1 hour, 11 minutes ago
AA and Better Visibility
Preset description:
An attempt to improve the visibility of the game by brightening it up slightly, and adding some AA and Sharpening. While also keeping the UI as intact as possible. This makes the game look far better in motion.
Edit: Tuned AA and sharpening.
Techniques=FXAA@FXAA.fx,LumaSharpen@LumaSharpen.fx,Tonemap@Tonemap.fx
TechniqueSorting=ContrastAdaptiveSharpen@CAS.fx,Clarity@Clarity.fx,CMAA_2@CMAA_2.fx,Daltonize@Daltonize.fx,Deband@Deband.fx,DeHaze@Dehaze.fx,Directionally_Localized_Anti_Aliasing_Plus@DLAA_Plus.fx,DisplayDepth@DisplayDepth.fx,FXAA@FXAA.fx,SSDO_Plus@GloomAO.fx,HDR@FakeHDR.fx,LiftGammaGain@LiftGammaGain.fx,LumaSharpen@LumaSharpen.fx,LUT@LUT.fx,Monocular_Cues@Depth_Cues.fx,Normal_Filter_Anti_Aliasing@NFAA.fx,SMAA@SMAA.fx,Smart_Sharp@Smart_Sharp.fx,TAA@Temporal_AA.fx,Tonemap@Tonemap.fx,UIMask_Top@UIMask.fx,UIMask_Bottom@UIMask.fx,Vibrance@Vibrance.fx
[FXAA.fx]
EdgeThreshold=0.738000
EdgeThresholdMin=0.000000
Subpix=0.603000
[LumaSharpen.fx]
offset_bias=1.000000
pattern=2
sharp_clamp=0.035000
sharp_strength=0.650000
show_sharpen=0
[Tonemap.fx]
Bleach=0.000000
Defog=0.002000
Exposure=0.020000
FogColor=0.000000,0.000000,1.000000
Gamma=0.963000
Saturation=0.070000