 KeyLightDoF_Far=106,0,0,0 KeyLevels=0,0,0,0 KeyHighPassSharp=0,0,0,0 KeyHQ4X=0,0,0,0 KeyLiftGammaGain=111,0,0,0 KeyLightDoF_AutoFocus=0,0,0,0 KeyTechnicolor=111,0,0,0 KeyLightDoF_Near=0,0,0,0 KeyTint=0,0,0,0 KeyTiltShift=109,0,0,0 KeyUIMask_Top=0,0,0,0 KeySurfaceSharpen=111,0,0,0 KeyVignette=109,0,0,0 Techniques=Vignette,Lightroom,AmbientLight,CA,ChromaticAberration,FilmGrain,TiltShift,FilmicAnamorphSharpen,LightDoF_Far,LiftGammaGain,Technicolor,Vibrance,Tonemap TechniqueSorting=Vignette,Lightroom,AmbientLight,CA,ChromaticAberration,FilmGrain,TiltShift,FilmicAnamorphSharpen,LightDoF_Far,LiftGammaGain,Technicolor,Vibrance,Tonemap,AdaptiveSharpen,FilmicPass,LightDoF_Near,LightDoF_AutoFocus,DPX,Levels,Technicolor2,ADOF,LUT,FilmGrain2,MXAO,Bloom,SSR Effects=Vignette.fx,LightDoF.fx,qUINT_lightroom.fx,AmbientLight.fx,FilmGrain.fx,qUINT_dof.fx,Prism.fx,ChromaticAberration.fx,FilmicAnamorphSharpen.fx,LiftGammaGain.fx,TiltShift.fx,Technicolor.fx,Vibrance.fx,Tonemap.fx KeyLightroom=109,0,0,0 KeyADOF=33,0,0,0 [Clarity.fx] ClarityRadius=3.000000 ClarityBlendMode=2.000000 ClarityDarkIntensity=0.400000 ClarityOffset=2.000000 ClarityBlendIfDark=50.000000 ClarityBlendIfLight=205.000000 ClarityStrength=0.400000 ClarityViewMask=0.000000 ClarityViewBlendIfMask=0.000000 ClarityLightIntensity=0.000000 [Border.fx] border_width=0.000000,80.000000 border_ratio=2.350000 border_color=0.000000,0.000000,0.000000 [AmbientLight.fx] alAdaptBaseMult=4.000000 alDebug=0 alInt=3.000000 AL_DirtTex=0 AL_Adaptive=2 alThreshold=30.000000 AL_Adaptation=4294967295 AL_Dirt=4294967295 alAdapt=0.100000 alLensThresh=0.400000 alAdaptBaseBlackLvL=4 AL_Vibrance=0 alDirtInt=1.000000 alDirtOVInt=1.000000 alLensInt=0.800000 AL_Lens=4294967295 [AdaptiveFog.fx] FogCurve=1.500000 FogColor=0.900000,0.900000,0.900000 MaxFogFactor=0.800000 BloomPower=10.000000 FogStart=0.050000 BloomThreshold=10.250000 BloomWidth=0.200000 [HQ4X.fx] k=-1.100000 s=1.500000 mx=1.000000 max_w=0.750000 lum_add=0.330000 min_w=0.030000 [AdaptiveSharpen.fx] D_compr_low=0.253000 L_compr_low=0.169000 curve_height=0.400000 curveslope=0.400000 D_overshoot=0.009000 L_overshoot=0.003000 D_compr_high=0.504000 scale_cs=0.056000 L_compr_high=0.337000 scale_lim=0.100000 pm_p=0.750000 [CRT.fx] Resolution=1.875000 Curvature=0 Brightness=1.770000 Gamma=2.400000 MonitorGamma=2.200000 ScanlineIntensity=2 CornerSize=0.010000 ScanlineGaussian=1 CurvatureRadius=1.500000 ViewerDistance=2.000000 Angle=0.000000,0.000000 Overscan=1.010000 Oversample=1 [Bloom.fx] bGodrayEnable=0 iBloomMixmode=1 fBloomSaturation=0.000000 bAnamFlareEnable=0 fBloomThreshold=0.595000 fLensdirtSaturation=2.000000 fBloomAmount=0.200000 