4 minutes ago
Final Flash | Cinematic ReShade w/DoF
Preset description:
*Please note the new install instructions in the Critical section. Must see the Far Plane to 10000 now.
MEDIA:
Please view the screenshots in fullscreen mode, otherwise they appear too dark for some reason (click the pic, then click it again once the comparison loads up to view fullscreen)
Videos:
https://youtu.be/x67RSI8u41w
https://youtu.be/oHnSiBdwal8
DESCRIPTION:
This uses the ReShade 3.0 framework to deliver realistic and cinematic, knock-your-socks-off visuals. Almost every cinematic feature is on a toggle key... and there are many, DoF and lens flares to lens dirt, anamorphic camera distortion, and godrays. Please let me know if you need help disabling a feature or tweaking a setting to your liking.
Also, toggle off the reshade DoF with the division key on the numberpad during cutscenes to avoid unintended blur.
I've been working on this preset since the game launched, as in that's all I've done with the game instead of actually playing it, lol. I do hope the work shows.
CRITICAL INSTALL INSTRUCTIONS:
1) Download and install the latest version of reshade from reshade.me.
Select your game's .exe. Choose the directx 10+ version.
Say yes when it ask if you want to download a collection of effects. Run the game and press shift+f2 to open the reshade menu. Follow the prompts and quit when finish with the reshade tutorial quit the game.
Download my preset with the download button below and paste the settings in the .ini file you create during the reshade setup process.
2) Once you've downloaded and installed the reshade framework from reshade.me, you MUST go to the in game Reshade "Settings" tab and make sure "RESHADE_DEPTH_INPUT_IS_REVERSED=0", make sure "RESHADE_DEPTH_INPUT_IS_LOGARITHMIC=1", AND make sure "RESHADE_DEPTH_LINEARIZATION_FAR_PLANE=10000.0", make sure "RESHADE_DEPTH_IS_UPSIDE_DOWN=0", (without the quotes, of course) and then go back to the main "Home" reshade menu tab and click "reload" at the bottom of that reshade menu.
Failure to do this will render your entire screen 100% blurry while Depth-of-Field (DoF) is on.
3) After installing this reshade, you need to go to the dropbox link below and download the "reshade-shaders" folder and copy-paste-overwrite the folder in your main Final Fantasy XV' folder, where the game's .exe files are: https://www.dropbox.com/sh/5kaover0znlpb72/AADGBMVg8ydYQPlSRBQBDaTua?dl=0
CONTROLS & HOTKEYES:
-DoF main blur - / (the division key) on the numberpad
-Softer distant DoF (LightDof)- 1 on numberpad
-Boom and lens flares and certain lens dirt - 6 on numberpad
-Anamorphic camera lens (lens distortion) and chromatic aberration- 2 on numberpad
-Letterboxing (black bars) - 0 on numberpad
-Vignette (darkening in corners) - * on numberpad
-Ambient light and lens dirt (disabled by default) - decimal-point (dot) on the numberpad
-Gaussian Blur (softens the image) - 9 on numberpad
-LiftGammaGain (turning this off will drastically brighten and, to me, overexpose the image, but you may like it) - 4 on numberpad
-Tiltshift (constant soft blur towards bottom of the screen) - 8 on the numberpad --- this effect may not scale well on resolutions beyond 1920x1080p, resolution scaling, or monitors with aspect ratios other than 16:9, so toggle this off if you get insane world-ending blur where you can't see anything, it shouldn't look that way.
CRASHING AND UI/HUD FIX
1. For me, the game crashes if I use any form of ReShade or SweetFx in fullscreen mode. So you must enable borderless window mode to use ReShade if yours also crashes when trying to load the game with Reshade enabled.
2. Recently I've needed to rename my reshade files, "dxgi.ini" and "dxgi.dll" to "d3d11.ini" and "d3d11.dll", respectively, to get the game to stop crashing on launch.
