1 hour, 6 minutes ago
- zero - Darker Remaster RTGIss
Preset description:
Maybe little dark, I recommend brighter up to 1.25
Needed Reshade RTGI by Pascal Gilcher
https://www.patreon.com/mcflypg
KeyAdaptiveFog=0,0,0,0
KeyBloomAndLensFlares=0,0,0,0
KeyChromaticAberration=0,0,0,0
KeyClarity=121,0,0,0
KeyClarity2=0,0,0,0
KeyClarity@Clarity.fx=121,0,0,0
KeyColorFilter=0,0,0,0
KeyColourfulness=0,0,0,0
KeyDeband=0,0,0,0
KeyDepthHaze=0,0,0,0
KeyDiffuseGlow=0,0,0,0
KeyDisplayDepth=0,0,0,0
KeyEmphasize=0,0,0,0
KeyFilmicPass=0,0,0,0
KeyFXAA=0,0,0,0
KeyGaussianBloom=0,0,0,0
KeyGP65CJ042DOF=0,0,0,0
KeyLiftGammaGain=119,0,0,0
KeyLiftGammaGain@LiftGammaGain.fx=119,0,0,0
KeyLightDoF_AutoFocus=0,0,0,0
KeyLightDoF_Far=0,0,0,0
KeyLightDoF_Near=0,0,0,0
KeyLUT=0,0,0,0
KeyMagicBloom=0,0,0,0
KeyMagicDOF=0,0,0,0
KeyMartyMcFlyDOF=0,0,0,0
KeyMatsoDOF=122,0,0,0
KeyMatsoDOF@DOF.fx=122,0,0,0
KeyMotionBlur=0,0,0,0
KeyMXAO=0,0,0,0
KeyPirate_Bloom=0,0,0,0
KeyPirate_Curve=122,0,0,0
KeyPirate_DepthPreProcess=0,0,0,0
KeyPirate_DOF=0,0,0,0
KeyPirate_FXAA=0,0,0,0
KeyPirate_LightAdaptation=0,0,0,0
KeyPirate_LumaSharpen=0,0,0,0
KeyPirate_SSAO=0,0,0,0
KeyPirate_Tonemap=0,0,0,0
KeyPirate_Vibrance=0,0,0,0
KeyPirate_Vignette=0,0,0,0
KeyReflectiveBumpmapping=0,0,0,0
KeyRingDOF=0,0,0,0
KeySMAA=0,0,0,0
KeySurfaceBlur=0,0,0,0
KeySurfaceSharpen=0,0,0,0
KeyTonemap=120,0,0,0
KeyTonemap@Tonemap.fx=120,0,0,0
KeyUnsharpMask=0,0,0,0
PreprocessorDefinitions=,SMOOTHNORMALS=0,HALFRES_INPUT=0,IMAGEBASEDLIGHTING=1,MATERIAL_TYPE=1
Techniques=Clarity@Clarity.fx,Clarity@Clarity.fx,Tonemap@Tonemap.fx,LiftGammaGain@LiftGammaGain.fx,Curves@Curves.fx,Technicolor2@Technicolor2.fx,HDR@FakeHDR.fx,Vignette@Vignette.fx,FilmGrain@FilmGrain.fx,ContrastAdaptiveSharpen@CAS.fx,prod80_02_Cinetools_LUT@PD80_02_Cinetools_LUT.fx,prod80_03_FilmicTonemap@PD80_03_Filmic_Adaptation.fx,prod80_05_LumaSharpen@PD80_05_Sharpening.fx,Technicolor@Technicolor.fx,RTGlobalIllumination@qUINT_rtgi.fx,SSR@qUINT_ssr.fx
TechniqueSorting=Clarity@Clarity.fx,Clarity@Clarity.fx,Tonemap@Tonemap.fx,LiftGammaGain@LiftGammaGain.fx,MatsoDOF@DOF.fx,Curves@Curves.fx,Technicolor2@Technicolor2.fx,HDR@FakeHDR.fx,Vignette@Vignette.fx,FilmGrain@FilmGrain.fx,ContrastAdaptiveSharpen@CAS.fx,prod80_02_Cinetools_LUT@PD80_02_Cinetools_LUT.fx,prod80_03_FilmicTonemap@PD80_03_Filmic_Adaptation.fx,prod80_05_LumaSharpen@PD80_05_Sharpening.fx,Technicolor@Technicolor.fx,RTGlobalIllumination@qUINT_rtgi.fx,SSR@qUINT_ssr.fx,AdaptiveFog@AdaptiveFog.fx,AdaptiveFog@AdaptiveFog.fx,AdaptiveSharpen@AdaptiveSharpen.fx,AdaptiveTonemapper@AdaptiveTonemapper.fx,ADOF@qUINT_dof.fx,AdvancedCRT@CRT.fx,After@BeforeAfter.fx,After@Splitscreen.fx,AfterCanvasMask@CanvasMask.fx,AfterColorMask@ColorMask.fx,AmbientLight@AmbientLight.fx,ApplyLUT@LUTTools.fx,ArcaneBloom@ArcaneBloom.fx,AreaCopy@AreaCopy.fx,ArtisticVignette@ArtisticVignette.fx,ASCII@ASCII.fx,AspectRatioPS@AspectRatio.fx,AspectRatioPS@AspectRatio.fx,AspectRatioComposition@AspectRatioComposition.fx,AspectRatioSuite@AspectRatioSuite.fx,Before@Splitscreen.fx,Before@BeforeAfter.fx,BeforeCanvasMask@CanvasMask.fx,BeforeColorMask@ColorMask.fx,BilateralComic@BilateralComic.fx,Bloom@qUINT_bloom.fx,BloomAndLensFlares@Bloom.fx,Blooming_HDR@BloomingHDR.fx,Border@Border.fx,BulgePinch@BulgePinch.fx,CA@ChromaticAberration.fx,CanvasFog@CanvasFog.fx,Cartoon@Cartoon.fx,Checkerboard@Checkerboard.fx,CheckerboardInterlace@CheckerboardInterlace.fx,Chromakey@Chromakey.fx,Chromakey@Chromakey.fx,ChromaticAberration@Prism.fx,ChromaticAberration@Prism.fx,CinematicDOF@CinematicDOF.fx,CinematicDOF@CinematicDOF.fx,ColorfulPoster@ColorfulPoster.fx,ColorIsolation@ColorIsolation.fx,ColorLab@ColorLab.fx,ColorMatrix@ColorMatrix.fx,Colourfulness@Colourfulness.fx,Comic@Comic.fx,ContrastStretch@ContrastStretch.fx,CRT_Lottes@CRT_Lottes.fx,CRT_Yee64@CRT_Yee64.fx,CRT_Yeetron@CRT_Yeetron.fx,Cursor@Cursor.fx,Cursor@Cursor.fx,Daltonize@Daltonize.fx,Deband@Deband.fx,Debanding@qUINT_deband.fx,DeepFry@DeepFry.fx,DeHaze@Dehaze.fx,DELC_Sharpen@qUINT_sharp.fx,Depth3D@Depth3D.fx,DepthAlpha@DepthAlpha.fx,DepthHaze@DepthHaze.fx,DepthHaze@DepthHaze.fx,DirectionalDepthBlur@DirectionalDepthBlur.fx,Directionally_Localized_Anti_Aliasing_Plus@DLAA_Plus.fx,DisplayLUT@LUTTools.fx,DisplayDepth@DisplayDepth.fx,Dither@Dither.fx,DPX@DPX.fx,Emphasize@Emphasize.fx,Emphasize@Emphasize.fx,EyeAdaption@EyeAdaption.fx,FilmGrain2@FilmGrain2.fx,FilmicAnamorphSharpen@FilmicAnamorphSharpen.fx,FilmicAnamorphSharpen@FilmicAnamorphSharpen.fx,FilmicSharpen@FilmicSharpen.fx,FilmicPass@FilmicPass.fx,Flair@Flair.fx,Flashlight@Flashlight.fx,FlexibleCA@FlexibleCA.fx,Flip@Flip.fx,Flipbook@Flipbook.fx,FocalDOF@FocalDOF.fx,FramerateLimiter@FramerateLimiter.fx,FreezeShot@FreezeShot.fx,FXAA@FXAA.fx,GaussianBlur@GaussianBlur.fx,GlitchB@Glitch.fx,SSDO_Plus@GloomAO.fx,GP65CJ042DOF@DOF.fx,GrainSpread@GrainSpread.fx,HexLensFlare@HexLensFlare.fx,HighPassSharp@HighPassSharpen.fx,HotsamplingHelper@HotsamplingHelper.fx,HQ4X@HQ4X.fx,HSLShift@HSLShift.fx,Interlaced@Interlaced.fx,KNearestNeighbors@Denoise.fx,Layer@Layer.fx,LeiFx_Tech@3DFX.fx,Letterbox@Letterbox.fx,Levels@Levels.fx,LevelsPlus@LevelsPlus.fx,LightDoF_AutoFocus@LightDoF.fx,LightDoF_Far@LightDoF.fx,LightDoF_Near@LightDoF.fx,Lightroom@qUINT_lightroom.fx,LiquidLens@LiquidLens.fx,LumaSharpen@LumaSharpen.fx,LUT@LUT.fx,MagicBloom@MagicBloom.fx,MagicBorder@MagicBorder.fx,MagicDOF@DOF.fx,MagicHDR@MagicHDR.fx,MartyMcFlyDOF@DOF.fx,MBMB@MBMB.fx,MeshEdges@MeshEdges.fx,MinimalColorGrading@MinimalColorGrading.fx,Mode1@FineSharp.fx,Mode2@FineSharp.fx,Mode3@FineSharp.fx,Monochrome@Monochrome.fx,Monocular_Cues@Depth_Cues.fx,MotionBlur@FakeMotionBlur.fx,MouseReplacement@Mouse.fx,MultiFX@MultiFX.fx,MultiLUT@MultiLUT.fx,MultiLUT@MultiLUT.fx,MultiTonePoster@MultiTonePoster.fx,MXAO@MXAO.fx,MXAO@qUINT_mxao.fx,NeoBloom@NeoBloom.fx,Nightvision@NightVision