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by tarkaz

SOTB Rebirth Reshade v1.1 画面补丁

Created by yytssln
Added Dec. 2, 2018
Shader used: ReShade
Preset description:
Introduction: It changes the graphic color more natural , add AO , DOF , and so on , I get inspiration from Cryisi 01 and Uncharted 04 ,hope you enjoy it。 Installation: 01.Download SOTB Rebirth Reshade v1.1 (reshade 4.0.2 version).rar and extract to your game’s location ,e.g. D:\steam\steamapps\common\Shadow of the Tomb Raider\。 02.Open d3d11.ini, change the following paths to the installation path of your game , like this: [GENERAL] ScreenshotIncludePreset=0 EffectSearchPaths=X:\steam\steamapps\common\Shadow of the Tomb Raider\reshade-shaders\Shaders TextureSearchPaths=X:\steam\steamapps\common\Shadow of the Tomb Raider\reshade-shaders\Textures PerformanceMode=1 ClockFormat=0 ScreenshotPath= PreprocessorDefinitions=RESHADE_DEPTH_LINEARIZATION_FAR_PLANE=1000.0,RESHADE_DEPTH_INPUT_IS_UPSIDE_DOWN=0,RESHADE_DEPTH_INPUT_IS_LOGARITHMIC=0 TutorialProgress=5 CurrentPreset=1 PresetFiles=X:\steam\steamapps\common\Shadow of the Tomb Raider\SOTB Rebirth Reshade v1.1.ini ScreenshotFormat=0 03.Run the game. Hot Key: F2 : Open Reshade 4.0.2tool Scroll Lock : Reshade effect End : black border PauseBreak : MXAO PgUp : LightDoF_Far PgDn : DOF MPORTANT!!! It just works for DX11,not for DX12!! Other download link: https://www.nexusmods.com/shadowofthetombraider/mods/21/ This Reshade MOD is made with Reshade 4.0. 2 tool , thank you for their work. And hope Tomb Raider fans enjoy my Reshade , thanks. 中文版说明: Introduction简介: 这个画面补丁修正的画面,让它更自然舒服,添加了AO,DOF等效果,灵感是来自于孤岛危机1与神秘海域4,希望大家喜欢。 安装方法: 01.下载 SOTB Rebirth Reshade v1.1 (reshade 4.0.2 version).rar ,并且解压到你的游戏安装路径 ,例如: D:\steam\steamapps\common\Shadow of the Tomb Raider\。 02. 打开d3d11.ini, 将下面的路径修改成你的游戏的安装路径,如下图: [GENERAL] ScreenshotIncludePreset=0 EffectSearchPaths=X:\steam\steamapps\common\Shadow of the Tomb Raider\reshade-shaders\Shaders TextureSearchPaths=X:\steam\steamapps\common\Shadow of the Tomb Raider\reshade-shaders\Textures PerformanceMode=1 ClockFormat=0 ScreenshotPath= PreprocessorDefinitions=RESHADE_DEPTH_LINEARIZATION_FAR_PLANE=1000.0,RESHADE_DEPTH_INPUT_IS_UPSIDE_DOWN=0,RESHADE_DEPTH_INPUT_IS_LOGARITHMIC=0 TutorialProgress=5 CurrentPreset=1 PresetFiles=X:\steam\steamapps\common\Shadow of the Tomb Raider\SOTB Rebirth Reshade v1.1.ini ScreenshotFormat=0 03. 运行游戏. 热键: F2 : Reshade 4.0.2tool打开插件菜单 Scroll Lock : reshade effect开启画面效果 End : 黑边black border PauseBreak : AO PgUp : 远处景深LightDoF_Far PgDn : 景深DOF 注意!!! 它只能在 DX11模式下运行,不能在DX12模型下运行!!! 下载地址: https://www.nexusmods.com/shadowofthetombraider/mods/21/ 这个resahde工具使用的是4.0.2最新版本,感谢这个团队的付出。 希望喜欢古墓丽影的粉丝们喜欢这个补丁,谢谢。
