7 hours, 6 minutes ago
Jetseb config
Preset description:
Hi, with this preset I offer you a cooler and cybernetic version to "nier automata". The exercise was difficult because this game has a lot of colorimetric atmosphere depending on where you are.
Because there is no dynamic shader, I had to find a color scheme that fits everywhere!
I'm satisfied with the result I managed to get and I share it with you.
After downloading and installing the reshade version that you want, get my custom file here:
https://mega.nz/folder/C2J1mY7S#8kXiMGjNKMQlIlmYP-JpGw
Then replace the old one with this one.
and finally download my settings directly from this site.
If however the black level was too high for you, you can easily adjust it by setting the luma value in the "lut" tab.
Screenshots best viewed in fullscreen mode!
have fun
KeyAmbientLight=0
KeyTonemap=0
KeyBorder=99,0,0,0
KeyFidelityFX_CAS=0
KeyLUT=97,0,0,0
KeyChromaticAberration=0
KeyCurves=0
KeyColourfulness=0
KeyMatsoDOF=0
KeyFilmicAnamorphSharpen=0
KeyFilmGrain2=0
Techniques=LUT,MultiFX,Border,PerfectPerspective,Clarity,SurfaceSharpen
KeyMultiLUT=0
KeyPerfectPerspective=99,0,0,0
KeySMAA=0
KeyTint=0
KeyVibrance=0
PreprocessorDefinitions=
TechniqueSorting=LUT,MultiFX,Border,PerfectPerspective,Clarity,SurfaceSharpen,AdaptiveFog,AdaptiveSharpen,ADOF,AdvancedCRT,After,AmbientLight,ArcaneBloom,ASCII,Before,Bloom,BloomAndLensFlares,CA,Cartoon,Chromakey,ChromaticAberration,CinematicDOF,Clarity2,ColorFilter,ColorMatrix,Colourfulness,Crosshair,Curves,Daltonize,Deband,Depth3D,DepthHaze,DiffuseGlow,DisplayDepth,DPX,Emphasize,EyeAdaption,FidelityFX_CAS,FilmGrain,FilmGrain2,FilmicAnamorphSharpen,FilmicPass,FXAA,GaussianBloom,GaussianBlur,GlitchB,GP65CJ042DOF,HDR,HighPassSharp,HQ4X,HSLShift,KNearestNeighbors,Layer,LeiFx_Tech,Levels,LevelsPlus,LiftGammaGain,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,Lightroom,LumaSharpen,MagicBloom,MagicDOF,MartyMcFlyDOF,MatsoDOF,Mode1,Mode2,Mode3,Monochrome,MotionBlur,MultiLUT,MXAO,MXAO,Nightvision,NonLocalMeans,Nostalgia,PPFXBloom,PPFX_Godrays,PPFXSSDO,ReflectiveBumpmapping,RingDOF,RT,Sincity,SMAA,SSR,StageDepth,SurfaceBlur,Technicolor,Technicolor2,TiltShift,Tint,Tonemap,TriDither,UIDetect,UIDetect_After,UIDetect_Before,UIMask_Bottom,UIMask_Top,UnsharpMask,Vibrance,Vignette
KeyMultiFX=99,0,0,0
KeyClarity=99,0,0,0
[Clarity2.fx]
ClarityOffset=8.000000
ClarityDarkIntensity=0.400000
BlendIfRange=0.200000
ClarityBlendIfDark=50
ClarityBlendIfLight=205
ClarityBlendMode=2
ClarityRadius=3
ClarityLightIntensity=0.000000
ClarityStrength=0.400000
DebugMode=0
DitherStrength=1.000000
MaskContrast=0.000000
[Border.fx]
border_color=0.000000,0.000000,0.000000
border_ratio=2.350000
border_width=0.000000,34.000000
