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Tomb Raider (2013) Win10 - DX11 issue
Posted 8 years, 6 months ago
Hi guys, i would like to be using an sfx 1.5 preset, but i somehow cannot get it working. As you can tell from the subject im trying to run tomb raider (2013) in dx11 render on Win10 64 bit. When i do it the regular way, the error message "The procedure entry point CreateDXGIFactory2 could not be located in the dynamic link library C:\WINDOWS\SYSTEM32\d3d11.dll." comes up. I tried different nvidia drivers, because someone said 355.60 would work, but thats not true for me. I then found 64 bit WIP dlls for sweetfx where the error does indeed not show anymore, but sweetfx still doesnt seem to be active. I tried a preset with monochrome settings to be sure ... unfortunately the game is unchanged. Maybe im missing something?! Thanks for your attention.
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