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Medium

Preset for Battlefield 1942
Created by Posi
Added Jan. 9, 2024
Shader used: ReShade
Preset description:
Enough effects to make the game pop!
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Techniques=LUT@LUT.fx,Tonemap@Tonemap.fx,ContrastStretch@ContrastStretch.fx,AmbientLight@AmbientLight.fx,ContrastAdaptiveSharpen@CAS.fx [AmbientLight.fx] alAdapt=1.600000 alAdaptBaseBlackLvL=4 alAdaptBaseMult=0.700000 alDebug=0 alDirtInt=0.839000 alDirtOVInt=0.366000 alInt=4.500000 alLensInt=0.000000 alLensThresh=0.999000 alThreshold=50.000000 AL_Adaptation=1 AL_Adaptive=2 AL_Dirt=0 AL_DirtTex=0 AL_Dither=1 AL_Lens=0 AL_Vibrance=0 [CAS.fx] Contrast=0.000000 Sharpening=1.000000 [ContrastStretch.fx] DarkMax=0.450000 DarkPeak=0.500000 DarkThreshold=1.000000 Debug=0 LightMax=0.300000 LightPeak=0.450000 LightThreshold=0.550000 Maximum=1.000000 MaxVariance=1.000000 MidMax=0.450000 MidPeak=0.550000 Minimum=0.015000 [LUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [Tonemap.fx] Bleach=0.000000 Defog=0.000000 Exposure=0.000000 FogColor=0.000000,0.000000,1.000000 Gamma=1.000000 Saturation=1.000000

Screenshots

Comments

gbMonky
9 Jan 21:13 CET

Add Screenshots mate

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