PreprocessorDefinitions=
Techniques=Unsharp,HDR,Pirate_Vibrance,prod80_01B_RT_Correct_Color,Levels,prod80_04_ColorBalance
TechniqueSorting=LeiFx_Tech,prod80_06_ChromaticAberration,AdaptiveFog,AdaptiveFog,MagicBloom,prod80_06_Depth_Slicer,AdaptiveSharpen,MagicHDR,AdaptiveTonemapper,MBMB,prod80_06_FilmGrain,MinimalColorGrading,prod80_06_LumaFade_Start,prod80_06_LumaFade_End,Monochrome,prod80_06_Posterize_Pixelate,MultiFX,AmbientLight,MultiLUT,MultiLUT,ArcaneBloom,MXAO,MXAO,ArtisticVignette,ASCII,AspectRatioPS,AspectRatioPS,AspectRatioSuite,NeoBloom,Nightvision,BloomAndLensFlares,Border,Nostalgia,BulgePinch,Cartoon,Overlay,ContrastAdaptiveSharpen,PerfectPerspective,PerfectPerspective,Checkerboard,Chromakey,Chromakey,CA,PiecewiseFilmicTonemap,PiecewiseFilmicTonemap_Debug,SuperDepth3D,Pong,CinematicDOF,CinematicDOF,PPFXBloom,PPFX_Godrays,PPFXSSDO,Clarity,ChromaticAberration,ChromaticAberration,ColorLab,ColorMatrix,ReflectiveBumpmapping,RetroFog,Colourfulness,SCurve,Tint,AdvancedCRT,Sketch,CRT_Lottes,CRT_Yee64,CRT_Yeetron,Cursor,Cursor,Curves,Daltonize,SuperDepth3D_VR,SMAA,Deband,Before,Before,Before,After,After,After,KNearestNeighbors,NonLocalMeans,StageDepth,DepthHaze,DepthHaze,SurfaceBlur,Swirl,Depth3D,DirectionalDepthBlur,Technicolor,Emphasize,Emphasize,Technicolor2,DepthAlpha,TiltShift,TiltShift,TinyPlanet,DisplayDepth,PandaFX,Tonemap,Dither,TriDither,Pirate_Bloom,UIDetect,UIDetect_Before,UIDetect_After,Pirate_Curve,UIMask_Top,UIMask_Bottom,Unsharp,Vibrance,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,Vignette,DPX,Pirate_DepthPreProcess,Pirate_SSAO,Pirate_GI,Pirate_DOF,VirtualResolution,Pirate_FXAA,Pirate_LightAdaptation,WhitepointerFixer,Pirate_LumaSharpen,EyeAdaption,ZigZag,Pirate_Tonemap,HDR,Pirate_Vibrance,Pirate_Vignette,prod80_01A_RT_Correct_Contrast,MotionBlur,FilmGrain,Bloom,prod80_01B_RT_Correct_Color,FilmGrain2,prod80_01_Color_Gamut,FilmicAnamorphSharpen,FilmicAnamorphSharpen,ADOF,FilmicPass,Mode1,Mode2,Mode3,prod80_02_Bloom,Lightroom,Flashlight,FlexibleCA,pd80_02_Bonus_LUT_pack,FocalDOF,FramerateLimiter,DELC_Sharpen,prod80_02_Cinetools_LUT,prod80_02_LUT_Creator,SSR,AspectRatioComposition,FXAA,prod80_03_Color_Space_Curves,ColorfulPoster,prod80_03_CurvedLevels,ColorIsolation,GaussianBlur,prod80_03_FilmicTonemap,GlitchB,prod80_03_Levels,GrainSpread,Comic,HexLensFlare,HotsamplingHelper,MeshEdges,HighPassSharp,MultiTonePoster,prod80_03_Shadows_Midtones_Highlights,HQ4X,RemoveTint,RetroTint,HSLShift,Layer,prod80_04_Black_and_White,Levels,prod80_04_ColorBalance,LevelsPlus,LiftGammaGain,CrossHair,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,prod80_04_ColorGradient,LumaSharpen,prod80_04_ColorIsolation,LUT,FilmicBloom,prod80_04_ColorTemperature,FilmicGrade,FilmicSharpen,Flipbook,ImageTest,Interlaced,prod80_04_ContrastBrightnessSaturation,Letterbox,LocalContrast,DisplayLUT,ApplyLUT,prod80_04_Magical_Rectangle,prod80_04_Saturation_Limiter,RealGrain,Reflection,prod80_04_SelectiveColor,RimLight,ScreenShake,SimpleBloom,SimpleGrain,SunsetFilter,ThinFilm,prod80_04_SelectiveColor_v2,prod80_04_Technicolor,VR,prod80_05_LumaSharpen,VR_nose
