21 minutes ago
SOTB Rebirth Reshade v1.1 画面补丁
Preset description:
Introduction:
It changes the graphic color more natural , add AO , DOF , and so on , I get inspiration from Cryisi 01 and Uncharted 04 ,hope you enjoy it。
Installation:
01.Download SOTB Rebirth Reshade v1.1 (reshade 4.0.2 version).rar and extract to your game’s location ,e.g. D:\steam\steamapps\common\Shadow of the Tomb Raider\。
02.Open d3d11.ini, change the following paths to the installation path of your game , like this:
[GENERAL]
ScreenshotIncludePreset=0
EffectSearchPaths=X:\steam\steamapps\common\Shadow of the Tomb Raider\reshade-shaders\Shaders
TextureSearchPaths=X:\steam\steamapps\common\Shadow of the Tomb Raider\reshade-shaders\Textures
PerformanceMode=1
ClockFormat=0
ScreenshotPath=
PreprocessorDefinitions=RESHADE_DEPTH_LINEARIZATION_FAR_PLANE=1000.0,RESHADE_DEPTH_INPUT_IS_UPSIDE_DOWN=0,RESHADE_DEPTH_INPUT_IS_LOGARITHMIC=0
TutorialProgress=5
CurrentPreset=1
PresetFiles=X:\steam\steamapps\common\Shadow of the Tomb Raider\SOTB Rebirth Reshade v1.1.ini
ScreenshotFormat=0
03.Run the game.
Hot Key:
F2 : Open Reshade 4.0.2tool
Scroll Lock : Reshade effect
End : black border
PauseBreak : MXAO
PgUp : LightDoF_Far
PgDn : DOF
MPORTANT!!!
It just works for DX11,not for DX12!!
Other download link:
https://www.nexusmods.com/shadowofthetombraider/mods/21/
This Reshade MOD is made with Reshade 4.0. 2 tool , thank you for their work.
And hope Tomb Raider fans enjoy my Reshade , thanks.
中文版说明:
Introduction简介:
这个画面补丁修正的画面,让它更自然舒服,添加了AO,DOF等效果,灵感是来自于孤岛危机1与神秘海域4,希望大家喜欢。
安装方法:
01.下载 SOTB Rebirth Reshade v1.1 (reshade 4.0.2 version).rar ,并且解压到你的游戏安装路径 ,例如: D:\steam\steamapps\common\Shadow of the Tomb Raider\。
02. 打开d3d11.ini, 将下面的路径修改成你的游戏的安装路径,如下图:
[GENERAL]
ScreenshotIncludePreset=0
EffectSearchPaths=X:\steam\steamapps\common\Shadow of the Tomb Raider\reshade-shaders\Shaders
TextureSearchPaths=X:\steam\steamapps\common\Shadow of the Tomb Raider\reshade-shaders\Textures
PerformanceMode=1
ClockFormat=0
ScreenshotPath=
PreprocessorDefinitions=RESHADE_DEPTH_LINEARIZATION_FAR_PLANE=1000.0,RESHADE_DEPTH_INPUT_IS_UPSIDE_DOWN=0,RESHADE_DEPTH_INPUT_IS_LOGARITHMIC=0
TutorialProgress=5
CurrentPreset=1
PresetFiles=X:\steam\steamapps\common\Shadow of the Tomb Raider\SOTB Rebirth Reshade v1.1.ini
ScreenshotFormat=0
03. 运行游戏.
热键:
F2 : Reshade 4.0.2tool打开插件菜单
Scroll Lock : reshade effect开启画面效果
End : 黑边black border
PauseBreak : AO
PgUp : 远处景深LightDoF_Far
PgDn : 景深DOF
注意!!!
它只能在 DX11模式下运行,不能在DX12模型下运行!!!
