SweetFX Settings DB
Latest forum threads
0 minutes ago
4 minutes ago
5 minutes ago
7 minutes ago

HALO SPV3 - ENHANCED style [MEXpartan]

Preset for Halo
Created by MEXpartan
Added Oct. 24, 2017
Updated 25 Oct 00:12 CEST
Shader used: ReShade
Preset description:
You need to install Reshade 3.0.+ Just put the .TXT file in the carpet where the .EXE of the game is. This preset requires the Shaders by Ioxa for ReShade 3.0 (https://reshade.me/forum/shader-presentation/2706-shaders-by-ioxa-for-reshade-3-0) I highly recommend to disable "Bloom" in the game's graphic options.
Download preset Show / Hide settings
KeyMode1=0,0,0,0 KeyAdaptiveFog=0,0,0,0 KeyGaussianBloom=0,0,0,0 KeyTonemap=0,0,0,0 KeyBorder=0,0,0,0 KeySurfaceBlur=0,0,0,0 KeyCartoon=0,0,0,0 KeyLUT=0,0,0,0 KeyBloomAndLensFlares=0,0,0,0 KeyAdaptiveSharpen=0,0,0,0 KeyClarity=0,0,0,0 KeyDeband=0,0,0,0 KeyAmbientLight=0,0,0,0 KeyDaltonize=0,0,0,0 KeyLumaSharpen=0,0,0,0 KeyCA=0,0,0,0 KeyUIMask_Bottom=0,0,0,0 KeyColorMatrix=0,0,0,0 KeySMAA=0,0,0,0 KeyTechnicolor2=0,0,0,0 KeyColourfulness=0,0,0,0 KeyAdvancedCRT=0,0,0,0 KeyCurves=0,0,0,0 KeyKNearestNeighbors=0,0,0,0 KeyNonLocalMeans=0,0,0,0 KeyDepthHaze=0,0,0,0 KeyDisplayDepth=0,0,0,0 KeyRingDOF=0,0,0,0 KeyDiffuseGlow=0,0,0,0 KeyMagicDOF=0,0,0,0 KeyGP65CJ042DOF=0,0,0,0 KeyMatsoDOF=0,0,0,0 KeyFilmGrain=0,0,0,0 KeyReflectiveBumpmapping=0,0,0,0 KeyMartyMcFlyDOF=0,0,0,0 KeyDPX=0,0,0,0 KeyEmphasize=0,0,0,0 KeyFilmGrain2=0,0,0,0 KeyMonochrome=0,0,0,0 KeyMXAO=0,0,0,0 KeyFilmicPass=0,0,0,0 KeyMotionBlur=0,0,0,0 KeyMode2=0,0,0,0 KeyMode3=0,0,0,0 KeyFXAA=0,0,0,0 KeyGaussianBlur=0,0,0,0 KeyMagicBloom=0,0,0,0 KeyHDR=0,0,0,0 KeyVibrance=0,0,0,0 KeyHighPassSharp=0,0,0,0 KeyLightDoF_Far=0,0,0,0 KeyHQ4X=0,0,0,0 KeyLevels=0,0,0,0 KeyLiftGammaGain=0,0,0,0 KeyLightDoF_AutoFocus=0,0,0,0 KeyLightDoF_Near=0,0,0,0 KeyTechnicolor=0,0,0,0 KeyTint=0,0,0,0 KeyTiltShift=0,0,0,0 KeyUIMask_Top=0,0,0,0 KeySurfaceSharpen=0,0,0,0 KeyVignette=0,0,0,0 KeyChromaticAberration=0,0,0,0 KeyClarity2=0,0,0,0 KeyColorFilter=0,0,0,0 KeyUnsharpMask=0,0,0,0 Techniques=AdaptiveSharpen,AmbientLight,BloomAndLensFlares,Border,FilmicPass,HDR,LiftGammaGain,LumaSharpen,MagicBloom,MXAO,Tint,ChromaticAberration,ColorFilter TechniqueSorting=AdaptiveFog,AdaptiveSharpen,AmbientLight,BloomAndLensFlares,Border,CA,Cartoon,Clarity,ColorMatrix,Colourfulness,AdvancedCRT,Curves,Daltonize,Deband,KNearestNeighbors,NonLocalMeans,DepthHaze,DisplayDepth,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,DPX,Emphasize,FilmGrain,FilmGrain2,FilmicPass,Mode1,Mode2,Mode3,FXAA,GaussianBlur,HDR,HighPassSharp,HQ4X,Levels,LiftGammaGain,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LumaSharpen,LUT,MagicBloom,Monochrome,MotionBlur,MXAO,ReflectiveBumpmapping,Tint,SMAA,SurfaceBlur,Technicolor,Technicolor2,TiltShift,Tonemap,UIMask_Top,UIMask_Bottom,Vibrance,Vignette,ChromaticAberration,Clarity2,ColorFilter,DiffuseGlow,GaussianBloom,SurfaceSharpen,UnsharpMask,LeiFx_Tech,MultiLUT,Nightvision,Nostalgia,ASCII,GlitchB,EGAfilter,CreateLUT