PreprocessorDefinitions=,MXAO_ENABLE_IL=1
Techniques=FXAA@FXAA.fx,Normal_Filter_Anti_Aliasing@NFAA.fx,FilmicAnamorphSharpen@FilmicAnamorphSharpen.fx,SharpContrast@SharpContrast.fx,LumaSharpen@LumaSharpen.fx,LevelsPlus@LevelsPlus.fx,HDR@FakeHDR.fx,NeoBloom@NeoBloom.fx,BloomAndLensFlares@Bloom.fx,Bloom@qUINT_bloom.fx,AmbientLight@AmbientLight.fx,Technicolor@Technicolor.fx,Technicolor2@Technicolor2.fx,Curves@Curves.fx
TechniqueSorting=MXAO@qUINT_mxao.fx,FXAA@FXAA.fx,Normal_Filter_Anti_Aliasing@NFAA.fx,FilmicAnamorphSharpen@FilmicAnamorphSharpen.fx,SharpContrast@SharpContrast.fx,LumaSharpen@LumaSharpen.fx,GaussianBlur@GaussianBlur.fx,LevelsPlus@LevelsPlus.fx,HDR@FakeHDR.fx,NeoBloom@NeoBloom.fx,BloomAndLensFlares@Bloom.fx,Bloom@qUINT_bloom.fx,AmbientLight@AmbientLight.fx,Technicolor@Technicolor.fx,Technicolor2@Technicolor2.fx,Curves@Curves.fx,Dither@Dither.fx,Tint@Sepia.fx,GrainSpread@GrainSpread.fx,LeiFx_Tech@3DFX.fx,MultiFX@MultiFX.fx,Vibrance@Vibrance.fx,FilmicSharpen@FilmicSharpen.fx,prod80_06_ChromaticAberration@PD80_06_Chromatic_Aberration.fx,prod80_02_Cinetools_LUT@PD80_02_Cinetools_LUT.fx,Clarity@Clarity.fx,Clarity@Clarity.fx,Vignette@Vignette.fx,AdaptiveFog@AdaptiveFog.fx,AdaptiveFog@AdaptiveFog.fx,HexLensFlare@HexLensFlare.fx,Flipbook@Flipbook.fx,prod80_02_LUT_Creator@PD80_02_LUT_Creator.fx,MXAO@MXAO.fx,ColorLab@ColorLab.fx,prod80_06_Depth_Slicer@PD80_06_Depth_Slicer.fx,VirtualResolution@VirtualResolution.fx,HighPassSharp@HighPassSharpen.fx,ImageTest@Image.fx,CinematicDOF@CinematicDOF.fx,ColorMatrix@ColorMatrix.fx,RingDOF@DOF.fx,MagicDOF@DOF.fx,GP65CJ042DOF@DOF.fx,MatsoDOF@DOF.fx,MartyMcFlyDOF@DOF.fx,prod80_03_Color_Space_Curves@PD80_03_Color_Space_Curves.fx,AdaptiveSharpen@AdaptiveSharpen.fx,Interlaced@Interlaced.fx,HQ4X@HQ4X.fx,Sketch@Sketch.fx,DPX@DPX.fx,Colourfulness@Colourfulness.fx,DirectionalDepthBlur@DirectionalDepthBlur.fx,AdaptiveTonemapper@AdaptiveTonemapper.fx,prod80_03_CurvedLevels@PD80_03_Curved_Levels.fx,prod80_06_FilmGrain@PD80_06_Film_Grain.fx,Letterbox@Letterbox.fx,VariableRateShading@VRS_Map.fx,HSLShift@HSLShift.fx,EyeAdaption@EyeAdaption.fx,Nightvision@NightVision.fx,Emphasize@Emphasize.fx,prod80_06_LumaFade_Start@PD80_06_Luma_Fade.fx,prod80_06_LumaFade_End@PD80_06_Luma_Fade.fx,prod80_03_FilmicTonemap@PD80_03_Filmic_Adaptation.fx,Wave@Wave.fx,ContrastStretch@ContrastStretch.fx,DisplayLUT@LUTTools.fx,ApplyLUT@LUTTools.fx,Layer@Layer.fx,NormalMap@NormalMap.fx,MagicBorder@MagicBorder.