2 hours, 18 minutes ago
Erik's Colour & Lighting Improvements
Preset description:
For Reshade version 4.9.0 although it should work with future releases too
Yet another reshade preset for this game. I've tried many others' presets for BF3 and although some were good, I was never fully satisfied with them. So I decided to make my own and this is the result. Light shadows, subtle bloom and vibrant colours, that is what this preset is all about. You cannot replicate this by simply turning up vibrance to the maximum and increasing the brightness like many other presets do. A lot of subtle effects and changes went into this.
Unfortunately with great visuals comes great cost. This preset eats up roughly 10FPS. But with the shaders being used, this was to be expected.
Shaders used: NLM_Sharp.fx, ContrastStretch.fx, Pirate_Bloom.fx, Color_Balance.fx, qUINT_lightroom.fx, Curves.fx
I believe that NLM_Sharp is no longer available anymore. So I uploaded it:
https://www.mediafire.com/file/0cs6lqyvd9pyza1/NLM_Sharp.fx/file
OR
https://mega.nz/file/5Fp3CYSa#UqOwjG-BNJBH_BPC_rCADQva59qEMgehtSeKALXrPAo
Disclaimer: Reshade presets can look radically different depending on your monitor and calibration settings. Always keep this in mind when you come across a preset that looks either too saturated or too dark to you.
PreprocessorDefinitions=
Techniques=NLM_Sharp@NLM_Sharp.fx,ContrastStretch@ContrastStretch.fx,Pirate_Bloom@Pirate_Bloom.fx,prod80_04_ColorBalance@PD80_04_Color_Balance.fx,Lightroom@qUINT_lightroom.fx,Curves@Curves.fx
TechniqueSorting=NLM_Sharp@NLM_Sharp.fx,ContrastStretch@ContrastStretch.fx,Pirate_Bloom@Pirate_Bloom.fx,prod80_04_ColorBalance@PD80_04_Color_Balance.fx,Lightroom@qUINT_lightroom.fx,Curves@Curves.fx
[AmbientLight.fx]
alAdapt=0.700000
alAdaptBaseBlackLvL=2
alAdaptBaseMult=1.000000
alDebug=0
alDirtInt=1.000000
alDirtOVInt=1.000000
alInt=10.150000
alLensInt=2.000000
alLensThresh=0.500000
alThreshold=15.000000
AL_Adaptation=1
AL_Adaptive=0
AL_Dirt=0
AL_DirtTex=0
AL_Lens=0
AL_Vibrance=0
[ContrastStretch.fx]
DarkMax=0.450000
DarkPeak=0.500000
DarkThreshold=0.333000
Debug=0
LightMax=0.300000
LightPeak=0.450000
LightThreshold=0.667000
Maximum=1.000000
MaxVariance=1.000000
MidMax=0.450000
MidPeak=0.550000
Minimum=0.000000
[Curves.fx]
Contrast=0.425000
Formula=4
Mode=1
[Daltonize.fx]
Type=0
[Deband.fx]
banding_depth=1.000000
debug_output=0
enable_depthbuffer=0
enable_sdeviation=1
enable_weber=1
iterations=4
range=24.000000
t1=0.007000
t2=0.040000
[Depth_Cues.fx]
Blur_Cues=0.000000
Debug_View=0
DEPTH_DEBUG=0
Depth_Map=0
Depth_Map_Adjust=250.000000
Depth_Map_Flip=0
No_Depth_Map=1
Shade_Power=0.500000
Spread=10.000000
[DisplayDepth.fx]
Advanced_help=0
bUIShowOffset=0
bUIUseLivePreview=1
Depth_help=0
fUIDepthMultiplier=1.000000
fUIFarPlane=1000.000000
fUIScale=1.000000,1.000000
iUIOffset=0,0
iUIPresentType=2
[DPX.fx]
Colorfulness=2.500000
Contrast=0.100000
RGB_C=0.360000,0.360000,0.340000
RGB_Curve=8.000000,8.000000,8.000000
Saturation=3.000000
Strength=0.050000
[HSLShift.fx]
HUEBlue=0.250000,0.250000,0.750000
HUECyan=0.250000,0.750000,0.750000
HUEGreen=0.250000,0.750000,0.250000
HUEMagenta=0.750000,0.250000,0.750000
HUEOrange=0.750000,0.500000,0.250000
HUEPurple=0.500000,0.250000,0.750000
HUERed=0.750000,0.250000,0.250000
HUEYellow=0.764706,0.764706,0.194925
[LumaSharpen.fx]
offset_bias=1.000000
pattern=1
sharp_clamp=0.035000
sharp_strength=3.000000
show_sharpen=0
[NLM_Sharp.fx]
CAM_IOB=1
CA_Mask_Boost=1
CA_Removal=0
All reshade presets can be used online, yes. I'm not aware of any way to level up faster though.
I forgot to ask, there's some allowed hack to lvl up?
Looks perfect bro! Thank so much! I just got the Premium version of the game at Steam blackfriday, can i use it online?