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Nice and Sharp

Preset for Just Cause 4
Created by lupolucio981
Added Dec. 3, 2018
Updated 6 Dec 00:33 CET
Shader used: ReShade
Preset description:
This preset is how I think the game graphics should be...it's a work in progress but the first release it's quite good. You will see but it's like sharper and a bit effect boosted, little less colored, like between real and a fable as it seemed almost a cartoon. 1080p benchmark with try 1070 has for me difference of about 1-3 fps on an average of about 60-65 fps with almost anything maxed out. Kind of update, version 1.0.0, its minimal but if you wanna update redownload the shaders folder then repaste and overwrite and also repeat the fifth step, ONLY IF YOU HAVE MADE AN INSTALLATION OF THE PREVIOUS VERSION ----------------------------------------------------------------------------------------------------------------- RESHADE LINK: https://drive.google.com/open?id=1J9CPec_BW7r-Vfb2BYgfjY0aUI5SC8q- INSTALLATION 1. Run the reshade setup you will find from following the link above. 2. Select the Just Cause 4 exe and press DirectX10+ then yes download other presets; 3.Select only the border one then close the window 4. Now download the Reshade from the drive link above and extract in the main folder of the game 5. And last, download the preset from the button 'Download preset' down there and then with Notepad open it and save it as a .ini file then putting it into the main folder should do the trick That's it! When you start the game you should see the ReShade text pop up in the upper left. -To enable\disable border simply press NUMPAD 0 -There are some images in the download folder
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KeyLUT=0,0,0,0 KeyChromaticAberration=0,0,0,0 KeyTonemap=0,0,0,0 KeyBorder=96,0,0,0 KeyMultiLUT=0,0,0,0 KeyClarity2=0,0,0,0 Techniques=Border,HDR,Cross,GaussianBlur,SMAA,Vignette,EyeAdaption KeyGaussianBlur=0,0,0,0 KeyHDR=0,0,0,0 KeyCross=0,0,0,0 KeyLumaSharpen=0,0,0,0 KeyDaltonize=0,0,0,0 KeyAmbientLight=0,0,0,0 KeyTechnicolor=0,0,0,0 KeyHighPassSharp=0,0,0,0 KeyCustomToneMap=0,0,0,0 KeyColorFilter=0,0,0,0 KeyColourfulness=0,0,0,0 KeyDiffuseGlow=0,0,0,0 KeyGaussianBloom=0,0,0,0 KeySurfaceBlur=0,0,0,0 KeyHaarmPeterDuikerFilmicToneMapping=0,0,0,0 KeyLiftGammaGain=0,0,0,0 KeyReflectiveBumpmapping=0,0,0,0 KeySMAA=0,0,0,0 KeySurfaceSharpen=0,0,0,0 KeyNightvision=97,0,0,0 KeyUnsharpMask=0,0,0,0 TechniqueSorting=Border,ColorFilter,HDR,Cross,GaussianBlur,SMAA,Vignette,EyeAdaption,LiftGammaGain,Nightvision,PerfectPerspective,BloomAndLensFlares KeyBloomAndLensFlares=0,0,0,0 KeyVignette=0,0,0,0 Effects=SMAA.fx,GaussianBlur.fx,Border.fx,HDR.fx,Cross Process.fx,Vignette.fx,EyeAdaption.fx,NightVision.fx,PerfectPerspective.fx KeyPerfectPerspective=99,0,0,0 [Border.fx] border_width=0.000000,15.000001 border_ratio=2.350000 border_color=0.000000,0.000000,0.000000 [GaussianBlur.fx] GaussianBlurRadius=1 GaussianBlurOffset=1.000000 GaussianBlurStrength=0.300000 [Clarity2.fx] ClarityRadius=0 ClarityBlendMode=1 BlendIfRange=0.200000 ClarityOffset=8.000000 ClarityDarkIntensity=0.400000 ClarityBlendIfDark=50 