6 minutes ago
Revo's FFXIV Preset
Preset description:
This uses gshade!
just something i put together.
uses MXAO, MagicBloom, a custom LUT as well as ADOF if needed (its near the top already with some settings changed).
if you have performance issues disable mxao as it can be intensive
get gshade here: https://github.com/Mortalitas/GShade/releases
you will also need this lut texture: https://i.imgur.com/dfmOEf5.png
rename it to FFXIV1.png and put it into your textures folder under gshade-shaders
FeatureLevel=40700
Techniques=FFKeepUI@KeepUI.fx,LUT@LUT.fx,MXAOFFXIV@MXAO 3.4.fx,MagicBloom@MagicBloom.fx,FFRestoreUI@KeepUI.fx
TechniqueSorting=FFKeepUI@KeepUI.fx,LUT@LUT.fx,MXAOFFXIV@MXAO 3.4.fx,ADOF@qUINT_dof.fx,MagicBloom@MagicBloom.fx,FFRestoreUI@KeepUI.fx,AdaptiveColorGrading@AdaptiveColorGrading.fx,AdaptiveFog@AdaptiveFog.fx,AdaptiveSharpen@AdaptiveSharpen.fx,AdaptiveTint@AdaptiveTint.fx,AdaptiveTintDebug@AdaptiveTint.fx,AdvancedCRT@CRT.fx,After@Splitscreen.fx,AmbientLight@AmbientLight.fx,AO_SAO@SSAO.fx,ApplyLUT@LUTTools.fx,ArcaneBloom@ArcaneBloom.fx,ArtisticVignette@ArtisticVignette.fx,ASCII@ASCII.fx,AspectRatioPS@AspectRatio.fx,AspectRatioComposition@AspectRatioComposition.fx,BadBloomPS2@BadBloomPS2.fx,Before@Splitscreen.fx,Bilinear_Interpolation_Anti_Aliasing@BIAA.fx,Bloom@qUINT_bloom.fx,BloomAndLensFlares@Bloom.fx,Blooming_HDR@BloomingHDR.fx,Border@Border.fx,BUMPMAPPING@Bumpmapping.fx,CA@ChromaticAberration.fx,CAb@CA.fx,Cartoon@Cartoon.fx,CEOG@CEOG.fx,Chromakey@Chromakey.fx,Chromakey2@Chromakey2.fx,ChromaticAberration@Prism.fx,CinematicDOF@CinematicDOF.fx,Clarity@Clarity.fx,Clarity2@Clarity2.fx,ColorfulPoster@ColorfulPoster.fx,ColorInversion@ColorInversion.fx,ColorIsolation@ColorIsolation.fx,ColorIsolation@ColorIsolation.fx+ColorIsolation3,ColorIsolation2@ColorIsolation2.fx,ColorMatrix@ColorMatrix.fx,ColorMod@ColorMod.fx,Colourfulness@Colourfulness.fx,ColShift@ColShift.fx,Comic@Comic.fx,Composite@RetroTV.fx,CompositionCenterLines@Composition.fx,CompositionDiagonals@Composition.fx,CompositionFifths@Composition.fx,CompositionGoldenRatio@Composition.fx,CompositionThirds@Composition.fx,ContrastAdaptiveSharpen@CAS.fx,Copy@Clipboard.fx,Copyright@Copyright.fx,Cross@CrossProcess.fx,Crosshair@Depth3D.fx,CRT_Lottes@CRT_Lottes.fx,Curves@Curves.fx,CuttingTool_Depth@CuttingTool_Depth.fx,Daltonize@Daltonize.fx,Deband@Deband.fx,Deblur@Deblur.fx,DELC_Sharpen@qUINT_sharp.fx,Depth3D@Depth3D.fx,DepthHaze@DepthHaze.fx,DepthSharpen@DepthSharpen.fx,DepthSharpenconstDof@DepthSharpenStaticDof.fx,DH_Anime@dh_anime.fx,DH_undither@dh_undither.fx,DirectionalDepthBlur@DirectionalDepthBlur.fx,Directionally_Localized_Anti_Aliasing@DLAA.fx,DisplayLUT@LUTTools.fx,DisplayDepth@DisplayDepth.fx,Dither@Dither.fx,DPX@DPX.fx,EGAfilter@EGAFilter.fx,Emboss_Tech@Emboss.fx,Emphasize@Emphasize.fx,ExtendedLevels@ExtendedLevels.fx,EyeAdaption@EyeAdaption.fx,FakeHDR@FakeHDR.fx,FastSharpen@FastSharpen.fx,MultiLUTFaustus@MultiLUTFaustus86.fx,FilmGrain@FilmGrain.fx,FilmGrain2@FilmGrain2.fx,FilmicAnamorphSharpen@FilmicAnamorphSharpen.fx,FilmicBloom@FilmicBloom.fx,FilmicGrade@FilmicGrade.fx,FilmicSharpen@FilmicSharpen.fx,FilmicPass@FilmicPass.fx,FISHEYE_CA_HORIZONTAL@Fisheye Horizontal.fx,FISHEYE_CA_VERTICAL@Fisheye Vertical.fx,FlexibleCA@FlexibleCA.fx,FocalDOF@FocalDOF.fx,FogReintroduction@FogRemoval.fx,FogRemoval@FogRemoval.fx,FXAA@FXAA.fx,GanossaMotionFocus@MotionFocus.fx,GaussianBloom@GaussianBloom.fx,GaussianBlur@GaussianBlur.fx,GAUSSSIAN@GAUSSIAN.fx,GeomModCRT@CRTGeomMOD.fx,GlitchB@Glitch.fx,GP65CJ042DOF@DOF.fx,Gr8mmFilm@Gr8mmFilm.fx,GTUV50@GTU.fx,GuestCRT@GuestCRT.fx,Halation@Halation.fx,HBAO@SSAO.fx,HDR@HDR.fx,HexLensFlare@HexLensFlare.fx,HighPassSharp@HighPassSharpen.fx,HotsamplingHelper@HotsamplingHelper.fx,HQ4X@HQ4X.fx,HSLShift@HSLShift.fx,HueFX@HueFX.fx,ImageSharpening@ImageSharpening.fx,KNearestNeighbors@Denoise.fx,Layer@Layer.fx,Layer2@Layer2.fx,Layer3@Layer3.fx,Layer4@Layer4.fx,Layer5@Layer5.fx,LeiFx_Tech@3DFX.fx,LevelIO@LevelIO.fx,Levels@Levels.fx,LevelsPlus@LevelsPlus.fx,LiftGammaGain@LiftGammaGain.fx,LightDoF_AutoFocus@LightDoF.fx,LightDoF_Far@LightDoF.fx,LightDoF_Near@LightDoF.fx,Lightroom@qUINT_lightroom.fx,LocalContrast@LocalContrast.fx,LumaSharpen@LumaSharpen.fx,MagicDOF@DOF.fx,MagicHDR@MagicHDR.fx,MartyMcFlyDOF@DOF.fx,MartyMcFlyDOF1@MartyMcFlyDOF.fx,MartyMcFlyDOF2@MartyMcFlyDOF.fx,MartyMcFlyDOF3@MartyMcFlyDOF.fx,MatCap_Experimental@MatCap.fx,MatCap_Outlines@MatCap.fx,MatsoDOF@DOF.fx,Median_Sharp@M_Sharp.fx,MeshEdges@MeshEdges.fx,Mode1@FineSharp.fx,Mode2@FineSharp.fx,Mode3@FineSharp.fx,Monochrome@Monochrome.fx,Monocular_Cues@Depth_Cues.fx,MotionBlur@FakeMotionBlur.fx,MultiLUT@MultiLUT.fx,MultiStageDepth@MultiStageDepth.fx,MultiTonePoster@MultiTonePoster.fx,MXAO@MXAO 4.0.2 