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BATDR Shaders

Created by Mr.Stein
Added Aug. 3, 2020
Updated 3 Aug 18:41 CEST
Shader used: ReShade
Preset description:
Shaders created by @Zephyr241. These shaders are used in my retexture of batim called Bendy And The Ink Machine: Community Edition! https://twitter.com/Zephyr241 https://twitter.com/MrHenryStein/status/1285713651064811527
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PreprocessorDefinitions=FLASHLIGHT_NO_DEPTH=1 Techniques=prod80_02_Cinetools_LUT,Lightroom,AmbientLight TechniqueSorting=prod80_02_Cinetools_LUT,Lightroom,Bloom,prod80_04_ContrastBrightnessSaturation,AmbientLight,Flashlight,AdaptiveFog,AdaptiveFog,AdaptiveSharpen,AdaptiveTonemapper,ADOF,AdvancedCRT,After,After,After,ContrastAdaptiveSharpen,ApplyLUT,ArcaneBloom,ArtisticVignette,ASCII,AspectRatioPS,AspectRatioPS,AspectRatioComposition,AspectRatioSuite,Before,Before,Before,BloomAndLensFlares,Border,BulgePinch,CA,Cartoon,Checkerboard,Chromakey,Chromakey,ChromaticAberration,ChromaticAberration,CinematicDOF,CinematicDOF,Clarity,ColorfulPoster,ColorIsolation,ColorLab,ColorMatrix,Colourfulness,Comic,CrossHair,CRT_Yee64,CRT_Yeetron,Cursor,Cursor,Curves,Daltonize,Deband,DELC_Sharpen,Depth3D,DepthAlpha,DepthHaze,DepthHaze,DirectionalDepthBlur,DisplayLUT,DisplayDepth,Dither,DPX,Emphasize,Emphasize,EyeAdaption,FilmGrain,FilmGrain2,FilmicAnamorphSharpen,FilmicAnamorphSharpen,FilmicBloom,FilmicGrade,FilmicSharpen,FilmicPass,FlexibleCA,Flipbook,FocalDOF,FramerateLimiter,FXAA,GaussianBlur,GlitchB,GP65CJ042DOF,GrainSpread,HDR,HexLensFlare,HighPassSharp,HotsamplingHelper,HQ4X,HSLShift,Interlaced,KNearestNeighbors,Layer,LeiFx_Tech,Letterbox,Levels,LevelsPlus,LiftGammaGain,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LumaSharpen,LUT,MagicBloom,MagicDOF,MagicHDR,MartyMcFlyDOF,MatsoDOF,MBMB,MeshEdges,MinimalColorGrading,Mode1,Mode2,Mode3,Monochrome,MotionBlur,MultiFX,MultiLUT,MultiLUT,MultiTonePoster,MXAO,MXAO,NeoBloom,Nightvision,NonLocalMeans,Nostalgia,Overlay,PandaFX,pd80_02_Bonus_LUT_pack,PerfectPerspective,PerfectPerspective,PiecewiseFilmicTonemap,PiecewiseFilmicTonemap_Debug,Pirate_Bloom,Pirate_Curve,Pirate_DepthPreProcess,Pirate_DOF,Pirate_FXAA,Pirate_GI,Pirate_LightAdaptation,Pirate_LumaSharpen,Pirate_SSAO,Pirate_Tonemap,Pirate_Vibrance,Pirate_Vignette,Pong,PPFXBloom,PPFX_Godrays,PPFXSSDO,prod80_01A_RT_Correct_Contrast,prod80_01B_RT_Correct_Color,prod80_01_Color_Gamut,prod80_02_Bloom,prod80_02_LUT_Creator,prod80_03_Color_Space_Curves,prod80_03_CurvedLevels,prod80_03_FilmicTonemap