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Reachshade

Preset for Halo Reach (MCC)
Created by Hakobe
Added Dec. 7, 2019
Updated 8 Dec 01:04 CET
Shader used: ReShade
Preset description:
== Preset Made for the latest Reshade == personal reshade preset I made that removes the greenish-grey tint from reach and makes the colors pop a bit more without oversaturating the image. == Install == 1. download the latest reshade 2. direct it to steam/steamapps/common/Halo The Master Cheif Collectiion/MCC/Binaries/Win64/MCC-Win64-Shipping.exe 3. Select DirectX 10/11+ 4. check these effects when it asks what effects you want to download: ToneMapping, Vignette, Ambientlight, and Colorfulness 5. download my preset ini here: ( http://www.mediafire.com/file/ymuro5i6jk0ca46/Reachshade.ini/file) and place it in the same folder as MCC-Win64-Shipping.exe 6. Boot up MCC press home and go through the reshade guide. 7. click the blue bar that says defaultpreset then choose Reachshade.ini
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PreprocessorDefinitions= Techniques=Tonemap,Vignette,AmbientLight,Colourfulness TechniqueSorting=Tonemap,Vignette,AmbientLight,Colourfulness,Curves,FilmGrain2,FXAA,HDR,LumaSharpen,MotionBlur,MXAO,SMAA,Vibrance [AmbientLight.fx] alAdapt=0.700000 alAdaptBaseBlackLvL=2 alAdaptBaseMult=1.000000 alDebug=0 alDirtInt=1.000000 alDirtOVInt=1.000000 alInt=4.942000 alLensInt=2.000000 alLensThresh=0.500000 alThreshold=8.356000 AL_Adaptation=1 AL_Adaptive=2 AL_Dirt=1 AL_DirtTex=0 AL_Lens=0 AL_Vibrance=0 [Colourfulness.fx] backbuffer_bits=8.000000 colourfulness=0.263000 col_noise=1 enable_dither=0 lim_luma=0.680000 [Curves.fx] Contrast=-0.320000 Formula=1 Mode=2 [FakeHDR.fx] HDRPower=1.174000 radius1=0.793000 radius2=0.870000 [FakeMotionBlur.fx] mbRecall=0.027000 mbSoftness=0.059000 [FilmGrain2.fx] coloramount=0.205000 grainamount=0.008000 grainsize=1.863000 lumamount=0.320000 [FXAA.fx] EdgeThreshold=0.548000 EdgeThresholdMin=0.000000 Subpix=0.448000 [LumaSharpen.fx] offset_bias=1.000000 pattern=1 sharp_clamp=0.035000 sharp_strength=1.668000 show_sharpen=0 [MXAO.fx] MXAO_BLEND_TYPE=0 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_FADE_DEPTH_END=0.400000 MXAO_FADE_DEPTH_START=0.050000 MXAO_GAMMA=1.000000 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2 MXAO_SAMPLE_NORMAL_BIAS=0.200000 MXAO_SAMPLE_RADIUS=2.500000 MXAO_SSAO_AMOUNT=1.000000 [SMAA.fx] CornerRounding=100 DebugOutput=0 DepthEdgeDetectionThreshold=0.003000 EdgeDetectionThreshold=0.184000 EdgeDetectionType=2 MaxSearchSteps=51 MaxSearchStepsDiagonal=20 PredicationEnabled=0 PredicationScale=2.000000 PredicationStrength=0.400000 PredicationThreshold=0.010000 [Tonemap.fx] Bleach=0.135000 Defog=0.139000 Exposure=-0.266000 FogColor=0.083333,0.081567,0.023284 Gamma=0.857000 Saturation=0.151000 [Vibrance.fx] Vibrance=1.000000 VibranceRGBBalance=0.053000,0.043000,0.261000 [Vignette.fx] Amount=-0.112000 Center=0.500000,0.500000 Radius=1.116000 Ratio=0.218000 Slope=2 Type=0

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