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How this game should've looked

Created by pentaerythritol
Added Jan. 12, 2017
Updated 12 Jan 11:52 CET
Shader used: ReShade
Preset description:
Removes the irritating factory vignette with a countering white vignette. Adds much more color, a slight blue tint to cancel out the original brown, and some general sharpening. SMAA is disabled because CS:GO's original MSAA is far better.
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KeyLumaSharpen=0,0,0,0 KeyTonemap=0,0,0,0 Techniques=Curves,LumaSharpen,Tint,Technicolor2,Tonemap,Vignette KeyVignette=0,0,0,0 KeyTechnicolor2=0,0,0,0 KeySMAA=0,0,0,0 KeyCurves=0,0,0,0 KeyTint=0,0,0,0 [SMAA.fx] EdgeDetectionType=1.000000 EdgeDetectionThreshold=0.080000 MaxSearchSteps=98.000000 MaxSearchStepsDiagonal=16.000000 CornerRounding=0.000000 DebugOutput=0.000000 [Sepia.fx] Tint=0.000000,0.000000,1.000000 Strength=0.080000 [Tonemap.fx] Defog=0.000000 Bleach=0.100000 Gamma=0.750000 Exposure=-0.400000 Saturation=0.250000 FogColor=0.000000,0.000000,1.000000 [Curves.fx] Mode=0.000000 Formula=2.000000 Contrast=0.300000 [Vignette.fx] Type=0.000000 Center=0.500000,0.500000 Ratio=1.000000 Radius=1.900000 Amount=1.000000 Slope=2.000000 [LumaSharpen.fx] pattern=2.000000 sharp_strength=3.000000 sharp_clamp=0.035000 offset_bias=1.000000 show_sharpen=0.000000 [Technicolor2.fx] Saturation=1.500000 ColorStrength=1.000000,1.000000,1.000000 Brightness=1.500000 Strength=0.200000

Comments

Laminat365
26 Apr 13:13 CEST

Что за SweetFX у меня 1.5

Shychara
1 Feb 14:54 CET

Reshade 3.0?

arhipik_228
17 Jan 04:34 CET

how to install?

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