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KeyLightDoF_Far=33,0,0,0 TechniqueSorting=Curves,FXAA,LightDoF_AutoFocus,LightDoF_Far,Tint,Technicolor2,Vibrance,MXAO,HDR,MatsoDOF,AmbientLight,Colourfulness,Daltonize,Deband,Clarity,AdvancedCRT,AdaptiveFog,DepthHaze,KNearestNeighbors,NonLocalMeans,DisplayDepth,DPX,Emphasize,CinematicDOF,EyeAdaption,Cross_Cursor,Depth3D,FilmGrain,MotionBlur,BloomAndLensFlares,RingDOF,MagicDOF,GP65CJ042DOF,Levels,MartyMcFlyDOF,FilmGrain2,FilmicAnamorphSharpen,FilmicPass,Mode1,Mode2,Mode3,GaussianBlur,GlitchB,HighPassSharp,HQ4X,Layer,LeiFx_Tech,AdaptiveSharpen,HSLShift,LiftGammaGain,LUT,LumaSharpen,ASCII,Cartoon,LightDoF_Near,MultiLUT,MagicBloom,Monochrome,Nightvision,Border,ChromaticAberration,Before,After,Nostalgia,ReflectiveBumpmapping,ColorMatrix,Technicolor,Chromakey,PerfectPerspective,TiltShift,SurfaceBlur,Tonemap,CA,UIMask_Top,UIMask_Bottom,UIDetect,UIDetect_Before,UIDetect_After,Vignette,SMAA KeyMatsoDOF=34,0,0,0 KeyMXAO=19,0,0,0 KeyBorder=35,0,0,0 Techniques=Curves,FXAA,LightDoF_AutoFocus,LightDoF_Far,Tint,Technicolor2,Vibrance,HDR,AmbientLight [Vibrance.fx] Vibrance=0.027000 VibranceRGBBalance=1.000000,1.000000,1.000000 [FXAA.fx] Subpix=0.250000 EdgeThreshold=0.125000 EdgeThresholdMin=0.000000 [Curves.fx] Mode=2 Formula=3 Contrast=-0.344000 [LightDoF.fx] fLightDoF_Width=1.649000 fLightDoF_Amount=10.000000 f2LightDoF_CA=0.000000,1.000000 f2Bokeh_AutoFocusCenter=0.500000,0.500000 bLightDoF_UseCA=4294967295 bLightDoF_AutoFocus=1 fLightDoF_AutoFocusSpeed=0.100000 bLightDoF_UseMouseFocus=0 fLightDoF_ManualFocus=0.000000 [MXAO.fx] MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2 MXAO_FADE_DEPTH_END=0.429000 MXAO_SAMPLE_RADIUS=0.952000 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_SAMPLE_NORMAL_BIAS=0.386000 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_FADE_DEPTH_START=0.027000 MXAO_SSAO_AMOUNT=0.494000 MXAO_BLEND_TYPE=0 [Sepia.fx] Tint=0.265523,0.407656,0.637255 Strength=0.264000 [Technicolor2.fx] Saturation=0.537000 ColorStrength=0.485294,0.727509,1.000000 Brightness=1.075000 Strength=0.689000 [DOF.fx] DOF_FARBLURCURVE=1.687000 fADOF_ShapeCurvatureAmount=0.300000 DOF_AUTOFOCUS=0 DOF_MOUSEDRIVEN_AF=0 fGPDOFChromaAmount=0.150000 DOF_INFINITEFOCUS=0.186000 fGPDOFBiasCurve=2.000000 DOF_FOCUSPOINT=0.500000,0.500000 bADOF_ShapeApertureEnable=0 DOF_FOCUSSAMPLES=6 DOF_MANUALFOCUSDEPTH=0.068000 DOF_NEARBLURCURVE=2.048000 fGPDOFBrightnessMultiplier=2.000000 bGPDOFPolygonalBokeh=1 fRingDOFFringe=0.500000 DOF_FOCUSRADIUS=0.138000 