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HQ New Tone

Preset for Gears of War
Created by refresh
Added Jan. 11, 2024
Updated 12 Feb 15:55 CET
Shader used: ReShade
Preset description:
Preset created for PC version 2006 I recommend using the game graphics on ultra settings RESHADE Version 5.9.2
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Techniques=AmbientLight@AmbientLight.fx,Colourfulness@Colourfulness.fx,FXAA@FXAA.fx,HDR@FakeHDR.fx,LumaSharpen@LumaSharpen.fx,MagicBloom@MagicBloom.fx,Technicolor2@Technicolor2.fx [AmbientLight.fx] alAdapt=0.700000 alAdaptBaseBlackLvL=2 alAdaptBaseMult=1.000000 alDebug=0 alDirtInt=1.000000 alDirtOVInt=1.000000 alInt=2.105000 alLensInt=2.000000 alLensThresh=0.500000 alThreshold=15.000000 AL_Adaptation=1 AL_Adaptive=0 AL_Dirt=1 AL_DirtTex=0 AL_Dither=1 AL_Lens=0 AL_Vibrance=0 [Colourfulness.fx] backbuffer_bits=8.000000 colourfulness=0.400000 col_noise=1 enable_dither=0 lim_luma=0.490000 [FakeHDR.fx] HDRPower=1.073000 radius1=1.247000 radius2=1.527000 [FXAA.fx] EdgeThreshold=0.680000 EdgeThresholdMin=0.014000 Subpix=0.233000 [LumaSharpen.fx] offset_bias=1.017000 pattern=1 sharp_clamp=0.138000 sharp_strength=2.844000 show_sharpen=0 [MagicBloom.fx] f2Adapt_Clip=0.000000,1.000000 fAdapt_Sensitivity=1.000000 fAdapt_Speed=0.100000 fBloom_Intensity=0.263000 fBloom_Threshold=2.000000 fDirt_Intensity=0.000000 fExposure=0.381000 iAdapt_Precision=2 iDebug=0 [Technicolor2.fx] Brightness=1.459000 ColorStrength=0.129412,0.023529,0.760784 Saturation=1.127000 Strength=1.000000

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