,prod80_03_Levels,prod80_03_Shadows_Midtones_Highlights,prod80_04_Black_and_White,prod80_04_ColorBalance,prod80_04_ColorGradient,prod80_04_ColorIsolation,prod80_04_ColorTemperature,prod80_04_Magical_Rectangle,prod80_04_Saturation_Limiter,prod80_04_SelectiveColor,prod80_04_SelectiveColor_v2,prod80_04_Technicolor,prod80_05_LumaSharpen,prod80_06_ChromaticAberration,prod80_06_Depth_Slicer,prod80_06_FilmGrain,prod80_06_LumaFade_End,prod80_06_LumaFade_Start,prod80_06_Posterize_Pixelate,RealGrain,Reflection,ReflectiveBumpmapping,RemoveTint,RetroFog,RetroTint,RimLight,RingDOF,ScreenShake,SCurve,SimpleBloom,SimpleGrain,Sketch,SMAA,SSR,StageDepth,SunsetFilter,SuperDepth3D,SuperDepth3D_VR,SurfaceBlur,Swirl,Technicolor,Technicolor2,ImageTest,ThinFilm,TiltShift,TiltShift,Tint,TinyPlanet,Tonemap,TriDither,UIDetect,UIDetect_After,UIDetect_Before,UIMask_Bottom,UIMask_Top,Unsharp,Vibrance,Vignette,VR_nose,VR,VirtualResolution,WhitepointerFixer,ZigZag [AdaptiveFog.fx] BloomPower=10.000000 BloomThreshold=10.250000 BloomWidth=0.200000 FogColor=0.000001,0.000000,0.000000 FogCurve=1.500000 FogStart=0.050000 MaxFogFactor=1.000000 [AmbientLight.fx] alAdapt=0.700000 alAdaptBaseBlackLvL=2 alAdaptBaseMult=1.000000 alDebug=0 alDirtInt=1.000000 alDirtOVInt=1.000000 alInt=10.617000 alLensInt=2.000000 alLensThresh=0.500000 alThreshold=15.000000 AL_Adaptation=1 AL_Adaptive=0 AL_Dirt=1 AL_DirtTex=0 AL_Dither=1 AL_Lens=0 AL_Vibrance=1 [ArcaneBloom.fx] uAdapt_DoLimits=1 uAdapt_Intensity=1.000000 uAdapt_Limits=0.000000,1.000000 uAdapt_Precision=0 uAdapt_Sensitivity=1.000000 uAdapt_Time=1.000000 uBloomIntensity=0.120000 uExposure=1.000000 uMaxBrightness=100.000000 [ArtisticVignette.fx] BlendMode=0 VignetteColor=0.000000,0.000000,0.000000,1.000000 VignetteRatio=0.000000 VignetteShape=1 VignetteStartEnd=0.000000,1.000000 _Help=0 [AspectRatio.fx] A=0.000000 Color=0.027000,0.027000,0.027000,0.170000 FitScreen=1 UseBackground=1 Zoom=1.000000 [Border.fx] border_color=0.000000,0.000000,0.000000 border_ratio=2.350000 border_width=0.000000,0.000000 [BulgePinch.fx] animate=0 center_x=0.500000 center_y=0.500000 magnitude=0.000000 radius=0.000000 [Cartoon.fx] EdgeSlope=1.500000 Power=1.500000 [Chromakey.fx] AntiAliased=0 Color=1 CustomColor=1.000000,0.000000,0.000000 Floor=0 FloorAngle=1.000000 FOV=90 Pass=0 Precision=4 RadialX=0 RadialY=0 Threshold=0.500000 [ColorIsolation.fx] bUIShowDebugOverlay=0 bUIShowDiff=0 cUIWindowFunction=0 fUIOverlap=0.300000 fUIOverlayOpacity=1.000000 fUIOverlayPos=0.000000,0.000000 fUITargetHue=0.000000 fUIWindowHeight=1.000000 