SweetFX Settings DB
Latest forum threads
15 minutes ago
16 minutes ago
by mnbvc
29 minutes ago
36 minutes ago

- - Khorrhxe's Mega Fix (2024) ReShade

Created by Khorrhxe
Added Aug. 8, 2022
Updated 21 Apr 05:05 CEST
Shader used: ReShade
Preset description:
Khorrhxe's WoW "Mega" fix, which retains the WoW flavor but drastically improves on it (within logical boundaries), using the following methods: - A very healthy boost to Sharpness/Clarity. - A perfectly tuned Saturation/Brightness boost AND a healthy Darker Levels fix which makes the game a pinch darker yet also brighter, both at the same time. Days are beautifully bright and colorful and nights are somewhat dark. Just absolute perfection. - We remove the grey and blueish 'foggyness' of the game and we thereby obtain absolute, pristine pure clarity in game. PS: If you require a quieter preset, check out my low-key fix which is less drastic, but is not as pretty. ** How to use: You download ReShade (https://reshade.me), launch it, point to the WoW executable (usually something like C:\Games\World of Warcraft\_retail_\WoW.exe) and point to my config file after you downloaded it from here, and ReShade will subsequently load everytime you launch WoW, you will see the notice at the top of the screen (then you use HOME key to see the ReShade options and change them as needed, you can change the keys showing the preset off-on and so forth). My steam: https://steamcommunity.com/id/Khorrhxe/
Download preset Show / Hide settings
KeyClarity=0,0,0,0 KeyCurves=0,0,0,0 KeyDPX=0,0,0,0 KeyFXAA=0,0,0,0 KeyHDR=0,0,0,0 KeyLevels=0,0,0,0 KeyLiftGammaGain=0,0,0,0 KeyLumaSharpen=0,0,0,0 KeyPCGI_One@RadiantGI.fx=46,0,0,0 KeySMAA=0,0,0,0 KeyTonemap=0,0,0,0 KeyVibrance=0,0,0,0 Techniques=Colourfulness@Colourfulness.fx,HDR@FakeHDR.fx,Clarity2@Clarity2.fx,PCGI_One@RadiantGI.fx,SlowSharp@SlowSharp.fx,prod80_02_Bloom@PD80_02_Bloom.fx,Levels@Levels.fx,ContrastStretch@ContrastStretch.fx,MartysMods_MXAO@MartysMods_MXAO.fx TechniqueSorting=Colourfulness@Colourfulness.fx,HDR@FakeHDR.fx,Clarity2@Clarity2.fx,PCGI_One@RadiantGI.fx,SlowSharp@SlowSharp.fx,prod80_02_Bloom@PD80_02_Bloom.fx,Levels@Levels.fx,ContrastStretch@ContrastStretch.fx,MartysMods_MXAO@MartysMods_MXAO.fx,TAA@Temporal_AA.fx,VolumetricFog@VolumetricFog.fx,Blooming_HDR@BloomingHDR.fx,MagicBloom@MagicBloom.fx,Smart_Sharp@Smart_Sharp.fx,LevelsPlus@LevelsPlus.fx,Daltonize@Daltonize.fx,DisplayDepth@DisplayDepth.fx,AdaptiveFog@AdaptiveFog.fx,AdaptiveSharpen@AdaptiveSharpen.fx,ADOF@qUINT_dof.fx,AdvancedAutoHDR@AdvancedAutoHDR.fx,AdvancedCRT@CRT.fx,AmbientLight@AmbientLight.fx,ContrastAdaptiveSharpen@CAS.fx,AreaCopy@AreaCopy.fx,AreaDiscard_StoreColor@AreaDiscard.fx,AreaDiscard@AreaDiscard.fx,ATMOSPHERE@ATMOSPHERE.fx,BasicCRT@BasicCRT.fx,AfterColorMask@ColorMask.fx,ArcaneBloom@ArcaneBloom.fx,ArtisticVignette@ArtisticVignette.fx,AspectRatioComposition@AspectRatioComposition.fx,AspectRatioMultiGrid@AspectRatioMultiGrid.fx,BeforeCanvasMask@CanvasMask.fx,AfterCanvasMask@CanvasMask.fx,BeforeColorMask@ColorMask.fx,Bessel_Bloom@Bessel_Bloom.fx,Bloom@qUINT_bloom.fx,BloomAndLensFlares@Bloom.fx,CA@ChromaticAberration.fx,CanvasFog@CanvasFog.fx,CathodeRayTube@CathodeRayTube.fx,Censor@Censor.fx,CEOG@CEOG.fx,ChromaSubSampling@ChromaSubSampling.fx,CinematicDOF@CinematicDOF.fx,CMYK_quantizer@CMYK.fx,TECH_CobraMaskStart@CobraMask.fx,TECH_CobraMaskFinish@CobraMask.fx,TECH_ColorSortMasking@ColorSort_CS.fx,TECH_ColorSortMain@ColorSort_CS.fx,ColorfulPoster@ColorfulPoster.fx,ColorInversion@ColorInversion.fx,ColorIsolation@ColorIsolation.fx,ColorMatrix@ColorMatrix.fx,Comic@Comic.fx,Composite@RetroTV.fx,CRTLottes2018@CRTLottes2.fx,CRTPi@CRTPi.fx,CRTPotatoCool@CRTPotatoCool.fx,CRT_Royale@crt-royale.fx,CShade_Abberation@cAbberation.fx,CShade_AutoExposure@cAutoExposure.fx,CShade_Bilateral@cBilateral.fx,CShade_CopyBuffer@cBlending.fx,CShade_BlendBuffer@cBlending.fx,CShade_BlockMatching@cBlockMatching.fx,CShade_Bloom@cBloom.fx,CShade_CensusTransform@cCensusTransform.fx,CShade_CheckerBoard@cCheckerBoard.fx,CShade_Chromaticity@cChromaticity.fx,CShade_Circles@cCircles.fx,CShade_ColorBand@cColorBand.fx,CShade_ColorBlendOp@cColorBlendOp.fx,CShade_OpticalFlow@cOpticalFlow.fx,CShade_Overlay@cOverlay.fx,CShade_Pixelate@cPixelate.fx,Debanding@qUINT_deband.fx,DeepFry@DeepFry.fx,DeHaze@Dehaze.fx,DHUniformityCorrection@dh_uniformity_correction.fx,DH_Ambient_Remove@dh_ambient_remove.fx,DH_Anime@dh_anime.fx,DH_Lain@dh_Lain.fx,DH_Pastel_Bug@dh_pastel_bug.fx,DH_Sync@dh_sync.fx,DH_UBER_RT@dh_uber_rt.fx,DH_UI_TextDetect_before@DH_UI_TextDetect.fx,DH_UI_TextDetect_after@DH_UI_TextDetect.fx,DH_undither@dh_undither.fx,Directionally_Localized_Anti_Aliasing_Plus@DLAA_Plus.fx,DisplayLUT@LUTTools.fx,ApplyLUT@LUTTools.fx,AspectRatioSuite@AspectRatioSuite.fx,BilateralComic@BilateralComic.fx,BilateralCS@BilateralCS.fx,Border@Border.fx,BulgePinch@BulgePinch.fx,BUMPMAPPING@Bumpmapping.fx,BX_ToyCurveTool@BX_ToyCurveTool.fx,BX_ToyCurveTool_Overlay@BX_ToyCurveTool.fx,CAb@CA.fx,Cartoon@Cartoon.fx,Cathode@Cathode.fx,cgwgCRT@CRTcgwg.fx,Checkerboard@Checkerboard.fx,ChromaticAberration@Prism.fx,Chromaticity@Chromaticity.fx,ChromaticitySimple@ChromaticitySimplified.fx,CMYK_Halftone@cmyk_halftone_dot.fx,ColorLab@ColorLab.fx,ColorMAME@ColorMAME.fx,ColorMod@ColorMod.fx,ColorToAlpha@ColorToAlpha.fx,ColShift@ColShift.fx,Cross@CrossProcess.fx,CRTCaligari@CRTCaligari.fx,CRTFakeLottes@CRTFakeLottes.fx,CRTPotatoWarm@CRTPotatoWarm.fx,CRTRefresh@CRTRefresh.fx,CRTSim@CRTSim.fx,CRT_CX@CRTCX.fx,CRT_Lottes@CRT_Lottes.fx,CRT_Yee64@CRT_Yee64.fx,CRT_Yeetron@CRT_Yeetron.fx,CShade_Blur@cDiscBlur.fx,CShade_Censor@cEnsor.fx,CShade_FilmGrain@cGrain.fx,CShade_FrameBlending@cFrameBlending.fx,CShade_Grayscale@cGrayscale.fx,CShade_HorizontalBlur@cGaussianBlur.fx,CShade_KinoMirror@kMirror.fx,CShade_KinoVignette@kVignette.fx,CShade_LetterBox@cLetterBox.fx,CShade_NoiseBlur@cNoiseBlur.fx,CShade_PyramidBlur@cPyramidBlur.fx,CShade_Shard@cShard.fx,CShade_TemplateMatching@cTemplateMatching.fx,CShade_Threshold@cThreshold.fx,CShade_VerticalBlur@cGaussianBlur.fx,CubeLUT1D@CubeLUT1D.fx,CubeLUT3D@CubeLUT3D.fx,Cursor@Cursor.fx,Curves@Curves.fx,Emphasize@Emphasize.fx,ExtendedLevels@ExtendedLevels.fx,FastSharpen@FastSharpen.fx,FGFXLSPOIrr@FGFXLargeScalePerceptualObscuranceIrradiance.fx,FILMDECK@FILMDECK.fx,FilmGrain@FilmGrain.fx,FISHEYE_CA_HORIZONTAL@Fisheye Horizontal.fx,FISHEYE_CA_VERTICAL@Fisheye