12 minutes ago
Inferis Aeterna
Preset description:
Welcome, DoomSlayers! Cinematic color grading with cold blueish shadows, more infernal reddish palettes of fires, streams of lava and blood, mixed with proper contrasts and sharpness - awaiting for you here in Hell :)
Preset works only with new versions of ReShade - 4.9+
Prerequisites:
- install Reshade with enabling Vulkan API support
- disable in-game chromatic aberration
Shaders:
1) Technicolor2
2) FilmicPass
3) Curves
4) LiftGammaGain
5) AmbientLight
6) Vibrance
7) Clarity2 (please download this one from https://drive.google.com/file/d/1hqdT4zIuRgGN8ATrKCxPnNKF6LePcuGs/view?usp=sharing and place downloaded Clarity2.fx to your \reshade-shaders\shaders\ folder inside game. For copyrights - official source of this shader here https://github.com/Mortalitas/GShade/blob/master/Shaders/Clarity2.fx)
8) LumaSharpen
9) Vignette
10) ChromaticAberration (Prism.fx)
11) Border
Warning! This preset is FPS-demand and may cost you up to 35 FPS (for reasons, unknown to me - bugs or limitations in combination of IDTech7 engine + API Vulkan + ReShade or smth else...) Spotted only in Doom Eternal, similar preset in many other games works just fine without massive FPS drops
PreprocessorDefinitions=
Techniques=Technicolor2@Technicolor2.fx,FilmicPass@FilmicPass.fx,Curves@Curves.fx,LiftGammaGain@LiftGammaGain.fx,AmbientLight@AmbientLight.fx,Vibrance@Vibrance.fx,Clarity2@Clarity2.fx,LumaSharpen@LumaSharpen.fx,Vignette@Vignette.fx,ChromaticAberration@Prism.fx,Border@Border.fx
TechniqueSorting=Technicolor2@Technicolor2.fx,FilmicPass@FilmicPass.fx,Curves@Curves.fx,LiftGammaGain@LiftGammaGain.fx,AmbientLight@AmbientLight.fx,Vibrance@Vibrance.fx,Clarity2@Clarity2.fx,LumaSharpen@LumaSharpen.fx,Vignette@Vignette.fx,ChromaticAberration@Prism.fx,Border@Border.fx
[AmbientLight.fx]
alAdapt=0.715000
alAdaptBaseBlackLvL=3
alAdaptBaseMult=1.000000
alDebug=0
alDirtInt=1.000000
alDirtOVInt=1.000000
alInt=5.000001
alLensInt=2.000000
alLensThresh=0.875000
alThreshold=15.000000
AL_Adaptation=1
AL_Adaptive=2
AL_Dirt=0
AL_DirtTex=0
AL_Dither=1
AL_Lens=0
AL_Vibrance=0
[Border.fx]
border_color=0.000000,0.000000,0.000000
border_ratio=2.350000
border_width=0.000000,50.000000
[Clarity2.fx]
BlendIfRange=0.200000
ClarityBlendIfDarkTwo=50
ClarityBlendIfLightTwo=205
ClarityBlendModeTwo=2
ClarityDarkIntensityTwo=0.400000
ClarityLightIntensityTwo=0.000000
ClarityOffsetTwo=8.000000
ClarityRadiusTwo=3
ClarityStrengthTwo=0.475000
DitherStrength=1.000000
MaskContrast=0.100000
PreprocessorDefinitions=0
[Curves.fx]
Contrast=0.147000
Formula=7
Mode=2
[FilmicPass.fx]
BaseCurve=2.000000
BaseGamma=1.050000
Bleach=0.475000
BlueCurve=1.200000
Contrast=0.985000
EffectGamma=0.950000
EffectGammaB=1.325000
EffectGammaG=0.930000
EffectGammaR=0.880000
Fade=0.275000
GreenCurve=0.900000
Linearization=0.715000
LumCoeff=0.500000,0.500000,0.750000
RedCurve=0.900000
Saturation=-0.245000
Strength=0.685000
[LiftGammaGain.fx]
RGB_Gain=1.000000,1.000000,0.965000
RGB_Gamma=1.000000,1.000000,0.975000
RGB_Lift=1.050000,1.050000,1.100000
[LumaSharpen.fx]
offset_bias=1.000000
pattern=1
sharp_clamp=0.035000
sharp_strength=0.435000
show_sharpen=0
[Prism.fx]
Aberration=-9
Automatic=0
Curve=4.000000
SampleCount=32
[Technicolor2.fx]
Brightness=1.075000
ColorStrength=0.666667,0.588235,0.588235
Saturation=0.515000
Strength=0.585000
[Vibrance.fx]
Vibrance=0.175000
VibranceRGBBalance=1.000000,1.000000,1.000000
[Vignette.fx]
Amount=-0.750000
Center=0.500000,0.500000
Radius=1.700000
Ratio=1.777000
Slope=5
Type=0