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19 minutes ago
by asdfgh
22 minutes ago
28 minutes ago
35 minutes ago

ambient occlusion and sharpening

Created by ciclanium
Added April 18, 2024
Updated 26 Apr 17:13 CEST
Shader used: ReShade
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Techniques=MonitorGamma@MonitorGamma.fx,DH_UBER_MASK_BEFORE@dh_uber_mask.fx,BloomAndLensFlares@Bloom.fx,BUMPMAPPING@Bumpmapping.fx,ContrastAdaptiveSharpen@CAS.fx,ContrastSharpen@ContrastSharpening.fx,CShade_KinoVignette@kVignette.fx,DepthSharpen@DepthSharpen.fx,MartysMods_AntiAliasing@MartysMods_SMAA.fx,MartysMods_LocalLaplacian@MartysMods_LOCALLAPLACIAN.fx,MXAO@qUINT_mxao.fx,Pirate_Bloom@Pirate_Bloom.fx,PPFXSSDO@PPFX_SSDO.fx,Pirate_GI@Pirate_Depth_GI.fx,PPFXBloom@PPFX_Bloom.fx,prod80_02_Bloom@PD80_02_Bloom.fx,SSDO_Plus@GloomAO.fx,GaussianBloom@GaussianBloom.fx,ZN_SDIL@ZN_GI.fx,DH_UBER_MASK_AFTER@dh_uber_mask.fx,GaussianBlur@GaussianBlur.fx,prod80_04_ContrastBrightnessSaturation@PD80_04_Contrast_Brightness_Saturation.fx,MartysMods_MXAO@MartysMods_MXAO.fx,DH_UBER_RT@dh_uber_rt.fx,Levels@Levels.fx TechniqueSorting=MonitorGamma@MonitorGamma.fx,DH_UBER_MASK_BEFORE@dh_uber_mask.fx,BloomAndLensFlares@Bloom.fx,BUMPMAPPING@Bumpmapping.fx,ContrastAdaptiveSharpen@CAS.fx,ContrastSharpen@ContrastSharpening.fx,CShade_KinoVignette@kVignette.fx,DepthSharpen@DepthSharpen.fx,MartysMods_AntiAliasing@MartysMods_SMAA.fx,MartysMods_LocalLaplacian@MartysMods_LOCALLAPLACIAN.fx,MXAO@qUINT_mxao.fx,Pirate_Bloom@Pirate_Bloom.fx,PPFXSSDO@PPFX_SSDO.fx,Pirate_GI@Pirate_Depth_GI.fx,PPFXBloom@PPFX_Bloom.fx,prod80_02_Bloom@PD80_02_Bloom.fx,SSDO_Plus@GloomAO.fx,GaussianBloom@GaussianBloom.fx,ZN_SDIL@ZN_GI.fx,DH_UBER_MASK_AFTER@dh_uber_mask.fx,GaussianBlur@GaussianBlur.fx,prod80_04_ContrastBrightnessSaturation@PD80_04_Contrast_Brightness_Saturation.fx,MartysMods_MXAO@MartysMods_MXAO.fx,DH_UBER_RT@dh_uber_rt.fx,Levels@Levels.fx,ZN_WireFrame@ZN_WF.fx,prod80_04_SelectiveColor@PD80_04_Selective_Color.fx,Clarity@Clarity.fx,ContrastStretch@ContrastStretch.fx,DeHaze@Dehaze.fx,Unsharp@Unsharp.fx,prod80_04_SelectiveColor_v2@PD80_04_Selective_Color_v2.fx,Tonemap@Tonemap.fx,CEOG@CEOG.fx,MultiLUT@MultiLUT.fx,AdaptiveColorGrading@AdaptiveColorGrading.fx,AdaptiveFog@AdaptiveFog.fx,AdaptiveSharpen@AdaptiveSharpen.fx,AdaptiveTint@AdaptiveTint.fx,AdaptiveTintDebug@AdaptiveTint.fx,AdaptiveTonemapper@AdaptiveTonemapper.fx,ADOF@qUINT_dof.fx,AdvancedAutoHDR@AdvancedAutoHDR.fx,AdvancedCRT@CRT.fx,After@BeforeAfter.fx,After@Splitscreen.fx,AfterCanvasMask@CanvasMask.fx,AmbientLight@AmbientLight.fx,ArcaneBloom@ArcaneBloom.fx,AreaCopy@AreaCopy.fx,AreaDiscard_StoreColor@AreaDiscard.fx,AreaDiscard@AreaDiscard.fx,ArtisticVignette@ArtisticVignette.fx,ASCII@ASCII.fx,AspectRatioPS@AspectRatio.fx,AspectRatioComposition@AspectRatioComposition.fx,AspectRatioMultiGrid@AspectRatioMultiGrid.fx,AspectRatioSuite@AspectRatioSuite.fx,Before@BeforeAfter.fx,BeforeCanvasMask@CanvasMask.fx,BeforeColorMask@ColorMask.fx,AfterColorMask@ColorMask.fx,ApertureCRT@CRTAperture.fx,Blooming_HDR@BloomingHDR.fx,Border@Border.fx,BX_XChannelCurve@BX_XChannelCurve.fx,BX_XChannelCurve_Overlay@BX_XChannelCurve.fx,BX_ToyCurveTool@BX_ToyCurveTool.fx,BX_ToyCurveTool_Overlay@BX_ToyCurveTool.fx,CA@ChromaticAberration.fx,CAb@CA.fx,CalculateStats_MoveToTop@Stats.fx,CanvasFog@CanvasFog.fx,Cartoon@Cartoon.fx,CathodeRayTube@CathodeRayTube.fx,Censor@Censor.fx,Checkerboard@Checkerboard.fx,Chromakey@Chromakey.fx,ChromaSubSampling@ChromaSubSampling.fx,ChromaticAberration@Prism.fx,Clarity2@Clarity2.fx,TECH_CobraMaskStart@CobraMask.fx,TECH_CobraMaskFinish@CobraMask.fx,ColorfulPoster@ColorfulPoster.fx,ColorInversion@ColorInversion.fx,ColorIsolation@ColorIsolation.fx,ColorIsolation2@ColorIsolation2.fx,ColorLab@ColorLab.fx,ColorMatrix@ColorMatrix.fx,ColorMod@ColorMod.fx,ColorToAlpha@ColorToAlpha.fx,Colourfulness@Colourfulness.fx,ColShift@ColShift.fx,Comic@Comic.fx,CompositionCenterLines@Composition.fx,CompositionCeterLines@Composition.fx,CompositionThirds@Composition.fx,CompositionThirds@Composition.fx,CompositionFifths@Composition.fx,CompositionFifths@Composition.fx,CompositionGoldenRatio@Composition.fx,CompositionGoldenRatio@Composition.fx,CompositionDiagonals@Composition.fx,CompositionDiagonals@Composition.fx,Cross@CrossProcess.fx,CRT_Lottes@CRT_Lottes.fx,CRT_Royale@crt-royale.fx,CRT_Yee64@CRT_Yee64.fx,CRT_Yeetron@CRT_Yeetron.fx,CShade_Abberation@cAbberation.fx,CShade_AutoExposure@cAutoExposure.fx,CShade_Bilateral@cBilateral.fx,CShade_Blur@cDiscBlur.fx,CShade_Censor@cEnsor.fx,CShade_CopyBuffer@cBlending.fx,CShade_BlendBuffer@cBlending.fx,CShade_BlockMatching@cBlockMatching.fx,CShade_Bloom@cBloom.fx,CShade_CensusTransform@cCensusTransform.fx,CShade_CheckerBoard@cCheckerBoard.fx,CShade_Chromaticity@cChromaticity.fx,CShade_Circles@cCircles.fx,CShade_ColorBlendOp@cColorBlendOp.fx,CShade_Default@cDefault.fx,CShade_FilmGrain@cGrain.fx,CShade_FrameBlending@cFrameBlending.fx,CShade_Grayscale@cGrayscale.fx,CShade_HorizontalBlur@cGaussianBlur.fx,CShade_KinoContour@kContour.fx,CShade_KinoDatamosh@kDatamosh.fx,CShade_KinoMirror@kMirror.fx,CShade_LetterBox@cLetterBox.fx,CShade_Median@cMedian.fx,CShade_MotionBlur@cMotionBlur.fx,CShade_NoiseBlur@cNoiseBlur.fx,CShade_OpticalFlow@cOpticalFlow.fx,CShade_Overlay@cOverlay.fx,CShade_Pixelate@cPixelate.fx,CShade_PyramidBlur@cPyramidBlur.fx,CShade_Shard@cShard.fx,CShade_TemplateMatching@cTemplateMatching.fx,CShade_Threshold@cThreshold.fx,CShade_Transform@cTransform.fx,CShade_VerticalBlur@cGaussianBlur.fx,CubeLUT1D@CubeLUT1D.fx,CubeLUT3D@CubeLUT3D.fx,Cursor@Cursor.fx,Curves@Curves.fx,Daltonize@Daltonize.fx,Deband@Deband.fx,DepthAlpha@DepthAlpha.fx,DepthSharpenconstDof@DepthSharpenStaticDof.fx,DHUniformityCorrection@dh_uniformity_correction.fx,DH_Ambient_Remove@dh_ambient_remove.fx,DH_Anime@dh_anime.fx,DH_Lain@dh_Lain.fx,DH_Pastel_Bug@dh_pastel_bug.fx,DH_Sync@dh_sync.fx,DH_UI_TextDetect_before@DH_UI_TextDetect.fx,DH_UI_TextDetect_after@DH_UI_TextDetect.fx,DH_undither@dh_undither.fx,Directionally_Localized_Anti_Aliasing_Plus@DLAA_Plus.fx,ATMOSPHERE@ATMOSPHERE.fx,BasicCRT@BasicCRT.fx,Before@Splitscreen.fx,BilateralComic@BilateralComic.fx,Bloom@qUINT_bloom.fx,BulgePinch@BulgePinch.fx,Cathode@Cathode.fx,cgwgCRT@CRTcgwg.fx,Chromaticity@Chromaticity.fx,ChromaticitySimple@ChromaticitySimplified.fx,CinematicDOF@CinematicDOF.fx,CMAA_2@CMAA_2.fx,CMYK_Halftone@cmyk_halftone_dot.fx,CMYK_quantizer@CMYK.fx,ColorMAME@ColorMAME.fx,Composite@RetroTV.fx,CoolRetroTerm@CoolRetroTerminal.fx,CRTCaligari@CRTCaligari.fx,CRTFakeLottes@CRTFakeLottes.fx,CRTFrutbunn@CRT-Frutbunn.fx,CRTHyllian@CRTHyllian.fx,CRTKurgV2@CRTKurg.fx,CRTLottes2018@CRTLottes2.fx,CRTMattias@MattiasCRT.fx,CRTPi@CRTPi.fx,CRTPotatoCool@CRTPotatoCool.fx,CRTPotatoWarm@CRTPotatoWarm.fx,CRTRefresh@CRTRefresh.fx,CRTSim@CRTSim.fx,CRTYee64@CRT-Yee64.fx,CRTYeetron@CRT-Yeetron.fx,CRTZFast@zfast_crt.fx,CRT_NES_MINI@crt-nes-mini.fx,ZN_DAMPRT@ZN_DAMP_RT.fx,Debanding@qUINT_deband.fx,Deconverge_MAME@Deconverge.fx,DeepFry@DeepFry.fx,Defocus@Defocus.fx,DELC_Sharpen@qUINT_sharp.fx,DepthDarkness@DepthDarkness.fx,DepthHaze@DepthHaze.fx,DirectionalDepthBlur@DirectionalDepthBlur.fx,DosFX_Tech@DOSGame.fx,Drunk@Drunk.fx,EasymodeCRT@CRTEasymode.fx,EGAfilter@EGAfilter.fx,Emphasize@Emphasize.fx,FastSharp@FastSharp.fx,GanossaMotionFocus@MotionFocus.fx,GeomCRT@CRTGeom.fx,GoldenRatio@GoldenRatio.fx,GTUV50@GTU.fx,Halftone@Halftone.fx,HeightFog@Heightfog.fx,HighPassSharp@HighPassSharpen.fx,HoleFiller@HoleFiller.fx,HQ4X@HQ4X.fx,HSLShift@HSLShift.fx,MartysMods_Launchpad@MartysMods_LAUNCHPAD.fx,MartyMods_Sharpen@MartysMods_SHARPEN.fx,JPEGCompression@JPEG.fx,LeiFx_Tech@3DFX.fx,Lightroom@qUINT_lightroom.fx,lilium__cas_hdr_ps@lilium__cas_hdr.fx,lilium__hdr_black_floor_fix@lilium__hdr_black_floor_fix.fx,lilium__inverse_tone_mapping@lilium__inverse_tone_mapping.fx,lilium__filmgrain@lilium__filmgrain.fx,lilium__map_SDR_into_HDR@lilium__map_sdr_into_hdr.fx,lilium__hdr_and_sdr_analysis@lilium__hdr_and_sdr_analysis.fx,lilium__sdr_trc_fix@lilium__sdr_trc_fix.fx,lilium__tone_mapping@lilium__tone_mapping.fx,LottesCRT@CRTLottes.fx,LumaLines@LumaLines.fx,MagicBorder@MagicBorder.fx,MartysMods_AntiAliasing_Prepass@MartysMods_SMAA.fx,Layer@Layer.fx,LevelsPlus@LevelsPlus.fx,LiftGammaGain@LiftGammaGain.fx,LightDoF_AutoFocus@LightDoF.fx,LightDoF_Far@LightDoF.fx,LightDoF_Near@LightDoF.fx,LumaSharpen@LumaSharpen.fx,LUT@LUT.fx,MagicBloom@MagicBloom.fx,MartysMods_Toddyhancer@MartysMods_TODDYHANCER.fx,MCAmber@MCAmber.fx,MCGreen@MCGreen.fx,MCOrange@MCOrange.fx,MDAPT@mdapt.fx,MetaCRT@MetaCRT.fx,MartysMods_ChromaticAberration@MartysMods_CHROMATICABERRATION.fx,MartyMods_FilmGrain@MartysMods_FILMGRAIN.fx,MartyMods_Halftone@MartysMods_HALFTONE.fx,MartysMods_LongExposure@MartysMods_LONGEXPOSURE.fx,MartysMods_NvidiaSharpen@MartysMods_NVSHARPEN.fx,MMJCelShader@MMJCelShader.fx,Monochrome@Monochrome.fx,MouseReplacement@Mouse.fx,N64Filter@N64_3Point.fx,nGlide_3DFX@nGlide_3DFX.fx,NGLamps@NiceGuy_Lamps.fx,NGLighting@NGLighting.fx,DynamicRaindrops@DynamicRaindrops.fx,Nightvision@NightVision.fx,Nostalgia@Nostalgia.fx,NTSCFilter@VHS.fx,NTSC_MAME@ntsc.fx,NTSC_RetroArch@NTSC_RetroArch.fx,NTSC_RetroArch_Gamma@NTSC_RetroArch_NoScanlines.fx,Oilify@Oilify.fx,OrtonBloom@OrtonBloom.fx,PAL@PAL.fx,PAL_R57@R57_PAL.fx,PandaFX@PandaFX.fx,PatternShading@PatternShading.fx,PhosphorMAME@Phosphor.fx,Pirate_DOF@Pirate_Depth_DOF.fx,Pirate_FXAA@Pirate_FXAA.fx,PowerVR2@PowerVR2.fx,PPFX_Godrays@PPFX_Godrays.fx,prod80_01A_RT_Correct_Contrast@PD80_01A_RT_Correct_Contrast.fx,prod80_01B_RT_Correct_Color@PD80_01B_RT_Correct_Color.fx,prod80_01_Color_Gamut@PD80_01_Color_Gamut.fx,prod80_02_Bonus_LUT_pack@PD80_02_Bonus_LUT_pack.fx,prod80_02_Cinetools_LUT@PD80_02_Cinetools_LUT.fx,prod80_02_LUT_Creator@PD80_02_LUT_Creator.fx,prod80_03_Color_Space_Curves@PD80_03_Color_Space_Curves.fx,prod80_03_CurvedLevels@PD80_03_Curved_Levels.fx,prod80_03_FilmicTonemap@PD80_03_Filmic_Adaptation.fx,prod80_03_Levels@PD80_03_Levels.fx,prod80_03_Shadows_Midtones_Highlights@PD80_03_Shadows_Midtones_Highlights.fx,prod80_04_Black_and_White@PD80_04_BlacknWhite.fx,prod80_04_ColorBalance@PD80_04_Color_Balance.fx,prod80_04_ColorGradient@PD80_04_Color_Gradients.fx,prod80_04_ColorIsolation@PD80_04_Color_Isolation.fx,prod80_04_ColorTemperature@PD80_04_Color_Temperature.fx,prod80_04_Magical_Rectangle@PD80_04_Magical_Rectangle.fx,prod80_04_Saturation_Limiter@PD80_04_Saturation_Limit.fx,prod80_04_Technicolor@PD80_04_Technicolor.fx,prod80_05_LumaSharpen@PD80_05_Sharpening.fx,prod80_06_ChromaticAberration@PD80_06_Chromatic_Aberration.fx,prod80_06_Depth_Slicer@PD80_06_Depth_Slicer.fx,prod80_06_FilmGrain@PD80_06_Film_Grain.fx,prod80_06_LumaFade_Start@PD80_06_Luma_Fade.fx,prod80_06_LumaFade_End@PD80_06_Luma_Fade.fx,prod80_06_Posterize_Pixelate@PD80_06_Posterize_Pixelate.fx,RadialSlitScan@RadialSlitScan.fx,RA_ImageAdjustment@ImageAdjustment.fx,ReflectiveBumpmapping@ReflectiveBumpMapping.fx,Reinhard@Reinhard.fx,RetroCRT@RetroCRT.fx,ReVeil_Top@ReVeil.fx,ReVeil_Bottom@ReVeil.fx,RF@RetroTV.fx,RGBLCD@RGBLCD.fx,Rim@Rim.fx,ScanlinesAbs@scanlines-abs.fx,Scanlinesfract@scanlines-fract.fx,Scatter1@Scatter.fx,Scatter@Scatter.fx,SharpContrast@SharpContrast.fx,SimpleBloom@SimpleBloom.fx,SkySave@SkySave.fx,SkyRestore@SkySave.fx,SlitScan@SlitScan.fx,SlowSharp@SlowSharp.fx,SmartDeNoise@SmartDeNoise.fx,SmartNoise@SmartNoise.fx,Spotlight@Spotlight.fx,StageDepth@StageDepth.fx,SurfaceBlur@SurfaceBlur.fx,SurfaceBlur@SurfaceBlur.fx,SVideo@RetroTV.fx,Swirl@Swirl.fx,TapeNoise@VHS.fx,ThreeColorGradient@ThreeColorGradient.fx,TinyPlanet@TinyPlanet.fx,TVCRTPixels@TVCRTPixels.fx,UIMaskCreator@UIMaskCreator.fx,UIMask_Top@UIMask.fx,UIMask_Bottom@UIMask.fx,VCRDistort@VHS.fx,Vertical_Previewer@VerticalPreviewer.fx,Vertical_Previewer_S@VerticalPreviewer.fx,VGA@RetroTV.fx,VHSDistort@VHS.fx,DirtyCRT@VHS.fx,FILMDECK@FILMDECK.fx,FSR1_2X@FSR1_2X.fx,REBAY@BAYER.fx,DEBAY@BAYER.fx,DINN@DINN - BASE.fx,DINNDIFF@DINN - GAUSS.fx,DINNDX@DINN - DIFF.fx,DisplayDepth@DisplayDepth.fx,DisplayMod@DisplayMod.fx,Dither@Dither.fx,DPX@DPX.fx,DrawOverlay@DrawOverlay.fx,Emboss_Tech@Emboss.fx,ExtendedLevels@ExtendedLevels.fx,EyeAdaption@EyeAdaption.fx,FastSharpen@FastSharpen.fx,FGFXFCSB16X@FGFXFastCascadedSeparableBlur16X.fx,FGFXLSPOIrr@FGFXLargeScalePerceptualObscuranceIrradiance.fx,FilmGrain@FilmGrain.fx,FilmGrain2@FilmGrain2.fx,FilmicAnamorphSharpen@FilmicAnamorphSharpen.fx,FilmicSharpen@FilmicSharpen.fx,FilmicPass@FilmicPass.fx,FISHEYE_CA_HORIZONTAL@Fisheye Horizontal.fx,FISHEYE_CA_VERTICAL@Fisheye Vertical.fx,Flair@Flair.fx,Flashlight@Flashlight.fx,FlexibleCA@FlexibleCA.fx,Flip@Flip.fx,Flipbook@Flipbook.fx,FocalDOF@FocalDOF.fx,FramerateLimiter@FramerateLimiter.fx,FreezeShot@FreezeShot.fx,FXAA@FXAA.fx,GAUSSSIAN@GAUSSIAN.fx,GeomModCRT@CRTGeomMOD.fx,GlitchB@Glitch.fx,GlobalAlpha@GlobalAlpha.fx,GuestCRT@GuestCRT.fx,Halation@Halation.fx,HexLensFlare@HexLensFlare.fx,HueFX@HueFX.fx,ImageSharpening@ImageSharpening.fx,Interlacing@Interlacing.fx,KNearestNeighbors@Denoise.fx,LevelIO@LevelIO.fx,LightPersistance@LightPersistance.fx,LiquidLens@LiquidLens.fx,LocalContrast@LocalContrast.fx,MagicHDR@MagicHDR.fx,MagnifyingGlass@MagnifyingGlass.fx,MBMB@MBMB.fx,MeshEdges@MeshEdges.fx,MinimalColorGrading@MinimalColorGrading.fx,Monocular_Cues@Depth_Cues.fx,MultiFX@MultiFX.fx,MultiTonePoster@MultiTonePoster.fx,NeoBloom@NeoBloom.fx,NonLocalMeans@Denoise.fx,NormalMap@NormalMap.fx,Overlay@Overlay.fx,PerfectPerspective@PerfectPerspective.fx,PiecewiseFilmicTonemap@PiecewiseFilmicTonemap.fx,PiecewiseFilmicTonemap_Debug@PiecewiseFilmicTonemap.fx,Pong@Pong.fx,PCGI_One@RadiantGI.fx,RemoveTint@RemoveTint.fx,RetroFog@RetroFog.fx,RetroTint@RetroTint.fx,RingDOF@DOF.fx,MagicDOF@DOF.fx,GP65CJ042DOF@DOF.fx,HDR@FakeHDR.fx,Image@Image.fx,Interlaced@Interlaced.fx,LensDistort@LensDistort.fx,Letterbox@Letterbox.fx,MatsoDOF@DOF.fx,MartyMcFlyDOF@DOF.fx,Mode1@FineSharp.fx,Mode2@FineSharp.fx,Mode3@FineSharp.fx,MotionBlur@FakeMotionBlur.fx,PixelShifter@PixelShifter.fx,Vectorscope@Vectorscope.fx,Waveform@Waveform.fx,ZebraLines@ZebraLines.fx,SCurve@SCurve.fx,ShowStats_MoveToBottom@Stats.fx,SimpleGrain@SimpleGrain.fx,Sketch@Sketch.fx,SMAA@SMAA.fx,Smart_Sharp@Smart_Sharp.fx,StageDepthPlus@StageDepthPlus.fx,SunsetFilter@SunsetFilter.fx,SuperDepth3D@SuperDepth3D.fx,SuperDepth3D_VR@SuperDepth3D_VR+.fx,TAA@Temporal_AA.fx,Technicolor@Technicolor.fx,Technicolor2@Technicolor2.fx,TiltShift@TiltShift.fx,Tint@Sepia.fx,TrackingRays@TrackingRays.fx,Trails@Trails.fx,UIDetect@UIDetect.fx,UIDetect_Before@UIDetect.fx,UIDetect_After@UIDetect.fx,UnrealLens@UnrealLens.fx,VHS_Pro@VHSPro.fx,VHS_RA@VHS_RA.fx,Vibrance@Vibrance.fx,Vignette@Vignette.fx,VirtualResolution@VirtualResolution.fx,VolumetricFog@VolumetricFog.fx,VolumetricFogV2@Volumetric Fog V2.0.fx,vort_HDR@vort_HDR.fx,VRToolkit@VRToolkit.fx,VT220Term@vt220.fx,VT220Term@vt220_frame.fx,VT220Term_Night@vt220_night.fx,WatchDogsTonemapping@WatchDogs.fx,Wave@Wave.fx,WhitepointerFixer@WhitepointFixer.fx,WinUaeMask@WinUaeMaskGlow.fx,xBRZ4x@4xBRZ.fx,ZigZag@ZigZag.fx,ZN_LocalContrast@ZN_LC.fx,ZN_Stylize@ZN_Stylize.fx,CShade_ColorBand@cColorBand.fx,DH_UBER_MOTION_020@dh_uber_motion.fx,DisplayLUT@LUTTools.fx,ApplyLUT@LUTTools.fx,CRTNewPixie@CRT-NewPixie.fx,CRT_CX@CRTCX.fx,TECH_Droste@Droste.fx,Information_SD@SuperDepth3D.fx,Information_VR@SuperDepth3D_VR+.fx,LeiFx_OA@LeiFX_OA.fx,NFAA@NFAA.fx,TECH_RealLongExposure@RealLongExposure.fx,SplicedRadials@SplicedRadials.fx,SSR@qUINT_ssr.fx,vort_Motion@vort_Motion.fx [AmbientLight.fx] alAdapt=0.700000 alAdaptBaseBlackLvL=2 alAdaptBaseMult=1.000000 alDebug=0 alDirtInt=1.000000 alDirtOVInt=1.000000 alInt=10.150000 alLensInt=2.000000 alLensThresh=0.500000 alThreshold=15.000000 AL_Adaptation=0 AL_Adaptive=0 AL_Dirt=0 AL_DirtTex=0 AL_Dither=0 AL_Lens=0 AL_Vibrance=0 [ArcaneBloom.fx] uAdapt_DoLimits=1 uAdapt_Intensity=1.000000 uAdapt_Limits=0.000000,1.000000 uAdapt_Precision=0 uAdapt_Sensitivity=1.000000 uAdapt_Time=1.000000 uBloomIntensity=1.000000 uExposure=1.000000 uMaxBrightness=100.000000 [ATMOSPHERE.fx] AUTO_COLOR=2 