Vertical.fx,Flair@Flair.fx,Flip@Flip.fx,FreezeShot@FreezeShot.fx,TECH_Frequency@Frequency_CS.fx,FSR1_2X@FSR1_2X.fx,GanossaMotionFocus@MotionFocus.fx,GaussianBlurCS@GaussianBlurCS.fx,GeomModCRT@CRTGeomMOD.fx,SSDO_Plus@GloomAO.fx,GoldenRatio@GoldenRatio.fx,Halftone@Halftone.fx,HQ4X@HQ4X.fx,HSLShift@HSLShift.fx,MartysMods_AntiAliasing@MartysMods_SMAA.fx,MartysMods_Launchpad@MartysMods_LAUNCHPAD.fx,MartyMods_Sharpen@MartysMods_SHARPEN.fx,Information_SD@SuperDepth3D.fx,Information_VR@SuperDepth3D_VR+.fx,Interlaced@Interlaced.fx,LensDistort@LensDistort.fx,Letterbox@Letterbox.fx,lilium__hdr_black_floor_fix@lilium__hdr_black_floor_fix.fx,lilium__inverse_tone_mapping@lilium__inverse_tone_mapping.fx,lilium__map_SDR_into_HDR@lilium__map_sdr_into_hdr.fx,lilium__make_overlay_bg_redraw@lilium__hdr_and_sdr_analysis.fx,lilium__hdr_and_sdr_analysis@lilium__hdr_and_sdr_analysis.fx,lilium__sdr_trc_fix@lilium__sdr_trc_fix.fx,lilium__tone_mapping@lilium__tone_mapping.fx,LocalContrastCS@LocalContrastCS.fx,LumaLines@LumaLines.fx,MagnifyingGlass@MagnifyingGlass.fx,MartysMods_AntiAliasing_Prepass@MartysMods_SMAA.fx,MartyMods_Halftone@MartysMods_HALFTONE.fx,MartysMods_LocalLaplacian@MartysMods_LOCALLAPLACIAN.fx,MartysMods_LongExposure@MartysMods_LONGEXPOSURE.fx,MouseReplacement@Mouse.fx,NFAA@NFAA.fx,Nightvision@NightVision.fx,NormalMap@NormalMap.fx,Nostalgia@Nostalgia.fx,Oilify@Oilify.fx,OrtonBloom@OrtonBloom.fx,Overlay@Overlay.fx,PandaFX@PandaFX.fx,PatternShading@PatternShading.fx,PiecewiseFilmicTonemap@PiecewiseFilmicTonemap.fx,PiecewiseFilmicTonemap_Debug@PiecewiseFilmicTonemap.fx,Pong@Pong.fx,prod80_01_Color_Gamut@PD80_01_Color_Gamut.fx,prod80_06_FilmGrain@PD80_06_Film_Grain.fx,prod80_06_LumaFade_Start@PD80_06_Luma_Fade.fx,prod80_06_LumaFade_End@PD80_06_Luma_Fade.fx,prod80_06_Posterize_Pixelate@PD80_06_Posterize_Pixelate.fx,TECH_RealLongExposure@RealLongExposure.fx,RetroFog@RetroFog.fx,ReVeil_Top@ReVeil.fx,ReVeil_Bottom@ReVeil.fx,RF@RetroTV.fx,Rim@Rim.fx,RingDOF@DOF.fx,MagicDOF@DOF.fx,GP65CJ042DOF@DOF.fx,MatsoDOF@DOF.fx,MartyMcFlyDOF@DOF.fx,REBAY@BAYER.fx,DEBAY@BAYER.fx,Deconverge_MAME@Deconverge.fx,Defocus@Defocus.fx,DepthAlpha@DepthAlpha.fx,DH_UBER_MASK_BEFORE@dh_uber_mask.fx,DH_UBER_MASK_AFTER@dh_uber_mask.fx,DH_UBER_MOTION_020@dh_uber_motion.fx,DINN@DINN - BASE.fx,DINNDIFF@DINN - GAUSS.fx,DINNDX@DINN - DIFF.fx,DrawOverlay@DrawOverlay.fx,TECH_Droste@Droste.fx,Drunk@Drunk.fx,EasymodeCRT@CRTEasymode.fx,EGAfilter@EGAfilter.fx,EyeAdaption@EyeAdaption.fx,FilmGrain2@FilmGrain2.fx,FilmicPass@FilmicPass.fx,GaussianBloom@GaussianBloom.fx,GaussianBlur@GaussianBlur.fx,GAUSSSIAN@GAUSSIAN.fx,GeomCRT@CRTGeom.fx,GlitchB@Glitch.fx,GlobalAlpha@GlobalAlpha.fx,GTUV50@GTU.fx,GuestCRT@GuestCRT.fx,JPEGCompression@JPEG.fx,LeiFx_Tech@3DFX.fx,LiftGammaGain@LiftGammaGain.fx,LightDoF_AutoFocus@LightDoF.fx,LightDoF_Far@LightDoF.fx,LightDoF_Near@LightDoF.fx,Lightroom@qUINT_lightroom.fx,lilium__cas_hdr_ps@lilium__cas_hdr.fx,lilium__filmgrain@lilium__filmgrain.fx,LiquidLens@LiquidLens.fx,MagicHDR@MagicHDR.fx,MartysMods_Toddyhancer@MartysMods_TODDYHANCER.fx,MeshEdges@MeshEdges.fx,MetaCRT@MetaCRT.fx,MartysMods_NvidiaSharpen@MartysMods_NVSHARPEN.fx,MMJCelShader@MMJCelShader.fx,Mode1@FineSharp.fx,Mode2@FineSharp.fx,Mode3@FineSharp.fx,MonitorGamma@MonitorGamma.fx,Monochrome@Monochrome.fx,MultiTonePoster@MultiTonePoster.fx,N64Filter@N64_3Point.fx,nGlide_3DFX@nGlide_3DFX.fx,DynamicRaindrops@DynamicRaindrops.fx,NTSCFilter@VHS.fx,NTSC_MAME@ntsc.fx,NTSC_RetroArch@NTSC_RetroArch.fx,PAL_R57@R57_PAL.fx,PerfectPerspective@PerfectPerspective.fx,Pirate_Bloom@Pirate_Bloom.fx,Pirate_DOF@Pirate_Depth_DOF.fx,prod80_02_Bonus_LUT_pack@PD80_02_Bonus_LUT_pack.fx,prod80_02_Cinetools_LUT@PD80_02_Cinetools_LUT.fx,prod80_02_LUT_Creator@PD80_02_LUT_Creator.fx,prod80_04_ContrastBrightnessSaturation@PD80_04_Contrast_Brightness_Saturation.fx,prod80_04_Magical_Rectangle@PD80_04_Magical_Rectangle.fx,prod80_04_Saturation_Limiter@PD80_04_Saturation_Limit.fx,prod80_04_SelectiveColor@PD80_04_Selective_Color.fx,prod80_04_SelectiveColor_v2@PD80_04_Selective_Color_v2.fx,RadialSlitScan@RadialSlitScan.fx,RA_ImageAdjustment@ImageAdjustment.fx,ReflectiveBumpmapping@ReflectiveBumpMapping.fx,Reinhard@Reinhard.fx,RemoveTint@RemoveTint.fx,RetroCRT@RetroCRT.fx,RGBLCD@RGBLCD.fx,ScanlinesAbs@scanlines-abs.fx,Scanlinesfract@scanlines-fract.fx,SimpleGrain@SimpleGrain.fx,SlitScan@SlitScan.fx,SplicedRadials@SplicedRadials.fx,StageDepth@StageDepth.fx,SunsetFilter@SunsetFilter.fx,SurfaceBlur@SurfaceBlur.fx,SurfaceBlur@SurfaceBlur.fx,TapeNoise@VHS.fx,ThreeColorGradient@ThreeColorGradient.fx,TiltShift@TiltShift.fx,TVCRTPixels@TVCRTPixels.fx,UIDetect@UIDetect.fx,UIDetect_Before@UIDetect.fx,UIDetect_After@UIDetect.fx,VariableRateShading@VRS_Map.fx,VCRDistort@VHS.fx,VHSDistort@VHS.fx,DirtyCRT@VHS.fx,DPX@DPX.fx,FGFXFCSB16X@FGFXFastCascadedSeparableBlur16X.fx,MotionBlur@FakeMotionBlur.fx,prod80_01A_RT_Correct_Contrast@PD80_01A_RT_Correct_Contrast.fx,prod80_01B_RT_Correct_Color@PD80_01B_RT_Correct_Color.fx,Scatter1@Scatter.fx,Scatter@Scatter.fx,SCurve@SCurve.fx,SharpContrast@SharpContrast.fx,SimpleBloom@SimpleBloom.fx,Sketch@Sketch.fx,SkySave@SkySave.fx,SkyRestore@SkySave.fx,SMAA@SMAA.fx,SmartDeNoise@SmartDeNoise.fx,SmartNoise@SmartNoise.fx,Spotlight@Spotlight.fx,StageDepthPlus@StageDepthPlus.fx,SuperDepth3D@SuperDepth3D.fx,SuperDepth3D_VR@SuperDepth3D_VR+.fx,SVideo@RetroTV.fx,TECH_PreGravity@Gravity.fx,TECH_Gravity@Gravity.fx,HeightFog@Heightfog.fx,HighPassSharp@HighPassSharpen.fx,MagicBorder@MagicBorder.fx,MultiLUT@MultiLUT.fx,NGLamps@NiceGuy_Lamps.fx,prod80_04_ColorIsolation@PD80_04_Color_Isolation.fx,prod80_04_ColorTemperature@PD80_04_Color_Temperature.fx,TrackingRays@TrackingRays.fx,Trails@Trails.fx,UIMaskCreator@UIMaskCreator.fx,UnrealLens@UnrealLens.fx,Unsharp@Unsharp.fx,Vertical_Previewer@VerticalPreviewer.fx,Vertical_Previewer_S@VerticalPreviewer.fx,VGA@RetroTV.fx,VHS_Pro@VHSPro.fx,VHS_RA@VHS_RA.fx,VirtualResolution@VirtualResolution.fx,VolumetricFogV2@Volumetric Fog V2.0.fx,vort_Motion@vort_Motion.fx,VRToolkit@VRToolkit.fx,WatchDogsTonemapping@WatchDogs.fx,WhitepointerFixer@WhitepointFixer.fx,WinUaeMask@WinUaeMaskGlow.fx,xBRZ4x@4xBRZ.fx,ZN_LocalContrast@ZN_LC.fx,ZN_SDIL@ZN_GI.fx,ZN_Stylize@ZN_Stylize.fx,ZN_WireFrame@ZN_WF.fx,AdaptiveColorGrading@AdaptiveColorGrading.fx,AdaptiveTonemapper@AdaptiveTonemapper.fx,ASCII@ASCII.fx,AspectRatioPS@AspectRatio.fx,Before@BeforeAfter.fx,After@BeforeAfter.fx,Before@Splitscreen.fx,After@Splitscreen.fx,ApertureCRT@CRTAperture.fx,BX_XChannelCurve@BX_XChannelCurve.fx,BX_XChannelCurve