3. Use the in-game screen calibration setting to adjust your UI to fit into the letterbox (black bars)
4. I've tested and optimized this ReShade for the game's default in-game brightness. Tested on Ultra settings.
IMPORTANT THINGS TO NOTE FOR FINE TUNING THE RESHADE:
Bloom and Lens Flares: Adjust fBloomThreshold or the fBloomAmount up or down in very small increments (of about 10 or 20) until you are happy with how much bloom you want. Increasing fBloomThreshold the value will give less bloom, while increasing fBloomAmount will give you more bloom (and more lens dirt, as the amount of bloom impacts how much dirt you get, which you can then lower the dirt amount sepeately).
To disable the lens flares from bright lightsources at night, like the moon and interior lights, look under the Bloom effect in the ReShade in-game menu and look for the setting "bAnamFlareEnable" and change it from on to off with the drop down menu.
Brightness: If it is too dark lower the gamma setting in the in-game Reshade "Tonemap" setting in increments of 20. OR raise the "brightness" in the RehShade Technicolor 2 setting.
DoF (depth of field blur): To pull the DoF on far away out-of-focus areas closer to the player (and make it stronger), adjust DOF_FarBlurCurve up or down. Increasing the value will give less blur.
UPDATES:
Version 1.4 - Redid DoF from scratch. Switch between a smooth DoF (activated by default and toggleable with division key) and a bokeh fancy DoF with multiple focal points (off by default, toggle on with page-down key, but do not use both at once). Major rework of the film grain. Reworked the anamorphic camera lens distortion. Other numerous changes.
Version 1.3 - Increased saturation slightly to balance out image, added Bokeh to main close-range DoF to make it sexier, changed LightDoF (horizon DoF) proc values so closer objects should remain in focus for further distances.
Version 1.2 - Further major tweaks to DoF, both the short and long range DoFs.
Version 1.1 - Reworked the DoF. Got rid of the close range blur completely for now. Get it back, sorta, by changing the DOF_NearBlurCurve to someone between the 1.8 and 2.5, if you want.
UNINSTALLING:
Delete the Reshade folder, dxgi.ini, dxgi.dll, and dxgi.log from your game folder. That's it.
Enjoy, leave comments below if you're having trouble installing or better yet youtube a Resahde 3.0+ install guide. It's extremely easy.
You may notice a decrease in performance, but the visual difference is night and day to me and I can't ever go back to vanilla. Check the comments section below for a tip from me on what will likely restore some FPS while loosing only some features of the reshade.
CONTACT:
-- Please subscribe to my YouTube channel for lets plays and demos of my upcoming and released ReShades: https://www.youtube.com/channel/UCn5KAZuLeVmeQLXSMJNBMcA --
