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SQUAD - WAR Clarity

Preset for Squad
Created by Clarity
Added Dec. 6, 2017
Updated 7 Dec 14:02 CET
Shader used: ReShade
Preset description:
WAR Clarity is designed to provide authentic war visual enhancements. Techniques Used: AmbientLight - Edge Lens effect Clarity - Enhance Object Detail Technicolor - Colour Filter LiftGammaGain - Remove brown overlay Tonemap - Gamma, Saturation & bleach AdaptiveSharpen - Sharper Image Note: Use Reshade 3.0.8 (3.1.0 not currently working) HOW TO INSTALL: 1. Download Reshade Installer from https://reshade.me 2. Extract and Run 'Reshade_Setup_3.X.X.exe' 3. Click the "Select Game" button and navigate windows explorer to <DRIVE>\Steam\steamapps\common\Squad\Squad\Binaries\Win64. Select 'SQUAD' application file and click 'Open' 5. Click 'Directx 10+' as the rendering API 6. Click 'Yes" to download a collection of standard effects 7. Uncheck All and choose 'AmbientLight.fx', 'Clarity.fx', 'LiftGammaGain.fx', 'AdaptiveSharpen.fx', Technicolor.fx' and 'ToneMap.fx' from the list of effects to install and select 'OK' to complete installation 8. Download my "SQUAD - Real Clarity" preset and copy it to <DRIVE>\\Steam\steamapps\common\Squad\Squad\Binaries\Win64 directory 9. Launch SQUAD and press "SHIFT F2" to open Reshade Configuration 10. Select 'Continue' to begin Reshade configuration 11. From the drop down menu select 'SQUAD - Real Clarity' preset and select 'Continue', then 'Continue" and 'Finish' 12. Select the 'Settings' tab and define a desired 'Effects Toggle Key' (F3 as an example) 13. From the 'Settings' tab change 'Configuration Mode' to 'Performance Mode' and close Reshade (SHIFT F2)
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KeyClarity=0,0,0,0 KeyAmbientLight=0,0,0,0 KeyTechnicolor=0,0,0,0 KeyLiftGammaGain=0,0,0,0 Techniques=AmbientLight,Clarity,LiftGammaGain,Technicolor,Tonemap,AdaptiveSharpen KeyTonemap=0,0,0,0 TechniqueSorting=AmbientLight,Clarity,LiftGammaGain,Technicolor,Tonemap,AdaptiveSharpen KeyAdaptiveSharpen=0,0,0,0 [Clarity.fx] ClarityRadius=3.000000 ClarityBlendMode=2.000000 ClarityOffset=5.000000 ClarityDarkIntensity=0.400000 ClarityBlendIfDark=0.000000 ClarityBlendIfLight=255.000000 ClarityViewBlendIfMask=0.000000 ClarityStrength=0.400000 ClarityLightIntensity=0.000000 ClarityViewMask=0.000000 [AmbientLight.fx] alDebug=0.000000 alAdaptBaseMult=1.000000 alInt=5.000000 AL_DirtTex=0.000000 alThreshold=100.000008 AL_Adaptation=-1.000000 alAdapt=0.720000 AL_Dirt=0.000000 alAdaptBaseBlackLvL=2.000000 alLensThresh=1.000000 AL_Vibrance=0.000000 AL_Adaptive=2.000000 alDirtInt=1.000000 alDirtOVInt=1.000000 alLensInt=1.000000 AL_Lens=-1.000000 [Tonemap.fx] Gamma=1.200000 Bleach=0.060000 Defog=0.000000 Exposure=0.000000 Saturation=-0.800000 FogColor=0.000000,0.000000,1.000000 [LiftGammaGain.fx] RGB_Lift=1.000000,1.000000,1.000000 RGB_Gamma=0.940000,1.000000,1.060000 RGB_Gain=1.000000,1.000000,1.000000 [AdaptiveSharpen.fx] curve_height=0.300000 L_compr_low=0.167000 D_compr_low=0.250000 curveslope=0.500000 L_overshoot=0.003000 D_overshoot=0.009000 L_compr_high=0.334000 D_compr_high=0.500000 scale_lim=0.100000 scale_cs=0.056000 pm_p=0.700000 [Technicolor.fx] Power=3.440000 RGBNegativeAmount=1.000000,1.000000,0.784314 Strength=0.100000


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