[ArtisticVignette.fx]
BlendMode=0
VignetteColor=0.000000,0.000000,0.000000,1.000000
VignetteRatio=0.000000
VignetteShape=1
VignetteStartEnd=0.000000,1.000000
_Help=0
[Cartoon.fx]
EdgeSlope=1.500000
Power=1.500000
[CAS.fx]
Contrast=0.000000
Sharpening=1.000000
[Clarity.fx]
ClarityBlendIfDark=50
ClarityBlendIfLight=205
ClarityBlendMode=2
ClarityDarkIntensity=0.400000
ClarityLightIntensity=0.000000
ClarityOffset=2.000000
ClarityRadius=3
ClarityStrength=0.400000
ClarityViewBlendIfMask=0
ClarityViewMask=0
[ColorfulPoster.fx]
fUISlope=13.000000
fUIStepContinuity=1.000000
fUIStrength=1.000000
fUITint=1.000000
iUIDebugOverlayPosterizeLevels=0
iUILumaLevels=16
iUIStepType=2
[ColorIsolation.fx]
bUIShowDebugOverlay=0
bUIShowDiff=0
cUIWindowFunction=0
fUIOverlap=0.300000
fUIOverlayOpacity=1.000000
fUIOverlayPos=0.000000,0.000000
fUITargetHue=0.000000
fUIWindowHeight=1.000000
iUIOverlaySize=600,100
iUIType=0
[FakeHDR.fx]
HDRPower=1.300000
radius1=0.793000
radius2=0.870000
[FilmGrain2.fx]
coloramount=0.600000
grainamount=0.050000
grainsize=1.600000
lumamount=1.000000
[FilmicAnamorphSharpen.fx]
Clamp=0.650000
Coefficient=0
DepthMask=0
DepthMaskContrast=128
Offset=0.100000
Preview=0
Strength=60.000000
UseMask=0
[FilmicPass.fx]
BaseCurve=1.500000
BaseGamma=1.000000
Bleach=0.000000
BlueCurve=1.000000
Contrast=1.000000
EffectGamma=0.650000
EffectGammaB=1.000000
EffectGammaG=1.000000
EffectGammaR=1.000000
Fade=0.400000
GreenCurve=1.000000
Linearization=0.500000
LumCoeff=0.212656,0.715158,0.072186
RedCurve=1.000000
Saturation=-0.150000
Strength=0.850000
[FXAA.fx]
EdgeThreshold=0.125000
EdgeThresholdMin=0.000000
Subpix=0.250000
[HQ4X.fx]
k=-1.100000
lum_add=0.330000
max_w=0.750000
min_w=0.030000
mx=1.000000
s=1.500000
[Levels.fx]
BlackPoint=16
HighlightClipping=0
WhitePoint=235
[LevelsPlus.fx]
ACESLuminancePercentage=100,100,100
ColorRangeShift=0.000000,0.000000,0.000000
ColorRangeShiftSwitch=0
enableACESFilmRec2020=0
enableACESFilmRec2020old=0
enableACESFitted=0
EnableLevels=1
HighlightClipping=0
InputBlackPoint=0.062745,0.070588,0.078431
InputGamma=1.000000,1.000000,1.000000
InputWhitePoint=0.913725,0.870588,0.827451
OutputBlackPoint=0.000000,0.000000,0.000000
OutputWhitePoint=1.000000,1.000000,1.000000
[PD80_01B_RT_Correct_Color.fx]
dither_strength=1.000000
enable_dither=1
enable_fade=1
freeze=0
midCC_scale=0.500000
mid_use_alt_method=1
rt_blackpoint_method=1
rt_blackpoint_respect_luma=0
rt_bp_rl_str=1.000000
rt_bp_str=1.000000
rt_enable_blackpoint_correction=1
rt_enable_midpoint_correction=1
rt_enable_whitepoint_correction=1
rt_midpoint_respect_luma=1
rt_whitepoint_method=0
rt_whitepoint_respect_luma=1
rt_wp_rl_str=1.000000
rt_wp_str=1.000000
transition_speed=0.500000
[PD80_01_Color_Gamut.fx]
colorgamut=0
[PD80_03_Color_Space_Curves.fx]
colorsat=0.000000
color_space=1
dither_strength=1.000000
enable_dither=1
pos0_shoulder_grey=0.800000
pos0_toe_grey=0.200000
pos1_shoulder_grey=0.800000
pos1_toe_grey=0.200000
[PD80_03_Shadows_Midtones_Highlights.fx]