-- Please follow me on twitter: https://twitter.com/MercsAssassin --
MY MODS FOR OTHER GAMES:
Exhaustive List Here, constantly updating it as I make new ReShades: https://www.facebook.com/MercsAssassin/
ps: I'm TheMercsAssassin on most other websites, including youtube, twitter and the nexus. Hence, the Merc thing.
ps+: Do not use any part of my ReShade in your own work. Make your own through hard work and lots of time, like I did, please. Thanks.KeyAdaptiveSharpen=101,0,0,0
KeyBloomAndLensFlares=102,0,0,0
KeyLumaSharpen=0,0,0,0
KeyNostalgia=0,0,0,0
KeyDaltonize=0,0,0,0
KeyAmbientLight=110,0,0,0
KeyGP65CJ042DOF=0,0,0,0
KeyDeband=0,0,0,0
KeyClarity=103,0,0,0
KeyCartoon=0,0,0,0
KeyBorder=96,0,0,0
KeyTonemap=0,0,0,0
KeyColourfulness=0,0,0,0
KeyCA=0,0,0,0
KeyMode3=0,0,0,0
KeyHSV_Tech=0,0,0,0
KeyColorMatrix=0,0,0,0
KeySMAA=0,0,0,0
KeyTechnicolor2=0,0,0,0
KeyAdvancedCRT=0,0,0,0
KeyCurves=0,0,0,0
KeyKNearestNeighbors=0,0,0,0
KeyNonLocalMeans=0,0,0,0
KeyRingDOF=0,0,0,0
KeyMagicDOF=0,0,0,0
KeyFilmicAnamorphSharpen=74,0,0,0
KeyMatsoDOF=111,0,0,0
KeyFilmGrain=99,0,0,0
KeyMXAO=0,0,0,0
KeyFilmGrain2=0,0,0,0
KeyMartyMcFlyDOF=34,0,0,0
KeyDPX=0,0,0,0
KeyEmphasize=0,0,0,0
KeyFilmicPass=0,0,0,0
KeyMode1=0,0,0,0
KeyMode2=0,0,0,0
KeyMotionBlur=0,0,0,0
KeyGrain_Tech=0,0,0,0
KeyFXAA=0,0,0,0
KeyGaussianBlur=105,0,0,0
KeyHDR=0,0,0,0
KeyVibrance=0,0,0,0
KeyLevels=0,0,0,0
KeyHighPassSharp=0,0,0,0
KeyHQ4X=0,0,0,0
KeyLiftGammaGain=100,0,0,0
KeyLightDoF_AutoFocus=97,0,0,0
KeyFISHEYE_CA_VERTICAL=0,0,0,0
KeyLightDoF_Far=97,0,0,0
KeyLightDoF_Near=0,0,0,0
KeyTechnicolor=0,0,0,0
KeyLUT=0,0,0,0
KeyMonochrome=0,0,0,0
KeyReflectiveBumpmapping=0,0,0,0
KeyTint=0,0,0,0
KeyTiltShift=104,0,0,0
KeySurfaceBlur=0,0,0,0
KeyVignette=106,0,0,0
Techniques=AdaptiveSharpen,BloomAndLensFlares,LiftGammaGain,Tonemap,Technicolor2,LightDoF_AutoFocus,LightDoF_Far,Clarity,FilmGrain,MatsoDOF,FISHEYE_CA_HORIZONTAL,Vignette,Border,Curves,GaussianBlur,FilmicAnamorphSharpen
KeyDepthHaze=0,0,0,0
KeyDisplayDepth=0,0,0,0
KeyMagicBloom=0,0,0,0
KeyAdaptiveFog=0,0,0,0
KeyUIMask_Top=0,0,0,0
KeyUIMask_Bottom=0,0,0,0
TechniqueSorting=AdaptiveSharpen,HDR,AmbientLight,BloomAndLensFlares,LiftGammaGain,Tonemap,Technicolor2,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,Clarity,FilmGrain,TiltShift,PerfectPerspective,MatsoDOF,MartyMcFlyDOF,FISHEYE_CA_HORIZONTAL,FISHEYE_CA_VERTICAL,GanossaMotionFocus,Vignette,Deband,Border,ColorMatrix,Emphasize,GP65CJ042DOF,Levels,MagicDOF,FilmicPass,RingDOF,Vibrance,DisplayDepth,DPX,KNearestNeighbors,CA,Curves,Mode1,LeiFx_Tech,NonLocalMeans,Mode2,Mode3,EGAfilter,HQ4X,DepthHaze,AdaptiveFog,MotionBlur,GaussianBlur,LUT,AdvancedCRT,LumaSharpen,Monochrome,HighPassSharp,MXAO,Nightvision,FilmGrain2,ASCII,Tint,MultiLUT,Technicolor,Cartoon,Nostalgia,Colourfulness,UIMask_Top,ReflectiveBumpmapping,MagicBloom,UIMask_Bottom,Daltonize,SurfaceBlur,FXAA,SMAA,GlitchB,Grain_Tech,CreateLUT,FilmicAnamorphSharpen,Chromakey,ChromaticAberration