DISTANCE=75 FOG_TINT=0.400000,0.450000,0.500000 HIGHLIGHT_DIST=100 WIDTH=50 [AtmosphericDensity.fx] AUTO_COLOR=3 DISTANCE=75 FOG_TINT=0.400000,0.450000,0.500000 HIGHLIGHT_DIST=100 WIDTH=50 [Bloom.fx] bAnamFlareEnable=0 bChapFlareEnable=0 bGodrayEnable=0 bLensdirtEnable=0 bLenzEnable=0 fAnamFlareAmount=14.500000 fAnamFlareColor=0.012000,0.313000,0.588000 fAnamFlareCurve=1.200000 fAnamFlareThreshold=0.900000 fAnamFlareWideness=2.400000 fBloomAmount=0.431003 fBloomSaturation=0.293000 fBloomThreshold=0.641000 fBloomTint=0.700000,0.800000,1.000000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareDispersal=0.250000 fChapFlareIntensity=100.000000 fChapFlareSize=0.450000 fChapFlareTreshold=0.900000 fFlareBlur=200.000000 fFlareIntensity=2.070000 fFlareLuminance=0.095000 fFlareTint=0.137000,0.216000,1.000000 fGodrayDecay=0.990000 fGodrayDensity=1.000000 fGodrayExposure=1.000000 fGodrayThreshold=0.900000 fGodrayWeight=1.250000 fLensdirtIntensity=0.400000 fLensdirtSaturation=2.000000 fLensdirtTint=1.000000,1.000000,1.000000 fLenzIntensity=1.000000 fLenzThreshold=0.800000 iBloomMixmode=3 iChapFlareCount=15 iGodraySamples=128 iLensdirtMixmode=1 [BloomingHDR.fx] Adapt_Adjust=0.500000 Adapt_Seek=0.500000 Auto_Bloom=0 Auto_Exposure=1 BloomCurve=2.000000 BloomSensitivity=1.000000 Bloom_BA_iToneMapper=0 Bloom_Intensity=0.100000,0.500000 Bloom_Spread=1.000000 CBT_Adjust=0.500000 Contrast=1.000000 Debug_View=0 Dither_Bloom=0.125000 Exp=0.000000 Gamma=2.200000 GreyValue=0.128000 HDR_BP=0.500000 Inv_Tonemappers=2 Saturate=1.000000 Saturation=0.250000,0.250000 Tonemappers=0 WP=1.000000 [Bumpmapping.fx] CONTRAST=0.021000 EMBOSS=0.515800 RANGE=2.000000 SMART=1.000000 SMOOTHING=1.000000 [CanvasMask.fx] AlphaA=1.000000 AlphaB=0.000000 Angulod=0.000000 AnguloR=0.000000 AnguloS=0.000000 Axis=0.000000 depthpos=0.200000 depth_far=0.000000 depth_near=0.000000 depth_smoothing=0.005000 FlipFog=0 FocusDepth=0.180000 FocusEdgeDepth=0.070000 FocusRangeDepth=0.010000 FogCurve=70.000000 FogCurveE=0.000000 FogRotationAngle=0.000000,0.000000 FogRotationCenter=0.500000,0.500000 FogStart=0.180000 FogType=0 GradientType=0 MaxFogFactor=1.000000 Modifierc=1.000000,1.000000 Modifierd=1.000000,1.000000 Offset=0.000000 Originc=0.500000,0.500000 Origind=0.500000,0.500000 PositionS=0.500000,0.500000 Scale=1.000000 ShowDebug=0 Size=0.000000 Sized=0.000000 SizeS=0.000000 Sphere_FieldOfView=75 Sphere_FocusHorizontal=0.500000 Sphere_FocusVertical=0.500000 Spherical=0 [CAS.fx] Contrast=0.000000 Sharpening=1.000000 [cBlending.fx] _Blend=0 _DestFactor=1.000000,1.000000,1.000000 _SrcFactor=1.000000,1.000000,1.000000 [cBloom.fx] _ColorShift=1.000000,1.000000,1.000000 _Intensity=0.000000 _Saturation=10.000000 _Smooth=0.000000 _Threshold=0.565000 [cDiscBlur.fx] _Offset=0.000000 _Radius=64.000000 _Samples=16 [CEOG.fx] ceog_ctr=0.040000 ceog_e=0.050000 ceog_g=1.050000 ceog_o=-0.024000 Saturation=0.183000 [ChromaSubSampling.fx] chromaSubType=0 showChroma=0 [Clarity.fx] ClarityBlendIfDark=52 ClarityBlendIfLight=68 ClarityBlendMode=0 ClarityDarkIntensity=0.179000 ClarityLightIntensity=1.000000 ClarityOffset=1.000000 ClarityRadius=4 ClarityStrength=1.000000 ClarityViewBlendIfMask=0 ClarityViewMask=0 [Clarity2.fx] BlendIfRange=0.200000 ClarityBlendIfDarkTwo=50 ClarityBlendIfLightTwo=205 ClarityBlendModeTwo=2 ClarityDarkIntensityTwo=0.400000 ClarityLightIntensityTwo=0.000000 ClarityOffsetTwo=8.000000 ClarityRadiusTwo=3 ClarityStrengthTwo=0.400000 DitherStrength=1.000000 MaskContrast=0.000000 PreprocessorDefinitions=0 [ColorInversion.fx] nInversionBlue=1.000000 nInversionGreen=1.000000 nInversionRed=1.000000 nInversionSelector=0 [Composition.fx] UIGridColor=0.000000,0.000000,0.000000,1.000000 UIGridLineWidth=1.000000 [ContrastSharpening.fx] BlendingMode=1 ContrastAmount=0.010000 DitheringEnabled=1 SharpenAmount=2.000000 SharpenRadius=32 [ContrastStretch.fx] DarkMax=0.102000 DarkPeak=1.000000 DarkThreshold=0.363000 Debug=0 LightMax=0.000000 LightPeak=0.000000 LightThreshold=0.546000 