fLensdirtIntensity=0.400000 fBloomTint=0.700000,0.800000,1.000000 fFlareLuminance=0.095000 bLensdirtEnable=0 iLensdirtMixmode=1 bLenzEnable=0 fLensdirtTint=1.000000,1.000000,1.000000 fAnamFlareCurve=2.000000 fAnamFlareThreshold=1.000000 fAnamFlareWideness=1.000000 fAnamFlareAmount=20.000000 fAnamFlareColor=0.000000,0.313726,0.313726 fLenzIntensity=1.000000 fLenzThreshold=0.800000 fChapFlareTreshold=0.900000 bChapFlareEnable=0 iChapFlareCount=15 fChapFlareDispersal=0.250000 fFlareIntensity=2.070000 fChapFlareSize=0.450000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareIntensity=100.000000 fGodrayDecay=0.990000 fGodrayExposure=1.000000 fGodrayWeight=1.250000 iGodraySamples=128 fGodrayDensity=1.000000 fGodrayThreshold=0.900000 fFlareBlur=200.000000 fFlareTint=0.137000,0.216000,1.000000 [ColorMatrix.fx] ColorMatrix_Red=0.817000,0.183000,0.000000 ColorMatrix_Green=0.333000,0.667000,0.000000 ColorMatrix_Blue=0.000000,0.125000,0.875000 Strength=1.000000 [Sepia.fx] Tint=0.550000,0.430000,0.420000 Strength=0.580000 [Cartoon.fx] Power=1.500000 EdgeSlope=1.500000 [CA.fx] Green_X_Offset=4.200000 Red_X_Offset=nan GreenOffset=0.250000 Shift=2.500000,-0.500000 Strength=0.600000 BlueOffset=-0.400000 Green_Y_Offset=2.800000 GreenFocalOffset=-0.280000 Red_Y_Offset=nan RedFocalOffset=0.400000 Blue_Y_Offset=10.000000 BlueFocalOffset=-0.160000 Blue_X_Offset=nan OffsetSamples=1 LensShape=2.000000 LensFocus=0.100000 VignetteBlur=1 CABlur=1 DebugMode=0 RedOffset=0.400000 [Colourfulness.fx] lim_luma=0.700000 colourfulness=0.400000 [SurfaceBlur.fx] BlurRadius=1.000000 BlurOffset=1.000000 BlurEdge=0.500000 BlurStrength=1.000000 [Curves.fx] Mode=0 Formula=4 Contrast=0.360000 [FineSharp.fx] cstr=0.900000 sstr=4.000000 pstr=1.272000 xstr=0.190000 lstr=1.490000 xrep=0.250000 [SMAA.fx] EdgeDetectionType=0 EdgeDetectionThreshold=0.050000 MaxSearchSteps=112 MaxSearchStepsDiagonal=20 CornerRounding=100 DebugOutput=0 [MagicBloom.fx] f2Adapt_Clip=0.000000,1.000000 fBloom_Intensity=0.958000 fBloom_Threshold=3.000000 fDirt_Intensity=1.000000 fExposure=0.500000 fAdapt_Sensitivity=1.000000 fAdapt_Speed=0.050000 iDebug=0 iAdapt_Precision=1076677888 [FakeMotionBlur.fx] mbRecall=0.400000 mbSoftness=1.000000 [Daltonize.fx] Type=0.000000 [UIMask.fx] fMask_Intensity=1.000000 bDisplayMask=0.000000 [Deband.fx] Threshold=0.004000 Range=16.000000 Iterations=1.000000 Grain=0.006000 [Denoise.fx] LerpCoefficeint=0.800000 NoiseLevel=0.150000 WeightThreshold=0.030000 CounterThreshold=0.050000 GaussianSigma=50.000000 [DepthHaze.fx] FogStart=0.200000 EffectStrength=0.900000 FogColor=0.800000,0.800000,0.800000 FogFactor=0.200000 [DOF.fx] DOF_FARBLURCURVE=3.218000 