Techniques=Clarity,LumaSharpen,Levels,Tonemap,SMAA,AmbientLight,LUT,BloomAndLensFlares,TiltShift,FilmicAnamorphSharpen
KeyVibrance=111,0,0,0
KeyGaussianBlur=0
KeyHDR=0
KeyLevels=0
Effects=SMAA.fx,Clarity.fx,LumaSharpen.fx,Levels.fx,LUT.fx,AmbientLight.fx,Tonemap.fx,FilmicAnamorphSharpen.fx,DOF.fx,Bloom.fx,TiltShift.fx,Vibrance.fx
KeyFilmGrain=0
KeyFilmicAnamorphSharpen=0
KeyMatsoDOF=111,0,0,0
KeyCurves=0
KeyDPX=0
KeyFilmicPass=0
KeyLUT=0
TechniqueSorting=Clarity,HDR,LumaSharpen,Levels,Tonemap,ColorMatrix,MatsoDOF,SMAA,Curves,CA,Cartoon,AdaptiveFog,Colourfulness,AdvancedCRT,Daltonize,Deband,KNearestNeighbors,NonLocalMeans,DepthHaze,DisplayDepth,RingDOF,MagicDOF,GP65CJ042DOF,DPX,Emphasize,FilmGrain,FilmGrain2,FilmicPass,Mode1,MartyMcFlyDOF,Mode3,FXAA,GaussianBlur,AdaptiveSharpen,HighPassSharp,HQ4X,Mode2,LiftGammaGain,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,AmbientLight,LUT,MagicBloom,Monochrome,MotionBlur,MXAO,ReflectiveBumpmapping,Tint,BloomAndLensFlares,SurfaceBlur,Technicolor,Technicolor2,TiltShift,Border,UIMask_Top,UIMask_Bottom,Vibrance,Vignette,FilmicAnamorphSharpen,GlitchB,Nostalgia,PerfectPerspective,ChromaticAberration,MultiLUT,Chromakey,LeiFx_Tech,EGAfilter,ASCII,Nightvision,EyeAdaption,UIDetect,UIDetect_Before,UIDetect_After,Depth3D,Cross_Cursor
KeyTechnicolor2=0
KeySMAA=0
KeyFXAA=0
KeyClarity=0
KeyAdaptiveSharpen=0
KeyLiftGammaGain=0
KeyAmbientLight=106,0,0,0
KeyMotionBlur=0
KeyBloomAndLensFlares=0
KeyTiltShift=0
KeyTint=0
KeyTonemap=0
KeyBorder=0
KeyVignette=0
KeyColourfulness=0
KeyTechnicolor=0
[FakeMotionBlur.fx]
mbRecall=0.400000
mbSoftness=1.000000
[FineSharp.fx]
sstr=2.000000
cstr=0.900000
xstr=0.190000
pstr=1.272000
xrep=0.250000
lstr=1.490000
[SMAA.fx]
EdgeDetectionType=0
EdgeDetectionThreshold=0.010000
MaxSearchSteps=64
MaxSearchStepsDiagonal=16
CornerRounding=64
DebugOutput=0
[Clarity.fx]
ClarityBlendMode=3
ClarityRadius=1
ClarityOffset=5.000000
ClarityDarkIntensity=0.250000
ClarityBlendIfDark=25
ClarityBlendIfLight=110
ClarityStrength=0.400000
ClarityViewBlendIfMask=0
ClarityLightIntensity=0.200000
ClarityViewMask=0
[FakeHDR.fx]
HDRPower=1.080000
radius1=0.840000
radius2=0.850000
[HDR.fx]
HDRPower=1.120000
radius1=0.785000
radius2=0.785000
[LumaSharpen.fx]
sharp_strength=0.665000
pattern=1
sharp_clamp=0.035000
offset_bias=1.000000
show_sharpen=0
[Levels.fx]
BlackPoint=3
WhitePoint=253
HighlightClipping=0
[LUT.fx]
fLUT_AmountChroma=0.560000
fLUT_AmountLuma=1.000000
[Curves.fx]
Mode=0
Formula=2
Contrast=-0.100000
[Tonemap.fx]
Gamma=0.940000
Bleach=0.010000
Defog=0.005000
Exposure=0.000000
Saturation=0.000000
FogColor=1.000000,0.941176,1.000000
[FilmGrain.fx]
Intensity=0.500000
Variance=0.400000