fx,prod80_03_Levels@PD80_03_Levels.fx,Levels@Levels.fx,SMAA@SMAA.fx,WhitepointerFixer@WhitepointFixer.fx,prod80_06_Posterize_Pixelate@PD80_06_Posterize_Pixelate.fx,AdvancedCRT@CRT.fx,PerfectPerspective@PerfectPerspective.fx,PerfectPerspective@PerfectPerspective.fx,MotionBlur@FakeMotionBlur.fx,MultiLUT@MultiLUT.fx,Before@Splitscreen.fx,After@Splitscreen.fx,ZigZag@ZigZag.fx,FilmGrain@FilmGrain.fx,ArcaneBloom@ArcaneBloom.fx,CRT_Lottes@CRT_Lottes.fx,StageDepth@StageDepth.fx,Nostalgia@Nostalgia.fx,Pantomorphic@PerfectPerspective2.fx,LiftGammaGain@LiftGammaGain.fx,prod80_03_Shadows_Midtones_Highlights@PD80_03_Shadows_Midtones_Highlights.fx,PandaFX@PandaFX.fx,ArtisticVignette@ArtisticVignette.fx,FilmGrain2@FilmGrain2.fx,ChromaticAberration@Prism.fx,ChromaticAberration@Prism.fx,CRT_Yee64@CRT_Yee64.fx,Oilify@Oilify.fx,LightDoF_AutoFocus@LightDoF.fx,LightDoF_Far@LightDoF.fx,LightDoF_Near@LightDoF.fx,SurfaceBlur@SurfaceBlur.fx,AspectRatioComposition@AspectRatioComposition.fx,Debanding@qUINT_deband.fx,SimpleGrain@SimpleGrain.fx,ASCII@ASCII.fx,Overlay@Overlay.fx,CRT_Yeetron@CRT_Yeetron.fx,Swirl@Swirl.fx,prod80_04_Black_and_White@PD80_04_BlacknWhite.fx,ColorfulPoster@ColorfulPoster.fx,SunsetFilter@SunsetFilter.fx,AspectRatioPS@AspectRatio.fx,AspectRatioPS@AspectRatio.fx,Cursor@Cursor.fx,Cursor@Cursor.fx,FilmicPass@FilmicPass.fx,prod80_04_ColorBalance@PD80_04_Color_Balance.fx,LiquidLens@LiquidLens.fx,ColorIsolation@ColorIsolation.fx,ADOF@qUINT_dof.fx,TiltShift@TiltShift.fx,TiltShift@TiltShift.fx,AspectRatioSuite@AspectRatioSuite.fx,PiecewiseFilmicTonemap@PiecewiseFilmicTonemap.fx,PiecewiseFilmicTonemap_Debug@PiecewiseFilmicTonemap.fx,Mode1@FineSharp.fx,Mode2@FineSharp.fx,Mode3@FineSharp.fx,prod80_04_ColorGradient@PD80_04_Color_Gradients.fx,Daltonize@Daltonize.fx,Comic@Comic.fx,BilateralComic@BilateralComic.fx,Flashlight@Flashlight.fx,LocalContrastCS@LocalContrastCS.fx,TinyPlanet@TinyPlanet.fx,Lightroom@qUINT_lightroom.fx,Deband@Deband.fx,HotsamplingHelper@HotsamplingHelper.fx,prod80_04_ColorIsolation@PD80_04_Color_Isolation.fx,FlexibleCA@FlexibleCA.fx,CanvasFog@CanvasFog.fx,Pong@Pong.fx,Tonemap@Tonemap.fx,MeshEdges@MeshEdges.fx,SuperDepth3D@SuperDepth3D.fx,FocalDOF@FocalDOF.fx,LUT@LUT.fx,prod80_04_ColorTemperature@PD80_04_Color_Temperature.fx,TrackingRays@TrackingRays.fx,PPFXBloom@PPFX_Bloom.fx,BeforeCanvasMask@CanvasMask.fx,AfterCanvasMask@CanvasMask.fx,MultiTonePoster@MultiTonePoster.fx,FramerateLimiter@FramerateLimiter