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[ReActif] Improved rendering

Preset for Darksiders III
Created by ReActif
Added Nov. 30, 2018
Shader used: ReShade
Preset description:
Here is a preset for Darksiders III with ReShade. Preset made on ReShade 4.0.2 Download the latest version of ReShade here: https://reshade.me/ ReShade Installation: - Launch the ReShade executable. - Select the game executable "Darksiders3-Win64-Shipping.exe" (Example: X:\Steam\steamapps\common\Darksiders 3\Darksiders3\Binaries\Win64). - Select "Dx10+". - Let ReShade download the shaders. - Clic on "Edit ReShade settings" and change "Effects Path" and "Textures Path" to indicate the real folder (Example: X:\Steam\steamapps\common\Darksiders 3\Darksiders3\Binaries\Win64) because ReShade 4 indicate a wrong path. Installing the Preset: - Copy the preset file to the "Darksiders III" folder where ReShade are installed. - Change file extension from .txt to .ini (if necessary) - In the ReShade menu select it. IMPORTANT: Once installed, switch ReShade from "Configuration Mode" to "Performance Mode"! Shaders used: - AdaptiveSharpen - AmbiantLight - Clarity - ColourFulness Screenshot taken on: - OS : Windows 10 ‎(X64) - CPU: Intel i7 6800K - GPU: Nvidia GeForce GTX 1080 Ti Game configuration: - Window Resolution: 1920x1080 - All settings: Epic
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Techniques=Clarity,AdaptiveSharpen,Colourfulness TechniqueSorting=Clarity,AdaptiveSharpen,AmbientLight,Colourfulness [Clarity.fx] ClarityBlendMode=2 ClarityRadius=3 ClarityOffset=2.000000 ClarityDarkIntensity=0.400000 ClarityBlendIfDark=50 ClarityBlendIfLight=205 ClarityStrength=0.400000 ClarityViewBlendIfMask=0 ClarityLightIntensity=0.000000 ClarityViewMask=0 [AmbientLight.fx] alDebug=0 alAdaptBaseMult=1.000000 alInt=10.150000 AL_DirtTex=0 alThreshold=15.000000 AL_Adaptation=1 alAdapt=0.700000 AL_Dirt=1 alAdaptBaseBlackLvL=2 alLensThresh=0.500000 AL_Vibrance=0 AL_Adaptive=0 alDirtInt=1.000000 alDirtOVInt=1.000000 alLensInt=2.000000 AL_Lens=0 [AdaptiveSharpen.fx] D_compr_low=0.250000 L_compr_low=0.167000 curve_height=1.000000 curveslope=0.500000 D_overshoot=0.009000 L_overshoot=0.003000 D_compr_high=0.500000 L_compr_high=0.334000 scale_lim=0.100000 scale_cs=0.056000 pm_p=0.700000 [Colourfulness.fx] lim_luma=0.700000 colourfulness=0.400000 enable_dither=0 col_noise=1 backbuffer_bits=8.000000

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