下载地址:
https://www.nexusmods.com/shadowofthetombraider/mods/21/
这个resahde工具使用的是4.0.2最新版本,感谢这个团队的付出。
希望喜欢古墓丽影的粉丝们喜欢这个补丁,谢谢。
KeyLightDoF_Far=33,0,0,0
TechniqueSorting=Curves,FXAA,LightDoF_AutoFocus,LightDoF_Far,Tint,Technicolor2,Vibrance,MXAO,HDR,MatsoDOF,AmbientLight,Colourfulness,Daltonize,Deband,Clarity,AdvancedCRT,AdaptiveFog,DepthHaze,KNearestNeighbors,NonLocalMeans,DisplayDepth,DPX,Emphasize,CinematicDOF,EyeAdaption,Cross_Cursor,Depth3D,FilmGrain,MotionBlur,BloomAndLensFlares,RingDOF,MagicDOF,GP65CJ042DOF,Levels,MartyMcFlyDOF,FilmGrain2,FilmicAnamorphSharpen,FilmicPass,Mode1,Mode2,Mode3,GaussianBlur,GlitchB,HighPassSharp,HQ4X,Layer,LeiFx_Tech,AdaptiveSharpen,HSLShift,LiftGammaGain,LUT,LumaSharpen,ASCII,Cartoon,LightDoF_Near,MultiLUT,MagicBloom,Monochrome,Nightvision,Border,ChromaticAberration,Before,After,Nostalgia,ReflectiveBumpmapping,ColorMatrix,Technicolor,Chromakey,PerfectPerspective,TiltShift,SurfaceBlur,Tonemap,CA,UIMask_Top,UIMask_Bottom,UIDetect,UIDetect_Before,UIDetect_After,Vignette,SMAA
KeyMatsoDOF=34,0,0,0
KeyMXAO=19,0,0,0
KeyBorder=35,0,0,0
Techniques=Curves,FXAA,LightDoF_AutoFocus,LightDoF_Far,Tint,Technicolor2,Vibrance,HDR,AmbientLight
[Vibrance.fx]
Vibrance=0.027000
VibranceRGBBalance=1.000000,1.000000,1.000000
[FXAA.fx]
Subpix=0.250000
EdgeThreshold=0.125000
EdgeThresholdMin=0.000000
[Curves.fx]
Mode=2
Formula=3
Contrast=-0.344000
[LightDoF.fx]
fLightDoF_Width=1.649000
fLightDoF_Amount=10.000000
f2LightDoF_CA=0.000000,1.000000
f2Bokeh_AutoFocusCenter=0.500000,0.500000
bLightDoF_UseCA=4294967295
bLightDoF_AutoFocus=1
fLightDoF_AutoFocusSpeed=0.100000
bLightDoF_UseMouseFocus=0
fLightDoF_ManualFocus=0.000000
[MXAO.fx]
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2
MXAO_FADE_DEPTH_END=0.429000
MXAO_SAMPLE_RADIUS=0.952000
MXAO_DEBUG_VIEW_ENABLE=0
MXAO_SAMPLE_NORMAL_BIAS=0.386000
MXAO_GLOBAL_RENDER_SCALE=1.000000
MXAO_FADE_DEPTH_START=0.027000
MXAO_SSAO_AMOUNT=0.494000
MXAO_BLEND_TYPE=0
[Sepia.fx]
Tint=0.265523,0.407656,0.637255
Strength=0.264000
[Technicolor2.fx]
Saturation=0.537000
ColorStrength=0.485294,0.727509,1.000000
Brightness=1.075000
Strength=0.689000
[DOF.fx]
DOF_FARBLURCURVE=1.687000
fADOF_ShapeCurvatureAmount=0.300000
DOF_AUTOFOCUS=0
DOF_MOUSEDRIVEN_AF=0
fGPDOFChromaAmount=0.150000
DOF_INFINITEFOCUS=0.186000
fGPDOFBiasCurve=2.000000
DOF_FOCUSPOINT=0.500000,0.500000
bADOF_ShapeApertureEnable=0
DOF_FOCUSSAMPLES=6
DOF_MANUALFOCUSDEPTH=0.068000
DOF_NEARBLURCURVE=2.048000
fGPDOFBrightnessMultiplier=2.000000
bGPDOFPolygonalBokeh=1
fRingDOFFringe=0.500000
DOF_FOCUSRADIUS=0.138000
