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Vivid IV

Created by punkofthedeath
Added Feb. 23, 2017
Updated 23 Feb 17:59 CET
Shader used: ReShade
Preset description:
Preset for ReShade 3.0 Based on my Vivid V Preset for GTA V but changed to work better with GTA IV's tone Required Shaders Vibrance.fx Tonemap.fx SMAA.fx FXAA.fx LumaSharpen.fx(Sharpen AA) Colourfulness.fx LiftGammaGain.fx Bloom.fx
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KeyClarity=0,0,0,0 KeyGP65CJ042DOF=0,0,0,0 KeyLumaSharpen=0,0,0,0 KeyAmbientLight=0,0,0,0 KeyBloomAndLensFlares=0,0,0,0 KeySMAA=0,0,0,0 KeyTechnicolor2=0,0,0,0 KeyColorMatrix=0,0,0,0 KeyRingDOF=0,0,0,0 KeyMagicDOF=0,0,0,0 KeyMartyMcFlyDOF=0,0,0,0 KeyMatsoDOF=0,0,0,0 KeyFilmGrain=0,0,0,0 KeyFilmGrain2=0,0,0,0 KeyMXAO=0,0,0,0 KeyTechnicolor=0,0,0,0 KeyTonemap=0,0,0,0 KeyVibrance=0,0,0,0 Techniques=SMAA,Vibrance,LiftGammaGain,Tonemap,Colourfulness,FXAA,BloomAndLensFlares,LumaSharpen KeyColourfulness=0,0,0,0 KeyLiftGammaGain=0,0,0,0 KeyFXAA=0,0,0,0 [Clarity.fx] ClarityBlendMode=2.000000 ClarityRadius=3.000000 ClarityOffset=2.000000 ClarityDarkIntensity=0.400000 ClarityBlendIfDark=50.000000 ClarityBlendIfLight=205.000000 ClarityStrength=0.400000 ClarityViewMask=0.000000 ClarityViewBlendIfMask=0.000000 ClarityLightIntensity=0.000000 [SMAA.fx] EdgeDetectionType=1.000000 EdgeDetectionThreshold=0.055000 MaxSearchSteps=98.000000 MaxSearchStepsDiagonal=16.000000 CornerRounding=19.000000 DebugOutput=0.000000 [Vibrance.fx] Vibrance=0.680000 VibranceRGBBalance=1.000000,1.000000,0.200000 [AmbientLight.fx] alAdaptBaseMult=1.000000 alDebug=0.000000 AL_DirtTex=0.000000 alInt=4.150000 AL_Adaptive=1.000000 alThreshold=15.000000 AL_Adaptation=1.000000 AL_Dirt=1.000000 alAdapt=0.940000 alLensThresh=0.500000 alAdaptBaseBlackLvL=2.000000 AL_Vibrance=0.000000 alDirtInt=1.000000 alLensInt=2.000000 alDirtOVInt=1.000000 AL_Lens=0.000000 [Tonemap.fx] Defog=0.010000 Bleach=0.130000 Gamma=0.830000 Exposure=0.245000 Saturation=-0.000000 FogColor=0.000000,0.000000,1.000000 [Colourfulness.fx] lim_luma=0.900000 colourfulness=0.220000 [LiftGammaGain.fx] RGB_Lift=1.000000,0.900000,0.870000 RGB_Gamma=0.860000,0.960000,1.050000 RGB_Gain=0.800000,0.780000,1.000000 [Bloom.fx] bGodrayEnable=0.000000 iBloomMixmode=1.000000 fBloomSaturation=1.060000 fAnamFlareCurve=1.100000 bAnamFlareEnable=0.000000 fBloomThreshold=0.975000 fLensdirtSaturation=2.000000 fBloomAmount=4.200000 fBloomTint=0.700000,0.800000,1.000000 fLensdirtIntensity=0.400000 fFlareLuminance=0.460000 bLensdirtEnable=0.000000 iLensdirtMixmode=1.000000 bLenzEnable=1.000000 fLensdirtTint=1.000000,1.000000,1.000000 fAnamFlareThreshold=0.990000 fAnamFlareWideness=1.975000 fAnamFlareAmount=1.000000 fAnamFlareColor=0.011765,0.984314,0.000000 fLenzIntensity=1.068000 fLenzThreshold=0.970000 bChapFlareEnable=1.000000 fChapFlareTreshold=0.990000 iChapFlareCount=20.000000 fChapFlareDispersal=0.250000 fFlareIntensity=2.070000 fChapFlareSize=0.456000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareIntensity=300.000000 fGodrayDecay=0.990000 fGodrayExposure=1.000000 fGodrayWeight=1.250000 fGodrayDensity=1.000000 iGodraySamples=128.000000 