iUIOverlaySize=600,100 iUIType=0 [Comic.fx] bUIChromaEdgesDebugLayer=1 bUIColorEdgesDebugLayer=1 bUIEnableDebugLayer=0 bUIMeshEdgesDebugLayer=1 bUIOutlinesDebugLayer=1 fUIChromaEdgesDetails=0.000000 fUIChromaEdgesDistanceFading=0.000000,0.500000,0.800000 fUIChromaEdgesStrength=1.000000,0.500000 fUIColor=0.000000,0.000000,0.000000 fUIColorEdgesDetails=1.000000 fUIColorEdgesDistanceFading=0.000000,1.000000,0.800000 fUIColorEdgesStrength=1.000000,1.000000 fUIEdgesLumaWeight=0.000000,1.000000,0.800000 fUIEdgesSaturationWeight=0.000000,1.000000,0.800000 fUIMeshEdgesDistanceFading=-1.000000,0.100000,0.800000 fUIMeshEdgesStrength=3.000000,3.000000 fUIOutlinesDistanceFading=0.000000,1.000000,0.800000 fUIOutlinesStrength=1.000000,1.000000 fUIOutlinesThreshold=1.000000 fUIOverlayColor=1.000000,0.000000,0.000000 fUIStrength=1.000000 iUIChromaEdgesType=3 iUIColorEdgesType=1 iUIMeshEdgesEnable=1 iUIMeshEdgesIterations=1 iUIOutlinesEnable=1 iUIShowFadingOverlay=0 [CrossHair.fx] AutomaticColor=1 Coefficients=0 Fixed=1 ManualColor=0.000000,1.000000,0.000000 OffsetXY=0,0 Opacity=1.000000 PreviewZoom=0 Radius=0.400000 Stroke=1 Zoom=2.000000 ZoomToggle=1 [CRT_Yee64.fx] fDownScale=1.200000 iHeight=900 iWidth=1600 [CRT_Yeetron.fx] fDownScale=1.200000 iHeight=900 iWidth=1600 [Cursor.fx] Color=0.871000,0.871000,0.871000 Scale=0.200000 [Daltonize.fx] Type=1 [DisplayDepth.fx] bUIShowOffset=0 bUIUsePreprocessorDefs=0 fUIDepthMultiplier=1.000000 fUIFarPlane=1000.000000 fUIOffset=0.000000,0.000000 fUIScale=1.000000,1.000000 iUILogarithmic=0 iUIPresentType=2 iUIReversed=0 iUIUpsideDown=0 [Dither.fx] fDithering=0.500000 fQuantization=0.000000 iDitherMode=0 [DPX.fx] Colorfulness=2.500000 Contrast=0.100000 RGB_C=0.360000,0.360000,0.340000 RGB_Curve=8.000000,8.000000,8.000000 Saturation=3.000000 Strength=0.200000 [FakeHDR.fx] HDRPower=1.300000 radius1=0.793000 radius2=0.870000 [FilmGrain.fx] Intensity=0.500000 Mean=0.500000 SignalToNoiseRatio=6 Variance=0.400000 [FilmicAnamorphSharpen.fx] Clamp=0.650000 Coefficient=0 DepthMask=0 DepthMaskContrast=128 Offset=0.100000 Preview=0 Strength=60.000000 UseMask=0 [FilmicBloom.fx] BlurRadius=6.000000 BlurSamples=6 [FilmicGrade.fx] Coefficients=0 LightControl=0.000000,0.000000 [Flashlight.fx] uBrightness=0.770000 uColor=1.000000,0.806452,0.000000 uDistance=1.000000 uSize=551.000000 [Flipbook.fx] Position=1.000000,0.000000,1.000000 Size=10,9,30 [GrainSpread.fx] BlendMode=0 GlobalGrain=0.500000 Opacity=0.500000 Speed=1.000000 Spread=1.000000 [Image.fx] AspectCorrect=1 [LUTTools.fx] LutChromaLuma=1.000000,1.000000 