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by Ogia

Clash of the Enhanced

Created by AKIRA2002
Added July 2, 2018
Updated 2 Jul 12:44 CEST
Shader used: ReShade
Preset description:
I ❤ Crash Bandicoot!!!
INSTRUCTIONS Critical step for AmbientLight copy-paste "LensDUV.png" from the folder of reshade-shaders\Textures and rename it to "LensDB.png" and "LensDB2.png" Depth buffer effect is TiltShift Toggle TiltShift - Insert
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KeyAmbientLight=145,0,0,0 KeyClarity=145,0,0,0 KeyTiltShift=45,0,0,0 KeyBloomAndLensFlares=145,0,0,0 KeyTonemap=145,0,0,0 KeyHighPassSharp=145,0,0,0 KeyColourfulness=145,0,0,0 KeyHDR=145,0,0,0 Effects=HighPassSharpen.fx,Clarity.fx,Colourfulness.fx,TiltShift.fx,FakeHDR.fx,Tonemap.fx,AmbientLight.fx,Bloom.fx Techniques=Clarity,Colourfulness,HDR,AmbientLight,BloomAndLensFlares,Tonemap,TiltShift,HighPassSharp TechniqueSorting=Clarity,Colourfulness,HDR,AmbientLight,BloomAndLensFlares,Tonemap,TiltShift,HighPassSharp [Clarity.fx] ClarityBlendMode=2 ClarityRadius=3 ClarityOffset=2.000000 ClarityDarkIntensity=0.400000 ClarityBlendIfDark=50 ClarityBlendIfLight=205 ClarityStrength=0.400000 ClarityViewBlendIfMask=0 ClarityLightIntensity=0.000000 ClarityViewMask=0 [Bloom.fx] bGodrayEnable=0 iBloomMixmode=3 fBloomSaturation=0.000000 bAnamFlareEnable=4294967295 fBloomThreshold=0.856000 fLensdirtSaturation=2.000000 fBloomAmount=1.100000 fLensdirtIntensity=2.300000 fBloomTint=1.000000,1.000000,1.000000 fFlareLuminance=0.095000 bLensdirtEnable=4294967295 iLensdirtMixmode=1 bLenzEnable=0 fLensdirtTint=1.000000,1.000000,1.000000 fAnamFlareThreshold=0.995000 fAnamFlareWideness=1.600000 fAnamFlareAmount=3.090000 fAnamFlareCurve=1.800000 fAnamFlareColor=0.039216,0.227451,0.674510 fLenzIntensity=3.000000 fLenzThreshold=0.996000 bChapFlareEnable=0 fChapFlareTreshold=0.900000 iChapFlareCount=15 fChapFlareDispersal=0.250000 fFlareIntensity=0.200000 fChapFlareSize=0.450000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareIntensity=100.000000 fGodrayDecay=0.990000 fGodrayExposure=1.000000 fGodrayWeight=1.250000 fGodrayDensity=1.000000 fGodrayThreshold=1.000000 iGodraySamples=128 fFlareBlur=200.980011 fFlareTint=0.000000,0.000000,0.000000 [Colourfulness.fx] colourfulness=0.800000 lim_luma=0.700000 [FakeHDR.fx] HDRPower=1.340000 radius1=0.793000 radius2=0.870000 [TiltShift.fx] Line=0 BlurMultiplier=1.400000 Axis=0 Offset=-0.240000 BlurCurve=1.840000 [Tonemap.fx] Defog=0.010000 Bleach=0.300000 Gamma=1.110000 Exposure=-0.060000 Saturation=0.060000 FogColor=1.000000,0.000000,0.000000 [AmbientLight.fx] alAdaptBaseMult=1.000000 alDebug=0 AL_DirtTex=0 alInt=4.200000 alThreshold=10.000000 AL_Adaptation=2147483648 AL_Dirt=0 alAdapt=1.000000 alLensThresh=0.720000 alAdaptBaseBlackLvL=3 AL_Vibrance=0 AL_Adaptive=2 alDirtInt=0.720000 alLensInt=2.000000 alDirtOVInt=2.000000 AL_Lens=2147483648 [HighPassSharpen.fx] HighPassSharpRadius=1 HighPassViewBlendIfMask=0 HighPassSharpOffset=1.000000 HighPassBlendMode=0 HighPassBlendIfLight=255 HighPassBlendIfDark=0 HighPassLightIntensity=5.000000 HighPassDarkIntensity=5.000000 HighPassSharpStrength=1.000000 HighPassViewSharpMask=0

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