.fx,NonLocalMeans@Denoise.fx,NormalMap@NormalMap.fx,Normal_Filter_Anti_Aliasing@NFAA.fx,Nostalgia@Nostalgia.fx,Oilify@Oilify.fx,Overlay@Overlay.fx,PandaFX@PandaFX.fx,Pantomorphic@PerfectPerspective2.fx,PerfectPerspective@PerfectPerspective.fx,PerfectPerspective@PerfectPerspective.fx,PiecewiseFilmicTonemap@PiecewiseFilmicTonemap.fx,PiecewiseFilmicTonemap_Debug@PiecewiseFilmicTonemap.fx,Pong@Pong.fx,PPFXBloom@PPFX_Bloom.fx,PPFX_Godrays@PPFX_Godrays.fx,PPFXSSDO@PPFX_SSDO.fx,prod80_01A_RT_Correct_Contrast@PD80_01A_RT_Correct_Contrast.fx,prod80_01B_RT_Correct_Color@PD80_01B_RT_Correct_Color.fx,prod80_01_Color_Gamut@PD80_01_Color_Gamut.fx,prod80_02_Bloom@PD80_02_Bloom.fx,prod80_02_Bonus_LUT_pack@PD80_02_Bonus_LUT_pack.fx,prod80_02_LUT_Creator@PD80_02_LUT_Creator.fx,prod80_03_Color_Space_Curves@PD80_03_Color_Space_Curves.fx,prod80_03_CurvedLevels@PD80_03_Curved_Levels.fx,prod80_03_Levels@PD80_03_Levels.fx,prod80_03_Shadows_Midtones_Highlights@PD80_03_Shadows_Midtones_Highlights.fx,prod80_04_Black_and_White@PD80_04_BlacknWhite.fx,prod80_04_ColorBalance@PD80_04_Color_Balance.fx,prod80_04_ColorGradient@PD80_04_Color_Gradients.fx,prod80_04_ColorIsolation@PD80_04_Color_Isolation.fx,prod80_04_ColorTemperature@PD80_04_Color_Temperature.fx,prod80_04_ContrastBrightnessSaturation@PD80_04_Contrast_Brightness_Saturation.fx,prod80_04_Magical_Rectangle@PD80_04_Magical_Rectangle.fx,prod80_04_Saturation_Limiter@PD80_04_Saturation_Limit.fx,prod80_04_SelectiveColor@PD80_04_Selective_Color.fx,prod80_04_SelectiveColor_v2@PD80_04_Selective_Color_v2.fx,prod80_04_Technicolor@PD80_04_Technicolor.fx,prod80_06_ChromaticAberration@PD80_06_Chromatic_Aberration.fx,prod80_06_Depth_Slicer@PD80_06_Depth_Slicer.fx,prod80_06_FilmGrain@PD80_06_Film_Grain.fx,prod80_06_LumaFade_End@PD80_06_Luma_Fade.fx,prod80_06_LumaFade_Start@PD80_06_Luma_Fade.fx,prod80_06_Posterize_Pixelate@PD80_06_Posterize_Pixelate.fx,PCGI_One@RadiantGI.fx,ReflectiveBumpmapping@ReflectiveBumpMapping.fx,RemoveTint@RemoveTint.fx,RetroFog@RetroFog.fx,RetroTint@RetroTint.fx,ReVeil_Bottom@ReVeil.fx,ReVeil_Top@ReVeil.fx,RingDOF@DOF.fx,RTGlobalIlluminationCS@qUINT_rtgi_cs.fx,SCurve@SCurve.fx,SharpContrast@SharpContrast.fx,SimpleGrain@SimpleGrain.fx,Sketch@Sketch.fx,SlitScan@SlitScan.fx,SMAA@SMAA.fx,Smart_Sharp@Smart_Sharp.fx,StageDepth@StageDepth.fx,StageDepthPlus@StageDepthPlus.fx,SunsetFilter@SunsetFilter.fx,SuperDepth3D@SuperDepth3D.fx,SuperDepth3D_VR@SuperDepth3D_VR+.fx,SurfaceBlur@SurfaceBlur.fx,Swirl@Swirl.fx,TAA@Temporal_AA.fx,ImageTest@Image.fx,TiltShift@TiltShift.fx,TiltShift@TiltShift.fx,Tint@Sepia.fx,TinyPlanet@TinyPlanet.fx,TrackingRays@TrackingRays.fx,Trails@Trails.fx,UIDetect@UIDetect.fx,UIDetect_After@UIDetect.fx,UIDetect_Before@UIDetect.fx,UIMaskCreator@UIMaskCreator.fx,UIMask_Bottom@UIMask.fx,UIMask_Top@UIMask.fx,UnrealLens@UnrealLens.fx,Unsharp@Unsharp.fx,Vibrance@Vibrance.fx,VirtualResolution@VirtualResolution.fx,Wave@Wave.fx,WhitepointerFixer@WhitepointFixer.fx,ZigZag@ZigZag.fx