ClarityBlendIfLight=205 ClarityStrength=0.300000 MaskContrast=0.000000 ClarityLightIntensity=0.000000 DitherStrength=1.000000 DebugMode=0 [Daltonize.fx] Type=0.000000 [LUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=0.000000 [ChromaticAberration.fx] RedOffset=0.300000 GreenOffset=0.340000 BlueOffset=-0.300000 OffsetSamples=5 CABlur=1 Strength=0.300000 [ColorFilter.fx] UpperThreshold5=0.900000 UseFilter1=0 FilterColor1=1.000000,0.717647,0.156863 BlendMode1=0 DebugMode1=0 Strength4=0.048000 LowerThreshold1=0.300000 ThresholdRange1=0.500000 UseFilter2=0 UpperThreshold6=0.200000 UpperThreshold1=0.700000 UseFilter5=0 Strength1=0.085000 LowerThreshold4=0.100000 FilterColor2=0.000000,0.576471,0.000000 BlendMode2=0 DebugMode2=0 ThresholdRange4=0.300000 LowerThreshold2=0.000000 UpperThreshold2=1.000000 UseFilter6=0 ThresholdRange2=0.000000 BlendMode4=5 DebugMode4=0 Strength2=-0.019000 UseFilter3=1 FilterColor3=0.301961,0.200000,0.000000 BlendMode3=3 DebugMode3=0 ThresholdRange5=0.500000 LowerThreshold3=0.200000 Strength6=0.080000 UpperThreshold3=0.800000 ThresholdRange3=0.300000 BlendMode5=6 DebugMode5=0 Strength3=0.121000 LowerThreshold6=0.000000 UseFilter4=0 FilterColor4=0.443137,0.000000,0.000000 UpperThreshold4=0.300000 FilterColor5=1.000000,0.490196,0.000000 LowerThreshold5=0.500000 Strength5=0.090000 FilterColor6=0.039216,0.000000,0.156863 BlendMode6=0 DebugMode6=0 ThresholdRange6=0.220000 [Colourfulness.fx] colourfulness=-0.120000 lim_luma=0.700000 [MultiLUT.fx] fLUT_LutSelector=0.000000 fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [Cross Process.fx] CrossContrast=1.035000 CrossSaturation=0.800000 CrossAmount=0.367000 CrossBrightness=-0.020000 [DiffuseGlow.fx] BlurRadius=1 DebugMode=0 BlendMode=0 ThresholdMaskType=0 Threshold=0.600000 Slope=1.300000 ThresholdRange=0.800000 GlowPower=1.000000 GlowSaturation=0.000000 SlopeMidPoint=0.000000 GrainStrength=0.520000 Strength=0.100000 [GaussianBloom.fx] GaussianBloomRadius=2 GaussianBloomOffset=2.000000 Threshold=0.800000 Exposure=3.500000 DitherStrength=1.000000 BloomTint=1.000000,1.000000,1.000000 GaussianBloomSaturation=0.500000 GaussianBloomStrength=0.300000 [HDR.fx] HDRPower=1.090000 radius1=0.880000 radius2=0.880000 [HighPassSharpen.fx] HighPassSharpRadius=3.000000 HighPassSharpOffset=1.000000 HighPassViewBlendIfMask=0.000000 HighPassBlendIfDark=255.000000 HighPassBlendMode=7.000000 HighPassBlendIfLight=255.000000 HighPassSharpStrength=1.000000 HighPassDarkIntensity=5.000000 HighPassLightIntensity=5.000000 HighPassViewSharpMask=0.000000 [LiftGammaGain.fx] RGB_Lift=1.000000,1.000000,1.000000 RGB_Gamma=1.000000,1.000000,1.000000 RGB_Gain=1.000000,1.000000,1.000000 [LumaSharpen.fx] sharp_strength=1.347000 pattern=1.000000 sharp_clamp=0.020000 offset_bias=6.000000 show_sharpen=0.000000 [RBM.fx] fRBM_BlurWidthPixels=100.000000 iRBM_SampleCount=32.000000 fRBM_LowerThreshold=0.100000 fRBM_ReliefHeight=0.300000 fRBM_ColorMask_Orange=1.000000 fRBM_FresnelReflectance=0.300000 fRBM_FresnelMult=0.500000 fRBM_UpperThreshold=0.200000 fRBM_ColorMask_Red=1.