Mean=0.500000
SignalToNoiseRatio=3
[AmbientLight.fx]
alDebug=0
alAdaptBaseMult=0.760000
alInt=4.000000
AL_DirtTex=0
alThreshold=1.000000
AL_Adaptation=4294967295
alAdapt=3.000000
AL_Dirt=0
alAdaptBaseBlackLvL=9
alLensThresh=0.180000
AL_Vibrance=4294967295
AL_Adaptive=2
alDirtInt=1.960000
alDirtOVInt=2.000000
alLensInt=1.100000
AL_Lens=0
[Border.fx]
border_width=0.000000,20.000000
border_ratio=2.350000
border_color=0.000000,0.000000,0.000000
[DOF.fx]
fADOF_ShapeCurvatureAmount=0.300000
DOF_AUTOFOCUS=4294967295
DOF_FARBLURCURVE=999.000000
DOF_MOUSEDRIVEN_AF=0
fGPDOFBiasCurve=2.000000
DOF_FOCUSPOINT=0.500000,0.500000
fGPDOFChromaAmount=0.150000
DOF_INFINITEFOCUS=0.200000
DOF_MANUALFOCUSDEPTH=0.002000
DOF_FOCUSSAMPLES=10
bADOF_ShapeApertureEnable=0
DOF_NEARBLURCURVE=1.000000
DOF_FOCUSRADIUS=0.001000
fRingDOFFringe=0.500000
bGPDOFPolygonalBokeh=1
fGPDOFBrightnessMultiplier=2.000000
DOF_BLURRADIUS=14.740000
iRingDOFSamples=20
fADOF_BokehCurve=4.000000
iRingDOFRings=4
fRingDOFThreshold=0.625000
fGPDOFBrightnessThreshold=0.500000
fRingDOFGain=0.399000
bADOF_ShapeCurvatureEnable=0
fRingDOFBias=0.000000
iMagicDOFBlurQuality=8
bADOF_ImageChromaEnable=0
fMagicDOFColorCurve=4.000000
iGPDOFQuality=6
iGPDOFPolygonCount=5
fADOF_ShapeRotation=0.000000
fADOF_ShapeChromaAmount=0.125000
fGPDOFBias=10.000000
bMatsoDOFChromaEnable=1
fADOF_SmootheningAmount=1.000000
fMatsoDOFChromaPow=1.400000
fMatsoDOFBokehCurve=8.000000
iMatsoDOFBokehQuality=2
iADOF_ShapeQuality=17
fMatsoDOFBokehAngle=0.000000
bADOF_RotAnimationEnable=0
fADOF_RotAnimationSpeed=2.000000
fADOF_ShapeApertureAmount=0.010000
fADOF_ShapeWeightAmount=1.000000
bADOF_ShapeAnamorphEnable=0
fADOF_ShapeAnamorphRatio=0.200000
bADOF_ShapeDistortEnable=0
fADOF_ShapeDistortAmount=0.200000
fADOF_ShapeWeightCurve=4.000000
bADOF_ShapeChromaEnable=0
bADOF_ShapeDiffusionEnable=0
fADOF_ShapeDiffusionAmount=0.100000
bADOF_ShapeWeightEnable=0
iADOF_ShapeChromaMode=3
iADOF_ImageChromaHues=5
fADOF_ImageChromaCurve=1.000000
fADOF_ImageChromaAmount=3.000000
[FilmicAnamorphSharpen.fx]
Strength=1.000000
Coefficient=0
Offset=1
Clamp=1.000000
Contrast=128
Preview=0
[Deband.fx]
Threshold=0.005000
Range=16.000000
Iterations=1
Grain=0.006000
[Vignette.fx]
Type=0
Center=0.500000,0.500000
Ratio=1.000000
Radius=2.000000
Amount=-1.000000
Slope=2
[DPX.fx]
RGB_Curve=9.960000,9.960000,9.960000
Strength=0.120000
RGB_C=0.500000,0.500000,0.500000
Contrast=0.450000
Saturation=0.000000
Colorfulness=0.508000
[FilmicPass.fx]
Strength=1.166000
Linearization=1.490000
Fade=0.000000
Contrast=0.995000
Bleach=0.940000
Saturation=0.000000
RedCurve=2.000000
GreenCurve=2.000000
BlueCurve=2.000000
BaseCurve=2.000000
BaseGamma=1.040000