[AdaptiveFog.fx]
BloomPower=24.000002
BloomThreshold=50.000004
BloomWidth=0.230000
FogColor=0.900000,0.900000,0.900000
FogCurve=31.500002
FogStart=0.480000
MaxFogFactor=0.310000
[AdaptiveSharpen.fx]
curveslope=0.500000
curve_height=1.000000
D_compr_high=0.500000
D_compr_low=0.250000
D_overshoot=0.009000
L_compr_high=0.334000
L_compr_low=0.167000
L_overshoot=0.003000
pm_p=0.700000
scale_cs=0.056000
scale_lim=0.100000
[Bloom.fx]
bAnamFlareEnable=0.000000
bChapFlareEnable=0.000000
bGodrayEnable=0.000000
bLensdirtEnable=0.000000
bLenzEnable=1.000000
fAnamFlareAmount=15.060000
fAnamFlareColor=0.470588,0.709804,1.000000
fAnamFlareCurve=1.500000
fAnamFlareThreshold=0.995000
fAnamFlareWideness=1.750000
fBloomAmount=1.800000
fBloomSaturation=0.000000
fBloomThreshold=1.000000
fBloomTint=1.000000,1.000000,1.000000
fChapFlareCA=0.000000,0.010000,0.020000
fChapFlareDispersal=0.250000
fChapFlareIntensity=100.000000
fChapFlareSize=0.450000
fChapFlareTreshold=0.990000
fFlareBlur=500.950012
fFlareIntensity=5.000000
fFlareLuminance=1.000000
fFlareTint=0.137000,0.216000,1.000000
fGodrayDecay=0.990000
fGodrayDensity=1.000000
fGodrayExposure=1.000000
fGodrayThreshold=0.900000
fGodrayWeight=1.250000
fLensdirtIntensity=0.400000
fLensdirtSaturation=2.000000
fLensdirtTint=1.000000,1.000000,1.000000
fLenzIntensity=1.000000
fLenzThreshold=0.966000
iBloomMixmode=1.000000
iChapFlareCount=3.000000
iGodraySamples=128.000000
iLensdirtMixmode=1.000000
[CAS.fx]
Contrast=0.169000
Sharpening=0.942000
[ChromaticAberration.fx]
BlueOffset=-0.320000
CABlur=1.000000
GreenOffset=0.000000
OffsetSamples=2.000000
RedOffset=0.320000
Strength=0.300000
[Clarity.fx]
ClarityBlendIfDark=50
ClarityBlendIfLight=205
ClarityBlendMode=2
ClarityDarkIntensity=0.400000
ClarityLightIntensity=0.000000
ClarityOffset=2.000000
ClarityRadius=3
ClarityStrength=0.400000
ClarityViewBlendIfMask=0
ClarityViewMask=0
[Clarity2.fx]
BlendIfRange=0.200000
ClarityBlendIfDark=50.000000
ClarityBlendIfLight=205.000000
ClarityBlendMode=2.000000
ClarityDarkIntensity=0.400000
ClarityLightIntensity=0.000000
ClarityOffset=8.000000
ClarityRadius=3.000000
ClarityStrength=0.400000
DebugMode=0.000000
DitherStrength=1.000000
MaskContrast=0.000000
[ColorFilter.fx]
BlendMode1=0.000000
BlendMode2=0.000000
BlendMode3=3.000000
BlendMode4=5.000000
BlendMode5=6.000000
BlendMode6=0.000000
DebugMode1=0.000000
DebugMode2=0.000000
DebugMode3=0.000000
DebugMode4=0.000000
DebugMode5=0.000000
DebugMode6=0.000000
FilterColor1=1.000000,0.717647,0.156863
FilterColor2=0.000000,1.000000,0.000000
FilterColor3=0.509804,0.294118,0.000000
FilterColor4=0.000000,0.000000,1.000000
FilterColor5=1.000000,0.490196,0.000000
FilterColor6=0.039216,0.000000,0.156863
LowerThreshold1=0.300000
LowerThreshold2=0.000000
LowerThreshold3=0.200000
LowerThreshold4=0.100000
LowerThreshold5=0.500000
LowerThreshold6=0.000000