KeyLeiFx_Tech=0,0,0,0 KeyMultiLUT=0,0,0,0 KeyNightvision=0,0,0,0 KeyNostalgia=0,0,0,0 KeyASCII=0,0,0,0 KeyGlitchB=0,0,0,0 KeyEGAfilter=0,0,0,0 KeyCreateLUT=0,0,0,0 [Clarity2.fx] ClarityRadius=3.000000 ClarityBlendMode=2.000000 ClarityOffset=8.000000 BlendIfRange=0.200000 ClarityDarkIntensity=0.400000 ClarityBlendIfDark=50.000000 ClarityBlendIfLight=205.000000 ClarityStrength=0.400000 MaskContrast=0.000000 ClarityLightIntensity=0.000000 DitherStrength=1.000000 DebugMode=0.000000 PreprocessorDefinitions=0.000000 [Border.fx] border_width=0.000000,45.000000 border_ratio=2.350000 border_color=0.000000,0.000000,0.000000 [Clarity.fx] ClarityRadius=3.000000 ClarityBlendMode=2.000000 ClarityOffset=2.000000 ClarityDarkIntensity=0.400000 ClarityBlendIfDark=50.000000 ClarityBlendIfLight=205.000000 ClarityViewMask=0.000000 ClarityViewBlendIfMask=0.000000 ClarityStrength=0.400000 ClarityLightIntensity=0.000000 [AdaptiveFog.fx] FogColor=0.900000,0.900000,0.900000 FogCurve=1.500000 MaxFogFactor=0.200000 FogStart=0.050000 BloomPower=10.000000 BloomThreshold=10.250000 BloomWidth=0.200000 [AmbientLight.fx] alDebug=0.000000 alAdaptBaseMult=0.480000 alInt=5.000000 AL_DirtTex=-1.000000 AL_Adaptive=0.000000 alThreshold=15.000000 AL_Adaptation=-1.000000 alAdapt=3.000000 AL_Dirt=1.000000 alAdaptBaseBlackLvL=2.000000 alLensThresh=0.500000 AL_Vibrance=-1.000000 alDirtInt=2.000000 alDirtOVInt=2.000000 AL_Lens=-1.000000 alLensInt=5.000000 [HQ4X.fx] s=1.500000 k=-1.100000 mx=1.000000 max_w=0.750000 min_w=0.030000 lum_add=0.330000 [AdaptiveSharpen.fx] curve_height=1.000000 L_compr_low=0.169000 D_compr_low=0.253000 curveslope=0.400000 L_overshoot=0.003000 D_overshoot=0.009000 scale_cs=0.056000 L_compr_high=0.337000 D_compr_high=0.504000 scale_lim=0.100000 pm_p=0.750000 [Bloom.fx] bGodrayEnable=0.000000 iBloomMixmode=1.000000 fBloomSaturation=0.800000 fBloomThreshold=0.800000 fBloomAmount=0.800000 fLensdirtSaturation=2.000000 fBloomTint=0.700000,0.800000,1.000000 fLensdirtIntensity=0.850000 bLensdirtEnable=1.000000 fFlareLuminance=0.095000 iLensdirtMixmode=2.000000 fLensdirtTint=1.000000,1.000000,1.000000 bLenzEnable=0.000000 bAnamFlareEnable=0.000000 fAnamFlareCurve=1.000000 fAnamFlareThreshold=0.985000 fAnamFlareWideness=1.060000 fAnamFlareAmount=2.330000 fAnamFlareColor=1.000000,1.000000,1.000000 fLenzIntensity=0.676000 fLenzThreshold=0.932000 bChapFlareEnable=0.000000 fChapFlareTreshold=0.980000 iChapFlareCount=20.000000 fChapFlareDispersal=0.500000 fChapFlareSize=0.458000 fFlareIntensity=0.200000 fChapFlareCA=0.060000,0.030000,0.020000 fChapFlareIntensity=5.000000 fGodrayDecay=0.990000 fGodrayExposure=1.000000 fGodrayWeight=1.250000 fGodrayDensity=0.500000 iGodraySamples=128.000000 fGodrayThreshold=0.980000 fFlareBlur=200.000000 fFlareTint=0.137000,0.216000,1.000000 [ColorMatrix.fx] ColorMatrix_Red=0.817000,0.183000,0.000000 ColorMatrix_Green=0.333000,0.667000,0.000000 