LutRes=32 VerticalOrietation=0 [MagicHDR.fx] BloomAmount=0.200000 BlurSize=1.000000 Exposure=1.000000 InvTonemap=0 Tonemap=1 Whitepoint=2.000000 _Credits=0 _Help=0 _WipWarn=0 [MBMB.fx] f2MinMaxSpeed=0.100000,10.000000 fBlur_Sigma=4.000000 fDistortion=1.000000 fSensitivity=0.100000 [MeshEdges.fx] fUIColorBackground=1.000000,1.000000,1.000000 fUIColorLines=0.000000,0.000000,0.000000 fUIStrength=1.000000 iUIBackground=1 [NeoBloom.fx] BloomBlendMode=1 ColorFilter=1.000000,1.000000,1.000000 Intensity=1.000000 MagicMode=0 MaxBrightness=100.000000 Mean=0.000000 NormalizeBrightness=1 Padding=0.100000 Saturation=1.000000 Sigma=4.000000 Variance=5.000000 _Help=0 [Nostalgia.fx] Nostalgia_color_0=0.000000,0.000000,0.000000 Nostalgia_color_1=1.000000,1.000000,1.000000 Nostalgia_color_10=1.000000,0.466667,0.466667 Nostalgia_color_11=0.200000,0.200000,0.200000 Nostalgia_color_12=0.466667,0.466667,0.466667 Nostalgia_color_13=0.666667,1.000000,0.400000 Nostalgia_color_14=0.000000,0.533333,1.000000 Nostalgia_color_15=0.733333,0.733333,0.733333 Nostalgia_color_2=0.533333,0.000000,0.000000 Nostalgia_color_3=0.666667,1.000000,0.933333 Nostalgia_color_4=0.800000,0.266667,0.800000 Nostalgia_color_5=0.000000,0.800000,0.333333 Nostalgia_color_6=0.000000,0.000000,0.666667 Nostalgia_color_7=0.933333,0.933333,0.466667 Nostalgia_color_8=0.866667,0.533333,0.333333 Nostalgia_color_9=0.400000,0.266667,0.000000 Nostalgia_color_reduction=1 Nostalgia_dither=0 Nostalgia_palette=0 Nostalgia_scanlines=1 [Overlay.fx] bFollowMouse=0 bKeepAspectRatio=0 f2Center=0.500000,0.500000 fOpacity=1.000000 fStretch=1.000000 [PandaFX.fx] Bleach_Bypass_Amount=0.500000 Blend_Amount=0.500000 Contrast_B=0.800000 Contrast_G=0.800000 Contrast_R=0.900000 Diffusion_1_Amount=0.300000 Diffusion_1_Gamma=0.700000 Diffusion_1_Quality=2.000000 Diffusion_1_Radius=8.000000 Diffusion_2_Amount=0.200000 Diffusion_2_Gamma=0.500000 Diffusion_2_Quality=16.000000 Diffusion_2_Radius=5.000000 Diffusion_3_Amount=1.000000 Diffusion_3_Gamma=5.000000 Diffusion_3_Quality=3.000000 Diffusion_3_Radius=7.400000 Enable_Bleach_Bypass=1 Enable_Diffusion=1 Enable_Dither=0 Enable_Static_Dither=1 Gamma_B=0.990000 Gamma_G=1.000000 Gamma_R=1.000000 [PD80_02_Cinetools_LUT.fx] dither_strength=1.000000 enable_dither=1 ib=0.000000,0.000000,0.000000 ig=1.000000 iw=1.000000,1.000000,1.000000 ob=0.000000,0.000000,0.000000 ow=1.000000,1.000000,1.000000 PD80_Intensity=1.000000 PD80_LutSelector=0 PD80_MixChroma=1.000000 PD80_MixLuma=1.000000 [PD80_03_Color_Space_Curves.fx] colorsat=0.000000 color_space=1 