[PPFX_Godrays.fx]
pGodraysExposure=1.000000
pGodraysSampleAmount=64
pGodraysFreq=1.000000
pGodraysFalloff=1.089000
pGodraysSource=0.462000,0.406000
pGodraysThreshold=0.593000
[PPFX_Bloom.fx]
pTonemapExposure=1.200000
pEnableHDR=1
pBloomBlendMode=0
pBloomCurve=1.500000
pLensdirtCurve=1.200000
pBloomThreshold=0.400000
pLensdirtIntensity=1.000000
pBloomIntensity=0.500000
pBloomRadius=64.000000
pBloomSaturation=2.000000
pEnableLensdirt=0
pTonemapContrast=1.020000
pTonemapCurve=3.000000
pTonemapMode=0
pTonemapSaturateBlacks=0.000000
[CinematicDOF.fx]
AutoFocusTransitionSpeed=0.200000
FNumber=2.800000
AutoFocusPoint=0.500000,0.500000
BlurQuality=5.000000
BokehBusyFactor=0.500000
FocusCrosshairColor=1.000000,0.000000,1.000000,1.000000
FarPlaneMaxBlur=1.000000
FocusPlaneColor=0.000000,0.000000,1.000000
FocalLength=120.000000
HighlightAnamorphicAlignmentFactor=0.000000
HighlightAnamorphicFactor=1.000000
HighlightAnamorphicSpreadFactor=0.000000
HighlightGainFarPlane=0.500000
HighlightGainNearPlane=0.200000
HighlightThresholdFarPlane=0.000000
HighlightThresholdNearPlane=0.000000
ManualFocusPlane=10.000000
NearPlaneMaxBlur=1.000000
OutOfFocusPlaneColor=0.800000,0.800000,0.800000
OutOfFocusPlaneColorTransparency=0.700000
PostBlurSmoothing=0.000000
ShowCoCValues=0
ShowOutOfFocusPlaneOnMouseDown=1
UseAutoFocus=1
UseMouseDrivenAutoFocus=1
[3DFX.fx]
DITHERAMOUNT=0.500000
LEIFX_PIXELWIDTH=1.500000
DITHERBIAS=-1
GAMMA_LEVEL=1.000000
LEIFX_LINES=1.000000
[PerfectPerspective.fx]
BorderColor=0.027000,0.027000,0.027000,0.000000
FOV=0
DebugPreview=0
MirrorBorders=1
Projection=0
ResScale=1920,1920
Type=0
VerticalScale=0.982000
Vertical=0.000000
Zooming=1.000000
[Denoise.fx]
CounterThreshold=0.050000
GaussianSigma=50.000000
NoiseLevel=0.150000
LerpCoefficeint=0.800000
WeightThreshold=0.030000
[Bloom.fx]
fAnamFlareThreshold=0.997000
bAnamFlareEnable=0
fAnamFlareCurve=1.367000
fChapFlareTreshold=0.900000
bChapFlareEnable=0
iBloomMixmode=1
fBloomSaturation=0.200000
bGodrayEnable=0
fAnamFlareColor=0.012000,0.313000,0.588000
fFlareLuminance=0.000000
bLensdirtEnable=2147483648
fLensdirtTint=0.196078,0.200000,0.196078
bLenzEnable=0
fAnamFlareAmount=20.000000
fAnamFlareWideness=2.303000
fBloomAmount=1.000000
fBloomThreshold=0.903000
fBloomTint=0.235294,0.235294,0.784314
fChapFlareCA=0.000000,0.010000,0.020000
fChapFlareDispersal=0.250000
fChapFlareIntensity=100.000000
fFlareIntensity=0.200000
fChapFlareSize=0.450000
fFlareBlur=1.000000
fFlareTint=0.000000,0.000000,0.000000
fGodrayDecay=0.990000
iGodraySamples=128
fGodrayDensity=1.000000
fGodrayExposure=1.000000
fGodrayThreshold=0.900000
fGodrayWeight=1.250000
fLensdirtIntensity=2.100000
fLensdirtSaturation=2.000000
fLenzIntensity=10.000000