fGodrayThreshold=0.900000 fFlareBlur=200.000000 fFlareTint=0.137000,0.216000,1.000000 [ColorMatrix.fx] ColorMatrix_Red=0.817000,0.183000,0.000000 ColorMatrix_Green=0.333000,0.667000,0.000000 ColorMatrix_Blue=0.000000,0.125000,0.875000 Strength=1.000000 [DOF.fx] DOF_FARBLURCURVE=2.000000 fADOF_ShapeCurvatureAmount=0.300000 DOF_AUTOFOCUS=1.000000 DOF_MOUSEDRIVEN_AF=0.000000 fGPDOFChromaAmount=0.150000 DOF_INFINITEFOCUS=1.000000 fRingDOFBias=0.000000 fGPDOFBiasCurve=2.000000 DOF_FOCUSPOINT=0.500000,0.500000 bADOF_ShapeApertureEnable=0.000000 DOF_FOCUSSAMPLES=6.000000 DOF_MANUALFOCUSDEPTH=0.020000 DOF_NEARBLURCURVE=1.600000 fGPDOFBrightnessMultiplier=2.000000 bGPDOFPolygonalBokeh=1.000000 DOF_FOCUSRADIUS=0.050000 fRingDOFFringe=0.500000 DOF_BLURRADIUS=15.000000 fADOF_BokehCurve=4.000000 iRingDOFSamples=6.000000 iRingDOFRings=4.000000 fADOF_ShapeDiffusionAmount=0.100000 fGPDOFBrightnessThreshold=0.500000 fRingDOFThreshold=0.700000 bADOF_ShapeCurvatureEnable=0.000000 iADOF_ImageChromaHues=5.000000 iADOF_ShapeChromaMode=3.000000 fRingDOFGain=27.000000 bADOF_ImageChromaEnable=0.000000 iMagicDOFBlurQuality=8.000000 fMagicDOFColorCurve=4.000000 iGPDOFQuality=6.000000 fADOF_SmootheningAmount=1.000000 bMatsoDOFChromaEnable=1.000000 fADOF_ShapeChromaAmount=0.125000 iGPDOFPolygonCount=5.000000 fADOF_ShapeRotation=0.000000 bADOF_ShapeDistortEnable=0.000000 fGPDOFBias=10.000000 fMatsoDOFChromaPow=1.400000 fMatsoDOFBokehCurve=8.000000 iADOF_ShapeQuality=17.000000 iMatsoDOFBokehQuality=2.000000 fMatsoDOFBokehAngle=0.000000 fADOF_ImageChromaCurve=1.000000 bADOF_RotAnimationEnable=0.000000 fADOF_RotAnimationSpeed=2.000000 fADOF_ShapeWeightAmount=1.000000 fADOF_ShapeApertureAmount=0.010000 bADOF_ShapeAnamorphEnable=0.000000 fADOF_ShapeAnamorphRatio=0.200000 bADOF_ShapeChromaEnable=0.000000 fADOF_ShapeWeightCurve=4.000000 fADOF_ShapeDistortAmount=0.200000 bADOF_ShapeDiffusionEnable=0.000000 bADOF_ShapeWeightEnable=0.000000 fADOF_ImageChromaAmount=3.000000 [FilmGrain.fx] Intensity=0.500000 Variance=0.400000 Mean=0.500000 SignalToNoiseRatio=6.000000 [FilmGrain2.fx] grainamount=0.050000 coloramount=0.600000 lumamount=1.000000 grainsize=1.600000 [Technicolor2.fx] Saturation=1.000000 ColorStrength=0.200000,0.200000,0.200000 Brightness=1.000000 Strength=1.000000 [Technicolor.fx] Power=4.000000 RGBNegativeAmount=0.880000,0.880000,0.880000 Strength=0.400000 [FXAA.fx] Subpix=0.500000 EdgeThreshold=0.650000 EdgeThresholdMin=0.190000 [MXAO.fx] fMXAOAmbientOcclusionAmount=2.000000 bMXAOIndirectLightingEnable=0.000000 fMXAOIndirectLightingAmount=4.000000 fMXAONormalBias=0.800000 fMXAOIndirectLightingSaturation=1.000000 iMXAOSampleCount=32.000000 fMXAOSampleRadius=2.500000 bMXAOSmartSamplingEnable=1.000000 fMXAOSampleRandomization=1.000000 bMXAOBackfaceCheckEnable=1.000000 bMXAODebugViewEnable=0.000000 fMXAOBlurSharpness=1.000000 fMXAOBlurSteps=3.000000 [LumaSharpen.fx] sharp_strength=0.303000 pattern=0.000000 sharp_clamp=0.100000 offset_bias=1.000000 show_sharpen=0.000000

Comments

niflexible
12 Mar 08:03 CET

well done, and for sharing. This makes the game really come out of its dullness

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