EX.fx,NeoBloom@NeoBloom.fx,Nightvision@NightVision.fx,NLM_Sharp@NLM_Sharp.fx,NonLocalMeans@Denoise.fx,Normal_Filter_Anti_Aliasing@NFAA.fx,Nostalgia@Nostalgia.fx,OrtonBloom@OrtonBloom.fx,PandaFX@PandaFX.fx,Paste@Clipboard.fx,pd80_02_Bonus_LUT_pack@PD80_02_Bonus_LUT_pack.fx,PerfectPerspective@PerfectPerspective.fx,Pirate_Bloom@Pirate_Bloom.fx,Pirate_DOF@Pirate_Depth_DOF.fx,Pirate_FXAA@Pirate_FXAA.fx,Pirate_GI@Pirate_Depth_GI.fx,Pixelate@Pixelate.fx,pkd_Kuwahara@pkd_Kuwahara.fx,pkd_Sketch_MaskApply@pkd_Sketchbook.fx,pkd_Sketch_MaskCopy@pkd_Sketchbook.fx,pkd_Sketch_PaperBase@pkd_Sketchbook.fx,pkd_Sketch_PaperOverlay@pkd_Sketchbook.fx,pkd_Sketch_Pencil@pkd_Sketchbook.fx,Posterize@Posterize.fx,PPFXBloom@PPFX_Bloom.fx,PPFX_Godrays@PPFX_Godrays.fx,PPFXSSDO@PPFX_SSDO.fx,prod80_01A_RT_Correct_Contrast@PD80_01A_RT_Correct_Contrast.fx,prod80_01B_RT_Correct_Color@PD80_01B_RT_Correct_Color.fx,prod80_01_Color_Gamut@PD80_01_Color_Gamut.fx,prod80_02_Bloom@PD80_02_Bloom.fx,prod80_02_Cinetools_LUT@PD80_02_Cinetools_LUT.fx,prod80_02_LUT_Creator@PD80_02_LUT_Creator.fx,prod80_03_Color_Space_Curves@PD80_03_Color_Space_Curves.fx,prod80_03_CurvedLevels@PD80_03_Curved_Levels.fx,prod80_03_FilmicTonemap@PD80_03_Filmic_Adaptation.fx,prod80_03_Levels@PD80_03_Levels.fx,prod80_03_Shadows_Midtones_Highlights@PD80_03_Shadows_Midtones_Highlights.fx,prod80_04_Black_and_White@PD80_04_BlacknWhite.fx,prod80_04_ColorBalance@PD80_04_Color_Balance.fx,prod80_04_ColorGradient@PD80_04_Color_Gradients.fx,prod80_04_ColorIsolation@PD80_04_Color_Isolation.fx,prod80_04_ColorTemperature@PD80_04_Color_Temperature.fx,prod80_04_ContrastBrightnessSaturation@PD80_04_Contrast_Brightness_Saturation.fx,prod80_04_Magical_Rectangle@PD80_04_Magical_Rectangle.fx,prod80_04_Saturation_Limiter@PD80_04_Saturation_Limit.fx,prod80_04_SelectiveColor@PD80_04_Selective_Color.fx,prod80_04_SelectiveColor_v2@PD80_04_Selective_Color_v2.fx,prod80_04_Technicolor@PD80_04_Technicolor.fx,prod80_05_LumaSharpen@PD80_05_Sharpening.fx,prod80_06_ChromaticAberration@PD80_06_Chromatic_Aberration.fx,prod80_06_Depth_Slicer@PD80_06_Depth_Slicer.fx,prod80_06_FilmGrain@PD80_06_Film_Grain.fx,prod80_06_LumaFade_End@PD80_06_Luma_Fade.fx,prod80_06_LumaFade_Start@PD80_06_Luma_Fade.fx,prod80_06_Posterize_Pixelate@PD80_06_Posterize_Pixelate.fx,PSXDither@PSXDither.fx,qMXAO@qUINT_mxao.fx,RayAO@SSAO.fx,ReflectiveBumpmapping@ReflectiveBumpMapping.fx,Reinhard@Reinhard.fx,RemoveTint@RemoveTint.fx,RetroCRT@RetroCRT.fx,RetroFog@RetroFog.fx,RetroFog2@RetroFog2.fx,RetroTint@RetroTint.fx,RF@RetroTV.fx,RimLight@RimLight.fx,RingDOF@DOF.fx,SCurve@SCurve.fx,Silhouette@Silhouette.fx,SimpleBloom@SimpleBloom.fx,Sketch@Sketch.fx,SMAA@SMAA.fx,SmartDeNoise@SmartDeNoise.fx,SmartNoise