.fx,Border@Border.fx,UIDetect@UIDetect.fx,UIDetect_Before@UIDetect.fx,UIDetect_After@UIDetect.fx,DELC_Sharpen@qUINT_sharp.fx,PPFX_Godrays@PPFX_Godrays.fx,MagicBloom@MagicBloom.fx,RemoveTint@RemoveTint.fx,BulgePinch@BulgePinch.fx,BeforeColorMask@ColorMask.fx,AfterColorMask@ColorMask.fx,UIMask_Top@UIMask.fx,UIMask_Bottom@UIMask.fx,RetroTint@RetroTint.fx,Cartoon@Cartoon.fx,Flip@Flip.fx,PPFXSSDO@PPFX_SSDO.fx,prod80_04_ContrastBrightnessSaturation@PD80_04_Contrast_Brightness_Saturation.fx,UIMaskCreator@UIMaskCreator.fx,SSR@qUINT_ssr.fx,ContrastAdaptiveSharpen@CAS.fx,MagicHDR@MagicHDR.fx,Before@BeforeAfter.fx,After@BeforeAfter.fx,Checkerboard@Checkerboard.fx,prod80_01A_RT_Correct_Contrast@PD80_01A_RT_Correct_Contrast.fx,DeHaze@Dehaze.fx,FreezeShot@FreezeShot.fx,MBMB@MBMB.fx,GaussianBlurCS@GaussianBlurCS.fx,ReflectiveBumpmapping@ReflectiveBumpMapping.fx,Chromakey@Chromakey.fx,Chromakey@Chromakey.fx,prod80_04_Magical_Rectangle@PD80_04_Magical_Rectangle.fx,KNearestNeighbors@Denoise.fx,NonLocalMeans@Denoise.fx,MinimalColorGrading@MinimalColorGrading.fx,UnrealLens@UnrealLens.fx,RetroFog@RetroFog.fx,prod80_01B_RT_Correct_Color@PD80_01B_RT_Correct_Color.fx,GlitchB@Glitch.fx,CA@ChromaticAberration.fx,Monochrome@Monochrome.fx,prod80_04_Saturation_Limiter@PD80_04_Saturation_Limit.fx,StageDepthPlus@StageDepthPlus.fx,Unsharp@Unsharp.fx,prod80_01_Color_Gamut@PD80_01_Color_Gamut.fx,SuperDepth3D_VR@SuperDepth3D_VR+.fx,prod80_04_SelectiveColor@PD80_04_Selective_Color.fx,Depth3D@Depth3D.fx,prod80_02_Bloom@PD80_02_Bloom.fx,DepthAlpha@DepthAlpha.fx,DepthHaze@DepthHaze.fx,pd80_02_Bonus_LUT_pack@PD80_02_Bonus_LUT_pack.fx,DisplayDepth@DisplayDepth.fx,Blooming_HDR@BloomingHDR.fx,prod80_04_SelectiveColor_v2@PD80_04_Selective_Color_v2.fx,prod80_04_Technicolor@PD80_04_Technicolor.fx,prod80_05_LumaSharpen@PD80_05_Sharpening.fx,ReVeil_Top@ReVeil.fx,ReVeil_Bottom@ReVeil.fx,SCurve@SCurve.fx,Monocular_Cues@Depth_Cues.fx,Directionally_Localized_Anti_Aliasing_Plus@DLAA_Plus.fx,eMotionBlur@eMotionBlur.fx,Flair@Flair.fx,PCGI_One@RadiantGI.fx,PCGI_Two@RadiantGI.fx,Smart_Sharp@Smart_Sharp.fx,TAA@Temporal_AA.fx,Trails@Trails.fx
[AmbientLight.fx]
alAdapt=0.700000
alAdaptBaseBlackLvL=2
alAdaptBaseMult=1.000000
alDebug=0
alDirtInt=1.054000
alDirtOVInt=1.149000
alInt=1.915000
alLensInt=3.521000
alLensThresh=0.500000
alThreshold=15.000000
AL_Adaptation=1
AL_Adaptive=0
AL_Dirt=1
AL_DirtTex=0
AL_Dither=1
AL_Lens=0
AL_Vibrance=0
[Bloom.fx]
bAnamFlareEnable=1
bChapFlareEnable=1
bGodrayEnable=0
bLensdirtEnable=0
bLenzEnable=1
fAnamFlareAmount=1.000000
fAnamFlareColor=0.774510,0.675686,0.550509
fAnamFlareCurve=1.090000
fAnamFlareThreshold=0.973000
fAnamFlareWideness=1.972000
fBloomAmount=0.000000
fBloomSaturation=0.800000
fBloomThreshold=0.800000
fBloomTint=0.700000,0.800000,1.000000
fChapFlareCA=0.000000,0.010000,0.020000
fChapFlareDispersal=0.250000
fChapFlareIntensity=22.028000
fChapFlareSize=0.496000
fChapFlareTreshold=0.988000
fFlareBlur=1690.972046
fFlareIntensity=0.403000
fFlareLuminance=0.980000
fFlareTint=0.569853,0.644033,0.750000
fGodrayDecay=0.990000
fGodrayDensity=1.000000
fGodrayExposure=1.000000
fGodrayThreshold=0.900000
fGodrayWeight=1.250000
fLensdirtIntensity=0.400000
fLensdirtSaturation=2.000000
fLensdirtTint=1.000000,1.000000,1.000000
fLenzIntensity=0.303000
fLenzThreshold=0.982000
iBloomMixmode=2
iChapFlareCount=16
iGodraySamples=128
iLensdirtMixmode=1
[BloomingHDR.fx]
Adapt_Adjust=0.500000
Adapt_Seek=0.500000
Auto_Bloom=0
Auto_Exposure=1
BloomCurve=2.000000
BloomSensitivity=1.000000
Bloom_BA_iToneMapper=0
Bloom_Intensity=0.100000,0.500000,0.500000
Bloom_Spread=1.000000
CBT_Adjust=0.500000
Contrast=1.000000
Debug_View=0
Depth_Map=0
Depth_Map_Adjust=7.500000
Depth_Map_Flip=0
Dither_Bloom=0.250000
Exp=0.000000
Gamma=2.200000
GreyValue=0.180000
HDR_BP=0.500000
Inv_Tonemappers=2
NFCD=1.000000
Offset=0.001000
Saturate=1.000000
Saturation=0.250000,0.250000
Tonemappers=0
WP=1.000000
[Clarity.fx]
ClarityBlendIfDark=50
ClarityBlendIfLight=205
ClarityBlendMode=2
ClarityDarkIntensity=0.400000
ClarityLightIntensity=0.000000
ClarityOffset=2.000000
ClarityRadius=3
ClarityStrength=0.400000
ClarityViewBlendIfMask=0
ClarityViewMask=0
[ColorIsolation.fx]
bUIShowDebugOverlay=0
bUIShowDiff=0
cUIWindowFunction=0
fUIOverlap=0.300000
fUIOverlayOpacity=1.000000
fUIOverlayPos=0.000000,0.000000
fUITargetHue=0.000000
fUIWindowHeight=1.000000
iUIOverlaySize=600,100
iUIType=0
[ColorLab.fx]
Multiplier=1.000000,1.000000,1.000000
[ContrastStretch.fx]
DarkMax=0.344000
DarkPeak=0.715000
DarkThreshold=0.333000
Debug=0
LightMax=0.400000
LightPeak=0.679000
LightThreshold=0.715000
Maximum=1.000000
MaxVariance=1.000000
MidMax=0.450000
MidPeak=0.550000
Minimum=0.000000
[Curves.fx]
Contrast=0.138000
Formula=4
Mode=2
[Dither.fx]
fDithering=0.500000
fQuantization=0.000000
iDitherMode=0
[DLAA_Plus.fx]
De_Artifact=0.540000
Long_Edge_Mask_H=0.000000
Long_Edge_Mask_V=0.000000