EffectGamma=0.000000
EffectGammaR=0.560000
EffectGammaG=1.000000
EffectGammaB=1.000000
LumCoeff=0.000000,0.000000,0.000000
[Bloom.fx]
bGodrayEnable=0
iBloomMixmode=3
fBloomSaturation=0.000000
bAnamFlareEnable=0
fBloomThreshold=0.800000
fLensdirtSaturation=2.000000
fBloomAmount=0.200000
fLensdirtIntensity=0.400000
fBloomTint=0.701961,0.800000,0.819608
fFlareLuminance=0.810000
bLensdirtEnable=4294967295
iLensdirtMixmode=2
bLenzEnable=0
fLensdirtTint=1.000000,1.000000,1.000000
fAnamFlareThreshold=0.900000
fAnamFlareWideness=2.400000
fAnamFlareAmount=14.500000
fAnamFlareCurve=1.200000
fAnamFlareColor=0.012000,0.313000,0.588000
fLenzIntensity=1.000000
fLenzThreshold=0.800000
bChapFlareEnable=0
fChapFlareTreshold=0.900000
iChapFlareCount=15
fChapFlareDispersal=0.250000
fFlareIntensity=5.000000
fChapFlareSize=0.450000
fChapFlareCA=0.000000,0.010000,0.020000
fChapFlareIntensity=100.000000
fGodrayDecay=1.000000
fGodrayExposure=1.500000
fGodrayWeight=0.800000
fGodrayDensity=1.928000
fGodrayThreshold=0.908000
iGodraySamples=128
fFlareBlur=10000.000000
fFlareTint=0.137000,0.216000,1.000000
[Technicolor2.fx]
Saturation=0.555000
ColorStrength=0.600000,1.000000,0.600000
Brightness=1.000000
Strength=0.500000
[Technicolor.fx]
Power=4.240000
RGBNegativeAmount=0.811765,0.811765,1.000000
Strength=0.200000
[Sepia.fx]
Tint=0.627451,0.666667,0.392157
Strength=0.030000
[HSV.fx]
fSaturationModCyan=0.000000
fColorSaturationMod=0.000000
fColorHueMult=1.000000
fColorSaturationMult=0.710000
fColorSaturationPow=0.710000
fSaturationMultYellow=0.000000
fColorIntensityMod=-0.000000
fColorIntensityMult=1.000000
fColorIntensityPow=1.000000
fColorHueMod=0.000000
fColorHuePow=1.000000
fSaturationModRed=0.020000
fSaturationModGreen=0.000000
fSaturationModOrange=0.020000
fSaturationModYellow=0.020000
fSaturationModBlue=-0.000000
fSaturationModMagenta=0.000000
fSaturationMultRed=0.000000
fSaturationMultOrange=0.000000
fSaturationMultGreen=0.000000
fSaturationMultCyan=0.000000
fSaturationMultBlue=0.000000
fSaturationMultMagenta=0.000000
fSaturationPowRed=0.000000
fSaturationPowOrange=0.000000
fSaturationPowYellow=0.000000
fSaturationPowGreen=0.000000
fSaturationPowCyan=0.000000
fSaturationPowBlue=-0.000000
fSaturationPowMagenta=0.000000
[MultiLUT.fx]
fLUT_LutSelector=8
fLUT_AmountChroma=0.200000
fLUT_AmountLuma=0.360000
[Colourfulness.fx]
lim_luma=1.000000
colourfulness=0.150000
[GaussianBlur.fx]
GaussianBlurRadius=2
GaussianBlurOffset=0.600000
GaussianBlurStrength=0.200000
[FXAA.fx]
Subpix=0.500000
EdgeThreshold=0.350000
EdgeThresholdMin=0.001000
[HQ4X.fx]
s=1.500000
k=-1.100000
mx=1.000000
max_w=0.750000
min_w=0.030000
lum_add=0.330000
[AdaptiveSharpen.fx]
D_compr_low=0.250000