fADOF_ShapeCurvatureAmount=0.300000 DOF_AUTOFOCUS=4294967295 DOF_MOUSEDRIVEN_AF=0 fGPDOFChromaAmount=0.150000 DOF_INFINITEFOCUS=1.000000 fRingDOFBias=0.000000 fGPDOFBiasCurve=2.000000 DOF_FOCUSPOINT=0.500000,0.500000 DOF_MANUALFOCUSDEPTH=0.020000 bADOF_ShapeApertureEnable=0 DOF_FOCUSSAMPLES=10 DOF_NEARBLURCURVE=0.500000 fGPDOFBrightnessMultiplier=2.000000 bGPDOFPolygonalBokeh=4294967295 DOF_FOCUSRADIUS=0.020000 fRingDOFFringe=0.500000 DOF_BLURRADIUS=10.820001 iRingDOFSamples=30 fADOF_BokehCurve=4.000000 fADOF_ShapeDiffusionAmount=0.100000 iRingDOFRings=8 fGPDOFBrightnessThreshold=0.500000 fRingDOFThreshold=0.700000 fRingDOFGain=27.000000 bADOF_ShapeCurvatureEnable=0 bADOF_ImageChromaEnable=0 iMagicDOFBlurQuality=15 fMagicDOFColorCurve=10.000000 fADOF_SmootheningAmount=1.000000 bMatsoDOFChromaEnable=4294967295 iGPDOFQuality=6 fADOF_ShapeChromaAmount=0.125000 iGPDOFPolygonCount=9 fADOF_ShapeRotation=0.000000 fGPDOFBias=10.000000 fMatsoDOFChromaPow=3.000000 fMatsoDOFBokehCurve=0.500000 iMatsoDOFBokehQuality=2 iADOF_ShapeQuality=34 fADOF_ImageChromaCurve=1.000000 fMatsoDOFBokehAngle=0.000000 bADOF_ShapeDistortEnable=0 bADOF_RotAnimationEnable=0 fADOF_RotAnimationSpeed=2.000000 iADOF_ImageChromaHues=5 iADOF_ShapeChromaMode=3 fADOF_ShapeWeightAmount=1.000000 fADOF_ShapeApertureAmount=0.010000 bADOF_ShapeAnamorphEnable=0 fADOF_ShapeAnamorphRatio=0.200000 bADOF_ShapeChromaEnable=0 fADOF_ShapeWeightCurve=4.000000 fADOF_ShapeDistortAmount=0.200000 bADOF_ShapeDiffusionEnable=0 bADOF_ShapeWeightEnable=0 fADOF_ImageChromaAmount=3.000000 [FilmicAnamorphSharpen.fx] Strength=2.000000 Preview=0 Coefficient=0 Offset=1 Clamp=0.600000 Contrast=2000 [Technicolor2.fx] Saturation=1.000000 ColorStrength=0.200000,0.200000,0.200000 Brightness=1.000000 Strength=1.000000 [Technicolor.fx] Power=5.000000 RGBNegativeAmount=0.880000,0.880000,0.880000 Strength=0.400000 [DPX.fx] Strength=0.100000 RGB_Curve=8.000000,8.000000,8.000000 RGB_C=0.500000,0.302000,0.251000 Contrast=0.000000 Saturation=0.400000 Colorfulness=2.500000 [Vignette.fx] Type=0 Center=0.500000,0.500000 Ratio=2.000000 Radius=1.800000 Amount=-0.400000 Slope=2 [Emphasize.fx] ManualFocusDepth=0.026000 FocusRangeDepth=0.010000 EffectFactor=0.900000 BlendColor=0.000000,0.000000,0.000000 FocusEdgeDepth=0.050000 BlendFactor=0.000000 [FilmGrain.fx] Intensity=0.600000 Variance=0.500000 Mean=0.500000 SignalToNoiseRatio=14 [RBM.fx] fRBM_LowerThreshold=0.100000 iRBM_SampleCount=32.000000 fRBM_BlurWidthPixels=100.000000 fRBM_ColorMask_Orange=1.000000 fRBM_ReliefHeight=0.300000 fRBM_FresnelMult=0.500000 fRBM_FresnelReflectance=0.300000 fRBM_UpperThreshold=0.200000 fRBM_ColorMask_Red=1.