@SmartNoise.fx,Smart_Sharp@Smart_Sharp.fx,Spotlight@Spotlight.fx,Spotlight2@Spotlight2.fx,Spotlight3@Spotlight3.fx,Spotlight4@Spotlight4.fx,Spotlight5@Spotlight5.fx,SSAO@SSAO.fx,SSGI@SSAO.fx,SSR@qUINT_ssr.fx,StageDepth@StageDepth.fx,StageDepth2@StageDepth2.fx,StageDepth3@StageDepth3.fx,StageDepth4@StageDepth4.fx,StageDepth5@StageDepth5.fx,SunsetFilter@SunsetFilter.fx,SurfaceBlur@SurfaceBlur.fx,SVideo@RetroTV.fx,TAA@TAA.fx,Technicolor@Technicolor.fx,Technicolor2@Technicolor2.fx,ThinFilm@ThinFilm.fx,TiltShift@TiltShift.fx,Tint@Sepia.fx,Tonemap@Tonemap.fx,TriDither@TriDither.fx,TRON@Retro_Neon.fx,UIMask_Bottom@UIMask.fx,UIMask_Top@UIMask.fx,Unsharp@Unsharp.fx,VGA@RetroTV.fx,VHS_Pro@VHSPro.fx,Vibrance@Vibrance.fx,Vignette@Vignette.fx,WatchDogsTonemapping@WatchDogs.fx,WhitepointerFixer@WhitepointFixer.fx,WinUaeMask@WinUaeMaskGlow.fx,xBRZ4x@4xBRZ.fx
[ArcaneBloom.fx]
uAdapt_DoLimits=1
uAdapt_Intensity=1.000000
uAdapt_Limits=0.000000,1.000000
uAdapt_Precision=0.000000
uAdapt_Sensitivity=0.568000
uAdapt_Time=1.000000
uBloomIntensity=0.808000
uExposure=0.001000
uMaxBrightness=100.000000
uWhitePoint=1.504000
[Clarity.fx]
ClarityBlendIfDark=0
ClarityBlendIfLight=255
ClarityBlendMode=5
ClarityDarkIntensity=0.400000
ClarityLightIntensity=0.000000
ClarityOffset=2.000000
ClarityRadius=4
ClarityStrength=0.400000
ClarityViewBlendIfMask=0
ClarityViewMask=0
[ColorIsolation.fx]
cUIWindowFunction=1
fUIOverlap=8.43999565e-01
fUITargetHue=2.30000000e+01
fUIWindowHeight=1.00000000e+01
[ColorIsolation.fx+ColorIsolation3]
cUIWindowFunction=1
fUIOverlap=7.50000000e-01
fUITargetHue=5.42000008e+01
fUIWindowHeight=2.39000010e+00
iUIType=1
[ColorIsolation2.fx]
cUIWindowFunctionTwo=1
fUIOverlapTwo=9.72999990e-01
fUITargetHueTwo=1.82999992e+01
fUIWindowHeightTwo=1.00000000e+01
iUITypeTwo=1
[Colourfulness.fx]
backbuffer_bits=8.000000
colourfulness=-1.000000
col_noise=0
enable_dither=0
lim_luma=0.100000
[Deband.fx]
custom_avgdiff=255.000000
custom_maxdiff=10.000000
custom_middiff=255.000000
PreprocessorDefinitions=DEBANDPRESET=2,DEBANDDEBUG=0
[DOF.fx]
bADOF_ImageChromaEnable=0
bADOF_RotAnimationEnable=0
bADOF_ShapeAnamorphEnable=0
bADOF_ShapeApertureEnable=0
bADOF_ShapeChromaEnable=0
bADOF_ShapeCurvatureEnable=0
bADOF_ShapeDiffusionEnable=0
bADOF_ShapeDistortEnable=0
bADOF_ShapeWeightEnable=0
bGPDOFPolygonalBokeh=1
bMatsoDOFChromaEnable=1
DOF_AUTOFOCUS=0
DOF_BLURRADIUS=15.000000
DOF_FARBLURCURVE=4.100001
DOF_FOCUSPOINT=0.500000,0.500000
DOF_FOCUSRADIUS=0.052000