L_compr_low=0.167000
curve_height=1.000000
curveslope=0.500000
D_overshoot=0.009000
L_overshoot=0.003000
D_compr_high=0.500000
L_compr_high=0.334000
scale_lim=0.100000
scale_cs=0.056000
pm_p=0.700000
[TiltShift.fx]
BlurMultiplier=2.600000
Line=0
Axis=0
Offset=0.000000
BlurCurve=3.750000
[LiftGammaGain.fx]
RGB_Lift=1.000000,1.000000,1.000000
RGB_Gamma=1.000000,1.000000,1.000000
RGB_Gain=1.000000,1.000000,1.000000
[Vibrance.fx]
Vibrance=-0.020000
VibranceRGBBalance=1.000000,1.000000,1.000000
[EyeAdaption.fx]
fAdp_Speed=0.100000
fAdp_DarkenCurve=0.500000
bAdp_DarkenEnable=1
bAdp_BrightenEnable=1
fAdp_BrightenThreshold=0.200000
fAdp_BrightenBlack=0.500000
fAdp_BrightenCurve=1.000000
fAdp_BrightenMax=0.100000
fAdp_BrightenDynamic=0.500000
fAdp_BrightenSaturation=0.000000
fAdp_DarkenThreshold=0.300000
fAdp_DarkenMax=0.400000
fAdp_DarkenDynamic=0.500000
fAdp_DarkenWhite=0.500000
fAdp_DarkenSaturation=0.000000
[ColorMatrix.fx]
ColorMatrix_Red=0.410000,0.470000,0.120000
ColorMatrix_Green=0.250000,0.560000,0.100000
ColorMatrix_Blue=0.460000,0.330000,0.000000
Strength=0.180000
[Chromakey.fx]
Threshold=0.100000
Pass=0
Color=0
CustomColor=1.000000,0.000000,0.000000
[FilmGrain2.fx]
grainamount=0.050000
coloramount=0.600000
lumamount=1.000000
grainsize=1.600000
[Glitch.fx]
Amount=1.000000
bUseUV=0
[Monochrome.fx]
Coefficients=1.000000,0.000000,1.000000
ColorSaturation=0.940000
[Prism.fx]
SampleCount=8
Aberration=6
Automatic=1
Curve=1.000000
[3DFX.fx]
DITHERAMOUNT=0.500000
DITHERBIAS=-1
LEIFX_PIXELWIDTH=2.000000
LEIFX_LINES=0.000000
GAMMA_LEVEL=1.000000
[UIMask.fx]
fMask_Intensity=1.000000
bDisplayMask=0
[PerfectPerspective.fx]
Borders=1
FOV=90
Vertical=0.618000
Type=0
Color=0.027000,0.027000,0.027000,0.902000
Zooming=1.000000
[MotionBlur.fx]
mbRecall=0.400000
mbSoftness=1.000000
[MXAO.fx]
MXAO_FADE_DEPTH_END=0.100000
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2
MXAO_DEBUG_VIEW_ENABLE=0
MXAO_SAMPLE_RADIUS=3.230000
MXAO_SAMPLE_NORMAL_BIAS=0.200000
MXAO_FADE_DEPTH_START=0.220000
MXAO_GLOBAL_RENDER_SCALE=1.000000
MXAO_SSAO_AMOUNT=2.400000
MXAO_BLEND_TYPE=0
[HighPassSharpen.fx]
HighPassSharpRadius=3
HighPassViewBlendIfMask=0
HighPassSharpOffset=1.000000
HighPassBlendMode=0
HighPassBlendIfLight=209
HighPassBlendIfDark=50
HighPassLightIntensity=1.000000
HighPassDarkIntensity=1.000000
HighPassSharpStrength=1.000000
HighPassViewSharpMask=0
Thx for your feedbacks MasterFiren ;)
Very well done. This is the only Preset that doesn't fuck up the original style of the game but still improves it. GJ
for any other suggestions, leave a comment ;)
if like most people, you preferred more shimmering colors, used the colorfulness option set to 150