fLenzThreshold=0.990000
iChapFlareCount=6
iLensdirtMixmode=3
[AmbientLight.fx]
alAdapt=0.700000
alAdaptBaseBlackLvL=2
alLensThresh=0.500000
alDirtInt=2.000000
alDebug=0
alAdaptBaseMult=1.000000
alLensInt=1.159000
alDirtOVInt=0.000000
AL_DirtTex=0
alInt=2.588000
AL_Adaptive=0
alThreshold=15.000000
AL_Adaptation=1
AL_Dirt=0
AL_Lens=1
AL_Vibrance=0
[AdaptiveFog.fx]
FogStart=0.248000
BloomPower=15.400000
BloomThreshold=14.900000
BloomWidth=0.116000
FogCurve=175.000000
FogColor=0.900000,0.900000,0.900000
MaxFogFactor=0.237000
[ArcaneBloom.fx]
uAdapt_Time=0.200000
uAdapt_DoLimits=2147483648
uAdapt_Sensitivity=0.462000
uAdapt_Intensity=0.500000
uMaxBrightness=800000.000000
uExposure=1.000000
uAdapt_Limits=1.000000,1.000000
uAdapt_Precision=1
uBloomIntensity=5.999948
[qUINT_bloom.fx]
BLOOM_LAYER_MULT_1=1.000000
BLOOM_ADAPT_EXPOSURE=-0.301000
BLOOM_ADAPT_SPEED=2.000000
BLOOM_ADAPT_STRENGTH=0.000000
BLOOM_LAYER_MULT_2=1.000000
BLOOM_CURVE=5.210000
BLOOM_INTENSITY=0.864000
BLOOM_LAYER_MULT_3=0.000000
BLOOM_LAYER_MULT_4=1.000000
BLOOM_LAYER_MULT_5=1.000000
BLOOM_LAYER_MULT_6=0.000000
BLOOM_LAYER_MULT_7=1.000000
BLOOM_SAT=2.000000
BLOOM_TONEMAP_COMPRESSION=3.621000
[ASCII.fx]
Ascii_invert_brightness=0
Ascii_background_color=0.000000,0.000000,0.000000
Ascii_dithering=1
Ascii_dithering_debug_gradient=0
Ascii_dithering_intensity=2.000000
Ascii_font=1
Ascii_font_color=1.000000,1.000000,1.000000
Ascii_font_color_mode=1
Ascii_spacing=1
Ascii_swap_colors=0
[Sepia.fx]
Strength=0.123000
Tint=0.427451,0.509804,0.737255
[Cartoon.fx]
EdgeSlope=1.500000
Power=0.335000
[ChromaticAberration.fx]
Shift=-0.500000,0.500000
Strength=0.500000
[PPFX_SSDO.fx]
pSSDOAmount=1.500000
pSSDOFadeStart=0.900000
pSSDOAngleThreshold=0.125000
pSSDOBounceMultiplier=0.800000
pSSDOBounceLOD=3
pSSDOFilterRadius=8.000000
pSSDOBounceSaturation=1.000000
pSSDODebugMode=0
pSSDOFadeEnd=0.950000
pSSDOIntensity=0.253000
pSSDOSampleAmount=10
pSSDOSampleRange=70.000000
pSSDOSourceLOD=2
[Clarity.fx]
ClarityBlendIfDark=57
ClarityBlendIfLight=91
ClarityBlendMode=2
ClarityRadius=1
ClarityOffset=2.000000
ClarityDarkIntensity=0.491000
ClarityLightIntensity=0.000000
ClarityViewMask=0
ClarityViewBlendIfMask=0
ClarityStrength=0.491000
[ReflectiveBumpMapping.fx]
fRBM_ColorMask_Blue=1.000000
fRBM_BlurWidthPixels=100.000000
fRBM_ColorMask_Cyan=1.000000
fRBM_ColorMask_Red=1.000000
fRBM_ColorMask_Green=1.000000
fRBM_ColorMask_Magenta=1.000000
fRBM_ColorMask_Orange=1.000000
fRBM_ColorMask_Yellow=1.000000
fRBM_FresnelMult=0.500000
fRBM_FresnelReflectance=0.300000
fRBM_LowerThreshold=0.100000
fRBM_ReliefHeight=0.300000
fRBM_UpperThreshold=0.200000
iRBM_SampleCount=32
[ColorFilter.fx]
BlendMode1=0
DebugMode1=0
ThresholdRange4=0.300000
