SweetFX Settings DB
Latest forum threads
1 hour, 5 minutes ago
2 hours, 38 minutes ago
by mnbvc
3 hours, 29 minutes ago
by mnbvc
4 hours, 18 minutes ago
by mnbvc

NaturalZ

Preset for Shadow Warrior
Created by brazzjazz
Added Nov. 6, 2018
Updated 6 Nov 00:55 CET
Shader used: ReShade
Preset description:
Version 1.0 ReShade 3.4.1 In addition to this preset, I deactivated some of the post-processing effects through an autoexec.cfg with the following settings: pp_color_grading_enable 0 pp_film_grain_enable 0 pp_glow_enable 0 pp_sharpen_enable 0 Grain and sharpening I preferred doing with ReShade, the other ones I deemed visually annoying. The autoexec.cfg has to be created in the game's directory. Make sure you have cfg as the file ending, not txt.
Download preset Show / Hide settings
Effects=FilmGrain.fx,ChromaticAberration.fx,LiftGammaGain.fx,Curves.fx,Vibrance.fx,SMAA.fx,MagicBloom.fx,LumaSharpen.fx Techniques=CA,LiftGammaGain,Curves,MagicBloom,LumaSharpen,SMAA,FilmGrain,Vibrance TechniqueSorting=CA,AdvancedCRT,DisplayDepth,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,LiftGammaGain,MartyMcFlyDOF,Curves,MagicBloom,PerfectPerspective,TiltShift,MXAO,LumaSharpen,SMAA,FilmGrain,Vibrance [SMAA.fx] EdgeDetectionType=1 EdgeDetectionThreshold=0.100000 MaxSearchSteps=98 MaxSearchStepsDiagonal=16 CornerRounding=0 DebugOutput=0 [MagicBloom.fx] f2Adapt_Clip=0.074000,1.000000 fBloom_Intensity=0.665000 fBloom_Threshold=2.800000 fDirt_Intensity=0.000000 fExposure=0.500000 fAdapt_Sensitivity=1.000000 fAdapt_Speed=0.100000 iDebug=0 iAdapt_Precision=1076677837 [FilmGrain.fx] Intensity=0.330000 Variance=0.290000 Mean=0.500000 SignalToNoiseRatio=6 [DisplayDepth.fx] iUIInfo=0 iUIDepthSetup=0 bUIUsePreprocessorDefs=0 bUIUpsideDown=0 bUIShowNormals=1 [ChromaticAberration.fx] Shift=0.800000,0.800000 Strength=0.500000 [CRT.fx] ScanlineGaussian=1 Amount=1.000000 Resolution=1.150000 Curvature=0 Gamma=2.400000 Brightness=0.900000 MonitorGamma=2.200000 ScanlineIntensity=2 CurvatureRadius=1.500000 CornerSize=0.010000 ViewerDistance=2.000000 Angle=0.000000,0.000000 Overscan=1.010000 Oversample=1 [MXAO.fx] MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2 MXAO_FADE_DEPTH_END=0.400000 MXAO_SAMPLE_RADIUS=2.500000 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_SAMPLE_NORMAL_BIAS=0.200000 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_FADE_DEPTH_START=0.050000 MXAO_SSAO_AMOUNT=1.000000 MXAO_BLEND_TYPE=0 [DOF.fx] DOF_FARBLURCURVE=2.000000 fADOF_ShapeCurvatureAmount=0.300000 DOF_AUTOFOCUS=1 DOF_MOUSEDRIVEN_AF=0 fGPDOFChromaAmount=0.150000 DOF_INFINITEFOCUS=1.000000 fGPDOFBiasCurve=2.000000 DOF_FOCUSPOINT=0.500000,0.500000 bADOF_ShapeApertureEnable=0 DOF_FOCUSSAMPLES=6 DOF_MANUALFOCUSDEPTH=0.020000 DOF_NEARBLURCURVE=1.600000 fGPDOFBrightnessMultiplier=2.000000 bGPDOFPolygonalBokeh=1 fRingDOFFringe=0.500000 DOF_FOCUSRADIUS=0.050000 DOF_BLURRADIUS=15.000000 fADOF_BokehCurve=4.000000 iRingDOFSamples=6 iRingDOFRings=4 fGPDOFBrightnessThreshold=0.500000 fRingDOFThreshold=0.700000 bADOF_ShapeCurvatureEnable=0 fRingDOFGain=27.000000 fRingDOFBias=0.000000 bADOF_ImageChromaEnable=0 iMagicDOFBlurQuality=8 fMagicDOFColorCurve=4.000000 iGPDOFQuality=6 fADOF_ShapeChromaAmount=0.125000 fADOF_ShapeRotation=0.000000 iGPDOFPolygonCount=5 fGPDOFBias=10.000000 fADOF_SmootheningAmount=1.000000 bMatsoDOFChromaEnable=1 fMatsoDOFChromaPow=1.400000 fMatsoDOFBokehCurve=8.000000 iADOF_ShapeQuality=17 iMatsoDOFBokehQuality=2 fMatsoDOFBokehAngle=0.000000 bADOF_RotAnimationEnable=0 fADOF_RotAnimationSpeed=2.000000 fADOF_ShapeWeightAmount=1.000000 fADOF_ShapeApertureAmount=0.010000 bADOF_ShapeAnamorphEnable=0 fADOF_ShapeAnamorphRatio=0.200000 bADOF_ShapeDistortEnable=0 bADOF_ShapeChromaEnable=0 fADOF_ShapeWeightCurve=4.000000 fADOF_ShapeDistortAmount=0.200000 bADOF_ShapeDiffusionEnable=0 fADOF_ShapeDiffusionAmount=0.100000 bADOF_ShapeWeightEnable=0 iADOF_ImageChromaHues=5 iADOF_ShapeChromaMode=3 fADOF_ImageChromaCurve=1.000000 fADOF_ImageChromaAmount=3.000000 [LumaSharpen.fx] sharp_strength=0.650000 pattern=1 sharp_clamp=0.035000 offset_bias=1.000000 show_sharpen=0 [TiltShift.fx] Line=0 BlurMultiplier=6.000000 Axis=0 Offset=0.050000 BlurCurve=1.000000 [LiftGammaGain.fx] RGB_Lift=1.000000,0.990000,0.980000 RGB_Gamma=1.000000,0.990000,0.980000 RGB_Gain=1.000000,1.000000,0.990000 [Vibrance.fx] Vibrance=-0.190000 VibranceRGBBalance=1.000000,1.000000,1.000000 [Curves.fx] Mode=0 Formula=4 Contrast=0.170000

Comments

You need to be logged in to post a comment