ColorMatrix_Blue=0.000000,0.125000,0.875000 Strength=1.000000 [Sepia.fx] Tint=0.450980,0.627451,0.725490 Strength=0.120000 [Cartoon.fx] Power=1.500000 EdgeSlope=1.500000 [CA.fx] Shift=2.500000,-0.500000 Strength=0.500000 [MultiLUT.fx] fLUT_LutSelector=4.000000 fLUT_AmountChroma=0.060000 fLUT_AmountLuma=0.340000 [Colourfulness.fx] colourfulness=0.400000 lim_luma=0.700000 [CRT.fx] Resolution=8.000000 Gamma=2.480000 Brightness=1.740000 Curvature=0.000000 MonitorGamma=2.480000 ScanlineIntensity=2.000000 ScanlineGaussian=1.000000 CornerSize=0.020000 CurvatureRadius=1.580000 ViewerDistance=2.120000 Angle=0.200000,0.200000 Overscan=1.010000 Oversample=1.000000 [Curves.fx] Mode=0.000000 Formula=1.000000 Contrast=0.500000 [SurfaceBlur.fx] BlurRadius=1.000000 BlurOffset=1.000000 DebugMode=0.000000 BlurEdge=0.500000 BlurStrength=1.000000 [FineSharp.fx] sstr=2.000000 cstr=0.900000 xstr=0.190000 pstr=1.272000 xrep=0.250000 lstr=1.490000 [Daltonize.fx] Type=0.000000 [Deband.fx] Threshold=0.004000 Range=16.000000 Iterations=1.000000 Grain=0.040000 [3DFX.fx] DITHERAMOUNT=0.000000 LEIFX_PIXELWIDTH=1.500000 DITHERBIAS=-1.000000 LEIFX_LINES=1.000000 GAMMA_LEVEL=1.000000 [Denoise.fx] NoiseLevel=0.150000 LerpCoefficeint=0.800000 WeightThreshold=0.030000 CounterThreshold=0.050000 GaussianSigma=50.000000 [DepthHaze.fx] EffectStrength=1.000000 FogStart=0.200000 FogColor=0.800000,0.800000,0.800000 FogFactor=0.200000 [DOF.fx] DOF_AUTOFOCUS=1.000000 fADOF_ShapeCurvatureAmount=0.300000 DOF_FARBLURCURVE=1.600000 DOF_MOUSEDRIVEN_AF=0.000000 fGPDOFBiasCurve=2.000000 fRingDOFBias=0.000000 DOF_FOCUSPOINT=0.460000,0.420000 DOF_INFINITEFOCUS=0.500000 DOF_MANUALFOCUSDEPTH=0.200000 DOF_FOCUSSAMPLES=6.000000 bADOF_ShapeApertureEnable=0.000000 DOF_NEARBLURCURVE=1.600000 DOF_FOCUSRADIUS=0.050000 bGPDOFPolygonalBokeh=1.000000 fGPDOFBrightnessMultiplier=2.000000 DOF_BLURRADIUS=5.000000 iRingDOFSamples=6.000000 iRingDOFRings=4.000000 fADOF_ShapeDiffusionAmount=0.100000 fRingDOFThreshold=0.700000 fGPDOFBrightnessThreshold=0.500000 fRingDOFGain=27.000000 fRingDOFFringe=0.500000 iMagicDOFBlurQuality=8.000000 bADOF_ImageChromaEnable=0.000000 fMagicDOFColorCurve=4.000000 iGPDOFQuality=6.000000 bMatsoDOFChromaEnable=1.000000 fADOF_SmootheningAmount=1.000000 iGPDOFPolygonCount=5.000000 fADOF_ShapeChromaAmount=0.125000 fGPDOFBias=10.000000 fGPDOFChromaAmount=0.150000 fMatsoDOFChromaPow=1.400000 fMatsoDOFBokehCurve=12.785001 iMatsoDOFBokehQuality=3.000000 fMatsoDOFBokehAngle=0.000000 fADOF_ImageChromaCurve=1.000000 iADOF_ShapeQuality=20.000000 fADOF_ShapeRotation=0.000000 bADOF_ShapeDistortEnable=0.000000 bADOF_RotAnimationEnable=0.000000 fADOF_RotAnimationSpeed=2.000000 bADOF_ShapeCurvatureEnable=0.000000 iADOF_ShapeChromaMode=3.000000 iADOF_ImageChromaHues=5.000000 fADOF_ShapeApertureAmount=0.010000 fADOF_ShapeWeightAmount=1.000000 bADOF_ShapeAnamorphEnable=0.000000 fADOF_ShapeAnamorphRatio=0.200000 fADOF_ShapeDistortAmount=0.200000 fADOF_ShapeWeightCurve=4.000000 