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Blue=1.000000 fRBM_ColorMask_Magenta=1.000000 [FilmGrain2.fx] grainamount=0.000000 coloramount=0.600000 lumamount=1.000000 grainsize=1.500000 [MotionBlur.fx] mbRecall=0.400000 mbSoftness=1.000000 [FilmicPass.fx] Linearization=1.300000 Strength=0.500000 Contrast=1.075000 Fade=0.300000 Bleach=0.100000 BaseGamma=1.493000 Saturation=-0.190000 GreenCurve=2.000000 RedCurve=2.000000 BlueCurve=2.000000 BaseCurve=1.500000 EffectGammaB=1.000000 EffectGamma=0.750000 EffectGammaR=1.000000 EffectGammaG=1.500000 LumCoeff=0.392157,0.392157,0.196078 [ChromaticAberration.fx] GreenOffset=0.000000 RedOffset=0.300000 Shift=0.500000,-0.500000 Strength=0.500000 BlueOffset=-0.300000 OffsetSamples=3 CABlur=1 [FXAA.fx] Subpix=0.250000 EdgeThreshold=0.125000 EdgeThresholdMin=0.000000 [GaussianBlur.fx] GaussianBlurRadius=1 GaussianBlurOffset=1.000000 GaussianBlurStrength=0.300000 [HDR.fx] HDRPower=1.300000 radius1=0.793000 radius2=0.870000 [Vibrance.fx] Vibrance=0.200000 VibranceRGBBalance=2.500000,-2.500000,1.000000 [HighPassSharpen.fx] HighPassSharpRadius=3 HighPassSharpOffset=1.000000 HighPassViewBlendIfMask=0 HighPassBlendIfDark=50 HighPassBlendIfLight=209 HighPassBlendMode=0 HighPassLightIntensity=1.000000 HighPassDarkIntensity=1.000000 HighPassSharpStrength=1.000000 HighPassViewSharpMask=0 [LUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [Levels.fx] BlackPoint=16 WhitePoint=235 HighlightClipping=0 [TiltShift.fx] BlurMultiplier=2.500000 Line=0 Axis=0 Offset=0.000000 BlurCurve=3.500000 [LiftGammaGain.fx] RGB_Lift=0.990000,1.005000,1.000000 RGB_Gamma=1.010000,1.010000,0.970000 RGB_Gain=1.020000,1.000000,0.960000 [DiffuseGlow.fx] BlurRadius=1 DebugMode=0 BlendMode=0 Slope=1.300000 Threshold=0.800000 ThresholdMaskType=3 GlowPower=2.000000 ThresholdRange=0.800000 GlowSaturation=1.000000 SlopeMidPoint=0.000000 GrainStrength=0.300000 Strength=0.300000 [MXAO.fx] bMXAODebugViewEnable=0.000000 bMXAOSmoothNormalsEnable=0.000000 fMXAOAmbientOcclusionAmount=2.000000 fMXAONormalBias=0.200000 fMXAOFadeoutStart=0.200000 iMXAOBayerDitherLevel=3.000000 fMXAOIndirectLightingAmount=4.000000 iMXAOSampleCount=24.000000 fMXAOIndirectLightingSaturation=1.000000 fMXAOSampleRadius=2.500000 fMXAOBlurSharpness=2.000000 fMXAOBlurSteps=2.000000 fMXAOFadeoutEnd=0.400000 [LightDoF.fx] fLightDoF_Width=2.000000 f2Bokeh_AutoFocusCenter=0.500000,0.500000 f2LightDoF_CA=1.000000,0.000000 fLightDoF_Amount=0.300000 bLightDoF_UseCA=4294967295 bLightDoF_AutoFocus=1 fLightDoF_ManualFocus=0.000000 bLightDoF_UseMouseFocus=0 fLightDoF_AutoFocusSpeed=0.100000 [LumaSharpen.fx] pattern=1.000000 sharp_strength=0.650000 sharp_clamp=0.035000 