Maximum=1.000000 MaxVariance=1.000000 MidMax=0.000000 MidPeak=1.000000 Minimum=0.000000 [cThreshold.fx] _Intensity=0.813000 _Saturation=1.000000 _Smooth=0.500000 _Threshold=0.644000 [Dehaze.fx] Alpha=0.045000 Debug=0 DepthMultiplier=1.000000 IgnoreSky=0 TransmissionMultiplier=-0.091000 [DepthSharpen.fx] debug=0 offset_bias=0.015000 pattern=0 sharpenEndDepth=1.000000 sharpenMaxDeltaDepth=1.000000 sharp_clamp=0.205000 sharp_strength=10.000000 [dh_ambient_remove.fx] bAddAmbient=0 bIgnoreSky=0 bRemoveAmbientAuto=1 bRemoveAmbientPreserveBrightness=0 cSourceAmbientLightColor=0.121569,0.172549,0.164706 cTargetAmbientLightColor=0.050980,0.050980,0.050980 fSkyDepth=0.999000 fSourceAmbientIntensity=1.000000 iDebug=0 [dh_pastel_bug.fx] fDarkValue=1.000000 fDarkWhiteLevel=0.900000 fLightValue=0.500000 fLightWhiteLevel=1.000000 iMode=0 [dh_uber_mask.fx] fBrightnessMaskBright=1.000000,0.500000,0.750000 fBrightnessMaskDark=0.000000,0.500000,0.100000 fBrightnessMaskMid=0.500000,0.250000,0.250000 fDepthMaskFar=1.000000,0.500000,0.500000 fDepthMaskMid=0.500000,0.500000,0.000000 fDepthMaskNear=0.000000,0.500000,0.000000 fDiffMask=1.000000,1.000000 iBrightnessMethod=0 iDebug=0 iDiffMethod=0 [dh_uber_rt.fx] bDebugShowIntensity=0 bGIAvoidThin=1 bSSR=1 fAOBoostFromGI=0.000000 fAODarkProtect=0.250000 fAOLightProtect=0.500000 fAOMultiplier=5.000000 fAOPow=1.250000 fAoProtectGi=0.500000 fBaseColor=1.000000 fDepthMultiplier=1.820000 fDistanceFading=0.900000 fGIBounce=0.500000 fGICvB=0.500000 fGIDarkAmplify=0.500000 fGIDarkMerging=0.350000 fGIDarkPower=0.400000 fGIFinalMerging=1.000000 fGIHueBiais=0.100000 fGILightMerging=0.150000 fGIOverbrightToWhite=0.250000 fGIRayColorMinBrightness=0.000000 fMergingRoughness=0.001000 fMergingSSR=0.101000 fNormalRoughness=1.000000 fSaturationBoost=0.350000 fSkyColor=1.000000 fSkyDepth=1.000000 fWeaponDepth=0.313000 iAODistance=240 iBlackLevel=0 iDebug=0 iFrameAccu=2 iGIRayColorMode=0 iRoughnessRadius=1 iRTCheckHitPrecision=1 iSmoothRadius=1 iWhiteLevel=255 [dh_uniformity_correction.fx] bGreyScale=1 bSolidColor=1 fCorrection=0.250000 fSolidColor=0.500000 iMethod=2 [Emphasize.fx] BlendColor=0.000000,0.000000,0.000000 BlendFactor=0.000000 EffectFactor=0.900000 FocusDepth=0.026000 FocusEdgeDepth=0.050000 FocusRangeDepth=0.001000 Sphere_FieldOfView=75 Sphere_FocusHorizontal=0.500000 Sphere_FocusVertical=0.500000 Spherical=0 [FastFourierTransform.fx] ApplyFilter=0 FilterStrength=0.075000 [FastSharp.fx] amount=0.300000 mask_amount=0.500000 size=1 [GaussianBloom.fx] BloomTint=1.000000,1.000000,1.000000 DitherStrength=1.000000 Exposure=3.500000 GaussianBloomOffset=2.000000 GaussianBloomRadius=2 GaussianBloomSaturation=0.500000 GaussianBloomStrength=0.300000 Threshold=0.800000 [GaussianBlur.fx] GaussianBlurOffset=1.000000 GaussianBlurRadius=1 GaussianBlurStrength=0.300000 [GauussianBlur.fx] GaussianBlurOffset=1.000000 GaussianBlurRadius=1 GaussianBlurStrength=0.300000 [GloomAO.fx] Debug=0 Depth_Guide=0 Depth_Map=0 Depth_Map_Adjust=7.777000 Depth_Map_Flip=0 Dither_SSDO=0 Easy_SS_Scaling=0 GloomAO=0 Horizontal_and_Vertical=1.000000,1.000000 Image_Position_Adjust=0.000000,0.000000 NCD=0.000000,0.000000 Offset=0.000000 Persistence=0.000000 SamplesXY=1 Set_2DTexture_Detail=0.000000,1.000000 SSDO_ColorPower=2.495000 SSDO_Fade=1.000000 SSDO_Intensity_Masking=0.000000 SSDO_Levels=8 SSDO_Max_Depth=1.000000 SSDO_MipSampling=5 SSDO_Power=0.364000 SSDO_SampleRadius=315.970978 SSDO_Saturation=0.291000 SSDO_Trimming=0.500000 SSDO_X2=2 [HoleFiller.fx] T=1.000000 Thin=1 [kVignette.fx] _Falloff=0.125000 [Levels.fx] BlackPoint=4 HighlightClipping=0 WhitePoint=232 [LightPersistance.fx] persistance=0.100000 [LUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [MagicBloom.fx] f2Adapt_Clip=0.000000,1.000000 fAdapt_Sensitivity=1.000000 fAdapt_Speed=0.100000 fBloom_Intensity=1.000000 fBloom_Threshold=2.000000 fDirt_Intensity=0.000000 fExposure=0.500000 iAdapt_Precision=2 iDebug=0 [MartysMods_LOCALLAPLACIAN.fx] STRENGTH=0.462000 [MartysMods_MXAO.fx] HELP1=0 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_FADE_DEPTH=0.171000 MXAO_FILTER_SIZE=0 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=3 MXAO_SAMPLE_RADIUS=5.000000 MXAO_SSAO_AMOUNT=0.383000 MXAO_WORLDSPACE_ENABLE=1 SHADING_RATE=1 [MartysMods_NVSHARPEN.fx] DETECT_THRESH_MULT=0.300000 SHARP_AMT=0.500000 [MartysMods_SMAA.fx] DebugOutput=0 EDGE_DETECTION_MODE=1 SMAA_CORNER_ROUNDING=25 SMAA_DEPTH_THRESHOLD=0.010000 SMAA_MAX_SEARCH_STEPS=16 SMAA_MAX_SEARCH_STEPS_DIAG=16 SMAA_PREDICATION=0 SMAA_PREDICATION_SCALE=2.000000 SMAA_PREDICATION_STRENGTH=0.400000 SMAA_PREDICATION_THRESHOLD=0.010000 SMAA_THRESHOLD=0.100000 [MatCap.fx] bDisplayOutlines=0 fOutlinesCorrection=20.000000 [MMJCelShader.fx] BlkCutoff=0.030000 OtlModify=0.200000 SatModify=1.150000 ShdLevels=9.000000 ShdWeight=0.500000 WhtCutoff=0.970000 [MonitorGamma.fx] Debug=0 Gamma=1.104000 GammaBlueShift=1.000000 GammaGreenShift=1.000000 GammaRedShift=1.000000 [MultiLUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 fLUT_LutSelector=8 [OrtonBloom.fx] BlackPoint=255 BlendStrength=1.000000 BlurMulti=0.000000 GammaCorrectionEnable=0 MidTonesShift=1.000000 WhitePoint=255 [PD80_02_Bloom.fx] bExposure=-1.000000 BKelvin=5544 BloomLimit=0.304000 BloomMix=0.127000 BloomSaturation=0.710000 BlurSigma=66.310997 debugBloom=0 dither_strength=0.000000 enableBKelvin=1 GreyValue=1.000000 [PD80_04_Contrast_Brightness_Saturation.fx] brightness=0.070000 brightnessD=0.000000 contrast=0.012000 contrastD=0.000000 depthCurve=5.783000 depthEnd=0.000000 depthStart=0.475000 display_depth=0 dither_strength=1.000000 enable_depth=1 enable_dither=0 exposureD=0.000000 exposureN=-0.731000 huemid=0.000000 huerange=0.167000 saturation=0.000000 saturationD=0.000000 sat_a=0.000000 sat_b=0.000000 sat_custom=0.000000 sat_g=0.000000 sat_m=0.000000 sat_p=0.000000 sat_r=0.000000 sat_y=0.000000 tint=0.000000 vibrance=-0.104000 vibranceD=0.000000 [PD80_04_Selective_Color.fx] bk_adj_bla=-0.001000 bk_adj_cya=0.000000 bk_adj_mag=0.000000 bk_adj_sat=1.000000 bk_adj_vib=-0.375000 bk_adj_yel=0.000000 b_adj_bla=0.000000 b_adj_cya=0.000000 b_adj_mag=0.000000 b_adj_sat=-0.173000 b_adj_vib=0.423000 b_adj_yel=0.000000 corr_method=0 corr_method2=0 c_adj_bla=0.000000 c_adj_cya=0.000000 c_adj_mag=0.000000 c_adj_sat=-0.519000 c_adj_vib=-0.365000 c_adj_yel=0.000000 g_adj_bla=0.000000 g_adj_cya=-0.010000 g_adj_mag=0.000000 g_adj_sat=0.212000 g_adj_vib=-0.019000 g_adj_yel=0.000000 m_adj_bla=0.000000 m_adj_cya=0.000000 m_adj_mag=0.000000 m_adj_sat=0.000000 m_adj_vib=0.000000 m_adj_yel=0.000000 n_adj_bla=0.006000 n_adj_cya=0.000000 n_adj_mag=0.000000 n_adj_sat=0.106000 n_adj_vib=-0.048000 n_adj_yel=0.000000 r_adj_bla=0.000000 r_adj_cya=-0.029000 r_adj_mag=-0.048000 r_adj_sat=0.135000 r_adj_vib=-0.077000 r_adj_yel=-0.067000 w_adj_bla=0.000000 w_adj_cya=0.000000 w_adj_mag=0.000000 w_adj_sat=0.750000 w_adj_vib=-0.298000 w_adj_yel=0.000000 y_adj_bla=0.000000 y_adj_cya=0.029000 y_adj_mag=-0.087000 y_adj_sat=0.115000 y_adj_vib=-0.433000 y_adj_yel=-0.077000 [PD80_04_Selective_Color_v2.fx] bk_adj_bla=0.006000 bk_adj_cya=0.000000 bk_adj_mag=0.000000 bk_adj_sat=0.058000 bk_adj_yel=0.000000 bm_adj_bla=0.000000 bm_adj_cya=0.000000 bm_adj_lig=0.000000 bm_adj_lig_curve=0.000000 bm_adj_mag=0.000000 bm_adj_sat=0.000000 bm_adj_yel=0.000000 b_adj_bla=0.000000 b_adj_cya=0.000000 b_adj_lig=0.000000 b_adj_lig_curve=0.000000 b_adj_mag=0.000000 b_adj_sat=0.058000 b_adj_yel=0.000000 cb_adj_bla=0.000000 cb_adj_cya=0.000000 cb_adj_lig=0.000000 cb_adj_lig_curve=0.000000 cb_adj_mag=0.000000 cb_adj_sat=-0.067000 cb_adj_yel=0.000000 corr_method=0 c_adj_bla=0.000000 c_adj_cya=0.000000 c_adj_lig=0.000000 c_adj_lig_curve=0.000000 c_adj_mag=0.000000 c_adj_sat=0.067000 c_adj_yel=0.000000 gc_adj_bla=0.000000 gc_adj_cya=0.000000 gc_adj_lig=0.000000 gc_adj_lig_curve=0.000000 gc_adj_mag=0.000000 gc_adj_sat=0.000000 gc_adj_yel=0.000000 g_adj_bla=0.000000 g_adj_cya=0.000000 g_adj_lig=0.000000 g_adj_lig_curve=0.000000 g_adj_mag=0.000000 