bADOF_ShapeChromaEnable=0.000000 bADOF_ShapeDiffusionEnable=0.000000 bADOF_ShapeWeightEnable=0.000000 fADOF_BokehCurve=4.000000 fADOF_ImageChromaAmount=3.000000 [DPX.fx] RGB_Curve=8.000000,8.000000,8.000000 Strength=0.270000 RGB_C=0.360000,0.360000,0.340000 Contrast=0.450000 Saturation=3.000000 Colorfulness=2.500000 [Technicolor2.fx] ColorStrength=0.200000,0.200000,0.200000 Saturation=1.000000 Brightness=1.000000 Strength=0.390000 [Emphasize.fx] ManualFocusDepth=0.026000 FocusRangeDepth=0.010000 FocusEdgeDepth=0.050000 BlendColor=0.000000,0.000000,0.000000 EffectFactor=0.900000 BlendFactor=0.000000 [ReflectiveBumpMapping.fx] fRBM_LowerThreshold=0.100000 iRBM_SampleCount=32.000000 fRBM_BlurWidthPixels=100.000000 fRBM_ColorMask_Orange=1.000000 fRBM_ReliefHeight=0.300000 fRBM_FresnelMult=0.500000 fRBM_FresnelReflectance=0.300000 fRBM_UpperThreshold=0.200000 fRBM_ColorMask_Red=1.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Blue=1.000000 fRBM_ColorMask_Magenta=1.000000 [FilmGrain.fx] Intensity=0.500000 Variance=0.400000 Mean=0.500000 SignalToNoiseRatio=6.000000 [ColorFilter.fx] UseFilter1=1.000000 ________UseFilter________1=1.000000 FilterColor1=1.000000,0.717647,0.156863 BlendMode1=1.000000 DebugMode1=0.000000 UpperThreshold6=0.200000 Strength4=0.059000 LowerThreshold1=0.300000 ThresholdRange1=0.500000 UseFilter2=0.000000 ________UseFilter________2=0.000000 UpperThreshold1=0.700000 Strength3=0.070000 LowerThreshold6=0.000000 Strength1=0.085000 UpperThreshold3=0.800000 LowerThreshold4=0.100000 BaseSaturation4=1.000000 FilterColor2=0.000000,1.000000,0.000000 BlendMode2=0.000000 DebugMode2=0.000000 ThresholdRange4=0.300000 LowerThreshold2=0.000000 UpperThreshold5=0.900000 UpperThreshold2=1.000000 LowerThreshold5=0.500000 ThresholdRange2=0.000000 BlendMode4=5.000000 DebugMode4=0.000000 Strength2=-0.010000 UseFilter3=0.000000 ________UseFilter________3=0.000000 FilterColor3=0.509804,0.294118,0.000000 BlendMode3=3.000000 DebugMode3=0.000000 ThresholdRange5=0.500000 LowerThreshold3=0.200000 UpperThreshold4=0.300000 Strength6=0.080000 ThresholdRange3=0.300000 BlendMode5=6.000000 DebugMode5=0.000000 UseFilter4=1.000000 ________UseFilter________4=1.000000 BaseSaturation2=1.000000 FilterColor4=0.000000,0.000000,1.000000 UseFilter5=1.000000 ________UseFilter________5=1.000000 BaseSaturation3=1.000000 FilterColor5=1.000000,0.490196,0.000000 Strength5=0.090000 ________UseFilter________6=1.000000 UseFilter6=1.000000 FilterColor6=0.039216,0.000000,0.156863 BlendMode6=0.000000 DebugMode6=0.000000 ThresholdRange6=0.220000 BaseSaturation1=1.000000 LumaMode1=0.000000 PreserveLuma1=0.000000 LumaMode2=0.000000 PreserveLuma2=0.000000 PreserveLuma4=0.000000 LumaMode3=0.000000 LumaMode4=0.000000 PreserveLuma3=0.000000 BaseSaturation5=1.000000 LumaMode5=0.000000 PreserveLuma5=0.000000 BaseSaturation6=1.000000 LumaMode6=0.000000 PreserveLuma6=0.000000 [FilmGrain2.fx] grainamount=0.050000 coloramount=0.600000 lumamount=1.000000 grainsize=1.600000 [RBM.fx] fRBM_BlurWidthPixels=20.000000 iRBM_SampleCount=32.000000 fRBM_LowerThreshold=0.100000 fRBM_ReliefHeight=0.300000 fRBM_ColorMask_Orange=1.000000 fRBM_FresnelReflectance=0.290000 fRBM_FresnelMult=0.310000 fRBM_UpperThreshold=0.200000 fRBM_ColorMask_Red=1.