offset_bias=1.000000 show_sharpen=0.000000 [Monochrome.fx] Coefficients=0.210000,0.720000,0.070000 ColorSaturation=0.000000 [Tonemap.fx] Defog=0.030000 Bleach=0.000000 Gamma=1.040000 Exposure=0.000000 Saturation=-0.200000 FogColor=0.078431,0.117647,0.294118 [SurfaceSharpen.fx] CurveStrength=1.000000 SharpRadius=1 SharpOffset=0.500000 SharpEdge=10.000000 Slope=1.000000 DebugMode=0 [GaussianBloom.fx] GaussianBloomRadius=2 GaussianBloomOffset=2.000000 DitherStrength=1.000000 Exposure=3.500000 Threshold=0.800000 BloomTint=1.000000,1.000000,1.000000 GaussianBloomSaturation=0.500000 GaussianBloomStrength=0.300000 [FakeHDR.fx] HDRPower=1.300000 radius1=0.793000 radius2=0.870000 [Prism.fx] Aberration=4 SampleCount=6 Curve=1.000000 Automatic=4294967295 [qUINT_lightroom.fx] LIGHTROOM_GREEN_EXPOSURE=0.000000 LIGHTROOM_ENABLE_LUT=0 LIGHTROOM_LUT_TILE_SIZE=16 LIGHTROOM_LUT_TILE_COUNT=16 LIGHTROOM_MAGENTA_HUESHIFT=0.000000 LIGHTROOM_ENABLE_HISTOGRAM=0 LIGHTROOM_GLOBAL_TINT=0.000000 LIGHTROOM_LUT_SCROLL=0 LIGHTROOM_ENABLE_CURVE_DISPLAY=0 LIGHTROOM_BLUE_EXPOSURE=0.000000 LIGHTROOM_ENABLE_CLIPPING_DISPLAY=0 LIGHTROOM_GLOBAL_GAMMA=0.000000 LIGHTROOM_HISTOGRAM_HEIGHT=0.000000 LIGHTROOM_GLOBAL_WHITES_CURVE=0.000000 LIGHTROOM_HISTOGRAM_SAMPLES=20 LIGHTROOM_MAGENTA_SATURATION=0.000000 LIGHTROOM_HISTOGRAM_SMOOTHNESS=5.000000 LIGHTROOM_RED_HUESHIFT=0.000000 LIGHTROOM_GLOBAL_BLACKS_CURVE=0.000000 LIGHTROOM_GLOBAL_SATURATION=0.000000 LIGHTROOM_ORANGE_HUESHIFT=0.000000 LIGHTROOM_GLOBAL_HIGHLIGHTS_CURVE=0.000000 LIGHTROOM_YELLOW_HUESHIFT=0.000000 LIGHTROOM_GREEN_HUESHIFT=0.000000 LIGHTROOM_AQUA_EXPOSURE=0.000000 LIGHTROOM_AQUA_HUESHIFT=0.000000 LIGHTROOM_BLUE_HUESHIFT=0.000000 LIGHTROOM_RED_EXPOSURE=0.000000 LIGHTROOM_ORANGE_EXPOSURE=0.000000 LIGHTROOM_YELLOW_EXPOSURE=0.000000 LIGHTROOM_MAGENTA_EXPOSURE=0.000000 LIGHTROOM_RED_SATURATION=0.000000 LIGHTROOM_ORANGE_SATURATION=0.000000 LIGHTROOM_YELLOW_SATURATION=0.000000 LIGHTROOM_GREEN_SATURATION=0.000000 LIGHTROOM_AQUA_SATURATION=0.000000 LIGHTROOM_BLUE_SATURATION=0.000000 LIGHTROOM_GLOBAL_BLACK_LEVEL=0.000000 LIGHTROOM_VIGNETTE_CURVE=1.000000 LIGHTROOM_GLOBAL_WHITE_LEVEL=255.000000 LIGHTROOM_GLOBAL_EXPOSURE=0.000000 LIGHTROOM_GLOBAL_SHADOWS_CURVE=0.000000 LIGHTROOM_GLOBAL_MIDTONES_CURVE=0.000000 LIGHTROOM_GLOBAL_CONTRAST=0.000000 LIGHTROOM_GLOBAL_VIBRANCE=0.000000 LIGHTROOM_VIGNETTE_RADIUS_INNER=0.780000 LIGHTROOM_GLOBAL_TEMPERATURE=0.000000 LIGHTROOM_ENABLE_VIGNETTE=4294967295 LIGHTROOM_VIGNETTE_SHOW_RADII=0 LIGHTROOM_VIGNETTE_RADIUS_OUTER=1.300000 LIGHTROOM_VIGNETTE_WIDTH=0.200000 LIGHTROOM_VIGNETTE_HEIGHT=0.000000 LIGHTROOM_VIGNETTE_AMOUNT=0.200000 LIGHTROOM_VIGNETTE_BLEND_MODE=3

