4 hours, 6 minutes ago
~ COVENANT FX ~ V02
Preset description:
This preset uses ReShade Version 3.1.0.
The goal of COVENANT is cinematic color grading and filmic effects. All pics are at Very High settings with SMAA and VXAO enabled. This preset is a WIP, so check back for updates if you're interested.
INSTALLATION
1. Download and install ReShade v3.1.0 from: https://reshade.me After linking ReShade to your game exe, be sure to install all shaders*.
2. Download and save anywhere you want, Shaders by Ioxa for ReShade 3.0 from: https://reshade.me/forum/shader-presentation/2706-shaders-by-ioxa-for-reshade-3-0
Open the folder and manually place those files into...steamapps\common\Rise of the Tomb Raider\reshade-shaders\Shaders and click 'Yes' when asked to overwrite.
3. Download my preset and put the file into the folder where your game exe resides, usually located here: ...SteamLibrary\steamapps\common\Rise of the Tomb Raider
4. Launch the game. Press Shift+F2. Follow the directions. Load preset COVENANT.
Enjoy!
*Be sure to delete all unused shaders from the "Shaders" folder if you plan on making tweaks to my settings. This will dramatically improve ReShade's performance as it will no longer have to compile dozens of unused shaders.
**Depending on your resolution, TiltShift may be jacked(I play at 3440x1440). Either turn the shader off in ReShade's UI, or tweak it to work for your resolution.
***I prefer ReShade's FilmGrain over the game's default one, so if you want to use my Filmgrain settings be sure to turn off the game's filmgrain effect otherwise things will look too noisy.
**** I've set up MatsoDOF, but left it unchecked as I find that for this game it doesn't work well under certain conditions, but when it does, it looks great. Enable it if you want more DOF than the game's default DOF provides.
To turn off any effects you don't like(Filmgrain for example), simply press Shift+F2 and uncheck the effect.
>Scroll Lock< toggles on/off ReShade so you can see the difference
>Shift+F2< toggles the ReShade window
KeyAdaptiveFog=0,0,0,0
KeyMode1=0,0,0,0
KeyCartoon=0,0,0,0
KeyTonemap=111,0,0,0
KeyBorder=0,0,0,0
KeySurfaceBlur=0,0,0,0
KeyBloomAndLensFlares=0,0,0,0
KeyLUT=0,0,0,0
KeyChromaticAberration=111,0,0,0
KeyAdaptiveSharpen=111,0,0,0
KeyGP65CJ042DOF=0,0,0,0
KeyClarity=0,0,0,0
KeyDeband=0,0,0,0
KeyAmbientLight=111,0,0,0
KeyDaltonize=0,0,0,0
KeyLumaSharpen=0,0,0,0
KeyUIMask_Bottom=0,0,0,0
KeyMode3=0,0,0,0
KeyCA=0,0,0,0
KeyColorMatrix=0,0,0,0
KeySMAA=0,0,0,0
KeyTechnicolor2=0,0,0,0
KeyColourfulness=0,0,0,0
KeyAdvancedCRT=0,0,0,0
KeyCurves=0,0,0,0
KeyKNearestNeighbors=0,0,0,0
KeyNonLocalMeans=0,0,0,0
KeyDepthHaze=0,0,0,0
KeyDisplayDepth=0,0,0,0
KeyRingDOF=0,0,0,0
KeyMagicDOF=19,0,0,0
KeyMonochrome=0,0,0,0
KeyReflectiveBumpmapping=0,0,0,0
KeyFilmGrain2=0,0,0,0
KeyMXAO=0,0,0,0
KeyMatsoDOF=111,0,0,0
KeyFilmGrain=111,0,0,0