Short_Edge_Mask=0.199000
Text_Preservation=0.617000
View_Mode=0
[Emphasize.fx]
BlendColor=0.000000,0.000000,0.000000
BlendFactor=0.000000
EffectFactor=0.900000
FocusDepth=0.026000
FocusEdgeDepth=0.050000
FocusRangeDepth=0.001000
Sphere_FieldOfView=75
Sphere_FocusHorizontal=0.500000
Sphere_FocusVertical=0.500000
Spherical=0
[FakeHDR.fx]
HDRPower=1.172000
radius1=0.586000
radius2=0.606000
[FilmicAnamorphSharpen.fx]
Clamp=0.513000
Coefficient=0
DepthMask=0
DepthMaskContrast=128
Offset=0.100000
Preview=0
Strength=7.150009
UseMask=0
[FilmicPass.fx]
BaseCurve=1.500000
BaseGamma=1.000000
Bleach=0.000000
BlueCurve=1.000000
Contrast=1.000000
EffectGamma=0.650000
EffectGammaB=1.000000
EffectGammaG=1.000000
EffectGammaR=1.000000
Fade=0.400000
GreenCurve=1.000000
Linearization=0.500000
LumCoeff=0.212656,0.715158,0.072186
RedCurve=1.000000
Saturation=-0.150000
Strength=0.850000
[Flair.fx]
Auto_Flare_Intensity=0
CA_Type=1
Depth_Map=0
Depth_Map_Adjust=1.500000
Depth_Map_Flip=0
Flair_Falloff=0
Flare_Clamp_A=1.000000
Flare_Clamp_B=1.000000
Flare_Color_Map=4
Flare_Localization=0.000000
Flare_PBD=1.000000,0.500000,0.000000
Flare_Power=1.000000
Flare_Saturation=5.000000
Flare_Spread=0.500000
Flare_Type=0
Mask_Sky=0
User_Flare_Color=1.000000,1.000000,1.000000
[FXAA.fx]
EdgeThreshold=0.408000
EdgeThresholdMin=0.005000
Subpix=0.332000
[GaussianBlur.fx]
GaussianBlurOffset=0.217000
GaussianBlurRadius=1
GaussianBlurStrength=0.197000
[Glitch.fx]
Amount=1.000000
bUseUV=0
[Levels.fx]
BlackPoint=16
HighlightClipping=0
WhitePoint=235
[LevelsPlus.fx]
ACESLuminancePercentage=111,104,110
ColorRangeShift=0.000000,0.000000,0.000000
ColorRangeShiftSwitch=0
enableACESFilmRec2020=0
enableACESFilmRec2020old=1
enableACESFitted=0
EnableLevels=1
HighlightClipping=0
InputBlackPoint=0.054902,0.027451,0.019608
InputGamma=1.000000,1.126997,1.170000
InputWhitePoint=0.980392,0.956863,0.952941
OutputBlackPoint=0.000000,0.000000,0.000000
OutputWhitePoint=1.000000,1.000000,1.000000
[LiquidLens.fx]
BlurSigma=0.500000
BlurSize=1.000000
Brightness=0.189000
FisheyeAmount=-0.100000
FisheyeScaleType=0
FisheyeZoom=1.000000
Saturation=0.700000
Scale1=0.010000
Scale2=0.020000
Scale3=0.030000
Scale4=0.040000
Scale5=0.050000
Scale6=0.060000
Scale7=0.070000
ShowLens=0
Threshold=0.950000
Tint1=1.000000,0.000000,0.000000,1.000000
Tint2=1.000000,0.500000,0.000000,1.000000
Tint3=1.000000,1.000000,0.000000,1.000000
Tint4=0.000000,1.000000,0.000000,1.000000
Tint5=0.000000,1.000000,1.000000,1.000000