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Blue=1.000000 fRBM_ColorMask_Magenta=1.000000 [FilmicPass.fx] Strength=0.550000 Linearization=0.800000 Fade=0.400000 Contrast=1.140000 Bleach=0.500000 BaseGamma=1.000000 Saturation=-0.150000 RedCurve=1.000000 GreenCurve=1.000000 BlueCurve=1.000000 BaseCurve=1.500000 EffectGamma=0.950000 EffectGammaB=1.380000 EffectGammaR=0.100000 EffectGammaG=0.600000 LumCoeff=0.000000,1.000000,0.000000 [MotionBlur.fx] mbRecall=0.400000 mbSoftness=1.000000 [FXAA.fx] Subpix=0.250000 EdgeThreshold=0.125000 EdgeThresholdMin=0.000000 [GaussianBlur.fx] GaussianBlurRadius=1.000000 GaussianBlurOffset=1.000000 GaussianBlurStrength=0.300000 [HDR.fx] HDRPower=0.750000 radius1=0.793000 radius2=0.870000 [HighPassSharpen.fx] HighPassSharpRadius=1.000000 HighPassSharpOffset=1.000000 HighPassViewBlendIfMask=0.000000 HighPassBlendMode=1.000000 HighPassBlendIfDark=0.000000 HighPassBlendIfLight=255.000000 HighPassSharpStrength=0.400000 HighPassDarkIntensity=1.000000 HighPassLightIntensity=1.000000 HighPassViewSharpMask=0.000000 [Vibrance.fx] Vibrance=-0.060000 VibranceRGBBalance=1.000000,1.000000,1.000000 [Levels.fx] BlackPoint=10.000000 WhitePoint=235.000000 HighlightClipping=0.000000 [LUT.fx] fLUT_AmountChroma=0.950000 fLUT_AmountLuma=0.960000 [LiftGammaGain.fx] RGB_Lift=1.050000,1.050000,1.050000 RGB_Gamma=1.000000,1.000000,1.000000 RGB_Gain=1.000000,1.000000,1.000000 [TiltShift.fx] Line=0.000000 BlurMultiplier=4.000000 Axis=-1.000000 Offset=-1.000000 BlurCurve=4.000000 [LightDoF.fx] fLightDoF_Width=5.000000 fLightDoF_Amount=10.000000 f2LightDoF_CA=0.000000,1.000000 f2Bokeh_AutoFocusCenter=0.500000,0.500000 bLightDoF_UseCA=0.000000 bLightDoF_AutoFocus=1.000000 fLightDoF_AutoFocusSpeed=0.100000 bLightDoF_UseMouseFocus=0.000000 fLightDoF_ManualFocus=0.000000 [MXAO.fx] fMXAOAmbientOcclusionAmount=1.500000 bMXAODebugViewEnable=0.000000 bMXAOSmoothNormalsEnable=0.000000 fMXAOIndirectLightingAmount=4.000000 iMXAOBayerDitherLevel=3.000000 fMXAONormalBias=0.128000 fMXAOIndirectLightingSaturation=1.000000 iMXAOSampleCount=16.000000 fMXAOSampleRadius=1.980000 fMXAOBlurSharpness=2.000000 fMXAOBlurSteps=2.000000 fMXAOFadeoutStart=0.220000 fMXAOFadeoutEnd=0.260000 [DiffuseGlow.fx] BlurRadius=1.000000 DebugMode=0.000000 BlendMode=0.000000 ThresholdMaskType=3.000000 Threshold=0.800000 Slope=1.300000 ThresholdRange=0.800000 GlowPower=2.000000 GlowSaturation=1.000000 SlopeMidPoint=0.000000 GrainStrength=0.300000 Strength=0.300000 [LumaSharpen.fx] sharp_strength=0.650000 pattern=1.000000 sharp_clamp=0.035000 offset_bias=1.000000 show_sharpen=0.000000 [SMAA.fx] EdgeDetectionType=1.000000 EdgeDetectionThreshold=0.100000 