KeyASCII=0,0,0,0
KeyLeiFx_Tech=0,0,0,0
KeyEGAfilter=0,0,0,0
KeyCreateLUT=0,0,0,0
KeyMultiLUT=0,0,0,0
KeyNightvision=0,0,0,0
KeyGanossaMotionFocus=0,0,0,0
KeyFISHEYE_CA_HORIZONTAL=98,0,0,0
Effects=TiltShift.fx,LiftGammaGain.fx,AdaptiveSharpen.fx,Tonemap.fx,AmbientLight.fx,LightDoF.fx,Bloom.fx,Technicolor2.fx,Clarity.fx,FilmGrain.fx,FilmicAnamorphSharpen.fx,DOF.fx,FisheyeHorizontal.fx,Vignette.fx,Border.fx,Curves.fx,GaussianBlur.fx
KeyPerfectPerspective=0,0,0,0
[Border.fx]
border_width=0.000000,45.000000
border_ratio=2.350000
border_color=0.000000,0.000000,0.000000
[Clarity.fx]
ClarityRadius=2
ClarityBlendMode=2
ClarityOffset=1.000000
ClarityDarkIntensity=0.500000
ClarityBlendIfDark=50
ClarityBlendIfLight=205
ClarityViewBlendIfMask=0
ClarityStrength=0.350000
ClarityLightIntensity=0.500000
ClarityViewMask=0
[HQ4X.fx]
s=1.500000
k=-1.100000
mx=0.820000
max_w=0.750000
min_w=0.030000
lum_add=0.330000
[AdaptiveSharpen.fx]
curve_height=0.400000
L_compr_low=0.169000
D_compr_low=0.253000
curveslope=0.400000
L_overshoot=0.003000
D_overshoot=0.009000
L_compr_high=0.337000
D_compr_high=0.504000
max_scale_lim=0.100000
pm_p=0.750000
scale_lim=0.100000
scale_cs=0.056000
[AmbientLight.fx]
alDebug=0
alAdaptBaseMult=1.000000
alInt=1.800000
AL_DirtTex=0
alThreshold=0.010000
AL_Adaptation=4294967295
alAdapt=2.000000
AL_Dirt=0
alAdaptBaseBlackLvL=3
alLensThresh=0.500000
AL_Vibrance=0
AL_Adaptive=2
alDirtInt=0.720000
alDirtOVInt=2.000000
alLensInt=2.000000
AL_Lens=4294967295
[CRT.fx]
Resolution=1.150000
Gamma=2.400000
Brightness=0.900000
Curvature=0
MonitorGamma=2.200000
ScanlineIntensity=2
ScanlineGaussian=1
CornerSize=0.010000
CurvatureRadius=1.500000
ViewerDistance=2.000000
Angle=0.000000,0.000000
Overscan=1.010000
Oversample=1
[Bloom.fx]
bGodrayEnable=4294967295
iBloomMixmode=1
fBloomSaturation=0.000000
bAnamFlareEnable=4294967295
fBloomThreshold=0.856000
fBloomAmount=0.400000
fLensdirtSaturation=2.000000
fBloomTint=1.000000,1.000000,1.000000
fLensdirtIntensity=2.700000
bLensdirtEnable=4294967295
fFlareLuminance=1.000000
iLensdirtMixmode=1
fLensdirtTint=1.000000,1.000000,1.000000
bLenzEnable=4294967295
fAnamFlareThreshold=0.998980
fAnamFlareWideness=1.300000
fAnamFlareAmount=40.000000
fAnamFlareCurve=1.850000
fAnamFlareColor=1.000000,1.000000,1.000000
fLenzIntensity=3.000000
fLenzThreshold=0.996000
bChapFlareEnable=0
fChapFlareTreshold=0.900000
iChapFlareCount=15
fChapFlareDispersal=0.250000
fChapFlareSize=0.450000
fFlareIntensity=0.200000
fChapFlareCA=0.000000,0.010000,0.020000
fChapFlareIntensity=100.000000
fGodrayDecay=1.002000
fGodrayExposure=1.004000
fGodrayWeight=0.998000
fGodrayDensity=0.992000
fGodrayThreshold=0.999860
iGodraySamples=600
fFlareBlur=1.000000
fFlareTint=0.000000,0.000000,0.000000
[ColorMatrix.fx]
ColorMatrix_Red=0.817000,0.183000,0.000000