DOF_BLURRADIUS=5.181000
fADOF_BokehCurve=4.000000
iRingDOFSamples=6
iRingDOFRings=4
fGPDOFBrightnessThreshold=0.500000
fRingDOFThreshold=0.700000
bADOF_ShapeCurvatureEnable=0
fRingDOFGain=27.000000
fRingDOFBias=0.000000
bADOF_ImageChromaEnable=0
iMagicDOFBlurQuality=8
fMagicDOFColorCurve=4.000000
iGPDOFQuality=6
fADOF_ShapeChromaAmount=0.125000
fADOF_ShapeRotation=15.000000
iGPDOFPolygonCount=5
fGPDOFBias=10.000000
fADOF_SmootheningAmount=1.000000
bMatsoDOFChromaEnable=1
fMatsoDOFChromaPow=1.400000
fMatsoDOFBokehCurve=8.000000
iADOF_ShapeQuality=17
iMatsoDOFBokehQuality=2
fMatsoDOFBokehAngle=0.000000
bADOF_RotAnimationEnable=0
fADOF_RotAnimationSpeed=2.000000
fADOF_ShapeWeightAmount=1.000000
fADOF_ShapeApertureAmount=0.010000
bADOF_ShapeAnamorphEnable=0
fADOF_ShapeAnamorphRatio=0.200000
bADOF_ShapeDistortEnable=0
bADOF_ShapeChromaEnable=0
fADOF_ShapeWeightCurve=4.000000
fADOF_ShapeDistortAmount=0.200000
bADOF_ShapeDiffusionEnable=0
fADOF_ShapeDiffusionAmount=0.100000
bADOF_ShapeWeightEnable=0
iADOF_ImageChromaHues=5
iADOF_ShapeChromaMode=3
fADOF_ImageChromaCurve=1.000000
fADOF_ImageChromaAmount=3.000000
[AmbientLight.fx]
alDebug=0
alAdaptBaseMult=1.000000
alInt=8.649000
AL_DirtTex=0
alThreshold=14.286000
AL_Adaptation=1
alAdapt=0.700000
AL_Dirt=1
alAdaptBaseBlackLvL=2
alLensThresh=0.500000
AL_Vibrance=0
AL_Adaptive=1
alDirtInt=1.000000
alDirtOVInt=1.000000
alLensInt=2.000000
AL_Lens=0
[Colourfulness.fx]
colourfulness=0.400000
lim_luma=0.700000
enable_dither=0
col_noise=1
backbuffer_bits=8.000000
[AdaptiveFog.fx]
FogColor=0.575260,0.629098,0.651961
FogCurve=2.365000
MaxFogFactor=0.595000
FogStart=0.264000
BloomPower=10.000000
BloomThreshold=12.500000
BloomWidth=0.200000
[CinematicDOF.fx]
UseAutoFocus=1
ManualFocusPlane=5.060000
UseMouseDrivenAutoFocus=0
AutoFocusPoint=0.500000,0.500000
AutoFocusTransitionSpeed=0.001000
FNumber=6.700000
FocalLength=62.000000
HighlightGainFarPlane=0.440000
ShowOutOfFocusPlaneOnMouseDown=0
OutOfFocusPlaneColor=0.800000,0.800000,0.800000
HighlightType=0
OutOfFocusPlaneColorTransparency=0.655000
FocusPlaneColor=0.000000,0.000000,1.000000
FocusCrosshairColor=1.000000,0.000000,1.000000,1.000000
FarPlaneMaxBlur=1.120000
NearPlaneMaxBlur=2.080000
BlurQuality=12.000000
PostBlurSmoothing=1.260000
HighlightEdgeBias=0.430000
HighlightThresholdFarPlane=0.970000
HighlightGainNearPlane=0.148000
HighlightThresholdNearPlane=0.670000
ShowCoCValues=0
[FilmGrain.fx]
Intensity=0.500000
Variance=0.400000
Mean=0.500000
SignalToNoiseRatio=6
[FakeHDR.fx]
HDRPower=0.896000
radius1=0.988000
radius2=1.081000