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GOD OF WAR 3 COLORFULL HDR

Preset for GOD OF WAR 3
Created by jonny25
Added Feb. 2, 2020
Shader used: ReShade
Preset description:
I USE FILTER HDR,COLORNESS,ADAPTIVE SHARPNESS AND LUMA SHARPNESS
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PreprocessorDefinitions= Techniques=Colourfulness,AdaptiveSharpen,HDR TechniqueSorting=Border,Cartoon,Chromakey,Colourfulness,CA,Curves,BloomAndLensFlares,DPX,Emphasize,AmbientLight,AdaptiveSharpen,Clarity,DisplayDepth,HDR,FilmicAnamorphSharpen,FilmGrain2,FilmicPass,Levels,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,CinematicDOF,Mode1,Mode2,Mode3,HighPassSharp,LiftGammaGain,LevelsPlus,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LumaSharpen,PPFX_Godrays,FXAA,MagicBloom,PerfectPerspective,LUT,PPFXBloom,PPFXSSDO,StageDepth,Technicolor2,Technicolor,Tonemap,MXAO,MXAO,Vibrance,RT,Vignette,SMAA,FilmGrain,Layer,NonLocalMeans,LeiFx_Tech,ASCII,ChromaticAberration,ADOF,Bloom,SSR,Deband,ReflectiveBumpmapping,KNearestNeighbors,Lightroom,AdaptiveFog,TriDither,UIDetect,UIDetect_Before,UIDetect_After,UIMask_Top,UIMask_Bottom [AdaptiveSharpen.fx] curveslope=0.500000 curve_height=1.000000 D_compr_high=0.500000 D_compr_low=0.250000 D_overshoot=0.009000 L_compr_high=0.334000 L_compr_low=0.167000 L_overshoot=0.003000 pm_p=0.700000 scale_cs=0.056000 scale_lim=0.100000 [Clarity.fx] ClarityBlendIfDark=50 ClarityBlendIfLight=205 ClarityBlendMode=2 ClarityDarkIntensity=0.400000 ClarityLightIntensity=0.000000 ClarityOffset=2.000000 ClarityRadius=3 ClarityStrength=0.400000 ClarityViewBlendIfMask=0 ClarityViewMask=0 [Colourfulness.fx] backbuffer_bits=8.000000 colourfulness=0.370000 col_noise=1 enable_dither=0 lim_luma=0.700000 [Curves.fx] Contrast=0.650000 Formula=4 Mode=0 [FakeHDR.fx] HDRPower=1.149999 radius1=0.820000 radius2=0.880000

Comments

FractalGrinder
19 Apr 16:19 CEST

I think the image is oversaturated. Overall it's quite a good shader, however those colours... Well, I'll definitely be going down with them in options while using this. Anyway, thanks.

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