ColorMatrix_Green=0.333000,0.667000,0.000000
ColorMatrix_Blue=0.000000,0.125000,0.875000
Strength=1.000000
[Cartoon.fx]
Power=1.500000
EdgeSlope=1.500000
[Sepia.fx]
Tint=0.550000,0.430000,0.420000
Strength=0.580000
[MotionFocus.fx]
mfDebug=0
mfFocusStrength=0.010000
mfZoomStrength=0.000000
[CA.fx]
Shift=2.500000,-0.500000
Strength=0.500000
[Colourfulness.fx]
colourfulness=0.400000
lim_luma=0.700000
[MultiLUT.fx]
fLUT_LutSelector=0.000000
fLUT_AmountChroma=1.000000
fLUT_AmountLuma=1.000000
[Curves.fx]
Mode=2
Formula=7
Contrast=0.660000
[SurfaceBlur.fx]
BlurRadius=1.000000
DebugMode=0.000000
BlurOffset=1.000000
BlurEdge=0.500000
BlurStrength=1.000000
[UIMask.fx]
fMask_Intensity=1.000000
bDisplayMask=0.000000
[Daltonize.fx]
Type=0.000000
[Deband.fx]
Threshold=0.004000
Range=16.000000
Iterations=1
Grain=0.006000
[PerfectPerspective.fx]
Color=0.027451,0.027451,0.027451
Strength=0.580000
FOV=109
Type=0
[Denoise.fx]
NoiseLevel=0.150000
LerpCoefficeint=0.800000
WeightThreshold=0.030000
CounterThreshold=0.050000
GaussianSigma=50.000000
[FilmicAnamorphSharpen.fx]
Strength=1.700000
Preview=0
Offset=1
Coefficient=0
Clamp=0.800000
Contrast=128
[DOF.fx]
DOF_FARBLURCURVE=1.089000
fADOF_ShapeCurvatureAmount=1.000000
DOF_AUTOFOCUS=4294967295
DOF_MOUSEDRIVEN_AF=0
fGPDOFChromaAmount=0.400000
DOF_INFINITEFOCUS=0.005000
fGPDOFBiasCurve=2.000000
DOF_FOCUSPOINT=0.529000,0.570000
bADOF_ShapeApertureEnable=0
DOF_FOCUSSAMPLES=7
DOF_MANUALFOCUSDEPTH=0.300000
DOF_NEARBLURCURVE=991.805054
fGPDOFBrightnessMultiplier=2.000000
bGPDOFPolygonalBokeh=4294967295
fRingDOFFringe=0.500000
DOF_FOCUSRADIUS=0.071000
DOF_BLURRADIUS=7.000000
fADOF_BokehCurve=15.060000
iRingDOFSamples=30
iRingDOFRings=8
fGPDOFBrightnessThreshold=0.500000
fRingDOFThreshold=0.700000
bADOF_ShapeCurvatureEnable=4294967295
fRingDOFGain=30.000002
fRingDOFBias=2.000000
bADOF_ImageChromaEnable=0
iMagicDOFBlurQuality=8
fMagicDOFColorCurve=10.000000
iGPDOFQuality=6
fADOF_ShapeChromaAmount=0.000000
fADOF_ShapeRotation=0.000000
iGPDOFPolygonCount=5
fGPDOFBias=10.000000
fADOF_SmootheningAmount=1.010000
bMatsoDOFChromaEnable=0
fMatsoDOFChromaPow=0.200000
fMatsoDOFBokehCurve=4.400000
iADOF_ShapeQuality=15
iMatsoDOFBokehQuality=10
fMatsoDOFBokehAngle=0.000000
bADOF_RotAnimationEnable=0
fADOF_RotAnimationSpeed=0.000000
fADOF_ShapeWeightAmount=0.500000
fADOF_ShapeApertureAmount=0.006000
bADOF_ShapeAnamorphEnable=0
fADOF_ShapeAnamorphRatio=0.560000
bADOF_ShapeDistortEnable=0
bADOF_ShapeChromaEnable=0
fADOF_ShapeWeightCurve=0.500000
fADOF_ShapeDistortAmount=0.000000
bADOF_ShapeDiffusionEnable=0
fADOF_ShapeDiffusionAmount=0.000000
bADOF_ShapeWeightEnable=0
iADOF_ImageChromaHues=20
iADOF_ShapeChromaMode=0
fADOF_ImageChromaCurve=2.000000
fADOF_ImageChromaAmount=3.273000
[FisheyeVertical.fx]
fFisheyeZoom=0.500000
fFisheyeDistortionCubic=0.012000
fFisheyeDistortion=-0.090000
fFisheyeColorshift=0.000000
[DPX.fx]