Strength1=0.085000
Strength2=-0.010000
Strength3=0.070000
Strength4=0.059000
Strength5=0.090000
Strength6=0.080000
ThresholdRange1=0.500000
ThresholdRange2=0.000000
ThresholdRange3=0.300000
ThresholdRange4=0.300000
ThresholdRange5=0.500000
ThresholdRange6=0.220000
UpperThreshold1=0.700000
UpperThreshold2=1.000000
UpperThreshold3=0.800000
UpperThreshold4=0.300000
UpperThreshold5=0.900000
UpperThreshold6=0.200000
UseFilter1=1.000000
UseFilter2=0.000000
UseFilter3=0.000000
UseFilter4=1.000000
UseFilter5=1.000000
UseFilter6=1.000000
[Colourfulness.fx]
backbuffer_bits=8.000000
colourfulness=0.400000
col_noise=1
enable_dither=0
lim_luma=1.000000
[Curves.fx]
Contrast=0.650000
Formula=4
Mode=0
[Deband.fx]
custom_avgdiff=1.800000
custom_maxdiff=4.000000
custom_middiff=2.000000
debug_output=0
Grain=0.000000
iterations=1
Iterations=1
range=24.000000
Range=32.000000
Threshold=0.010000
threshold_preset=0
[DepthHaze.fx]
EffectStrength=0.900000
FogColor=0.800000,0.800000,0.800000
FogFactor=0.200000
FogStart=0.200000
[DiffuseGlow.fx]
BlendMode=0.000000
BlurRadius=1.000000
DebugMode=0.000000
GlowPower=2.000000
GlowSaturation=1.000000
GrainStrength=0.300000
Slope=1.300000
SlopeMidPoint=0.000000
Strength=0.300000
Threshold=0.800000
ThresholdMaskType=3.000000
ThresholdRange=0.800000
[DisplayDepth.fx]
Advanced_help=0
bUIShowOffset=0
bUIUseLivePreview=1
Depth_help=0
fUIDepthMultiplier=1.000000
fUIFarPlane=1000.000000
fUIScale=1.000000,1.000000
iUIOffset=0,0
iUIPresentType=2
[DOF.fx]
bADOF_ImageChromaEnable=0
bADOF_RotAnimationEnable=0
bADOF_ShapeAnamorphEnable=0
bADOF_ShapeApertureEnable=0
bADOF_ShapeChromaEnable=0
bADOF_ShapeCurvatureEnable=0
bADOF_ShapeDiffusionEnable=0
bADOF_ShapeDistortEnable=0
bADOF_ShapeWeightEnable=0
bGPDOFPolygonalBokeh=1
bMatsoDOFChromaEnable=1
DOF_AUTOFOCUS=1
DOF_BLURRADIUS=12.780001
DOF_FARBLURCURVE=1.238000
DOF_FOCUSPOINT=0.500000,0.500000
DOF_FOCUSRADIUS=0.020000
DOF_FOCUSSAMPLES=6
DOF_INFINITEFOCUS=0.125000
DOF_MANUALFOCUSDEPTH=0.020000
DOF_MOUSEDRIVEN_AF=0
DOF_NEARBLURCURVE=10.000000
fADOF_BokehCurve=4.000000
fADOF_ImageChromaAmount=3.000000
fADOF_ImageChromaCurve=1.000000
fADOF_RotAnimationSpeed=2.000000
fADOF_ShapeAnamorphRatio=0.200000
fADOF_ShapeApertureAmount=0.010000
fADOF_ShapeChromaAmount=0.125000
fADOF_ShapeCurvatureAmount=0.300000
fADOF_ShapeDiffusionAmount=0.100000
fADOF_ShapeDistortAmount=0.200000
fADOF_ShapeRotation=15.000000
fADOF_ShapeWeightAmount=1.000000
fADOF_ShapeWeightCurve=4.000000
fADOF_SmootheningAmount=1.000000
fGPDOFBias=10.000000
fGPDOFBiasCurve=2.000000
fGPDOFBrightnessMultiplier=2.000000
fGPDOFBrightnessThreshold=0.500000
fGPDOFChromaAmount=0.150000
fMagicDOFColorCurve=4.000000
fMatsoDOFBokehAngle=0.000000
fMatsoDOFBokehCurve=5.960001
fMatsoDOFChromaPow=1.500000
fRingDOFBias=0.000000
fRingDOFFringe=0.500000
fRingDOFGain=27.000000
fRingDOFThreshold=0.700000
iADOF_ImageChromaHues=5
iADOF_ShapeChromaMode=3