dither_strength=1.000000 enable_dither=1 pos0_shoulder_grey=0.800000 pos0_toe_grey=0.200000 pos1_shoulder_grey=0.800000 pos1_toe_grey=0.200000 [PD80_03_Curved_Levels.fx] black_in_grey=0.000000 black_out_grey=0.000000 dither_strength=1.000000 enable_dither=1 pos0_shoulder_grey=0.750000 pos0_toe_grey=0.250000 pos1_shoulder_grey=0.750000 pos1_toe_grey=0.250000 white_in_grey=255.000000 white_out_grey=255.000000 [PD80_03_Shadows_Midtones_Highlights.fx] blendcolor_h=1.000000,1.000000,1.000000 blendcolor_m=0.980000,0.588000,0.000000 blendcolor_s=0.000000,0.365000,1.000000 blendmode_h=0 blendmode_m=0 blendmode_s=0 brightness_h=0.000000 brightness_m=0.000000 brightness_s=0.000000 contrast_h=0.000000 contrast_m=0.000000 contrast_s=0.000000 dither_strength=2.000000 enable_dither=1 exposure_h=0.000000 exposure_m=0.000000 exposure_s=0.000000 luma_mode=2 opacity_h=0.000000 opacity_m=0.000000 opacity_s=0.000000 saturation_h=0.000000 saturation_m=0.000000 saturation_s=0.000000 separation_mode=0 tint_h=0.000000 tint_m=0.000000 tint_s=0.000000 vibrance_h=0.000000 vibrance_m=0.000000 vibrance_s=0.000000 [PD80_04_BlacknWhite.fx] bluechannel=-0.600000 bw_mode=13 curve_str=1.500000 cyanchannel=0.000000 dither_strength=1.000000 enable_dither=1 greenchannel=0.600000 magentachannel=-0.200000 redchannel=0.200000 show_clip=0 tinthue=0.083000 tintsat=0.120000 use_tint=0 yellowchannel=0.400000 [PD80_04_Color_Isolation.fx] fxcolorMix=1.000000 hueMid=0.000000 hueRange=0.167000 satLimit=1.000000 [PD80_04_Contrast_Brightness_Saturation.fx] brightness=1.500000 brightnessD=0.000000 contrast=0.000000 contrastD=0.000000 depthCurve=1.000000 depthEnd=0.100000 depthStart=0.000000 display_depth=0 dither_strength=1.000000 enable_depth=0 enable_dither=1 exposureD=0.000000 exposureN=4.000000 huemid=0.000000 huerange=0.167000 saturation=1.000000 saturationD=0.000000 sat_a=0.000000 sat_b=0.000000 sat_custom=0.000000 sat_g=0.000000 sat_m=0.000000 sat_p=0.000000 sat_r=0.000000 sat_y=0.000000 tint=0.000000 vibrance=-1.000000 vibranceD=0.000000 [PD80_06_Film_Grain.fx] depthCurve=1.000000 depthEnd=0.100000 depthStart=0.000000 display_depth=0 enable_depth=0 enable_test=0 grainAdjust=1.000000 grainAmount=0.333000 grainColor=1.000000 grainDensity=10.000000 grainIntensity=0.650000 grainIntHigh=1.000000 grainIntLow=1.000000 grainMotion=1 grainOrigColor=1 grainSize=1 use_negnoise=0 [PD80_06_Luma_Fade.fx] maxlevel=0.300000 minlevel=0.125000 transition_speed=0.500000 [PiecewiseFilmicTonemap.fx] FixWhitepoint=1 Gamma=1.000000 ShoulderAngle=0.000000 ShoulderLength=0.500000 