KeyMartyMcFlyDOF=0,0,0,0
KeyDPX=111,0,0,0
KeyEmphasize=0,0,0,0
KeyMode2=0,0,0,0
KeyMotionBlur=0,0,0,0
KeyFilmicPass=111,0,0,0
KeyFXAA=0,0,0,0
KeyMagicBloom=0,0,0,0
KeyHDR=0,0,0,0
KeyVibrance=111,0,0,0
KeyGaussianBlur=0,0,0,0
KeyLightDoF_Far=0,0,0,0
KeyLevels=0,0,0,0
KeyHighPassSharp=0,0,0,0
KeyHQ4X=0,0,0,0
KeyLiftGammaGain=111,0,0,0
KeyLightDoF_AutoFocus=0,0,0,0
KeyLightDoF_Near=0,0,0,0
KeyTechnicolor=0,0,0,0
KeyTiltShift=111,0,0,0
KeyTint=0,0,0,0
KeyUIMask_Top=0,0,0,0
KeySurfaceSharpen=111,0,0,0
KeyVignette=111,0,0,0
Techniques=FilmGrain,AmbientLight,ChromaticAberration,AdaptiveSharpen,Tonemap,DPX,FilmicPass,LiftGammaGain,SurfaceSharpen,TiltShift,Vignette
TechniqueSorting=FilmGrain,AmbientLight,ChromaticAberration,AdaptiveSharpen,Tonemap,DPX,FilmicPass,LiftGammaGain,SurfaceSharpen,TiltShift,Vignette,MatsoDOF,Vibrance,LUT,RingDOF,MartyMcFlyDOF,Curves,Technicolor,GP65CJ042DOF,MagicDOF,Colourfulness,Levels,HDR,LumaSharpen
Effects=ChromaticAberration.fx,FilmicPass.fx,FilmGrain.fx,Tonemap.fx,AmbientLight.fx,TiltShift.fx,LiftGammaGain.fx,AdaptiveSharpen.fx,SurfaceSharpen.fx,Vignette.fx,DPX.fx,DOF.fx,Vibrance.fx
[Border.fx]
border_width=0.000000,80.000000
border_ratio=2.350000
border_color=0.000000,0.000000,0.000000
[Clarity.fx]
ClarityBlendMode=2.000000
ClarityRadius=3.000000
ClarityDarkIntensity=0.400000
ClarityOffset=2.000000
ClarityBlendIfDark=50.000000
ClarityBlendIfLight=205.000000
ClarityViewBlendIfMask=0.000000
ClarityViewMask=0.000000
ClarityStrength=0.400000
ClarityLightIntensity=0.000000
[AdaptiveFog.fx]
FogColor=0.900000,0.900000,0.900000
FogCurve=1.500000
MaxFogFactor=0.800000
FogStart=0.050000
BloomPower=10.000000
BloomThreshold=10.250000
BloomWidth=0.200000
[AmbientLight.fx]
alDebug=0
alAdaptBaseMult=1.000000
AL_DirtTex=0
alInt=10.000000
alThreshold=15.000000
AL_Adaptive=2
AL_Adaptation=4294967295
alAdapt=0.000000
AL_Dirt=0
alAdaptBaseBlackLvL=4
alLensThresh=0.500000
AL_Vibrance=0
alDirtInt=1.000000
alLensInt=0.500000
alDirtOVInt=1.000000
AL_Lens=4294967295
[HQ4X.fx]
s=1.500000
k=-1.100000
mx=1.000000
max_w=0.750000
min_w=0.030000
lum_add=0.330000
[AdaptiveSharpen.fx]
curve_height=1.300000
L_compr_low=0.169000
D_compr_low=0.253000
curveslope=0.400000
L_overshoot=0.003000
D_overshoot=0.009000
L_compr_high=0.337000
scale_cs=0.056000
D_compr_high=0.504000
scale_lim=0.100000
pm_p=0.750000
[CRT.fx]
Resolution=1.875000
Brightness=1.770000
Gamma=2.400000
Curvature=0
MonitorGamma=2.200000
ScanlineIntensity=2
ScanlineGaussian=1
CornerSize=0.010000
CurvatureRadius=1.500000
ViewerDistance=2.000000
Angle=0.000000,0.000000
Overscan=1.010000
Oversample=1
[Bloom.fx]
bGodrayEnable=0
iBloomMixmode=1
fBloomSaturation=0.000000
bAnamFlareEnable=0
fBloomThreshold=0.595000
fBloomAmount=0.200000
fLensdirtSaturation=2.000000
fBloomTint=0.700000,0.800000,1.000000
fLensdirtIntensity=0.400000
bLensdirtEnable=0