BlendMode2=0
DebugMode2=0
ThresholdRange5=0.500000
BlendMode3=3
DebugMode3=0
ThresholdRange2=0.000000
DebugMode4=0
BlendMode4=5
ThresholdRange3=0.300000
DebugMode5=0
BlendMode5=6
DebugMode6=0
BlendMode6=0
FilterColor1=0.000000,0.698039,0.000000
FilterColor2=0.000000,0.000000,1.000000
FilterColor3=0.509804,0.294118,0.000000
FilterColor4=0.000000,0.000000,1.000000
FilterColor5=1.000000,0.490196,0.000000
FilterColor6=0.039216,0.000000,0.156863
UpperThreshold6=0.200000
Strength4=0.059000
LowerThreshold1=0.300000
UpperThreshold5=0.900000
LowerThreshold2=0.000000
UpperThreshold4=0.300000
Strength6=0.080000
LowerThreshold3=0.200000
UpperThreshold3=0.800000
Strength1=0.235000
LowerThreshold4=0.100000
UpperThreshold2=1.000000
LowerThreshold5=0.500000
UpperThreshold1=0.700000
Strength3=0.070000
LowerThreshold6=0.000000
Strength2=-0.010000
Strength5=0.090000
ThresholdRange1=0.500000
ThresholdRange6=0.220000
UseFilter1=1
UseFilter2=1
UseFilter3=1
UseFilter4=1
UseFilter5=1
UseFilter6=1
[MultiLUT.fx]
fLUT_AmountChroma=0.250000
fLUT_AmountLuma=0.250000
fLUT_LutSelector=18
[Colourfulness.fx]
backbuffer_bits=8.000000
lim_luma=0.700000
colourfulness=0.300000
col_noise=1
enable_dither=0
[SurfaceBlur.fx]
BlurEdge=0.250000
DebugMode=0
BlurOffset=1.000000
BlurRadius=1
BlurStrength=1.000000
[Curves.fx]
Contrast=0.650000
Formula=7
Mode=0
[MXAO.fx]
MXAO_BLEND_TYPE=0
MXAO_SAMPLE_RADIUS=2.500000
MXAO_DEBUG_VIEW_ENABLE=0
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2
MXAO_FADE_DEPTH_END=0.400000
MXAO_GLOBAL_RENDER_SCALE=1.000000
MXAO_GAMMA=1.000000
MXAO_FADE_DEPTH_START=0.050000
MXAO_SAMPLE_NORMAL_BIAS=0.200000
MXAO_SSAO_AMOUNT=1.000000
[LightDoF.fx]
bLightDoF_AutoFocus=1
bLightDoF_UseCA=0
fLightDoF_ManualFocus=0.000000
fLightDoF_AutoFocusSpeed=0.100000
bLightDoF_UseMouseFocus=0
fLightDoF_Amount=10.000000
f2LightDoF_CA=0.000000,1.000000
f2Bokeh_AutoFocusCenter=0.500000,0.500000
fLightDoF_Width=5.000000
[DiffuseGlow.fx]
BlendMode=0
DebugMode=0
BlurRadius=1
GrainStrength=0.300000
GlowPower=2.000000
SlopeMidPoint=0.000000
GlowSaturation=1.000000
Strength=0.300000
Slope=1.300000
Threshold=0.800000
ThresholdMaskType=3
ThresholdRange=0.800000
[DisplayDepth.fx]
bUIUsePreprocessorDefs=0
fUIFarPlane=1000.000000
iUIPresentType=2
iUILogarithmic=0
iUIUpsideDown=0
iUIReversed=0
[Layer.fx]
Layer_Blend=1.000000
Layer_Scale=1.000000
Layer_Pos=0.500000,0.500000
[FilmicAnamorphSharpen.fx]
Clamp=0.600000
Offset=0.100000
DepthMask=1
Coefficient=0
Strength=21.076000
DepthMaskContrast=128
Preview=0
[DOF.fx]
fADOF_ShapeWeightCurve=4.000000
fADOF_ShapeDistortAmount=0.200000
bADOF_ShapeChromaEnable=0
iMagicDOFBlurQuality=8
bADOF_ImageChromaEnable=0
bADOF_ShapeWeightEnable=0
DOF_FOCUSSAMPLES=6
