19 minutes ago
Vision Thing: MXAO+SM/FXAA+Sharpeningv2
Preset description:
Made using ReShade 3.2.2
First four screenshots will always be from newest version.
UPDATED Version 2 release notes: Added Adaptive Sharpening, tweaked MXAO, SM/FXAA.
Effects used:
MXAO
SMAA
FXAA
LumaSharpen
AdaptiveSharpen
My first ReShade preset. I decided to stick with keeping the overall vanilla look intact while adding things that would only things that would objectively improve the visuals.
MXAO was an obvious candidate here and I managed to get it to my liking after a bit of tweaking, the effect is subtle but definitely noticable and contributes to helping the lighting look far less "blown out" from my perspective. Most users playing at 1080p or below should keep this at "Medium," as my implementation benefits very little from higher settings. If you're playing at a higher res and want (slightly) more precision in the AO or just want to go overkill, go right ahead.
SM/FXAA: Pretty typical implementation of these effects from everything I've gathered. I didn't use any of the subpixel stuff from FX so there should be no additional blur.
LumaSharpen: Increased as much as I could without artifacting occurring in the fog.
Screens captured with 16xAF forced in Nvidia control panel, in game brightness at default and in game AA/Motion Blur disabled.
Let me know what you think!
Effects=MXAO.fx,FXAA.fx,SMAA.fx,LumaSharpen.fx,AdaptiveSharpen.fx
Techniques=MXAO,FXAA,SMAA,LumaSharpen,AdaptiveSharpen
TechniqueSorting=MXAO,FXAA,SMAA,LumaSharpen,AdaptiveSharpen
[SMAA.fx]
EdgeDetectionType=1.000000
EdgeDetectionThreshold=0.050000
MaxSearchSteps=112.000000
MaxSearchStepsDiagonal=20.000000
CornerRounding=100.000000
DebugOutput=0.000000
[MXAO.fx]
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2.000000
MXAO_FADE_DEPTH_END=0.400000
MXAO_SAMPLE_RADIUS=3.600000
MXAO_DEBUG_VIEW_ENABLE=0.000000
MXAO_SAMPLE_NORMAL_BIAS=0.000000
MXAO_GLOBAL_RENDER_SCALE=1.000000
MXAO_FADE_DEPTH_START=0.050000
MXAO_SSAO_AMOUNT=0.520000
MXAO_BLEND_TYPE=0.000000
[FXAA.fx]
Subpix=0.250000
EdgeThreshold=0.000000
EdgeThresholdMin=0.000000
[LumaSharpen.fx]
pattern=3.000000
sharp_strength=2.000000
sharp_clamp=0.035000
offset_bias=1.000000
show_sharpen=0.000000
[AdaptiveSharpen.fx]
curve_height=0.250000
L_compr_low=0.167000
D_compr_low=0.250000
curveslope=0.500000
L_overshoot=0.003000
D_overshoot=0.009000
scale_cs=0.056000
L_compr_high=0.334000
D_compr_high=0.500000
scale_lim=0.100000
pm_p=0.700000