fFlareLuminance=0.095000
iLensdirtMixmode=1
fLensdirtTint=1.000000,1.000000,1.000000
bLenzEnable=0
fAnamFlareCurve=2.000000
fAnamFlareThreshold=1.000000
fAnamFlareWideness=1.000000
fAnamFlareAmount=20.000000
fAnamFlareColor=0.000000,0.313726,0.313726
fLenzIntensity=1.000000
fLenzThreshold=0.800000
fChapFlareTreshold=0.900000
bChapFlareEnable=0
iChapFlareCount=15
fChapFlareDispersal=0.250000
fChapFlareSize=0.450000
fFlareIntensity=2.070000
fChapFlareCA=0.000000,0.010000,0.020000
fChapFlareIntensity=100.000000
fGodrayDecay=0.990000
fGodrayExposure=1.000000
fGodrayWeight=1.250000
iGodraySamples=128
fGodrayDensity=1.000000
fGodrayThreshold=0.900000
fFlareBlur=200.000000
fFlareTint=0.137000,0.216000,1.000000
[ColorMatrix.fx]
ColorMatrix_Red=0.817000,0.183000,0.000000
ColorMatrix_Green=0.333000,0.667000,0.000000
ColorMatrix_Blue=0.000000,0.125000,0.875000
Strength=1.000000
[Cartoon.fx]
Power=1.500000
EdgeSlope=1.500000
[Sepia.fx]
Tint=0.550000,0.430000,0.420000
Strength=0.580000
[CA.fx]
Shift=2.500000,-0.500000
Red_X_Offset=nan
Green_X_Offset=4.200000
Strength=0.580000
RedFocalOffset=0.400000
Red_Y_Offset=nan
GreenFocalOffset=-0.280000
Green_Y_Offset=2.800000
Blue_Y_Offset=10.000000
BlueFocalOffset=-0.160000
Blue_X_Offset=nan
OffsetSamples=2
LensShape=2.000000
LensFocus=0.100000
VignetteBlur=1
CABlur=1
DebugMode=0
[Colourfulness.fx]
colourfulness=0.400000
lim_luma=0.700000
[Curves.fx]
Mode=0
Formula=4
Contrast=0.360000
[SurfaceBlur.fx]
BlurRadius=1.000000
BlurOffset=1.000000
BlurEdge=0.500000
BlurStrength=1.000000
[FakeMotionBlur.fx]
mbRecall=0.400000
mbSoftness=1.000000
[MagicBloom.fx]
fBloom_Intensity=0.958000
f2Adapt_Clip=0.000000,1.000000
fBloom_Threshold=3.000000
fDirt_Intensity=1.000000
fExposure=0.500000
fAdapt_Speed=0.050000
fAdapt_Sensitivity=1.000000
iAdapt_Precision=1076677888
iDebug=0
[SMAA.fx]
EdgeDetectionType=0
EdgeDetectionThreshold=0.050000
MaxSearchSteps=112
MaxSearchStepsDiagonal=20
CornerRounding=100
DebugOutput=0
[FineSharp.fx]
sstr=4.000000
cstr=0.900000
xstr=0.190000
pstr=1.272000
xrep=0.250000
lstr=1.490000
[UIMask.fx]
fMask_Intensity=1.000000
bDisplayMask=0.000000
[Daltonize.fx]
Type=0.000000
[Deband.fx]
Threshold=0.004000
Range=16.000000
Iterations=1.000000
Grain=0.006000
[Denoise.fx]
NoiseLevel=0.150000
LerpCoefficeint=0.800000
WeightThreshold=0.030000
CounterThreshold=0.050000
GaussianSigma=50.000000
[DepthHaze.fx]
EffectStrength=0.900000
FogStart=0.200000
FogColor=0.800000,0.800000,0.800000
FogFactor=0.200000
[DOF.fx]
fADOF_ShapeCurvatureAmount=0.300000
DOF_AUTOFOCUS=4294967295
DOF_FARBLURCURVE=4.010000
DOF_MOUSEDRIVEN_AF=0
fGPDOFBiasCurve=2.000000
DOF_FOCUSPOINT=0.500000,0.500000
fRingDOFBias=0.000000
fGPDOFChromaAmount=0.150000
DOF_INFINITEFOCUS=1.000000
DOF_FOCUSSAMPLES=10
bADOF_ShapeApertureEnable=0
DOF_MANUALFOCUSDEPTH=0.020000
DOF_NEARBLURCURVE=1000.000061
fRingDOFFringe=0.500000