bADOF_ShapeApertureEnable=0
bADOF_ShapeAnamorphEnable=0
bADOF_RotAnimationEnable=0
iADOF_ShapeChromaMode=3
iADOF_ImageChromaHues=5
bADOF_ShapeCurvatureEnable=0
fADOF_ShapeRotation=0.000000
bADOF_ShapeDistortEnable=0
bADOF_ShapeDiffusionEnable=0
fGPDOFBrightnessMultiplier=2.000000
DOF_FOCUSRADIUS=0.050000
bGPDOFPolygonalBokeh=1
iGPDOFQuality=6
fADOF_SmootheningAmount=1.000000
bMatsoDOFChromaEnable=2147483648
DOF_AUTOFOCUS=2147483648
DOF_BLURRADIUS=10.000000
fADOF_ShapeCurvatureAmount=0.300000
DOF_FARBLURCURVE=1.000000
fRingDOFBias=0.000000
fGPDOFBiasCurve=2.000000
DOF_FOCUSPOINT=0.355000,0.403000
DOF_INFINITEFOCUS=0.650000
DOF_MANUALFOCUSDEPTH=0.402000
DOF_MOUSEDRIVEN_AF=0
DOF_NEARBLURCURVE=1000.000000
fADOF_BokehCurve=4.000000
fADOF_ImageChromaAmount=3.000000
fMatsoDOFBokehAngle=0.000000
fADOF_ImageChromaCurve=1.000000
fADOF_RotAnimationSpeed=2.000000
fADOF_ShapeAnamorphRatio=0.200000
fADOF_ShapeWeightAmount=1.000000
fADOF_ShapeApertureAmount=0.010000
iGPDOFPolygonCount=5
fADOF_ShapeChromaAmount=0.125000
iRingDOFRings=4
fADOF_ShapeDiffusionAmount=0.100000
fGPDOFBias=10.000000
fRingDOFThreshold=0.700000
fGPDOFBrightnessThreshold=0.500000
fGPDOFChromaAmount=0.150000
fMagicDOFColorCurve=4.000000
fMatsoDOFBokehCurve=6.071000
fMatsoDOFChromaPow=1.400000
fRingDOFFringe=0.500000
fRingDOFGain=27.000000
iADOF_ShapeQuality=17
iMatsoDOFBokehQuality=4
iRingDOFSamples=5
[Technicolor2.fx]
Brightness=1.000000
Saturation=1.000000
ColorStrength=0.200000,0.200000,0.200000
Strength=1.000000
[DPX.fx]
Colorfulness=2.500000
Contrast=0.100000
RGB_C=0.360000,0.360000,0.340000
Strength=0.200000
RGB_Curve=8.000000,8.000000,8.000000
Saturation=3.000000
[FakeHDR.fx]
HDRPower=1.300000
radius1=0.793000
radius2=0.870000
[SMAA.fx]
CornerRounding=64
DebugOutput=0
EdgeDetectionThreshold=0.050000
EdgeDetectionType=0
MaxSearchSteps=64
MaxSearchStepsDiagonal=16
[MagicBloom.fx]
fBloom_Intensity=1.000000
f2Adapt_Clip=0.000000,1.000000
fAdapt_Speed=0.100000
fAdapt_Sensitivity=1.000000
fBloom_Threshold=2.000000
fDirt_Intensity=0.000000
fExposure=0.500000
iDebug=0
iAdapt_Precision=2
[FakeMotionBlur.fx]
mbRecall=0.400000
mbSoftness=1.000000
[FidelityFX_CAS.fx]
SHARPNESS=0.300000
[FilmGrain2.fx]
coloramount=1.000000
grainamount=0.050000
grainsize=1.500000
lumamount=1.000000
[FilmicPass.fx]
Contrast=1.000000
BaseCurve=1.500000
Saturation=-0.150000
BaseGamma=1.000000
Bleach=0.000000
BlueCurve=1.000000
EffectGammaR=1.000000
EffectGamma=0.650000
EffectGammaB=1.000000
EffectGammaG=1.000000
Fade=0.400000
GreenCurve=1.000000
Linearization=0.500000
LumCoeff=0.212656,0.715158,0.072186
RedCurve=1.000000
Strength=0.850000
[FineSharp.fx]
sstr=2.000000
cstr=0.900000
xrep=0.250000
lstr=1.490000
xstr=0.190000
pstr=1.272000
[GaussianBlur.fx]