ShoulderStrength=0.000000 ToeLength=0.500000 ToeStrength=0.000000 [Pirate_Bloom.fx] BLOOM_BLEND=1 BLOOM_DEBUG=0 BLOOM_RADIUS=5.000000 BLOOM_SATURATION=1.000000 BLOOM_STRENGTH=0.500000 BLOOM_THRESHOLD=0.500000 [Pirate_Curve.fx] CURVE_METHOD=0 CURVE_STRENGTH=0.200000 LUMA_MODE=3 [Pirate_Depth.fx] DEPTH_AO_ALCHEMY_ANGLE=-0.000300 DEPTH_AO_ALCHEMY_DISTANCE=0.000020 DEPTH_AO_ALCHEMY_STRENGTH=0.005000 DEPTH_AO_BLEND_MODE=1 DEPTH_AO_BLUR_NOISE=0.000000 DEPTH_AO_BLUR_RADIUS=1.000000 DEPTH_AO_BLUR_WEIGHT=1.000000 DEPTH_AO_CULL_HALO=0.000000 DEPTH_AO_CURVE_MODE=1 DEPTH_AO_DEBUG=0 DEPTH_AO_DEBUG_IMAGE=0.100000 DEPTH_AO_MANUAL_CURVE=1.000000 DEPTH_AO_MANUAL_FAR=500.000000 DEPTH_AO_MANUAL_NEAR=1.000000 DEPTH_AO_RADIUS=50.000000 DEPTH_AO_STRENGTH=5.000000 DEPTH_DEBUG=0 DEPTH_FARPLANE=200.000000 DEPTH_INVERT=0 DEPTH_INVERT_Y=0 DEPTH_USE_FARPLANE=0 DOF_BLEND=0.300000 DOF_BOKEH_BIAS=1.000000 DOF_BOKEH_CONTRAST=0.040000 DOF_DEBUG=0 DOF_FAR_STRENGTH=1.000000 DOF_FOCAL_CURVE=1.000000 DOF_FOCAL_RANGE=0.000000 DOF_FOCUS_SPEED=0.500000 DOF_FOCUS_SPREAD=0.050000 DOF_FOCUS_X=0.500000 DOF_FOCUS_Y=0.500000 DOF_HYPERFOCAL=0.900000 DOF_MANUAL_FOCUS=0.500000 DOF_NEAR_STRENGTH=0.500000 DOF_RADIUS=1.000000 DOF_SCRATCHES_STRENGTH=0.150000 FOV=75 FOV_DEBUG=0 GI_DIFFUSE_BLEND_MODE=2 GI_DIFFUSE_CURVE_MODE=4 GI_DIFFUSE_DEBUG=0 GI_DIFFUSE_RADIUS=1.000000 GI_DIFFUSE_STRENGTH=4.000000 GI_REFLECT_RADIUS=1.000000 LUMA_MODE=3 [Pirate_FXAA.fx] FXAA_DEBUG=0 FXAA_RADIUS=1.000000 FXAA_STRENGTH=1.000000 [Pirate_LightAdaptation.fx] LIGHTADAPT_CURVE=0.100000 LIGHTADAPT_DEBUG=0 LIGHTADAPT_EXPOSURE=0.100000 LIGHTADAPT_LEVELS=0.100000 LIGHTADAPT_SPEED=0.004000 LIGHTADAPT_SPREAD=1.000000 LUMA_MODE=3 [Pirate_Lumasharpen.fx] LUMASHARPEN_DEBUG=0 LUMASHARPEN_RADIUS=0.500000 LUMASHARPEN_STRENGTH=0.500000 LUMA_MODE=3 [Pirate_Tonemap.fx] TONEMAP_MODE=1 TONEMAP_STRENGTH=0.200000 [Pirate_Vibrance.fx] LUMA_MODE=3 VIBRANCE_STRENGTH=0.300000 [Pirate_Vignette.fx] VIGNETTE_BLEND=0 VIGNETTE_CURVE=1.500000 VIGNETTE_RANGE=0.700000 VIGNETTE_STRENGTH=1.000000 [Pong.fx] BackgroundColor=0.000000,0.000000,0.000000,1.000000 BallColor=1.000000,0.000000,0.000000,1.000000 LaunchDelay=1.000000 MaxBallSpeed=3000.000000 Opacity=1.000000 PaddleColor=0.000000,0.000000,1.000000,1.000000 ScoreColor=0.000000,1.000000,0.000000,1.000000 [Prism.fx] Aberration=6 Automatic=1 Curve=1.000000 SampleCount=8 [qUINT_bloom.fx] BLOOM_ADAPT_EXPOSURE=0.000000 BLOOM_ADAPT_SPEED=2.000000 BLOOM_ADAPT_STRENGTH=0.500000 BLOOM_CURVE=1.500000 BLOOM_INTENSITY=0.724000 BLOOM_LAYER_MULT_1=0.050000 BLOOM_LAYER_MULT_2=0.050000 