RGB_Curve=8.000000,8.000000,8.000000
Strength=0.200000
RGB_C=0.360000,0.360000,0.340000
Contrast=0.100000
Saturation=3.000000
Colorfulness=2.500000
[Vignette.fx]
Type=0
Ratio=1.526000
Center=0.500000,0.500000
Radius=1.360000
Amount=-2.000000
Slope=7
[Emphasize.fx]
ManualFocusDepth=0.020000
FocusRangeDepth=0.200000
FocusEdgeDepth=0.000000
BlendColor=0.000000,0.000000,0.000000
EffectFactor=1.000000
BlendFactor=0.580000
[FilmGrain.fx]
Intensity=0.625000
Variance=0.240000
Mean=0.520000
SignalToNoiseRatio=2
[FilmGrain2.fx]
grainamount=0.050000
coloramount=0.600000
lumamount=1.000000
grainsize=1.600000
[ChromaticAberration.fx]
Shift=0.000000,-9.600000
Strength=0.200000
[FilmicPass.fx]
Strength=0.850000
Linearization=0.500000
Fade=0.400000
Contrast=1.000000
Bleach=0.000000
Saturation=-0.150000
RedCurve=1.000000
GreenCurve=1.000000
BlueCurve=1.000000
BaseCurve=1.500000
BaseGamma=1.000000
EffectGamma=0.650000
EffectGammaR=1.000000
EffectGammaG=1.000000
EffectGammaB=1.000000
LumCoeff=0.212656,0.715158,0.072186
[SMAA.fx]
EdgeDetectionType=1.000000
EdgeDetectionThreshold=0.100000
MaxSearchSteps=98.000000
MaxSearchStepsDiagonal=16.000000
CornerRounding=0.000000
DebugOutput=0.000000
[FakeMotionBlur.fx]
mbRecall=0.400000
mbSoftness=1.000000
[MagicBloom.fx]
f2Adapt_Clip=0.000000,1.000000
fBloom_Intensity=1.000000
fBloom_Threshold=2.000000
fDirt_Intensity=0.000000
fExposure=0.500000
fAdapt_Sensitivity=1.000000
fAdapt_Speed=0.100000
iDebug=0.000000
iAdapt_Precision=1076677888.000000
[FineSharp.fx]
sstr=2.000000
cstr=0.900000
xstr=0.190000
pstr=1.272000
xrep=0.250000
lstr=1.490000
[FXAA.fx]
Subpix=0.250000
EdgeThreshold=0.125000
EdgeThresholdMin=0.000000
[GaussianBlur.fx]
GaussianBlurRadius=2
GaussianBlurOffset=0.300000
GaussianBlurStrength=0.300000
[HDR.fx]
HDRPower=1.300000
radius1=0.793000
radius2=0.870000
[HighPassSharpen.fx]
HighPassSharpRadius=1
HighPassSharpOffset=1.000000
HighPassViewBlendIfMask=0
HighPassBlendIfDark=0
HighPassBlendMode=1
HighPassBlendIfLight=255
HighPassSharpStrength=0.400000
HighPassDarkIntensity=1.000000
HighPassLightIntensity=1.000000
HighPassViewSharpMask=0
[LUT.fx]
fLUT_AmountChroma=1.000000
fLUT_AmountLuma=1.000000
[ReflectiveBumpMapping.fx]
iRBM_SampleCount=32
fRBM_LowerThreshold=0.100000
fRBM_BlurWidthPixels=100.000000
fRBM_ColorMask_Orange=1.000000
fRBM_ReliefHeight=0.300000
fRBM_FresnelMult=0.500000
fRBM_FresnelReflectance=0.300000
fRBM_UpperThreshold=0.200000
fRBM_ColorMask_Red=1.000000
fRBM_ColorMask_Yellow=1.000000
fRBM_ColorMask_Green=1.000000
fRBM_ColorMask_Cyan=1.000000
fRBM_ColorMask_Blue=1.000000
fRBM_ColorMask_Magenta=1.000000
[Levels.fx]
BlackPoint=16
WhitePoint=235
HighlightClipping=0
[LiftGammaGain.fx]
RGB_Lift=1.060000,1.060000,1.060000
RGB_Gamma=1.000000,1.000000,1.000000
RGB_Gain=0.899000,0.899000,0.899000
[TiltShift.fx]
Line=0
BlurMultiplier=0.700000
Axis=0.000000
Offset=-0.400000