GaussianBlurOffset=1.000000
GaussianBlurRadius=1
GaussianBlurStrength=0.250000
[LUT.fx]
fLUT_AmountChroma=0.700000
fLUT_AmountLuma=0.500000
[Levels.fx]
BlackPoint=10
HighlightClipping=0
WhitePoint=255
[LevelsPlus.fx]
HighlightClipping=0
OutputWhitePoint=1.000000,1.000000,1.000000
EnableLevels=1
ACESLuminancePercentage=100,100,100
OutputBlackPoint=0.000000,0.000000,0.000000
enableACESFilmRec2020old=0
ColorRangeShift=0.000000,0.000000,0.000000
ColorRangeShiftSwitch=0
enableACESFilmRec2020=0
enableACESFitted=0
InputBlackPoint=0.062745,0.070588,0.078431
InputGamma=1.000000,1.000000,1.000000
InputWhitePoint=0.913725,0.870588,0.827451
[TiltShift.fx]
Axis=0
BlurCurve=5.000000
Line=0
BlurMultiplier=3.300000
Offset=-0.057000
[LiftGammaGain.fx]
RGB_Gain=1.000000,1.000000,1.000000
RGB_Gamma=1.000000,1.000000,1.000000
RGB_Lift=1.000000,1.000000,1.000000
[Monochrome.fx]
Monochrome_color_saturation=0.000000
Monochrome_conversion_values=0.210000,0.720000,0.070000
Monochrome_preset=0
[MultiFX.fx]
fVignette_Intensity=0.000000
f2Vignette_StartEnd=0.000000,1.000000
fFilmGrain_Variance=0.500000
f3CA_Intensity=0.000000,0.000000,-0.350000
fFilmGrain_Intensity=0.000000
fFilmGrain_Speed=1.000000
fFilmGrain_Mean=0.000000
fSCurve_Intensity=0.000000
[Prism.fx]
SampleCount=8
Aberration=3
Curve=0.000000
Automatic=1
[Vignette.fx]
Amount=-1.000000
Ratio=1.000000
Center=0.500000,0.500000
Radius=2.000000
Slope=2
Type=0
[Technicolor.fx]
Power=4.000000
RGBNegativeAmount=0.880000,0.880000,0.880000
Strength=0.400000
[Tonemap.fx]
Gamma=1.000000
Defog=0.015000
Bleach=0.000000
Exposure=0.000000
FogColor=0.223529,0.337255,1.000000
Saturation=0.000000
[Vibrance.fx]
Vibrance=0.461000
VibranceRGBBalance=1.000000,1.000000,1.000000
[SurfaceSharpen.fx]
CurveStrength=0.600000
SharpRadius=1
SharpOffset=1.000000
SharpEdge=0.400000
Slope=1.200000
DebugMode=0
Time to play it again. Thanks!
thanks a lot for your comment MOJ. this preset took me hours of adjusting before I got this result and I'm glad others liked it :) for "Control" I didn't manage to make a single adjustment but I created several filters to be activated manually depending on the zone we were in. But unfortunately I don't have the game anymore :(
Another great preset coming from you! It is noticeable that the game has different colour filters in different areas, but i think you've done a good job at balancing it overral. The same happens to Control, the atmosphere looks extremely purple-ish in some levels but greenish (if i recall correctly) in others. By the way, didn't you upload a preset for that game at some point? I remember there was two different presets that would clean up the colour filters here in the database. Now both are gone.