blendcolor_h=1.000000,1.000000,1.000000
blendcolor_m=0.980000,0.588000,0.000000
blendcolor_s=0.000000,0.365000,1.000000
blendmode_h=0
blendmode_m=0
blendmode_s=0
brightness_h=0.000000
brightness_m=0.000000
brightness_s=0.000000
contrast_h=0.000000
contrast_m=0.000000
contrast_s=0.000000
dither_strength=2.000000
enable_dither=1
exposure_h=0.000000
exposure_m=0.000000
exposure_s=0.000000
luma_mode=2
opacity_h=0.000000
opacity_m=0.000000
opacity_s=0.000000
saturation_h=0.000000
saturation_m=0.000000
saturation_s=0.000000
separation_mode=0
tint_h=0.000000
tint_m=0.000000
tint_s=0.000000
vibrance_h=0.000000
vibrance_m=0.000000
vibrance_s=0.000000
[PD80_04_Color_Balance.fx]
h_BlueShift=0.000000
h_GreenShift=0.000000
h_RedShift=0.000000
m_BlueShift=0.000000
m_GreenShift=0.000000
m_RedShift=0.000000
preserve_luma=1
separation_mode=0
s_BlueShift=0.000000
s_GreenShift=0.000000
s_RedShift=0.000000
[Pirate_Vibrance.fx]
LUMA_MODE=3
VIBRANCE_STRENGTH=0.300000
[Pirate_Vignette.fx]
VIGNETTE_BLEND=0
VIGNETTE_CURVE=1.500000
VIGNETTE_RANGE=0.700000
VIGNETTE_STRENGTH=1.000000
[qUINT_dof.fx]
bADOF_AutofocusEnable=1
fADOF_AutofocusCenter=0.500000,0.500000
fADOF_AutofocusRadius=0.600000
fADOF_AutofocusSpeed=0.100000
fADOF_BokehIntensity=0.300000
fADOF_FarBlurCurve=1.500000
fADOF_HyperFocus=0.100000
fADOF_ManualfocusDepth=0.001000
fADOF_NearBlurCurve=6.000000
fADOF_RenderResolutionMult=0.500000
fADOF_ShapeAnamorphRatio=1.000000
fADOF_ShapeChromaAmount=-0.100000
fADOF_ShapeCurvatureAmount=1.000000
fADOF_ShapeRadius=20.500000
fADOF_ShapeRotation=0.000000
fADOF_SmootheningAmount=4.000000
iADOF_BokehMode=2
iADOF_ShapeChromaMode=2
iADOF_ShapeQuality=5
iADOF_ShapeVertices=6
[qUINT_mxao.fx]
MXAO_BLEND_TYPE=0
MXAO_DEBUG_VIEW_ENABLE=0
MXAO_FADE_DEPTH_END=0.400000
MXAO_FADE_DEPTH_START=0.050000
MXAO_GLOBAL_RENDER_SCALE=1.000000
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2
MXAO_SAMPLE_NORMAL_BIAS=0.200000
MXAO_SAMPLE_RADIUS=2.500000
MXAO_SSAO_AMOUNT=1.000000
[qUINT_ssr.fx]
SSR_ACCEPT_RANGE=2.500000
SSR_FADE_DIST=0.800000
SSR_FIELD_OF_VIEW=50.000000
SSR_FILTER_SIZE=0.500000
SSR_FRESNEL_EXP=5.000000
SSR_JITTER_AMOUNT=0.250000
SSR_RAY_INC=1.600000
SSR_REFLECTION_INTENSITY=1.000000
SSR_RELIEF_AMOUNT=0.050000
SSR_RELIEF_SCALE=0.350000
[RemoveTint.fx]
bUIUseExcludeColor=0
cUIDebug=0
fUIExcludeColor=1.000000,1.000000,1.000000
fUIExcludeColorStrength=3.000000
fUISpeed=0.100000
fUIStrength=1.000000
[Sepia.fx]
Strength=0.580000
Tint=0.550000,0.430000,0.420000
[Technicolor.fx]
Power=4.000000
RGBNegativeAmount=0.880000,0.880000,0.880000
Strength=0.400000
[Technicolor2.fx]
Brightness=1.000000
ColorStrength=0.200000,0.200000,0.200000
Saturation=1.000000
Strength=1.000000
[Unsharp.fx]
Amount=1.000000
BlurScale=1.000000
[Vibrance.fx]
Vibrance=0.150000
VibranceRGBBalance=1.000000,1.000000,1.000000
[VirtualResolution.fx]
fResolutionX=1920.000000
fResolutionY=1080.000000
iScaleMode=0
Sure thing!
Now it's good, can you adjust the contrast to be a bit less strong?
Try now
No preset, no screenshot! what is that?