DOF_FOCUSSAMPLES=10.000000
DOF_INFINITEFOCUS=1.000000
DOF_MANUALFOCUSDEPTH=0.110000
DOF_MOUSEDRIVEN_AF=0
DOF_NEARBLURCURVE=7.033000
fADOF_BokehCurve=4.000000
fADOF_ImageChromaAmount=3.000000
fADOF_ImageChromaCurve=1.000000
fADOF_RotAnimationSpeed=2.000000
fADOF_ShapeAnamorphRatio=0.200000
fADOF_ShapeApertureAmount=0.010000
fADOF_ShapeChromaAmount=0.125000
fADOF_ShapeCurvatureAmount=0.300000
fADOF_ShapeDiffusionAmount=0.100000
fADOF_ShapeDistortAmount=0.200000
fADOF_ShapeRotation=15.000000
fADOF_ShapeWeightAmount=1.000000
fADOF_ShapeWeightCurve=4.000000
fADOF_SmootheningAmount=1.000000
fGPDOFBias=10.000000
fGPDOFBiasCurve=2.000000
fGPDOFBrightnessMultiplier=2.000000
fGPDOFBrightnessThreshold=0.500000
fGPDOFChromaAmount=0.150000
fMagicDOFColorCurve=10.000000
fMatsoDOFBokehAngle=0.000000
fMatsoDOFBokehCurve=8.000000
fMatsoDOFChromaPow=1.400000
fRingDOFBias=0.000000
fRingDOFFringe=0.500000
fRingDOFGain=27.000000
fRingDOFThreshold=0.700000
iADOF_ImageChromaHues=5.000000
iADOF_ShapeChromaMode=3
iADOF_ShapeQuality=17.000000
iGPDOFPolygonCount=5.000000
iGPDOFQuality=7.000000
iMagicDOFBlurQuality=30.000000
iMatsoDOFBokehQuality=2.000000
iRingDOFRings=8.000000
iRingDOFSamples=30.000000
[ExtendedLevels.fx]
ACEScurve=0
ACESLuminancePercentage=100,100,100
AvoidClipping=0
ColorRangeShift=0.000000,0.000000,0.000000
ColorRangeShiftSwitch=0
EnableLevels=1
HighlightClipping=0
InputBlackPoint=0.027451,0.027451,0.027451
InputGamma=1.000000,1.000000,1.000000
InputWhitePoint=0.710784,0.710784,0.710777
OutputBlackPoint=0.000000,0.000000,0.000000
OutputWhitePoint=1.000000,1.000000,1.000000
[FilmGrain.fx]
Intensity=0.500000
Mean=0.500000
SignalToNoiseRatio=6
Variance=0.400000
[FilmGrain2.fx]
coloramount=0.000000
grainamount=9.99999978e-03
grainsize=1.500000
lumamount=1.000000
[FilmicPass.fx]
BaseCurve=1.500000
BaseGamma=1.000000
Bleach=0.000000
BlueCurve=1.000000
Contrast=1.000000
EffectGamma=0.650000
EffectGammaB=1.000000
EffectGammaG=1.000000
EffectGammaR=1.000000
Fade=0.400000
GreenCurve=1.000000
Linearization=0.500000
LumCoeff=0.212656,0.715158,0.072186
RedCurve=1.000000
Saturation=-0.150000
Strength=0.850000
[FXAA.fx]
EdgeThreshold=0.000000
EdgeThresholdMin=1.000000
Subpix=1.000000
[GSHADEFILMNOIR.ini]
Value=0
[GShadeFilmNoir.ini.fx]
CopyName=GShadeCityofBetterSin.ini
CopyTime=1589678662
[KeepUI.fx]
PreprocessorDefinitions=KeepUIOccludeAssist=1
[KeepUI_FFXIV.fx]
iOccludeToggle=4294967295
[Levels.fx]
BlackPoint=16
HighlightClipping=0
WhitePoint=235
[LUT.fx]