BlurCurve=2.700000
[LightDoF.fx]
fLightDoF_Width=20.200001
f2LightDoF_CA=0.000000,1.000000
f2Bokeh_AutoFocusCenter=0.600000,0.550000
fLightDoF_Amount=0.150000
bLightDoF_UseCA=0
bLightDoF_AutoFocus=1
fLightDoF_ManualFocus=0.000000
bLightDoF_UseMouseFocus=0
fLightDoF_AutoFocusSpeed=0.030000
[MXAO.fx]
fMXAOAmbientOcclusionAmount=2.000000
bMXAOSmoothNormalsEnable=0
fMXAOIndirectLightingAmount=4.000000
fMXAOFadeoutStart=0.200000
iMXAOBayerDitherLevel=3
fMXAONormalBias=0.200000
fMXAOIndirectLightingSaturation=1.000000
iMXAOSampleCount=24
fMXAOSampleRadius=2.500000
fMXAOBlurSharpness=2.000000
fMXAOBlurSteps=2
bMXAODebugViewEnable=0
fMXAOFadeoutEnd=0.400000
[LumaSharpen.fx]
sharp_strength=0.650000
pattern=1
sharp_clamp=0.035000
offset_bias=1.000000
show_sharpen=0
[FilmGrain3.fx]
GrainLuma=0.800000
GrainSize=2.000000
GrainPower=0.020000
GrainColorAmount=0.150000
[Monochrome.fx]
Coefficients=0.210000,0.720000,0.070000
ColorSaturation=0.000000
[MotionBlur.fx]
mbRecall=0.400000
mbSoftness=1.000000
[RBM.fx]
fRBM_BlurWidthPixels=100.000000
iRBM_SampleCount=32.000000
fRBM_LowerThreshold=0.100000
fRBM_ReliefHeight=0.300000
fRBM_ColorMask_Orange=1.000000
fRBM_FresnelReflectance=0.300000
fRBM_FresnelMult=0.500000
fRBM_UpperThreshold=0.200000
fRBM_ColorMask_Red=1.000000
fRBM_ColorMask_Yellow=1.000000
fRBM_ColorMask_Green=1.000000
fRBM_ColorMask_Cyan=1.000000
fRBM_ColorMask_Blue=1.000000
fRBM_ColorMask_Magenta=1.000000
[Technicolor.fx]
Power=4.000000
RGBNegativeAmount=0.880000,0.880000,0.880000
Strength=0.400000
[Technicolor2.fx]
Saturation=0.335000
ColorStrength=0.784314,0.784314,0.784314
Brightness=1.010000
Strength=0.750000
[Tonemap.fx]
Defog=0.010000
Bleach=0.000000
Gamma=1.010000
Exposure=0.080000
Saturation=0.440000
FogColor=0.392157,0.392157,0.392157
[Vibrance.fx]
Vibrance=0.150000
VibranceRGBBalance=1.000000,1.000000,1.000000
[AdaptiveFog.fx]
FogCurve=1.500000
FogColor=0.900000,0.900000,0.900000
MaxFogFactor=0.800000
BloomPower=10.000000
FogStart=0.050000
BloomThreshold=10.250000
BloomWidth=0.200000
[DepthHaze.fx]
FogStart=0.200000
EffectStrength=0.900000
FogColor=0.800000,0.800000,0.800000
FogFactor=0.200000
[3DFX.fx]
DITHERAMOUNT=0.500000
LEIFX_PIXELWIDTH=1.500000
DITHERBIAS=-1
LEIFX_LINES=1.000000
GAMMA_LEVEL=1.000000
[ASCII.fx]
Ascii_font_g=255
Ascii_spacing=0.000000
Ascii_back_g=0
Ascii_font=1
Ascii_font_b=255
Ascii_font_r=255
Ascii_back_b=0
Ascii_back_r=0
Ascii_swap_colors=0
Ascii_invert_brightness=0
Ascii_dithering_temporal=0
Ascii_font_color_mode=1
[FakeHDR.fx]
HDRPower=1.300000
radius1=0.793000
radius2=0.870000
[CreateLUT.fx]
X_Position=0.000000
Y_Position=0.000000
[HSV.fx]
fColorHueMult=1.000000
fSaturationModCyan=-0.000000
fColorSaturationMod=-0.000000
fColorSaturationPow=1.000000
fColorSaturationMult=1.000000
fSaturationMultYellow=0.000000
fColorIntensityMod=0.000000
fColorIntensityMult=1.000000
fColorIntensityPow=1.000000