Comments

Sandowl
6 Nov 11:15 CET

@phroZac - yeah, dont mind us. If you'd knew better this dude you would write something awful in english, translate it to russian and do the same lol

phroZac
25 Oct 20:51 CEST

@Sandowl - I had to Google translate that. You have vendetta with Velldanas or something...lol

Sandowl
23 Oct 11:34 CEST

@Velldanas иди на хуй дебилёнок

phroZac
6 Oct 01:26 CEST

@Velldanas - I lose up to 10 fps in open/busy areas playing at a custom setting between very high and ultra high, usually hovering somewhere between 50-60 fps. I play on a 21:9 display at 3440x1440 with a 1080ti.

AssassinsDecree
6 Oct 01:25 CEST

LMFAO! You're so right. I did make my presets really customizable, so someone could disable all the effects except the sharpening and DoF or something like that, if they wanted to, but... ew. I'm sure they're coming soon though like you said. I'm guessing they'll be called Crystal Reality, or something like that (no knock against anyone's ReShade called that exact name, btw, just poking some fun).

Velldanas
6 Oct 00:26 CEST

FPS cost ?

phroZac
6 Oct 00:01 CEST

Nice! I was actually doing the same with a set of themed presets. I've been working concurrently on 3 that correspond with different movies from the genre. I'll try to post the other two tonight. None of them is a simple clarity enhancement though, which seem really popular here. All combined, our 6 presets will pretty much be all cinematic...which sucks for the minimalist crowd, lol. I'm sure some of those will pop up soon though.

AssassinsDecree
5 Oct 21:42 CEST

I'm coming! haha. I've got three done already. One realistic/grim one and two vivid ones (cool and warm). Just gotta get my complicated download instructions together since I'm using ReShade effects not packaged with the ReShade.me standard package.

phroZac
5 Oct 18:45 CEST

Thanks, AD :)

Looking forward to your preset. It's lonely up in here!

AssassinsDecree
5 Oct 14:46 CEST

Cinematic as always, Phrozac :)

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