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Vibrant and Natural Light by ONSX

Preset for Far Cry 5
Created by deton24
Added Oct. 23, 2019
Updated 23 Oct 16:48 CEST
Shader used: ReShade
Preset description:
Made with Reshade 3.1.1 "Around 3-4 fps hit on my pc: Ryzen 5 1600 OC @ 3.7ghz GTX 1070 16gb ram @ 3000mhz" Taken from: https://www.nexusmods.com/farcry5/mods/11
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Effects=FXAA.fx,AmbientLight.fx,Vignette.fx,LumaSharpen.fx,Colourfulness.fx,FakeHDR.fx,Vibrance.fx,SMAA.fx Techniques=AmbientLight,Colourfulness,HDR,FXAA,LumaSharpen,SMAA,Vibrance,Vignette TechniqueSorting=LeiFx_Tech,AdaptiveFog,AdaptiveSharpen,AmbientLight,ASCII,BloomAndLensFlares,Border,Cartoon,Chromakey,CA,Clarity,ColorMatrix,Colourfulness,AdvancedCRT,Curves,Daltonize,Deband,KNearestNeighbors,NonLocalMeans,DepthHaze,DisplayDepth,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,DPX,EGAfilter,Emphasize,HDR,MotionBlur,FilmGrain,FilmGrain2,FilmicAnamorphSharpen,FilmicPass,Mode1,Mode2,Mode3,FXAA,GaussianBlur,GlitchB,HighPassSharp,HQ4X,Levels,LiftGammaGain,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LumaSharpen,LUT,MagicBloom,Monochrome,MultiLUT,MXAO,Nightvision,Nostalgia,PerfectPerspective,ChromaticAberration,ReflectiveBumpmapping,Tint,SMAA,SurfaceBlur,Technicolor,Technicolor2,TiltShift,Tonemap,UIMask_Top,UIMask_Bottom,Vibrance,Vignette [SMAA.fx] EdgeDetectionType=1 EdgeDetectionThreshold=0.100000 MaxSearchSteps=98 MaxSearchStepsDiagonal=16 CornerRounding=0 DebugOutput=0 [Vibrance.fx] Vibrance=0.150000 VibranceRGBBalance=1.000000,1.000000,1.000000 [AmbientLight.fx] alAdaptBaseMult=0.720000 alDebug=0 AL_DirtTex=0 alInt=2.200000 alThreshold=15.000001 AL_Adaptation=1 AL_Dirt=1 alAdapt=0.440000 alLensThresh=0.670000 alAdaptBaseBlackLvL=3 AL_Vibrance=0 AL_Adaptive=0 alDirtInt=1.000000 alLensInt=2.300000 alDirtOVInt=1.000000 AL_Lens=0 [Vignette.fx] Type=0 Center=0.500000,0.500000 Ratio=0.910000 Radius=2.000000 Amount=-1.000000 Slope=2 [Colourfulness.fx] lim_luma=0.700000 colourfulness=0.330000 [FakeHDR.fx] HDRPower=1.120000 radius1=1.000000 radius2=1.000000 [FXAA.fx] Subpix=0.250000 EdgeThreshold=0.125000 EdgeThresholdMin=0.000000 [LumaSharpen.fx] pattern=1 sharp_strength=1.811000 sharp_clamp=0.030000 offset_bias=1.000000 show_sharpen=0

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