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Reshade 1.1 and Static DOF Witcher 3
Posted 7 years, 8 months ago
Hi guys, I recently started my Witcher 3 and I decided to mod it a bit. However, I cannot make the DOF to work as intended because when I try to use static depth via 'manualfocus' it blurs everything on the screen, including Geralt. Is there a way to fix this? Or is there a way to set autofocus to trigger after 3 seconds or so? Thanks for help :)
Posted 7 years, 8 months ago
u have to define the far blure curve for the most games is 5.0 the perfect setting
Posted 7 years, 8 months ago
Try the McFx.cfg from my reshade preset https://youtu.be/D6bC1Xy3Lmg Download Link is Inside the Video description
Posted 7 years, 8 months ago
I have ben trying to do such a thing for three days now - everything is tweaked just fine but there's one thing still missing I guess. I'll check your presets.
Posted 7 years, 8 months ago
did u change the values for logarithmic depth buffer ?
Posted 7 years, 8 months ago
Yeap, everything. But I gave up, installed another reshade preset and I enabled ingame dof. It is not as strong as modded dof but I guess I like it. Thanks for help Tsuchiya :)
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