iADOF_ShapeQuality=17
iGPDOFPolygonCount=5
iGPDOFQuality=6
iMagicDOFBlurQuality=8
iMatsoDOFBokehQuality=8
iRingDOFRings=4
iRingDOFSamples=6
[DPX.fx]
Colorfulness=2.500000
Contrast=0.100000
RGB_C=0.360000,0.360000,0.340000
RGB_Curve=8.000000,8.000000,8.000000
Saturation=3.000000
Strength=0.200000
[Emphasize.fx]
BlendColor=0.000000,0.000000,0.000000
BlendFactor=0.000000
EffectFactor=0.900000
FocusEdgeDepth=0.050000
FocusRangeDepth=0.010000
ManualFocusDepth=0.026000
[FakeHDR.fx]
HDRPower=1.300000
radius1=0.793000
radius2=0.870000
[FakeMotionBlur.fx]
mbRecall=0.400000
mbSoftness=1.000000
[FilmGrain.fx]
Intensity=0.454000
Mean=0.732000
SignalToNoiseRatio=6
Variance=0.445000
[FilmicPass.fx]
BaseCurve=1.500000
BaseGamma=1.000000
Bleach=0.000000
BlueCurve=1.000000
Contrast=1.000000
EffectGamma=0.650000
EffectGammaB=1.000000
EffectGammaG=1.000000
EffectGammaR=1.000000
Fade=0.400000
GreenCurve=1.000000
Linearization=0.500000
LumCoeff=0.212656,0.715158,0.072186
RedCurve=1.000000
Saturation=-0.150000
Strength=0.850000
[FXAA.fx]
EdgeThreshold=0.166000
EdgeThresholdMin=0.000000
Subpix=1.000000
[GaussianBloom.fx]
BloomTint=1.000000,1.000000,1.000000
DitherStrength=1.000000
Exposure=3.500000
GaussianBloomOffset=2.000000
GaussianBloomRadius=2.000000
GaussianBloomSaturation=0.500000
GaussianBloomStrength=0.300000
Threshold=0.800000
[GaussianBlur.fx]
GaussianBlurOffset=1.000000
GaussianBlurRadius=1
GaussianBlurStrength=0.300000
[Levels.fx]
BlackPoint=16
HighlightClipping=0
WhitePoint=235
[LevelsPlus.fx]
ACESLuminancePercentage=100,100,100
ColorRangeShift=0.000000,0.000000,0.000000
ColorRangeShiftSwitch=0
enableACESFilmRec2020=0
enableACESFilmRec2020old=0
enableACESFitted=0
EnableLevels=1
HighlightClipping=0
InputBlackPoint=0.062745,0.070588,0.078431
InputGamma=1.000000,1.000000,1.000000
InputWhitePoint=0.913725,0.870588,0.827451
OutputBlackPoint=0.000000,0.000000,0.000000
OutputWhitePoint=1.000000,1.000000,1.000000
[LiftGammaGain.fx]
RGB_Gain=1.000000,1.000000,1.000000
RGB_Gamma=1.000000,1.000000,1.000000
RGB_Lift=1.049999,1.049999,1.049999
[LightDoF.fx]
bLightDoF_AutoFocus=1.000000
bLightDoF_UseCA=1.000000
bLightDoF_UseMouseFocus=0.000000
f2Bokeh_AutoFocusCenter=0.500000,0.500000
f2LightDoF_CA=0.000000,1.000000
fLightDoF_Amount=3.400000
fLightDoF_AutoFocusSpeed=0.100000
fLightDoF_ManualFocus=0.000000
fLightDoF_Width=3.640000
[LumaSharpen.fx]
offset_bias=1.000000
pattern=1
sharp_clamp=0.035000
sharp_strength=0.650000
show_sharpen=0
[LUT.fx]
fLUT_AmountChroma=1.000000
fLUT_AmountLuma=1.000000
[MagicBloom.fx]
f2Adapt_Clip=0.000000,1.000000
fAdapt_Sensitivity=1.000000
fAdapt_Speed=0.100000
fBloom_Intensity=1.000000
fBloom_Threshold=2.000000
fDirt_Intensity=0.000000
fExposure=0.500000
iAdapt_Precision=2.700000
iDebug=0.000000
[MotionBlur.fx]
mbRecall=0.400000
mbSoftness=1.000000
[MultiLUT.fx]
fLUT_AmountChroma=1.000000
fLUT_AmountLuma=1.000000
fLUT_LutSelector=0
[MXAO.fx]
bMXAODebugViewEnable=0.000000