Tint6=0.000000,0.000000,1.000000,1.000000
Tint7=1.000000,0.000000,1.000000,1.000000
TintAmount=1.000000
Tonemapper=2
_WipWarn=0
[LumaSharpen.fx]
offset_bias=1.000000
pattern=2
sharp_clamp=0.011000
sharp_strength=0.285000
show_sharpen=0
[MagicHDR.fx]
BlendingAmount=0.500000
BlendingBase=0.800000
BloomAmount=0.000000
BloomBrightness=2.983000
BloomSaturation=1.000000
BlurSize=0.500000
Exposure=1.056000
InputExposure=-0.025000
InvTonemap=0
ShowBloom=0
Tonemap=5
_Credits=0
_Help=0
_WipWarn=0
[MeshEdges.fx]
fUIColorBackground=1.000000,1.000000,1.000000
fUIColorLines=0.000000,0.000000,0.000000
fUIStrength=1.000000
iUIBackground=1
[MultiFX.fx]
f2Vignette_StartEnd=0.000000,1.000000
f3CA_Intensity=0.000000,0.000000,0.000000
fFilmGrain_Intensity=0.000000
fFilmGrain_Mean=0.000000
fFilmGrain_Speed=1.000000
fFilmGrain_Variance=0.500000
fSCurve_Intensity=0.000000
fVignette_Intensity=0.000000
[MXAO.fx]
MXAO_BLEND_TYPE=0
MXAO_DEBUG_VIEW_ENABLE=0
MXAO_FADE_DEPTH_END=0.400000
MXAO_FADE_DEPTH_START=0.050000
MXAO_GAMMA=1.000000
MXAO_GLOBAL_RENDER_SCALE=1.000000
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2
MXAO_SAMPLE_NORMAL_BIAS=0.200000
MXAO_SAMPLE_RADIUS=2.500000
MXAO_SSAO_AMOUNT=2.163000
[NeoBloom.fx]
BloomBlendMode=0
ColorFilter=1.000000,0.746251,0.607843
Intensity=0.039000
MagicMode=0
MaxBrightness=162.000000
Mean=0.000000
NormalizeBrightness=1
Padding=0.100000
Saturation=2.493000
Sigma=4.000000
Variance=1.248000
_Help=0
[NFAA.fx]
AA_Adjust=14
HFR_AA=1
HFR_Adjust=0.379000
Mask_Adjust=1.000000
View_Mode=0
[PD80_04_Contrast_Brightness_Saturation.fx]
brightness=0.000000
brightnessD=0.000000
contrast=0.049000
contrastD=0.000000
depthCurve=1.000000
depthEnd=0.100000
depthStart=0.000000
display_depth=0
dither_strength=1.042000
enable_depth=0
enable_dither=1
exposureD=0.000000
exposureN=0.000000
huemid=0.000000
huerange=0.167000
saturation=0.037000
saturationD=0.000000
sat_a=0.000000
sat_b=0.000000
sat_custom=0.000000
sat_g=0.000000
sat_m=0.000000
sat_p=0.000000
sat_r=0.000000
sat_y=0.000000
tint=0.000000
vibrance=0.014000
vibranceD=0.000000
[PD80_05_Sharpening.fx]
BlurSigma=0.465000
depthCurve=1.000000
depthEnd=0.100000
depthStart=0.000000
display_depth=0
enableShowEdges=0
enable_depth=0
enable_reverse=0
limiter=0.161000
Sharpening=1.310000
Threshold=0.051000
[PerfectPerspective2.fx]
BorderColor=0.027000,0.027000,0.027000,0.784000
BorderCorners=0.086200
Expert=0
FovAngle=90
FovType=0
K=1.000000,1.000000
