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GOD OF WAR 3 COLOURNESS

Preset for GOD OF WAR 3
Created by jonny25
Added March 7, 2020
Updated 7 Mar 15:25 CET
Shader used: ReShade
Preset description:
THE GAME NOW IS MORE REALISTIC BEATIFULL WITH COLOUR FILTER
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PreprocessorDefinitions= Techniques=Colourfulness,AdaptiveSharpen,HDR,Tonemap TechniqueSorting=Border,Cartoon,Chromakey,Colourfulness,CA,Curves,BloomAndLensFlares,DPX,Emphasize,AmbientLight,AdaptiveSharpen,Clarity,DisplayDepth,HDR,FilmicAnamorphSharpen,FilmGrain2,FilmicPass,Levels,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,CinematicDOF,Mode1,Mode2,Mode3,HighPassSharp,LiftGammaGain,LevelsPlus,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LumaSharpen,PPFX_Godrays,FXAA,MagicBloom,PerfectPerspective,LUT,PPFXBloom,PPFXSSDO,StageDepth,Technicolor2,Technicolor,Tonemap,MXAO,MXAO,Vibrance,RT,RT,Vignette,SMAA,FilmGrain,Layer,NonLocalMeans,LeiFx_Tech,ASCII,ChromaticAberration,ADOF,Bloom,SSR,Deband,ReflectiveBumpmapping,KNearestNeighbors,Lightroom,AdaptiveFog,TriDither,UIDetect,UIDetect_Before,UIDetect_After,UIMask_Top,UIMask_Bottom,SuperDepth3D,Blooming_HDR,GaussianBlur,Cross_Cursor,Display_Depth [AdaptiveSharpen.fx] curveslope=0.500000 curve_height=1.000000 D_compr_high=0.500000 D_compr_low=0.250000 D_overshoot=0.009000 L_compr_high=0.334000 L_compr_low=0.167000 L_overshoot=0.003000 pm_p=0.700000 scale_cs=0.056000 scale_lim=0.100000 [Colourfulness.fx] backbuffer_bits=8.000000 colourfulness=0.250000 col_noise=1 enable_dither=0 lim_luma=0.700000 [FakeHDR.fx] HDRPower=1.129992 radius1=0.820000 radius2=0.860000 [Technicolor.fx] Power=4.000000 RGBNegativeAmount=0.880000,0.880000,0.880000 Strength=0.400000 [Technicolor2.fx] Brightness=1.000000 ColorStrength=0.200000,0.200000,0.200000 Saturation=1.000000 Strength=1.000000 [Tonemap.fx] Bleach=0.000000 Defog=0.000000 Exposure=0.000000 FogColor=0.000000,0.000000,1.000000 Gamma=1.000000 Saturation=0.000000 [Vignette.fx] Amount=-1.000000 Center=0.500000,0.500000 Radius=2.000000 Ratio=1.000000 Slope=2 Type=0

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