DOF_FOCUSRADIUS=0.020000
bGPDOFPolygonalBokeh=4294967295
fGPDOFBrightnessMultiplier=2.000000
DOF_BLURRADIUS=15.000000
fADOF_BokehCurve=4.000000
iRingDOFSamples=30
fADOF_ShapeDiffusionAmount=0.100000
iRingDOFRings=8
fRingDOFThreshold=0.700000
fGPDOFBrightnessThreshold=0.500000
bADOF_ShapeCurvatureEnable=0
fRingDOFGain=27.000000
iMagicDOFBlurQuality=15
bADOF_ImageChromaEnable=0
fMagicDOFColorCurve=10.000000
bMatsoDOFChromaEnable=4294967295
fADOF_SmootheningAmount=1.000000
iGPDOFQuality=6
fADOF_ShapeRotation=0.000000
iGPDOFPolygonCount=9
fADOF_ShapeChromaAmount=0.125000
fGPDOFBias=10.000000
fMatsoDOFChromaPow=3.000000
fMatsoDOFBokehCurve=0.500000
iADOF_ShapeQuality=34
iMatsoDOFBokehQuality=2
fADOF_ImageChromaCurve=1.000000
fMatsoDOFBokehAngle=0.000000
bADOF_ShapeDistortEnable=0
bADOF_RotAnimationEnable=0
fADOF_RotAnimationSpeed=2.000000
iADOF_ShapeChromaMode=3
iADOF_ImageChromaHues=5
fADOF_ShapeApertureAmount=0.010000
fADOF_ShapeWeightAmount=1.000000
bADOF_ShapeAnamorphEnable=0
fADOF_ShapeAnamorphRatio=0.200000
fADOF_ShapeDistortAmount=0.200000
fADOF_ShapeWeightCurve=4.000000
bADOF_ShapeChromaEnable=0
bADOF_ShapeDiffusionEnable=0
bADOF_ShapeWeightEnable=0
fADOF_ImageChromaAmount=3.000000
[Technicolor.fx]
Power=4.000000
RGBNegativeAmount=0.880000,0.880000,0.880000
Strength=0.400000
[Technicolor2.fx]
ColorStrength=0.200000,0.200000,0.200000
Saturation=1.000000
Brightness=1.000000
Strength=1.000000
[Vignette.fx]
Type=0
Ratio=2.380000
Center=0.500000,0.500000
Radius=1.600000
Amount=-0.500000
Slope=2
[DPX.fx]
RGB_Curve=8.000000,8.000000,8.000000
Strength=0.100000
RGB_C=0.500000,0.302000,0.200000
Contrast=0.000000
Saturation=1.200000
Colorfulness=2.500000
[Emphasize.fx]
ManualFocusDepth=0.026000
FocusRangeDepth=0.010000
FocusEdgeDepth=0.050000
BlendColor=0.000000,0.000000,0.000000
EffectFactor=0.900000
BlendFactor=0.000000
[FilmGrain.fx]
Intensity=0.500000
Variance=0.700000
Mean=0.600000
SignalToNoiseRatio=12
[RBM.fx]
fRBM_BlurWidthPixels=100.000000
fRBM_LowerThreshold=0.100000
iRBM_SampleCount=32.000000
fRBM_ReliefHeight=0.300000
fRBM_ColorMask_Orange=1.000000
fRBM_FresnelReflectance=0.300000
fRBM_FresnelMult=0.500000
fRBM_UpperThreshold=0.200000
fRBM_ColorMask_Red=1.000000
fRBM_ColorMask_Yellow=1.000000
fRBM_ColorMask_Green=1.000000
fRBM_ColorMask_Cyan=1.000000
fRBM_ColorMask_Blue=1.000000
fRBM_ColorMask_Magenta=1.000000
[FilmGrain2.fx]
grainamount=0.000000
coloramount=0.600000
lumamount=1.000000
grainsize=1.500000
[MotionBlur.fx]
mbRecall=0.400000
mbSoftness=1.000000
[ChromaticAberration.fx]
Shift=1.500000,-1.500000
RedOffset=0.300000
GreenOffset=0.000000
Strength=0.800000
BlueOffset=-0.300000
OffsetSamples=3
CABlur=1
[FilmicPass.fx]
Strength=0.499000
Linearization=1.300000
Fade=0.306000
Contrast=1.000000
Bleach=0.205000
Saturation=-0.150000
BaseGamma=1.480000
RedCurve=2.000000
GreenCurve=2.000000
BlueCurve=2.000000