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Blue=1.000000 fRBM_ColorMask_Magenta=1.000000 [SMAA.fx] EdgeDetectionType=1 EdgeDetectionThreshold=0.050000 MaxSearchSteps=98 MaxSearchStepsDiagonal=16 CornerRounding=100 DebugOutput=0 [SurfaceSharpen.fx] SharpRadius=1 CurveStrength=1.200000 SharpOffset=0.430000 SharpEdge=0.800000 Slope=1.200000 DebugMode=0 [Technicolor2.fx] Saturation=1.000000 ColorStrength=0.200000,0.200000,0.200000 Brightness=1.000000 Strength=1.000000 [Technicolor.fx] Power=5.920000 RGBNegativeAmount=1.000000,1.000000,1.000000 Strength=0.080000 [Tonemap.fx] Gamma=0.880000 Bleach=0.000000 Defog=0.000000 Exposure=0.020000 Saturation=0.000000 FogColor=1.000000,1.000000,1.000000 [UnsharpMask.fx] BlurRadius=1 BlurOffset=1.000000 BrightClamp=0.040000 DarkClamp=0.040000 Strength=0.300000 [AmbientLight.fx] alDebug=0 alAdaptBaseMult=1.000000 alInt=10.150000 AL_DirtTex=0 alThreshold=15.000000 AL_Adaptation=4294967295 alAdapt=0.700000 AL_Dirt=0 alAdaptBaseBlackLvL=2 alLensThresh=0.500000 AL_Vibrance=0 AL_Adaptive=0 alDirtInt=1.000000 alDirtOVInt=1.000000 alLensInt=2.000000 AL_Lens=0 [Bloom.fx] bGodrayEnable=0.000000 iBloomMixmode=2.000000 fBloomSaturation=0.800000 bAnamFlareEnable=0.000000 fBloomThreshold=0.800000 fBloomAmount=0.800000 fLensdirtSaturation=2.000000 fBloomTint=0.700000,0.800000,1.000000 fLensdirtIntensity=0.400000 bLensdirtEnable=0.000000 fFlareLuminance=0.095000 iLensdirtMixmode=1.000000 fLensdirtTint=1.000000,1.000000,1.000000 bLenzEnable=0.000000 fAnamFlareThreshold=0.900000 fAnamFlareWideness=2.400000 fAnamFlareAmount=14.500000 fAnamFlareCurve=1.200000 fAnamFlareColor=0.012000,0.313000,0.588000 fLenzIntensity=1.000000 fLenzThreshold=0.800000 bChapFlareEnable=0.000000 fChapFlareTreshold=0.900000 iChapFlareCount=15.000000 fChapFlareDispersal=0.250000 fChapFlareSize=0.450000 fFlareIntensity=2.070000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareIntensity=100.000000 fGodrayDecay=0.990000 fGodrayExposure=1.000000 fGodrayWeight=1.250000 fGodrayDensity=1.000000 fGodrayThreshold=0.900000 iGodraySamples=128.000000 fFlareBlur=200.000000 fFlareTint=0.137000,0.216000,1.000000 [SurfaceBlur.fx] BlurRadius=1.000000 BlurOffset=1.000000 DebugMode=0.000000 BlurEdge=0.500000 BlurStrength=1.000000 [Vignette.fx] Type=0 Ratio=1.000000 Center=0.500000,0.500000 Radius=2.000000 Amount=-1.000000 Slope=3 [EyeAdaption.fx] fAdp_Speed=0.100000 fAdp_BrightenCurve=1.000000 bAdp_BrightenEnable=1 fAdp_BrightenThreshold=0.200000 fAdp_BrightenBlack=0.500000 fAdp_DarkenCurve=0.500000 bAdp_DarkenEnable=1 fAdp_BrightenMax=0.100000 fAdp_BrightenDynamic=0.500000 fAdp_BrightenSaturation=0.000000 fAdp_DarkenThreshold=0.300000 fAdp_DarkenMax=0.400000 fAdp_DarkenDynamic=0.500000 fAdp_DarkenWhite=0.500000 fAdp_DarkenSaturation=0.000000 [PerfectPerspective.fx] Borders=1 FOV=30 Vertical=0.500000 ResScale=1920,1920 Type=2 Zooming=1.000000 Debug=0 Color=0.027000,0.027000,0.027000,0.000000

Comments

lupolucio981
7 Dec 17:50 CET

No, cause some of the effects that I use don't load up on the last versions of reshade and as the new reshade effects work with the older version I use that one

Pvt.Hudson
6 Dec 21:31 CET

Does this work with the latest version of ReShade(4.0.2) from Nov 22,2018?

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