PreprocessorDefinitions=LUTTexture_Source=6,fLUT_FE_TextureName="FFXIV1.png"
[MagicBloom.fx]
bAdapt_IgnoreOccludedByUI=1
[MultiLUT.fx]
PreprocessorDefinitions=MultiLUTTexture_Source=0
[MXAO 3.4.fx]
bMXAOSmoothNormalsEnable=1
fMXAOAmbientOcclusionAmount=2.31999993e-01
fMXAOBlurSharpness=8.75000179e-01
fMXAOBlurSteps=1.79999065e+00
fMXAOFadeoutEnd=1.00000000e+00
fMXAOFadeoutStart=0.00000000e+00
fMXAONormalBias=3.00000012e-01
fMXAOSampleRadius=1.48999894e+00
iMXAOBayerDitherLevel=2.00000000e+00
PreprocessorDefinitions=MXAO_ENABLE_BACKFACE=1,MXAO_ENABLE_IL=0,MXAO_MIPLEVEL_AO=1,MXAO_MIPLEVEL_IL=0
[MXAO 4.0.2 EX.fx]
MXAO_AMOUNT_COARSE=1.000000
MXAO_AMOUNT_FINE=1.000000
MXAO_BLEND_TYPE=3
MXAO_DEBUG_VIEW_ENABLE=0
MXAO_FADE_DEPTH_END=1.000000
MXAO_FADE_DEPTH_START=1.000000
MXAO_GAMMA=1.000000
MXAO_GLOBAL_RENDER_SCALE=1.000000
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=4
MXAO_SAMPLE_NORMAL_BIAS=0.000000
MXAO_SAMPLE_RADIUS=2.999999
MXAO_SAMPLE_RADIUS_SECONDARY=0.200000
MXAO_SSAO_AMOUNT=1.000000
[qUINT_bloom.fx]
BLOOM_ADAPT_EXPOSURE=0.000000
BLOOM_ADAPT_SPEED=2.000000
BLOOM_ADAPT_STRENGTH=0.500000
BLOOM_CURVE=1.500000
BLOOM_INTENSITY=1.200000
BLOOM_LAYER_MULT_1=0.050000
BLOOM_LAYER_MULT_2=0.050000
BLOOM_LAYER_MULT_3=0.050000
BLOOM_LAYER_MULT_4=0.100000
BLOOM_LAYER_MULT_5=0.500000
BLOOM_LAYER_MULT_6=0.010000
BLOOM_LAYER_MULT_7=0.010000
BLOOM_SAT=2.000000
BLOOM_TONEMAP_COMPRESSION=4.000000
[qUINT_dof.fx]
iADOF_BokehMode=3
iADOF_ShapeQuality=8
iADOF_ShapeVertices=8
[qUINT_mxao.fx]
PreprocessorDefinitions=qMXAO_HQ=1
qMXAO_AMOUNT_COARSE=1.000000
qMXAO_AMOUNT_FINE=1.000000
qMXAO_BLEND_TYPE=3
qMXAO_DEBUG_VIEW_ENABLE=0
qMXAO_FADE_DEPTH_END=1.000000
qMXAO_FADE_DEPTH_START=1.000000
qMXAO_GLOBAL_RENDER_SCALE=1.000000
qMXAO_GLOBAL_SAMPLE_QUALITY_PRESET=4
qMXAO_SAMPLE_NORMAL_BIAS=0.000000
qMXAO_SAMPLE_RADIUS=20.000000
qMXAO_SAMPLE_RADIUS_SECONDARY=1.000000
qMXAO_SSAO_AMOUNT=1.500000
[RetroFog.fx]
bCurved=0
bDithering=0
f2Curve=0.400000,1.000000
f3Color=0.651961,0.651954,0.651954
fOpacity=0.500000
fQuantize=0.000000
fStart=0.579000
[SMAA.fx]
CornerRounding=100
DepthEdgeDetectionThreshold=0.001000
EdgeDetectionThreshold=0.050000
EdgeDetectionType=1
MaxSearchSteps=112
MaxSearchStepsDiagonal=20
PredicationEnabled=1
PredicationScale=1.40000045e+00
PredicationStrength=4.00000000e+00
[SmartDeNoise.fx]
uKSigma=3.00000000e+00
uSigma=2.00000000e+00
uThreshold=2.50000004e-02
[Technicolor2.fx]
Brightness=1.50000000e+00
ColorStrength=9.99999997e-07,0.00000000e+00,0.00000000e+00