DOF_BLURRADIUS=5.181000 fADOF_BokehCurve=4.000000 iRingDOFSamples=6 iRingDOFRings=4 fGPDOFBrightnessThreshold=0.500000 fRingDOFThreshold=0.700000 bADOF_ShapeCurvatureEnable=0 fRingDOFGain=27.000000 fRingDOFBias=0.000000 bADOF_ImageChromaEnable=0 iMagicDOFBlurQuality=8 fMagicDOFColorCurve=4.000000 iGPDOFQuality=6 fADOF_ShapeChromaAmount=0.125000 fADOF_ShapeRotation=15.000000 iGPDOFPolygonCount=5 fGPDOFBias=10.000000 fADOF_SmootheningAmount=1.000000 bMatsoDOFChromaEnable=1 fMatsoDOFChromaPow=1.400000 fMatsoDOFBokehCurve=8.000000 iADOF_ShapeQuality=17 iMatsoDOFBokehQuality=2 fMatsoDOFBokehAngle=0.000000 bADOF_RotAnimationEnable=0 fADOF_RotAnimationSpeed=2.000000 fADOF_ShapeWeightAmount=1.000000 fADOF_ShapeApertureAmount=0.010000 bADOF_ShapeAnamorphEnable=0 fADOF_ShapeAnamorphRatio=0.200000 bADOF_ShapeDistortEnable=0 bADOF_ShapeChromaEnable=0 fADOF_ShapeWeightCurve=4.000000 fADOF_ShapeDistortAmount=0.200000 bADOF_ShapeDiffusionEnable=0 fADOF_ShapeDiffusionAmount=0.100000 bADOF_ShapeWeightEnable=0 iADOF_ImageChromaHues=5 iADOF_ShapeChromaMode=3 fADOF_ImageChromaCurve=1.000000 fADOF_ImageChromaAmount=3.000000 [AmbientLight.fx] alDebug=0 alAdaptBaseMult=1.000000 alInt=8.649000 AL_DirtTex=0 alThreshold=14.286000 AL_Adaptation=1 alAdapt=0.700000 AL_Dirt=1 alAdaptBaseBlackLvL=2 alLensThresh=0.500000 AL_Vibrance=0 AL_Adaptive=1 alDirtInt=1.000000 alDirtOVInt=1.000000 alLensInt=2.000000 AL_Lens=0 [Colourfulness.fx] colourfulness=0.400000 lim_luma=0.700000 enable_dither=0 col_noise=1 backbuffer_bits=8.000000 [AdaptiveFog.fx] FogColor=0.575260,0.629098,0.651961 FogCurve=2.365000 MaxFogFactor=0.595000 FogStart=0.264000 BloomPower=10.000000 BloomThreshold=12.500000 BloomWidth=0.200000 [CinematicDOF.fx] UseAutoFocus=1 ManualFocusPlane=5.060000 UseMouseDrivenAutoFocus=0 AutoFocusPoint=0.500000,0.500000 AutoFocusTransitionSpeed=0.001000 FNumber=6.700000 FocalLength=62.000000 HighlightGainFarPlane=0.440000 ShowOutOfFocusPlaneOnMouseDown=0 OutOfFocusPlaneColor=0.800000,0.800000,0.800000 HighlightType=0 OutOfFocusPlaneColorTransparency=0.655000 FocusPlaneColor=0.000000,0.000000,1.000000 FocusCrosshairColor=1.000000,0.000000,1.000000,1.000000 FarPlaneMaxBlur=1.120000 NearPlaneMaxBlur=2.080000 BlurQuality=12.000000 PostBlurSmoothing=1.260000 HighlightEdgeBias=0.430000 HighlightThresholdFarPlane=0.970000 HighlightGainNearPlane=0.148000 HighlightThresholdNearPlane=0.670000 ShowCoCValues=0 [FilmGrain.fx] Intensity=0.500000 Variance=0.400000 Mean=0.500000 SignalToNoiseRatio=6 [FakeHDR.fx] HDRPower=0.896000 radius1=0.988000 radius2=1.081000

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