BaseCurve=1.500000
EffectGammaB=1.400000
EffectGamma=0.750000
EffectGammaR=0.800000
EffectGammaG=1.000000
LumCoeff=0.431373,0.352941,0.156863
[FXAA.fx]
Subpix=0.250000
EdgeThreshold=0.125000
EdgeThresholdMin=0.000000
[GaussianBlur.fx]
GaussianBlurRadius=1
GaussianBlurOffset=1.000000
GaussianBlurStrength=0.300000
[HDR.fx]
HDRPower=1.300000
radius1=0.793000
radius2=0.870000
[Vibrance.fx]
Vibrance=0.200000
VibranceRGBBalance=2.500000,-2.500000,1.000000
[HighPassSharpen.fx]
HighPassSharpRadius=3
HighPassViewBlendIfMask=0
HighPassSharpOffset=1.000000
HighPassBlendIfLight=209
HighPassBlendMode=0
HighPassBlendIfDark=50
HighPassSharpStrength=1.000000
HighPassDarkIntensity=1.000000
HighPassLightIntensity=1.000000
HighPassViewSharpMask=0
[Levels.fx]
BlackPoint=16
WhitePoint=235
HighlightClipping=0
[LUT.fx]
fLUT_AmountChroma=1.000000
fLUT_AmountLuma=1.000000
[LiftGammaGain.fx]
RGB_Lift=0.980000,1.000000,1.020000
RGB_Gamma=0.980000,1.000000,1.000000
RGB_Gain=1.000000,1.020000,0.960000
[TiltShift.fx]
Line=0
BlurMultiplier=2.000000
Axis=0.000000
Offset=-1.200000
BlurCurve=2.500000
[DiffuseGlow.fx]
BlurRadius=1
DebugMode=0
BlendMode=0
ThresholdMaskType=3
Threshold=0.800000
Slope=1.300000
ThresholdRange=0.800000
GlowPower=2.000000
GlowSaturation=1.000000
SlopeMidPoint=0.000000
GrainStrength=0.300000
Strength=0.300000
[LightDoF.fx]
fLightDoF_Width=5.000000
fLightDoF_Amount=10.000000
f2Bokeh_AutoFocusCenter=0.500000,0.500000
f2LightDoF_CA=0.000000,1.000000
bLightDoF_UseCA=0
bLightDoF_AutoFocus=1
fLightDoF_AutoFocusSpeed=0.100000
bLightDoF_UseMouseFocus=0
fLightDoF_ManualFocus=0.000000
[MXAO.fx]
fMXAOAmbientOcclusionAmount=2.000000
bMXAOSmoothNormalsEnable=0.000000
bMXAODebugViewEnable=0.000000
fMXAOIndirectLightingAmount=4.000000
fMXAOFadeoutStart=0.200000
iMXAOBayerDitherLevel=3.000000
fMXAONormalBias=0.200000
fMXAOIndirectLightingSaturation=1.000000
iMXAOSampleCount=24.000000
fMXAOSampleRadius=2.500000
fMXAOBlurSharpness=2.000000
fMXAOBlurSteps=2.000000
fMXAOFadeoutEnd=0.400000
[LumaSharpen.fx]
sharp_strength=0.650000
pattern=1.000000
sharp_clamp=0.035000
offset_bias=1.000000
show_sharpen=0.000000
[Monochrome.fx]
Coefficients=0.210000,0.720000,0.070000
ColorSaturation=0.000000
[Tonemap.fx]
Gamma=1.100000
Bleach=0.000000
Defog=0.100000
Exposure=0.200000
Saturation=-0.100000
FogColor=0.000000,0.039216,0.058824
[SurfaceSharpen.fx]
SharpRadius=1
CurveStrength=2.000000
SharpOffset=0.500000
SharpEdge=10.000000
Slope=1.000000
DebugMode=0
[GaussianBloom.fx]
GaussianBloomRadius=2
GaussianBloomOffset=2.000000
Threshold=0.800000
Exposure=3.500000
DitherStrength=1.000000
BloomTint=1.000000,1.000000,1.000000
GaussianBloomSaturation=0.500000
GaussianBloomStrength=0.300000
[FakeHDR.fx]
HDRPower=1.300000
radius1=0.793000
radius2=0.870000
Thanks! I should be finalizing it soon as I'm nearing the end of the game.
this preset is great
good job!