bMXAOSmoothNormalsEnable=0.000000
fMXAOAmbientOcclusionAmount=2.000000
fMXAOBlurSharpness=2.000000
fMXAOBlurSteps=2.000000
fMXAOFadeoutEnd=0.400000
fMXAOFadeoutStart=0.200000
fMXAOIndirectLightingAmount=4.000000
fMXAOIndirectLightingSaturation=1.000000
fMXAONormalBias=0.200000
fMXAOSampleRadius=2.500000
iMXAOBayerDitherLevel=3.000000
iMXAOSampleCount=24.000000
MXAO_BLEND_TYPE=0
MXAO_DEBUG_VIEW_ENABLE=0
MXAO_FADE_DEPTH_END=0.400000
MXAO_FADE_DEPTH_START=0.050000
MXAO_GAMMA=1.000000
MXAO_GLOBAL_RENDER_SCALE=1.000000
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2
MXAO_SAMPLE_NORMAL_BIAS=0.200000
MXAO_SAMPLE_RADIUS=2.500000
MXAO_SSAO_AMOUNT=1.000000
[PD80_02_Cinetools_LUT.fx]
dither_strength=1.690000
enable_dither=1
ib=0.000000,0.000000,0.000000
ig=1.000000
iw=1.000000,1.000000,1.000000
ob=0.000000,0.000000,0.000000
ow=1.000000,1.000000,1.000000
PD80_Intensity=1.000000
PD80_LutSelector=7
PD80_MixChroma=1.000000
PD80_MixLuma=0.349000
[PD80_03_Filmic_Adaptation.fx]
adj_linear=1.000000
adj_shoulder=1.000000
adj_toe=1.000000
[PD80_05_Sharpening.fx]
BlurSigma=0.635000
depthCurve=1.000000
depthEnd=0.100000
depthStart=0.000000
display_depth=0
enableShowEdges=0
enable_depth=1
enable_reverse=0
limiter=0.030000
Sharpening=1.704000
Threshold=0.214000
[Pirate_Bloom.fx]
BLOOM_BLEND=1.000000
BLOOM_DEBUG=0.000000
BLOOM_RADIUS=5.000000
BLOOM_SATURATION=1.000000
BLOOM_STRENGTH=0.500000
BLOOM_THRESHOLD=0.500000
[Pirate_Curve.fx]
CURVE_METHOD=0
CURVE_STRENGTH=0.200000
LUMA_MODE=3
[Pirate_Depth.fx]
DEPTH_AO_ALCHEMY_ANGLE=-0.000300
DEPTH_AO_ALCHEMY_DISTANCE=0.000020
DEPTH_AO_ALCHEMY_STRENGTH=0.005000
DEPTH_AO_BLEND_MODE=1.000000
DEPTH_AO_BLUR_NOISE=0.000000
DEPTH_AO_BLUR_RADIUS=1.000000
DEPTH_AO_BLUR_WEIGHT=1.000000
DEPTH_AO_CULL_HALO=0.000000
DEPTH_AO_CURVE_MODE=1.000000
DEPTH_AO_DEBUG=0.000000
DEPTH_AO_DEBUG_IMAGE=0.100000
DEPTH_AO_IL_BLEND_MODE=2.000000
DEPTH_AO_IL_CURVE_MODE=4.000000
DEPTH_AO_IL_STRENGTH=4.000000
DEPTH_AO_MANUAL_CURVE=1.000000
DEPTH_AO_MANUAL_FAR=500.000000
DEPTH_AO_MANUAL_NEAR=1.000000
DEPTH_AO_RADIUS=50.000000
DEPTH_AO_SCATTER_CURVE_MODE=0.000000
DEPTH_AO_SCATTER_STRENGTH=3.500000
DEPTH_AO_SCATTER_THRESHOLD=0.850000
DEPTH_AO_STRENGTH=5.000000
DEPTH_DEBUG=0.000000
DEPTH_FARPLANE=200.000000
DEPTH_INVERT=0.000000
DEPTH_INVERT_Y=0.000000
DEPTH_USE_FARPLANE=0.000000
DOF_BLEND=0.300000
DOF_BOKEH_BIAS=1.000000
DOF_BOKEH_CONTRAST=0.040000
DOF_DEBUG=0.000000
DOF_FAR_STRENGTH=1.000000
DOF_FOCAL_CURVE=1.000000
DOF_FOCAL_RANGE=0.000000
DOF_FOCUS_SPEED=0.500000
DOF_FOCUS_SPREAD=0.050000
DOF_FOCUS_X=0.500000
DOF_FOCUS_Y=0.500000
DOF_HYPERFOCAL=0.900000
DOF_MANUAL_FOCUS=0.500000
DOF_NEAR_STRENGTH=0.500000
DOF_RADIUS=1.000000
DOF_SCRATCHES_STRENGTH=0.150000
LUMA_MODE=3.000000
[Pirate_FXAA.fx]
FXAA_DEBUG=0.000000
FXAA_RADIUS=1.000000
FXAA_STRENGTH=1.000000
[Pirate_LightAdaptation.fx]
LIGHTADAPT_CURVE=0.100000
LIGHTADAPT_DEBUG=0.000000
LIGHTADAPT_EXPOSURE=0.100000