_Overlay@BX_XChannelCurve.fx,Chromakey@Chromakey.fx,Clarity@Clarity.fx,CMAA_2@CMAA_2.fx,ContrastSharpen@ContrastSharpening.fx,CoolRetroTerm@CoolRetroTerminal.fx,CRTFrutbunn@CRT-Frutbunn.fx,CRTHyllian@CRTHyllian.fx,CRTKurgV2@CRTKurg.fx,CRTMattias@MattiasCRT.fx,CRTNewPixie@CRT-NewPixie.fx,CRTYee64@CRT-Yee64.fx,CRTYeetron@CRT-Yeetron.fx,CRTZFast@zfast_crt.fx,CRT_NES_MINI@crt-nes-mini.fx,CShade_Default@cDefault.fx,CShade_KinoContour@kContour.fx,CShade_KinoDatamosh@kDatamosh.fx,CShade_Median@cMedian.fx,CShade_MotionBlur@cMotionBlur.fx,CShade_Transform@cTransform.fx,ZN_DAMPRT_A24_6@ZN_DAMP_RT.fx,Deband@Deband.fx,DELC_Sharpen@qUINT_sharp.fx,DepthDarkness@DepthDarkness.fx,DepthHaze@DepthHaze.fx,DepthSharpen@DepthSharpen.fx,DepthSharpenconstDof@DepthSharpenStaticDof.fx,DirectionalDepthBlur@DirectionalDepthBlur.fx,DisplayMod@DisplayMod.fx,Dither@Dither.fx,Emboss_Tech@Emboss.fx,FastSharp@FastSharp.fx,FilmicAnamorphSharpen@FilmicAnamorphSharpen.fx,FilmicSharpen@FilmicSharpen.fx,Flashlight@Flashlight.fx,FlexibleCA@FlexibleCA.fx,Flipbook@Flipbook.fx,FocalDOF@FocalDOF.fx,FramerateLimiter@FramerateLimiter.fx,FXAA@FXAA.fx,Halation@Halation.fx,HoleFiller@HoleFiller.fx,ImageSharpening@ImageSharpening.fx,Interlacing@Interlacing.fx,LUT@LUT.fx,MBMB@MBMB.fx,MinimalColorGrading@MinimalColorGrading.fx,Monocular_Cues@Depth_Cues.fx,MultiFX@MultiFX.fx,MXAO@qUINT_mxao.fx,NTSC_RetroArch_Gamma@NTSC_RetroArch_NoScanlines.fx,PAL@PAL.fx,Pirate_FXAA@Pirate_FXAA.fx,Pirate_GI@Pirate_Depth_GI.fx,PixelShifter@PixelShifter.fx,PPFXBloom@PPFX_Bloom.fx,PPFX_Godrays@PPFX_Godrays.fx,PPFXSSDO@PPFX_SSDO.fx,prod80_03_CurvedLevels@PD80_03_Curved_Levels.fx,prod80_03_FilmicTonemap@PD80_03_Filmic_Adaptation.fx,prod80_04_Technicolor@PD80_04_Technicolor.fx,prod80_05_LumaSharpen@PD80_05_Sharpening.fx,RetroTint@RetroTint.fx,Waveform@Waveform.fx,SSR@qUINT_ssr.fx,Swirl@Swirl.fx,Technicolor@Technicolor.fx,Technicolor2@Technicolor2.fx,TECH_PreGravity@Gravity_CS.fx,TECH_GravityCS@Gravity_CS.fx,HexLensFlare@HexLensFlare.fx,HueFX@HueFX.fx,Image@Image.fx,KNearestNeighbors@Denoise.fx,LeiFx_OA@LeiFX_OA.fx,LevelIO@LevelIO.fx,LightPersistance@LightPersistance.fx,LocalContrast@LocalContrast.fx,LottesCRT@CRTLottes.fx,LumaSharpen@LumaSharpen.fx,MCAmber@MCAmber.fx,MCGreen@MCGreen.fx,MCOrange@MCOrange.fx,MDAPT@mdapt.fx,MartysMods_ChromaticAberration@MartysMods_CHROMATICABERRATION.fx,MartyMods_FilmGrain@MartysMods_FILMGRAIN.fx,NeoBloom@NeoBloom.fx,NGLighting@NGLighting.fx,NonLocalMeans@Denoise.fx,PhosphorMAME@Phosphor.fx,PowerVR2@PowerVR2.fx,prod80_03_Color_Space_Curves@PD80_03_Color_Space_Curves.fx,prod80_03_Levels@PD80_03_Levels.fx,prod80_03_Shadows_Midtones_Highlights@PD80_03_Shadows_Midtones_Highlights.fx,prod80_04_Black_and_White@PD80_04_BlacknWhite.fx,prod80_04_ColorBalance@PD80_04_Color_Balance.fx,prod80_04_ColorGradient@PD80_04_Color_Gradients.fx,prod80_06_ChromaticAberration@PD80_06_Chromatic_Aberration.fx,prod80_06_Depth_Slicer@PD80_06_Depth_Slicer.fx,Vectorscope@Vectorscope.fx,ZebraLines@ZebraLines.fx,Tint@Sepia.fx,TinyPlanet@TinyPlanet.fx,Tonemap@Tonemap.fx,UIMask_Top@UIMask.fx,UIMask_Bottom@UIMask.fx,Vibrance@Vibrance.fx,Vignette@Vignette.fx,vort_HDR@vort_HDR.fx,VT220Term@vt220.fx,VT220Term@vt220_frame.fx,VT220Term_Night@vt220_night.fx,Wave@Wave.fx,ZigZag@ZigZag.fx,Composition@Composition.fx,DosFX_Tech@DOSGame.fx [3DFX.fx] DITHERAMOUNT=0.500000 DITHERBIAS=-1 GAMMA_LEVEL=1.000000 LEIFX_LINES=1.000000 LEIFX_PIXELWIDTH=1.500000 [AdaptiveFog.fx] BloomPower=10.000000 BloomThreshold=10.250000 BloomWidth=0.200000 FogColor=0.900000,0.900000,0.900000 FogCurve=1.500000 FogStart=0.050000 MaxFogFactor=0.800000 [AdaptiveSharpen.fx] curveslope=0.500000 curve_height=0.020000 D_compr_high=0.500000 D_compr_low=0.250000 D_overshoot=0.009000 L_compr_high=0.334000 L_compr_low=0.167000 L_overshoot=0.003000 pm_p=0.700000 scale_cs=0.056000 scale_lim=0.100000 [AmbientLight.fx] alAdapt=0.700000 alAdaptBaseBlackLvL=2 alAdaptBaseMult=2.932000 alDebug=0 alDirtInt=0.000000 alDirtOVInt=1.000000 alInt=10.208000 alLensInt=2.000000 alLensThresh=0.254000 alThreshold=15.000000 AL_Adaptation=1 AL_Adaptive=1 AL_Dirt=1 AL_DirtTex=0 AL_Dither=1 AL_Lens=0 AL_Vibrance=0 [ArcaneBloom.fx] uAdapt_DoLimits=1 uAdapt_Intensity=1.000000 uAdapt_Limits=0.000000,1.000000 uAdapt_Precision=0 uAdapt_Sensitivity=1.000000 uAdapt_Time=1.000000 uBloomIntensity=1.000000 uExposure=1.000000 uMaxBrightness=100.000000 [AspectRatio.fx] A=0.000000 Color=0.027000,0.027000,0.027000,0.000000 FitScreen=1 UseBackground=1 Zoom=1.000000 [ATMOSPHERE.fx] AUTO_COLOR=2 DISTANCE=75 FOG_TINT=0.400000,0.450000,0.500000 HIGHLIGHT_DIST=100 WIDTH=50 [Bloom.fx] bAnamFlareEnable=0 bChapFlareEnable=0 bGodrayEnable=0 bLensdirtEnable=0 bLenzEnable=0 fAnamFlareAmount=14.500000 fAnamFlareColor=0.012000,0.313000,0.588000 fAnamFlareCurve=1.953000 fAnamFlareThreshold=0.900000 fAnamFlareWideness=2.400000 fBloomAmount=0.800000 fBloomSaturation=0.800000 fBloomThreshold=0.800000 fBloomTint=0.700000,0.800000,1.000000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareDispersal=0.250000 fChapFlareIntensity=100.000000 fChapFlareSize=0.450000 fChapFlareTreshold=0.900000 fFlareBlur=200.000000 fFlareIntensity=2.070000 fFlareLuminance=0.095000 fFlareTint=0.137000,0.216000,1.000000 fGodrayDecay=0.990000 fGodrayDensity=1.000000 fGodrayExposure=1.000000 fGodrayThreshold=0.900000 fGodrayWeight=1.250000 fLensdirtIntensity=2.000000 fLensdirtSaturation=2.000000 fLensdirtTint=1.000000,1.000000,1.000000 fLenzIntensity=1.000000 fLenzThreshold=0.800000 iBloomMixmode=2 iChapFlareCount=15 iGodraySamples=128 iLensdirtMixmode=1 [BloomingHDR.fx] Adapt_Adjust=0.500000 Adapt_Seek=0.500000 Auto_Bloom=0 Auto_Exposure=0 BloomCurve=2.000000 BloomSensitivity=4.431000 Bloom_BA_iToneMapper=0 Bloom_Intensity=0.480000,0.360000 Bloom_Spread=1.000000 CBT_Adjust=0.541000 Contrast=1.005000 Debug_View=0 Dither_Bloom=0.125000 Exp=0.120000 Gamma=2.080000 GreyValue=1.280000 HDR_BP=0.220000 Inv_Tonemappers=2 Saturate=0.820000 Saturation=0.241000,0.250000 Tonemappers=0 WP=1.000000 [Border.fx] border_color=0.000000,0.000000,0.000000 border_ratio=2.350000 border_width=0.000000,0.000000 [CA.fx] Shift=2.500000,-0.500000 Strength=0.500000 [Cartoon.fx] EdgeSlope=1.500000 Power=1.500000 [Cathode.fx] resSize=4.000000 [cBloom.fx] _ColorShift=1.000000,1.000000,1.000000 _Intensity=0.899000 _Saturation=0.000000 _Smooth=0.000000 _Threshold=1.000000 [Censor.fx] Censor_Cell_Size=4 Censor_Depth=0.970000 Censor_InvertDepth=0 Censor_Opacity=1.000000 