Techniques=FXAA@FXAA.fx,LumaSharpen@LumaSharpen.fx,Tonemap@Tonemap.fx
TechniqueSorting=ContrastAdaptiveSharpen@CAS.fx,Clarity@Clarity.fx,CMAA_2@CMAA_2.fx,Daltonize@Daltonize.fx,Deband@Deband.fx,DeHaze@Dehaze.fx,Directionally_Localized_Anti_Aliasing_Plus@DLAA_Plus.fx,DisplayDepth@DisplayDepth.fx,FXAA@FXAA.fx,SSDO_Plus@GloomAO.fx,HDR@FakeHDR.fx,LiftGammaGain@LiftGammaGain.fx,LumaSharpen@LumaSharpen.fx,LUT@LUT.fx,Monocular_Cues@Depth_Cues.fx,Normal_Filter_Anti_Aliasing@NFAA.fx,SMAA@SMAA.fx,Smart_Sharp@Smart_Sharp.fx,TAA@Temporal_AA.fx,Tonemap@Tonemap.fx,UIMask_Top@UIMask.fx,UIMask_Bottom@UIMask.fx,Vibrance@Vibrance.fx
[FXAA.fx]
EdgeThreshold=0.738000
EdgeThresholdMin=0.000000
Subpix=0.603000
[LumaSharpen.fx]
offset_bias=1.000000
pattern=2
sharp_clamp=0.035000
sharp_strength=0.650000
show_sharpen=0
[Tonemap.fx]
Bleach=0.000000
Defog=0.002000
Exposure=0.020000
FogColor=0.000000,0.000000,1.000000
Gamma=0.963000
Saturation=0.070000