WARNINGS: this file is not the file configuration; You need to copy and paste from here to files in ReShade folder. Remember to deactivate FXAA and Film-grana, in game or in ReShade.
Preset name: U.R.B. (Ultra Realistic Borderlands)
Shader used to make preset: ReShade 2.0.3f1
Author: Marco Colonna (TOVOT)
Game: Borderlands
ADVICE: use Notepad++ instead of Notepad is an good idea.
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// SMAA (Shaders_by_CeeJay.cfg)
#define USE_SMAA 1
#define SMAA_THRESHOLD 0.09
#define SMAA_MAX_SEARCH_STEPS 98
#define SMAA_MAX_SEARCH_STEPS_DIAG 16
#define SMAA_CORNER_ROUNDING 36
#define SMAA_EDGE_DETECTION 2
#define SMAA_DIRECTX9_LINEAR_BLEND 0
#define SMAA_PREDICATION 0
define SMAA_PREDICATION_THRESHOLD 0.001
#define SMAA_PREDICATION_SCALE 2.0
#define SMAA_PREDICATION_STRENGTH 0.4
#define SMAA_DEBUG_OUTPUT 0
// CA (Shaders_by_CeeJay.cfg)
#define USE_CA 1
#define Chromatic_shift float2(1.6,-0.9)
#define Chromatic_strength 0.2
#define CA_TimeOut 0
// LUMASHARPEN (Shaders_by_CeeJay.cfg)
#define USE_LUMASHARPEN 1
#define sharp_strength 1.30
#define sharp_clamp 0.128
#define pattern 2
#define offset_bias 1.2
#define show_sharpen 0
// COLORMATRIX (Shaders_by_CeeJay.cfg)
#define USE_COLORMATRIX 1
#define ColorMatrix_Red float3(1.00,0.50,0.00)
#define ColorMatrix_Green float3(0.20,1.00,0.00)
#define ColorMatrix_Blue float3(0.10,0.00,1.00)
#define ColorMatrix_strength 0.2
// TONEMAP (Shaders_by_CeeJay.cfg)
#define USE_TONEMAP 1
#define Gamma 1.200
#define Exposure 0.000
#define Saturation 0.500
#define Bleach 0.000
#define Defog 0.000
#define FogColor float3(0.00,0.00,2.55)
// VIBRANCE (Shaders_by_CeeJay.cfg)
#define USE_VIBRANCE 1
#define Vibrance 0.20
#define Vibrance_RGB_balance float3(1.00,1.00,1.00)
// CURVES (Shaders_by_CeeJay.cfg)
#define USE_CURVES 1
#define Curves_mode 0
#define Curves_contrast 0.65
#define Curves_formula 5
// REINHARDLINEAR (Shaders_by_CeeJay.cfg)
#define USE_REINHARDLINEAR 1
#define ReinhardLinearSlope 2.25
#define ReinhardLinearWhitepoint 3.0
#define ReinhardLinearPoint 0.15
// SPHERICALTONEMAP (Shaders_by_MartyMcFly.cfg)
#define USE_SPHERICALTONEMAP 1
#define sphericalAmount 0.1
// HQ4X (Shaders_by_JPulowski.cfg)
#define USE_HQ4X 1
#define HQ4XStrength 0.4
#define HQ4XSmoothing 0.7
#define HQ4XDecreaseFactor -1.00
#define HQ4XMaxFilterWeigth 0.78
#define HQ4XMinFilterWeigth 0.13
#define HQ4XEffectsSmoothing 0.36
I remake this on lastest Reshade, soon...
maybe link?
and exactly where do i find this Reshade folder?
I love your reshade. it's next-gent true.
i dont like to much the CA effect but look really good in your preset
Color are beautiful good job ^^
looks nice thank you (Teşekkürler)