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DetaiL

Preset for ShadeS
Created by mirt81
Added Oct. 20, 2022
Updated 17 Nov 23:37 CET
Shader used: ReShade
Preset description:
Content Pull Always check access to DepthBuffer DisplayDepth.fx ShaderS [Kuwahara.fx] https://drive.google.com/file/d/1S8icdS4m16N5409lJiYf3JWToYdeswBY/view [dh_anime.fx] [rj_sharpen.fx] https://github.com/rj200/Glamarye_Fast_Effects_for_ReShade [CMAA_2.fx] [LumaSharpen.fx] [Bumpmapping.fx] https://github.com/guestrr/ReshadeShaders [LocalContrast.fx] [TrackingRays.fx] [Emboss.fx] [Clarity.fx]
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KeyDisplayDepth@DisplayDepth.fx=187,1,0,0 PreprocessorDefinitions=CMAA2_STATIC_QUALITY_PRESET=0,CMAA2_EXTRA_SHARPNESS=1,CMAA2_PERFORMANCE_HACK=0,HDR_WHITELEVEL=85,FAST_COLOR_SPACE_CONVERSION=false,OVERRIDE_COLOR_SPACE=1,TRACKING_RAYS_SAMPLES=1 Techniques=KuwaharaMod@Kuwahara.fx,DH_Anime@dh_anime.fx,rj_sharpen@rj_sharpen.fx,CMAA_2@CMAA_2.fx,LumaSharpen@LumaSharpen.fx,BUMPMAPPING@Bumpmapping.fx,LocalContrast@LocalContrast.fx,TrackingRays@TrackingRays.fx,Emboss_Tech@Emboss.fx,Clarity@Clarity.fx TechniqueSorting=KuwaharaMod@Kuwahara.fx,DH_Anime@dh_anime.fx,rj_sharpen@rj_sharpen.fx,CMAA_2@CMAA_2.fx,LumaSharpen@LumaSharpen.fx,BUMPMAPPING@Bumpmapping.fx,LocalContrast@LocalContrast.fx,TrackingRays@TrackingRays.fx,Emboss_Tech@Emboss.fx,Clarity@Clarity.fx,DisplayDepth@DisplayDepth.fx [Bumpmapping.fx] CONTRAST=0.025000 EMBOSS=1.000000 RANGE=0.500000 SMART=1.000000 SMOOTHING=0.000000 [Clarity.fx] ClarityBlendIfDark=51 ClarityBlendIfLight=204 ClarityBlendMode=0 ClarityDarkIntensity=0.170000 ClarityLightIntensity=0.085000 ClarityOffset=3.000000 ClarityRadius=2 ClarityStrength=0.255000 ClarityViewBlendIfMask=0 ClarityViewMask=0 [CMAA_2.fx] DebugEdges=0 PreprocessorDefinitions=CMAA2_STATIC_QUALITY_PRESET=0,CMAA2_EXTRA_SHARPNESS=1,CMAA2_PERFORMANCE_HACK=0 UIHELP=0 [dh_anime.fx] bDithering=1 fBlackLineThreshold=0.995000 fSaturation=1.000000 iBlackLineThickness=0 iShadingSteps=255.000000 iSurfaceBlur=0.000000 [DisplayDepth.fx] bUIShowOffset=0 bUIUseLivePreview=0 fUIDepthMultiplier=1.000000 fUIFarPlane=1000.000000 fUIScale=1.000000,1.000000 iUILogarithmic=0 iUIOffset=0,0 iUIPresentType=0 iUIReversed=0 iUIUpsideDown=0 [Emboss.fx] fEmbossOffset=1.000000 fEmbossPower=0.100000 iEmbossAngle=90.000000 [Kuwahara.fx] Iterations=1 SampleDistance=0.123000 [LocalContrast.fx] ContrastLimit=25 CorrectGamma=1 [LumaSharpen.fx] offset_bias=1.000000 pattern=2 sharp_clamp=0.025000 sharp_strength=0.650000 show_sharpen=0 [rj_sharpen.fx] big_sharpen=0 edge_detect_sharpen=0 PreprocessorDefinitions=FAST_COLOR_SPACE_CONVERSION=false,HDR_WHITELEVEL=85,OVERRIDE_COLOR_SPACE=1 sharp_size=0 sharp_strength=0.250000 [TrackingRays.fx] Curve=1.000000 Delay=0.000000 Intensity=0.050000 MergeTolerance=0.000000 PreprocessorDefinitions=TRACKING_RAYS_SAMPLES=1 Scale=1.000000 _WipWarn=0

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