g_adj_sat=0.154000 g_adj_yel=0.000000 mr_adj_bla=0.000000 mr_adj_cya=0.000000 mr_adj_lig=0.000000 mr_adj_lig_curve=0.000000 mr_adj_mag=0.000000 mr_adj_sat=0.000000 mr_adj_yel=0.000000 m_adj_bla=0.000000 m_adj_cya=0.000000 m_adj_lig=0.000000 m_adj_lig_curve=0.000000 m_adj_mag=0.000000 m_adj_sat=0.000000 m_adj_yel=0.000000 n_adj_bla=-0.004000 n_adj_cya=0.000000 n_adj_mag=0.000000 n_adj_sat=0.000000 n_adj_yel=0.000000 o_adj_bla=0.000000 o_adj_cya=-0.010000 o_adj_lig=0.000000 o_adj_lig_curve=0.000000 o_adj_mag=-0.077000 o_adj_sat=-0.058000 o_adj_yel=0.000000 r_adj_bla=0.173000 r_adj_cya=-0.019000 r_adj_lig=0.000000 r_adj_lig_curve=0.000000 r_adj_mag=0.000000 r_adj_sat=0.260000 r_adj_yel=0.000000 w_adj_bla=-0.005000 w_adj_cya=0.000000 w_adj_mag=0.000000 w_adj_sat=0.212000 w_adj_yel=0.000000 yg_adj_bla=0.000000 yg_adj_cya=0.038000 yg_adj_lig=0.000000 yg_adj_lig_curve=0.000000 yg_adj_mag=0.000000 yg_adj_sat=-0.096000 yg_adj_yel=0.000000 y_adj_bla=0.308000 y_adj_cya=-0.038000 y_adj_lig=0.000000 y_adj_lig_curve=0.000000 y_adj_mag=0.067000 y_adj_sat=0.115000 y_adj_yel=-0.019000 [Pirate_Bloom.fx] BLOOM_BLEND=1 BLOOM_DEBUG=0 BLOOM_RADIUS=0.800000 BLOOM_SATURATION=5.000000 BLOOM_STRENGTH=0.152000 BLOOM_THRESHOLD=0.705000 [Pirate_Depth_GI.fx] GI_DIFFUSE_BLEND_MODE=1 GI_DIFFUSE_CURVE_MODE=0 GI_DIFFUSE_DEBUG=0 GI_DIFFUSE_MIPLEVEL=2 GI_DIFFUSE_RADIUS=1.942000 GI_DIFFUSE_STRENGTH=2.185000 GI_FOV=57 GI_REFLECT_RADIUS=0.000000 [PPFX_Bloom.fx] pBloomBlendMode=0 pBloomCurve=1.140000 pBloomIntensity=0.120000 pBloomRadius=52.000000 pBloomSaturation=1.369000 pBloomThreshold=0.418000 pEnableHDR=0 pEnableLensdirt=0 pLensdirtCurve=1.200000 pLensdirtIntensity=1.000000 pTonemapContrast=1.020000 pTonemapCurve=1.000000 pTonemapExposure=0.001000 pTonemapMode=0 pTonemapSaturateBlacks=0.000000 [PPFX_SSDO.fx] pSSDOAmount=2.770000 pSSDOAngleThreshold=0.125000 pSSDOBounceLOD=3 pSSDOBounceMultiplier=0.886000 pSSDOBounceSaturation=0.100000 pSSDODebugMode=0 pSSDOFadeEnd=1.000000 pSSDOFadeStart=0.900000 pSSDOFilterRadius=2.000000 pSSDOIntensity=0.199000 pSSDOMax=0.260000 pSSDOSampleAmount=5 pSSDOSampleRange=45.699997 pSSDOSourceLOD=2 [qUINT_mxao.fx] MXAO_BLEND_TYPE=0 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_FADE_DEPTH_END=1.400000 MXAO_FADE_DEPTH_START=0.050000 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=0 MXAO_SAMPLE_NORMAL_BIAS=-0.200000 MXAO_SAMPLE_RADIUS=2.469000 MXAO_SSAO_AMOUNT=0.814000 [qUINT_rtgi.fx] FADEOUT_MODE_UI=2 RT_AO_AMOUNT=0.000000 RT_BACKFACE_MIRROR=1 RT_DEBUG_VIEW=1 RT_DO_RENDER=0 RT_FADE_DEPTH=0.300000 RT_HIGHP_LIGHT_SPREAD=1 RT_IL_AMOUNT=10.000000 RT_RAY_AMOUNT=3 RT_RAY_STEPS=12 RT_SAMPLE_RADIUS=4.000000 RT_SAMPLE_RADIUS_FAR=0.000000 RT_SHADING_RATE=0 RT_USE_ACESCG=0 RT_USE_SRGB=0 RT_Z_THICKNESS=0.500000 UIHELP=0 UIHELP2=0 [Spotlight.fx] Spotlight_Quantity=0 uBlendFix=0 uBrightness=10.000000 uColor=1.000000,0.901961,0.784314 uDepthCutoff=0.970000 uDistance=0.100000 uInvertDepthCutoff=0 uSize=420.000000 uToggleDepth=1 uToggleDepthCutoff=0 uToggleTexture=1 uXCenter=0.000000 uYCenter=0.000000 [Tonemap.fx] Bleach=0.000000 Defog=0.002000 Exposure=0.008000 FogColor=0.000000,0.407843,1.000000 Gamma=1.045000 Saturation=0.000000 [Unsharp.fx] Amount=0.165000 BlurScale=11.000000 [vort_HDR.fx] UI_Tonemap_Mod=1.040000 _vort_HDR_Help_=0 [WhitepointFixer.fx] Whitepoint=1.000000 _Help=0 [ZN_GI.fx] addR=1 AmbientNeg=0.135000 BlendMode=0 debug=0 disD=1.846000 disM=0.226000 distMask=0.683000 doDenoising=0 FOV=110.000000 Intensity=0.281000 LightEx=2.200000 LigM=1.000000 NearPlane=0.050000 sampR=1.519000 sLod=2 [ZN_LC.fx] BLOOM_INTENSITY=0.200000 BLUR_OFFSET=15.000000 DEBUG=0 INTENSITY=0.300000 ZN_LocalContrast=0 [ZN_Stylize.fx] Bright_Scoop=4.010000 Color_Quantize=255.000000 Contrast=0.858000 Dither_Strength=0.000000 Pixel_Size=1.000000 Pre_Boost=1.082000 ToneGrade_Blend=1.000000 [ZN_WF.fx] FAST_AFN=1 FAST_AFS=1 FRAME_BOOST=30.000000 FRAME_COLOR=0.000000,0.000000,0.000000 OVERLAY_MODE=1

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