fColorHueMod=0.020000
fColorHuePow=1.000000
fSaturationModGreen=-0.000000
fSaturationModRed=0.200000
fSaturationModOrange=0.000000
fSaturationModYellow=-0.000000
fSaturationModBlue=-0.200000
fSaturationModMagenta=0.000000
fSaturationMultRed=0.000000
fSaturationMultOrange=0.000000
fSaturationMultGreen=0.000000
fSaturationMultCyan=0.000000
fSaturationMultBlue=0.300000
fSaturationMultMagenta=0.000000
fSaturationPowRed=0.000000
fSaturationPowOrange=0.000000
fSaturationPowYellow=0.000000
fSaturationPowGreen=0.000000
fSaturationPowCyan=0.000000
fSaturationPowBlue=0.000000
fSaturationPowMagenta=0.000000
[FisheyeHorizontal.fx]
fFisheyeZoom=0.525000
fFisheyeDistortionCubic=0.096000
fFisheyeDistortion=0.150000
fFisheyeColorshift=0.011000
[Chromakey.fx]
Color=0
Pass=0
Threshold=0.100000
CustomColor=1.000000,0.000000,0.000000
@AssassinsDecree
Man you give us a lot of options to enable and disable the effects coming with your preset. I am really the convenience typ of guy when it comes to improve my images in game, but since I use your amazing prest for AC Origins I know it is the little extra "work" worth. I previously installed the No.1 hits preset from the main page of this games presets, but unfortunetly it looks only "bright" IMO. I really like it much more the presets for games would focus more on a crisp and clear image preset than oversaturated so many presets with "color". So I hope again after I noticed your preset here I will be satified again. ;-) BTW, how far is your ne ReShade for the game you mentioned on 7th may here in latest comment?? I would really appreciate a 2020 Preset for this fantastic and good looking game!
I have a new Final Fantasy ReShade I'm getting close to finishing soon, btw. I'll post a youtube video on it soon. Cheers!
LMAO. Oops, I'll fix that. I used to write a brand new install instructions from scratch for each reshade I did, but then I realized the time investment didn't make any sense and actually made me prone to leaving out steps, so I just use a template and tweak the instructions as necessary... not a perfect process as you found :D Thanks!
Quite impressive! Maybe you want to change "Assassins Creed Origins" to "Final Fantasy XV" in the installation instructions.
Thanks!
Wow, our specs don't seem too far apart, so I'm surprised it hit you that hard. I'm on a GTX 1060 6GB, Intel i7 6700 processor, and just 8G of ram.
But yea, I have some ideas on what may be hitting your FPS the hardest. If you get a chance, would you mind disabling the fGodraythreshold under the bloom setting and lowering the aDoF quality to, say, 5?
I bet those are the culprits, especially the godray one.
Good work man.
but this preset f***d with my fps.
man my fps dropped from 40 to 5 fps.
40 FPS to 5 FPS LOL
my spec 1440p-i7 4770-sli gtx 970-16gb ram.
impossible to play with this preset at least for me