LIGHTADAPT_LEVELS=0.100000
LIGHTADAPT_SPEED=0.004000
LUMA_MODE=3.000000
[Pirate_Lumasharpen.fx]
LUMASHARPEN_DEBUG=0.000000
LUMASHARPEN_RADIUS=0.500000
LUMASHARPEN_STRENGTH=0.500000
LUMA_MODE=3.000000
[Pirate_Tonemap.fx]
TONEMAP_MODE=0.000000
TONEMAP_STRENGTH=0.200000
[Pirate_Vibrance.fx]
LUMA_MODE=3.000000
VIBRANCE_STRENGTH=0.300000
[Pirate_Vignette.fx]
VIGNETTE_BLEND=2
VIGNETTE_CURVE=1.480000
VIGNETTE_RANGE=0.300000
VIGNETTE_STRENGTH=0.080000
[qUINT_rtgi.fx]
FADEOUT_MODE_UI=2
RT_ALTERNATE_INTERSECT_TEST=1
RT_AO_AMOUNT=4.000000
RT_BACKFACE_MIRROR=0
RT_DEBUG_VIEW=0
RT_DO_RENDER=0
RT_FADE_DEPTH=0.300000,0.000000
RT_HIGHP_LIGHT_SPREAD=1
RT_IBL_AMOUT=0.000000
RT_IL_AMOUNT=4.000000
RT_IL_BOUNCE_WEIGHT=0.000000
RT_RAY_AMOUNT=3
RT_RAY_STEPS=12
RT_ROUGHNESS=1.000000
RT_SAMPLE_RADIUS=4.000000
RT_SAMPLE_RADIUS_FAR=0.500000
RT_SPECULAR=1.000000
RT_USE_FALLBACK=0
RT_Z_THICKNESS=1.020000
UIHELP=0
UIHELP2=0
[qUINT_ssr.fx]
SSR_ACCEPT_RANGE=2.500000
SSR_FADE_DIST=0.800000
SSR_FIELD_OF_VIEW=35.000000
SSR_FILTER_SIZE=0.500000
SSR_FRESNEL_EXP=5.009000
SSR_JITTER_AMOUNT=0.250000
SSR_RAY_INC=1.600000
SSR_REFLECTION_INTENSITY=1.000000
SSR_RELIEF_AMOUNT=0.050000
SSR_RELIEF_SCALE=0.350000
[RBM.fx]
fRBM_BlurWidthPixels=100.000000
fRBM_ColorMask_Blue=1.000000
fRBM_ColorMask_Cyan=1.000000
fRBM_ColorMask_Green=1.000000
fRBM_ColorMask_Magenta=1.000000
fRBM_ColorMask_Orange=1.000000
fRBM_ColorMask_Red=1.000000
fRBM_ColorMask_Yellow=1.000000
fRBM_FresnelMult=0.500000
fRBM_FresnelReflectance=0.300000
fRBM_LowerThreshold=0.100000
fRBM_ReliefHeight=0.300000
fRBM_UpperThreshold=0.200000
iRBM_SampleCount=32.000000
[SMAA.fx]
CornerRounding=89
DebugOutput=0
DepthEdgeDetectionThreshold=0.010000
EdgeDetectionThreshold=0.160000
EdgeDetectionType=0
MaxSearchSteps=98
MaxSearchStepsDiagonal=16
PredicationEnabled=0
PredicationScale=2.000000
PredicationStrength=0.400000
PredicationThreshold=0.010000
[SurfaceBlur.fx]
BlurEdge=0.500000
BlurOffset=1.000000
BlurRadius=1.000000
BlurStrength=1.000000
[SurfaceSharpen.fx]
CurveStrength=1.500000
CurveType=1.000000
DebugMode=0.000000
SharpEdge=0.200000
SharpOffset=1.000000
SharpRadius=1.000000
Slope=1.200000
[Technicolor.fx]
Power=4.000000
RGBNegativeAmount=0.880000,0.880000,0.880000
Strength=0.400000
[Technicolor2.fx]
Brightness=1.000000
ColorStrength=0.200000,0.200000,0.200000
Saturation=1.000000
Strength=1.000000
[Tonemap.fx]
Bleach=0.000000
Defog=0.000000
Exposure=0.000000
FogColor=0.000000,0.000000,1.000000
Gamma=0.900000
Saturation=0.100000
[UnsharpMask.fx]
BlurOffset=1.000000
BlurRadius=1.000000
BrightClamp=0.040000
DarkClamp=0.040000
Strength=0.300000
[Vibrance.fx]
Vibrance=0.150000
VibranceRGBBalance=1.000000,1.000000,1.000000
[Vignette.fx]
Amount=-1.000000
Center=0.500000,0.500000
Radius=2.000000
Ratio=1.000000
Slope=2
Type=0
this presets has its effects so high that in the second photo you can see the limit of the water with the scenario