35 minutes ago
Resident Evil 7 Enhancer
Preset description:
This is my gameplay settings for Reshade 3.06. Included better contrast, colors and I add a bit of grain on screen (not much) and sharpening. This adjustment has no impact on the atmosphere of the original game and best works with in game TAA antialiasing. If you do not use TAA image may be too sharp.
My game settings. Everything on max except DOF (OFF), CA (OFF), Antialiasing TAA.
I have the brightness set to 2 (sRGB) or 4 (BT.709). If is your image too dark or too bright set in game brightness how you prefer.
For those who do not use TAA there is an alternative config with lower lumasharpen settings.
https://www.dropbox.com/s/gat2wop0fe0rpq1/reshade%20re7.ini?dl=0
(Update 31.1)
better contrast, less grain, new screenshots
(Update 4.2 : Final version)
Now is preset fully optimized for in game BT.709 color profile. Better black, little less banding, much better contrast.
KeyDPX=0,0,0,0
KeyClarity=0,0,0,0
KeyDeband=0,0,0,0
KeyLumaSharpen=0,0,0,0
KeyHDR=0,0,0,0
Techniques=LumaSharpen,DPX,FilmGrain,CA,Clarity
KeyCurves=0,0,0,0
KeyCA=0,0,0,0
KeyFilmGrain=0,0,0,0
KeyLevels=0,0,0,0
KeyLiftGammaGain=0,0,0,0
KeyLUT=0,0,0,0
KeySMAA=0,0,0,0
KeyTonemap=0,0,0,0
KeyVignette=0,0,0,0
[Clarity.fx]
ClarityBlendMode=2.000000
ClarityRadius=2.000000
ClarityOffset=2.000000
ClarityDarkIntensity=0.400000
ClarityBlendIfDark=50.000000
ClarityBlendIfLight=205.000000
ClarityStrength=0.400000
ClarityViewBlendIfMask=0.000000
ClarityLightIntensity=0.000000
ClarityViewMask=0.000000
[Vignette.fx]
Type=0.000000
Center=0.500000,0.500000
Ratio=1.000000
Radius=2.000000
Amount=-1.000000
Slope=2.000000
[DPX.fx]
Strength=0.200000
RGB_Curve=8.000000,8.000000,8.000000
RGB_C=0.360000,0.360000,0.340000
Contrast=0.000000
Saturation=1.600000
Colorfulness=0.460000
[LumaSharpen.fx]
sharp_strength=1.200000
pattern=1.000000
sharp_clamp=0.035000
offset_bias=1.000000
show_sharpen=0.000000
[HDR.fx]
HDRPower=1.300000
radius1=0.793000
radius2=0.870000
[Deband.fx]
Threshold=0.005000
Range=16.000000
Iterations=1.000000
Grain=0.040000
[CA.fx]
Shift=2.300000,0.300000
Strength=0.200000
[Curves.fx]
Mode=0.000000
Formula=0.000000
Contrast=0.120000
[FilmGrain.fx]
Intensity=0.400000
Variance=0.300000
Mean=0.500000
SignalToNoiseRatio=1.000000
[LUT.fx]
fLUT_AmountChroma=1.000000
fLUT_AmountLuma=1.000000
[Levels.fx]
BlackPoint=16.000000
WhitePoint=235.000000
HighlightClipping=0.000000
[LiftGammaGain.fx]
RGB_Lift=1.000000,1.000000,1.000000
RGB_Gamma=1.030000,1.020000,1.020000
RGB_Gain=1.005000,1.005000,1.005000
[SMAA.fx]
EdgeDetectionType=1.000000
EdgeDetectionThreshold=0.050000
MaxSearchSteps=98.000000
MaxSearchStepsDiagonal=16.000000
CornerRounding=0.000000
DebugOutput=0.000000
[Tonemap.fx]
Defog=0.000000
Bleach=0.000000
Gamma=1.000000
Exposure=0.000000
Saturation=-0.100000
FogColor=0.000000,0.000000,1.000000
@serotonin
the black is not quite black but it was the intention. The game uses a green tint, and I changed it to blue. Blue is more suited to night and dark than green.
Lumasharpen is stronger because I use TAA antialiasing and with my 1440p monitor looks better. Clarity is nice for better contrast. Before I use levels but levels cause too much banding and clarity is better solution.
I disabled DPX, and now the preset seems to be close to perfect. You're using *just* enough lumasharpen.
Reshade noob question: what exactly does the 'Clarity.fx' shader/effect do?
On my gamma calibrated, color accurate monitor, this preset seems to turn the blacks almost bluish. I like a lot of the other things you're doing here, though.
Request: a link to your 1/31/17 version for those of us that don't necessarily want to use BT.709.
Me runs fine (Win 7) I have only cursor frozen during gameplay and can not be moved . When I pause the game cursor and all settings works.
Hey just wondering how you got 3.0.6 to work? Tried everything, not working for me! It works on other games, but i'm struggling with this game. It installs but I can't access the overlay.