MaxSearchSteps=98.000000 MaxSearchStepsDiagonal=16.000000 CornerRounding=0.000000 DebugOutput=0.000000 [FakeMotionBlur.fx] mbRecall=0.100000 mbSoftness=2.000000 [MagicBloom.fx] fBloom_Intensity=0.300000 f2Adapt_Clip=0.000000,1.000000 fBloom_Threshold=2.000000 fDirt_Intensity=0.000000 fExposure=0.500000 fAdapt_Speed=0.100000 fAdapt_Sensitivity=1.000000 iAdapt_Precision=1076677888.000000 iDebug=0.000000 [UIMask.fx] fMask_Intensity=1.000000 bDisplayMask=0.000000 [Monochrome.fx] Coefficients=0.210000,0.720000,0.070000 ColorSaturation=0.000000 [Technicolor.fx] Power=4.000000 RGBNegativeAmount=0.880000,0.880000,0.880000 Strength=0.170000 [Vignette.fx] Type=0.000000 Ratio=1.000000 Center=0.500000,0.500000 Radius=2.000000 Amount=-1.000000 Slope=2.000000 [Tonemap.fx] Gamma=0.900000 Bleach=0.350000 Defog=0.010000 Exposure=-0.240000 Saturation=-0.220000 FogColor=0.000000,1.000000,1.000000 [ChromaticAberration.fx] Shift=0.500000,-0.500000 RedOffset=0.000000 GreenOffset=-0.200000 BlueOffset=0.200000 OffsetSamples=1.000000 CABlur=1.000000 Strength=1.000000 [GaussianBloom.fx] GaussianBloomRadius=2.000000 GaussianBloomOffset=2.000000 Threshold=0.800000 Exposure=3.500000 DitherStrength=1.000000 BloomTint=1.000000,1.000000,1.000000 GaussianBloomSaturation=0.500000 GaussianBloomStrength=0.300000 [SurfaceSharpen.fx] SharpRadius=1.000000 CurveStrength=1.200000 SharpOffset=1.000000 SharpEdge=0.800000 Slope=1.200000 DebugMode=0.000000 [UnsharpMask.fx] BlurRadius=1.000000 BlurOffset=1.000000 BrightClamp=0.040000 DarkClamp=0.040000 Strength=0.300000 [ASCII.fx] Ascii_font_g=255.000000 Ascii_spacing=0.000000 Ascii_back_g=0.000000 Ascii_font=1.000000 Ascii_font_b=255.000000 Ascii_font_r=255.000000 Ascii_back_b=0.000000 Ascii_back_r=0.000000 Ascii_swap_colors=0.000000 Ascii_invert_brightness=0.000000 Ascii_dithering_temporal=0.000000 Ascii_font_color_mode=1.000000 [ChromaticAberration2.fx] Green_Y_Offset=0.500000 GreenFocalOffset=0.500000 Red_Y_Offset=-0.500000 RedFocalOffset=-0.500000 Green_X_Offset=0.500000 Red_X_Offset=-0.500000 BlueFocalOffset=0.500000 Blue_Y_Offset=0.500000 Blue_X_Offset=0.500000 OffsetSamples=2.000000 LensShape=1.000000 LensFocus=1.300000 Strength=0.500000 VignetteBlur=1.000000 CABlur=1.000000 DebugMode=0.000000 [CreateLUT.fx] X_Position=0.000000 Y_Position=0.000000 ShowImage=0.000000 [FakeHDR.fx] HDRPower=1.300000 radius1=0.800000 radius2=0.800000 [Glitch.fx] Amount=0.030000 bUseUV=0.000000

Comments

MEXpartan
26 Nov 12:44 CET

desonene, sorry for the late response.
Yeah, it can be used in any 3.0 Reshade version, but you'll have to adjust the I0xa's chromatic aberration settings.

desonene
26 Oct 01:27 CEST

Thanks to you, I found out there are more shaders to use :X THXALOT!

Do these shaders work on 3.08 reshade or do I have to use only 3.0.0 ? thanks a bunch

Look at some of mine presets if you get time :)

desonene
26 Oct 01:24 CEST

love what you did, great job on preset

You need to be logged in to post a comment