Manual=0
MirrorBorder=1
PresetKx=0
PresetKy=0
SimplePresets=0
VignettingStyle=2
Zoom=1.000000
[qUINT_bloom.fx]
BLOOM_ADAPT_EXPOSURE=-0.081000
BLOOM_ADAPT_SPEED=2.000000
BLOOM_ADAPT_STRENGTH=0.028000
BLOOM_CURVE=2.137000
BLOOM_INTENSITY=0.730000
BLOOM_LAYER_MULT_1=0.417000
BLOOM_LAYER_MULT_2=0.205000
BLOOM_LAYER_MULT_3=0.149000
BLOOM_LAYER_MULT_4=0.105000
BLOOM_LAYER_MULT_5=0.500000
BLOOM_LAYER_MULT_6=0.000000
BLOOM_LAYER_MULT_7=0.000000
BLOOM_SAT=2.495000
BLOOM_TONEMAP_COMPRESSION=4.460000
[qUINT_mxao.fx]
MXAO_BLEND_TYPE=0
MXAO_DEBUG_VIEW_ENABLE=0
MXAO_FADE_DEPTH_END=0.266000
MXAO_FADE_DEPTH_START=0.050000
MXAO_GLOBAL_RENDER_SCALE=1.000000
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2
MXAO_SAMPLE_NORMAL_BIAS=0.200000
MXAO_SAMPLE_RADIUS=2.534000
MXAO_SSAO_AMOUNT=1.620000
MXAO_SSIL_AMOUNT=4.000000
MXAO_SSIL_SATURATION=1.000000
[SharpContrast.fx]
Debug=0
DepthCurve=1.000000
EdgeBias=0.538000
EdgeFloor=0.000000
EnableDepth=0
GammaCorrect=1
MaskSky=1
SharpenStrength=0.203000
[SMAA.fx]
CornerRounding=25
DebugOutput=0
DepthEdgeDetectionThreshold=0.010000
EdgeDetectionThreshold=0.118000
EdgeDetectionType=0
MaxSearchSteps=32
MaxSearchStepsDiagonal=16
PredicationEnabled=0
PredicationScale=2.000000
PredicationStrength=0.400000
PredicationThreshold=0.010000
[Technicolor.fx]
Power=5.927000
RGBNegativeAmount=0.674668,0.936275,0.859331
Strength=0.062000
[Technicolor2.fx]
Brightness=0.500000
ColorStrength=0.031373,0.137255,0.231373
Saturation=1.022000
Strength=0.681000
[UnrealLens.fx]
BokehAngle=0.250000
BokehDefinition=0.200000
BokehSize=1.000000
Brightness=0.100000
EdgesMasking=0.300000
Saturation=0.700000
Scale1=0.600000
Scale2=0.200000
Scale3=0.100000
Scale4=0.050000
Scale5=-1.000000
Scale6=-1.000000
Scale7=-1.000000
ShowLens=0
Threshold=0.679000
Tint1=1.000000,1.000000,1.000000,1.000000
Tint2=1.000000,1.000000,1.000000,1.000000
Tint3=1.000000,1.000000,1.000000,1.000000
Tint4=1.000000,1.000000,1.000000,1.000000
Tint5=1.000000,1.000000,1.000000,1.000000
Tint6=1.000000,1.000000,1.000000,0.000000
Tint7=1.000000,1.000000,1.000000,0.000000
Tonemapper=2
_WipWarn=0
[Vibrance.fx]
Vibrance=0.150000
VibranceRGBBalance=1.000000,1.000000,1.000000
[Wave.fx]
additiveRender=0
amplitude=0.008000
angle=90.000000
animate=0
period=0.100000
phase=-1.085000
wave_type=1
If someone has dark menus, disable sharp contrast in Reshade menu (Home).
Also, DX10 switch doesn't seem to do anything - the game stil runs in DX11 (Epic version).