BLOOM_LAYER_MULT_3=0.050000 BLOOM_LAYER_MULT_4=0.100000 BLOOM_LAYER_MULT_5=0.500000 BLOOM_LAYER_MULT_6=0.010000 BLOOM_LAYER_MULT_7=0.010000 BLOOM_SAT=2.000000 BLOOM_TONEMAP_COMPRESSION=4.000000 [qUINT_dof.fx] bADOF_AutofocusEnable=1 fADOF_AutofocusCenter=0.500000,0.500000 fADOF_AutofocusRadius=0.600000 fADOF_AutofocusSpeed=0.100000 fADOF_BokehIntensity=0.300000 fADOF_FarBlurCurve=1.500000 fADOF_HyperFocus=0.100000 fADOF_ManualfocusDepth=0.001000 fADOF_NearBlurCurve=6.000000 fADOF_RenderResolutionMult=0.500000 fADOF_ShapeAnamorphRatio=1.000000 fADOF_ShapeChromaAmount=-0.100000 fADOF_ShapeCurvatureAmount=1.000000 fADOF_ShapeRadius=20.500000 fADOF_ShapeRotation=0.000000 fADOF_SmootheningAmount=4.000000 iADOF_BokehMode=2 iADOF_ShapeChromaMode=2 iADOF_ShapeQuality=5 iADOF_ShapeVertices=6 [qUINT_lightroom.fx] LIGHTROOM_AQUA_EXPOSURE=0.000000 LIGHTROOM_AQUA_HUESHIFT=0.000000 LIGHTROOM_AQUA_SATURATION=0.000000 LIGHTROOM_BLUE_EXPOSURE=0.000000 LIGHTROOM_BLUE_HUESHIFT=0.000000 LIGHTROOM_BLUE_SATURATION=0.000000 LIGHTROOM_ENABLE_CLIPPING_DISPLAY=0 LIGHTROOM_ENABLE_CURVE_DISPLAY=0 LIGHTROOM_ENABLE_LUT=0 LIGHTROOM_ENABLE_VIGNETTE=0 LIGHTROOM_GLOBAL_BLACKS_CURVE=0.000000 LIGHTROOM_GLOBAL_BLACK_LEVEL=22.000000 LIGHTROOM_GLOBAL_CONTRAST=1.000000 LIGHTROOM_GLOBAL_EXPOSURE=0.000000 LIGHTROOM_GLOBAL_GAMMA=0.000000 LIGHTROOM_GLOBAL_HIGHLIGHTS_CURVE=0.000000 LIGHTROOM_GLOBAL_MIDTONES_CURVE=0.000000 LIGHTROOM_GLOBAL_SATURATION=-0.256000 LIGHTROOM_GLOBAL_SHADOWS_CURVE=0.000000 LIGHTROOM_GLOBAL_TEMPERATURE=0.000000 LIGHTROOM_GLOBAL_TINT=0.000000 LIGHTROOM_GLOBAL_VIBRANCE=0.000000 LIGHTROOM_GLOBAL_WHITES_CURVE=0.000000 LIGHTROOM_GLOBAL_WHITE_LEVEL=255.000000 LIGHTROOM_GREEN_EXPOSURE=0.000000 LIGHTROOM_GREEN_HUESHIFT=0.000000 LIGHTROOM_GREEN_SATURATION=0.000000 LIGHTROOM_LUT_SCROLL=5 LIGHTROOM_LUT_TILE_COUNT=16 LIGHTROOM_LUT_TILE_SIZE=16 LIGHTROOM_MAGENTA_EXPOSURE=0.000000 LIGHTROOM_MAGENTA_HUESHIFT=0.000000 LIGHTROOM_MAGENTA_SATURATION=0.000000 LIGHTROOM_ORANGE_EXPOSURE=0.000000 LIGHTROOM_ORANGE_HUESHIFT=0.194000 LIGHTROOM_ORANGE_SATURATION=-0.149000 LIGHTROOM_RED_EXPOSURE=0.000000 LIGHTROOM_RED_HUESHIFT=0.872000 LIGHTROOM_RED_SATURATION=-0.257000 LIGHTROOM_VIGNETTE_AMOUNT=1.000000 LIGHTROOM_VIGNETTE_BLEND_MODE=1 LIGHTROOM_VIGNETTE_CURVE=1.000000 LIGHTROOM_VIGNETTE_HEIGHT=0.000000 LIGHTROOM_VIGNETTE_RADIUS_INNER=0.000000 LIGHTROOM_VIGNETTE_RADIUS_OUTER=1.000000 LIGHTROOM_VIGNETTE_SHOW_RADII=0 LIGHTROOM_VIGNETTE_WIDTH=0.000000 LIGHTROOM_YELLOW_EXPOSURE=0.000000 LIGHTROOM_YELLOW_HUESHIFT=0.000000 LIGHTROOM_YELLOW_SATURATION=0.000000 [qUINT_sharp.fx] DEPTH_MASK_ENABLE=1 RMS_MASK_ENABLE=1 SHARPEN_MODE=1 SHARP_STRENGTH=0.700000 [Reflection.fx] AlphaBlending=0 BlendingAmount=1.000000 BlendingMode=0 FarPlane=1000.000000 FOV=90 Skip4Background=1 [RemoveTint.fx] bUIUseExcludeColor=0 cUIDebug=0 fUIExcludeColor=1.000000,1.000000,1.000000 fUIExcludeColorStrength=3.000000 fUISpeed=0.100000 fUIStrength=1.000000 [RetroFog.fx] bAutoColor=0 bCurved=1 bDithering=1 f2Curve=0.000000,1.000000 f3Color=0.000000,0.000000,0.000000 fOpacity=1.000000 fQuantize=255.000000 fStart=0.000000 [RetroTint.fx] fUIColor=0.100000,0.000000,0.300000 fUIStrength=1.000000 [RimLight.fx] Color=1.000000,1.000000,1.000000 CustomFarPlane=1 Debug=0 FarPlane=1000.000000 [ScreenShake.fx] FalloffTime=0.070000 K0=-0.070000 [Sepia.fx] Strength=0.580000 Tint=0.550000,0.430000,0.420000 [SimpleBloom.fx] Blend=0.000000,0.800000 BlurMultiplier=1.230000 Debug=0 [Sketch.fx] OutlineThreshold=0.010000 PatternColor=1.000000,1.000000,1.000000,0.062745 PatternRange=0.000000,0.500000 Posterization=5.000000 SmoothingScale=1.000000 [SMAA.fx] CornerRounding=25 DebugOutput=0 DepthEdgeDetectionThreshold=0.010000 EdgeDetectionThreshold=0.100000 EdgeDetectionType=1 MaxSearchSteps=32 MaxSearchStepsDiagonal=16 PredicationEnabled=0 PredicationScale=2.000000 PredicationStrength=0.400000 PredicationThreshold=0.010000 [SunsetFilter.fx] Axis=-7 ColorA=1.000000,0.000000,0.000000 ColorB=0.000000,0.000000,0.000000 Flip=0 Offset=0.000000 Scale=1.000000 [SuperDepth3D_VR.fx] Adjust_Vignette=0.000000 Auto_Balance_Ex=0 Auto_Depth_Adjust=0.100000 Barrel_Distortion=0 Blinders=0.000000 Cursor_Lock=0 Cursor_SC=1,0 Cursor_Type=0 Depth_Detection=1 Depth_Edge_Mask=0.000000 Depth_Map=0 Depth_Map_Adjust=7.500000 Depth_Map_Flip=0 Depth_Map_View=0 Divergence=25.000000 Eye_Fade_Reduction_n_Power=0,0,0 FoV=0.000000 FPSDFIO=0 IPD=0 Offset=0.000000 Performance_Mode=0 Polynomial_Colors_K1=0.220000,0.220000,0.220000 Polynomial_Colors_K2=0.240000,0.240000,0.240000 Saturation=0.000000 Sharpen_Power=0.000000 Theater_Mode=0 View_Mode=0 Weapon_Adjust=0.000000,0.000000,0.000000 Weapon_ZPD_Boundary=0.000000 WP=0 WZPD_and_WND=0.030000,0.000000 ZPD=0.025000 ZPD_Boundary=0 ZPD_Boundary_n_Fade=0.500000,0.250000 [Swirl.fx] angle=0.000000 animate=0 center_x=0.500000 center_y=0.250000 inverse=0 radius=0.000000 [Technicolor.fx] Power=4.000000 RGBNegativeAmount=0.880000,0.880000,0.880000 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[WhitepointFixer.fx] Whitepoint=1.000000 _Help=0

Screenshots

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