Censor_PosX=0.500000 Censor_PosY=0.500000 Censor_Quantity=0 Censor_Rotate=0.000000 Censor_Scale=1.001000 Censor_ScaleX=1.000000 Censor_ScaleY=1.000000 Censor_Smoothness_Average=0.333000 Censor_SnapRotate=0 [Chromakey.fx] AntiAliased=1 Color=1 CustomColor=1.000000,0.000000,0.000000 Floor=0 FloorAngle=1.000000 FOV=90 Pass=0 Precision=4 RadialX=0 RadialY=0 Threshold=0.500000 [ChromaticAberration.fx] Shift=2.500000,-0.500000 Strength=0.500000 [CinematicDOF.fx] AutoFocusPoint=0.500000,0.500000 AutoFocusTransitionSpeed=0.200000 BlurQuality=5.000000 BokehBusyFactor=0.500000 FarPlaneMaxBlur=1.000000 FNumber=2.800000 FocalLength=100.000000 FocusCrosshairColor=1.000000,0.000000,1.000000,1.000000 FocusPlaneColor=0.000000,0.000000,1.000000 HighlightAnamorphicAlignmentFactor=0.000000 HighlightAnamorphicFactor=1.000000 HighlightAnamorphicSpreadFactor=0.000000 HighlightBoost=0.900000 HighlightGammaFactor=2.200000 ManualFocusPlane=10.000000 MitigateUndersampling=0 NearPlaneMaxBlur=1.000000 OutOfFocusPlaneColor=0.800000,0.800000,0.800000 OutOfFocusPlaneColorTransparency=0.700000 PostBlurSmoothing=0.000000 ShowCoCValues=0 ShowOutOfFocusPlaneOnMouseDown=1 UseAutoFocus=1 UseMouseDrivenAutoFocus=1 [Clarity.fx] ClarityBlendIfDark=61 ClarityBlendIfLight=85 ClarityBlendMode=0 ClarityDarkIntensity=0.400000 ClarityLightIntensity=0.600000 ClarityOffset=2.000000 ClarityRadius=1 ClarityStrength=0.402000 ClarityViewBlendIfMask=0 ClarityViewMask=0 [Clarity2.fx] BlendIfRange=1.000000 ClarityBlendIfDarkTwo=50 ClarityBlendIfLightTwo=100 ClarityBlendModeTwo=2 ClarityDarkIntensityTwo=0.400001 ClarityLightIntensityTwo=0.000000 ClarityOffsetTwo=5.000000 ClarityRadiusTwo=3 ClarityStrengthTwo=0.400000 DitherStrength=0.999999 MaskContrast=0.000000 PreprocessorDefinitions=0 [CMAA_2.fx] DebugEdges=0 UIHELP=0 [cmyk_halftone_dot.fx] frequency=550.000000 [ColorInversion.fx] nInversionBlue=1.000000 nInversionGreen=1.000000 nInversionRed=1.000000 nInversionSelector=0 [ColorIsolation.fx] bUIShowDebugOverlay=0 bUIShowDiff=0 cUIWindowFunction=0 fUIOverlap=0.300000 fUIOverlayOpacity=1.000000 fUIOverlayPos=0.000000,0.000000 fUITargetHue=0.000000 fUIWindowHeight=1.000000 iUIOverlaySize=600,100 iUIType=0 [ColorLab.fx] Multiplier=1.000000,1.000000,1.000000 [ColorMAME.fx] BluRatios=0.000000,0.000000,1.000000 Floor=0.000000,0.000000,0.000000 GrnRatios=0.000000,1.000000,0.000000 Offset=0.000000,0.000000,0.000000 Power=1.000000,1.000000,1.000000 RedRatios=1.000000,0.000000,0.000000 Saturation=1.000000 Scale=0.950000,0.950000,0.950000 [ColorMatrix.fx] ColorMatrix_Blue=0.000000,0.125000,0.875000 ColorMatrix_Green=0.333000,0.667000,0.000000 ColorMatrix_Red=0.817000,0.183000,0.000000 Strength=1.000000 [ColorMod.fx] ColormodBrightnessB=-0.080000 ColormodBrightnessG=-0.080000 ColormodBrightnessR=-0.080000 ColormodChroma=0.780000 ColormodContrastB=0.500000 ColormodContrastG=0.500000 ColormodContrastR=0.500000 ColormodGammaB=1.000000 ColormodGammaG=1.000000 ColormodGammaR=1.000000 [Colourfulness.fx] backbuffer_bits=8.000000 colourfulness=0.090000 col_noise=0 enable_dither=0 lim_luma=0.700000 [ColShift.fx] BlueCutoff=0.300000 HardGreenCutoff=0.600000 HardRedCutoff=0.850000 SoftGreenCutoff=0.850000 SoftRedCutoff=0.600000 Yellow=0 [Comic.fx] bUIChromaEdgesDebugLayer=1 bUIColorEdgesDebugLayer=1 bUIEnableDebugLayer=0 bUIMeshEdgesDebugLayer=1 bUIOutlinesDebugLayer=1 fUIChromaEdgesDetails=0.000000 fUIChromaEdgesDistanceFading=0.000000,0.500000,0.800000 fUIChromaEdgesStrength=1.000000,0.500000 fUIColor=0.000000,0.000000,0.000000 fUIColorEdgesDetails=1.000000 fUIColorEdgesDistanceFading=0.000000,1.000000,0.800000 fUIColorEdgesStrength=1.000000,1.000000 fUIEdgesLumaWeight=0.000000,1.000000,0.800000 fUIEdgesSaturationWeight=0.000000,1.000000,0.800000 fUIMeshEdgesDistanceFading=-1.000000,0.100000,0.800000 fUIMeshEdgesStrength=3.000000,3.000000 fUIOutlinesDistanceFading=0.000000,1.000000,0.800000 fUIOutlinesStrength=1.000000,1.000000 fUIOutlinesThreshold=1.000000 fUIOverlayColor=1.000000,0.000000,0.000000 fUIStrength=1.000000 iUIChromaEdgesType=3 iUIColorEdgesType=1 iUIMeshEdgesEnable=1 iUIMeshEdgesIterations=1 iUIOutlinesEnable=1 iUIShowFadingOverlay=0 [ContrastStretch.fx] DarkMax=0.450000 DarkPeak=0.500000 DarkThreshold=0.333000 Debug=0 LightMax=0.300000 LightPeak=0.450000 LightThreshold=0.667000 Maximum=1.000000 MaxVariance=1.000000 MidMax=0.450000 MidPeak=0.550000 Minimum=0.000000 [CoolRetroTerminal.fx] brightness=0.500000 contrast=0.850000 flickering=0.100000 glowingLine=0.200000 horizontalSync=0.160000 jitter=0.180000 rasterization=0 rgbShift=0.000000 saturationColor=0.000000 screenCurvature=0.100000 staticNoise=0.100000 terminalBackColor=0.040000,0.800000,0.400000 texture_sizeX=320.000000 texture_sizeY=240.000000 [CrossProcess.fx] CrossAmount=0.500000 CrossBrightness=0.000000 CrossContrast=1.000000 CrossSaturation=1.000000 [CRT-Frutbunn.fx] blur=1.000000 CURVATURE=1 CURVED_SCANLINES=1 light=9 LIGHT=1 SCANLINES=1 texture_sizeX=320.000000 texture_sizeY=240.000000 [CRT.fx] Amount=1.000000 Angle=0.000000,0.000000 Brightness=0.900000 CornerSize=0.010000 Curvature=0 CurvatureRadius=1.500000 Gamma=2.400000 MonitorGamma=2.200000 Oversample=1 Overscan=1.010000 Resolution=1.150000 ScanlineGaussian=1 ScanlineIntensity=2 ViewerDistance=2.000000 [CRTCaligari.fx] COLOR_BOOST=1.450000 InputGamma=2.400000 OutputGamma=2.200000 SPOT_HEIGHT=0.650000 SPOT_WIDTH=0.900000 texture_sizeX=320.000000 texture_sizeY=240.000000 [CRTcgwg.fx] CRTCGWG_GAMMA=2.700000 texture_sizeX=320.000000 texture_sizeY=240.000000 video_sizeX=320.000000 video_sizeY=240.000000 [CRTEasymode.fx] BRIGHT_BOOST=1.200000 DILATION=1 ENABLE_LANCZOS=1 GAMMA_INPUT=2.000000 GAMMA_OUTPUT=1.800000 MASK_DOT_HEIGHT=1.000000 MASK_DOT_WIDTH=1.000000 MASK_SIZE=1.000000 MASK_STAGGER=0.000000 MASK_STRENGTH=0.300000 SCANLINE_BEAM_WIDTH_MAX=1.500000 SCANLINE_BEAM_WIDTH_MIN=1.500000 SCANLINE_BRIGHT_MAX=0.650000 SCANLINE_BRIGHT_MIN=0.350000 SCANLINE_CUTOFF=400.000000 SCANLINE_STRENGTH=1.000000 SHARPNESS_H=0.500000 SHARPNESS_V=1.000000 texture_sizeX=320.000000 texture_sizeY=240.000000 video_sizeX=320.000000 video_sizeY=240.000000 [CRTFakeLottes.fx] crt_gamma=2.500000 maskDark=0.500000 maskLight=1.500000 monitor_gamma=2.200000 SCANLINE_BASE_BRIGHTNESS=0.950000 SCANLINE_SINE_COMP_A=0.000000 SCANLINE_SINE_COMP_B=0.400000 shadowMask=1.000000 video_sizeX=320.000000 video_sizeY=240.000000 warpX=0.031000 warpY=0.041000 [CRTGeom.fx] cornersize=0.030000 cornersmooth=1000.000000 CRTgamma=2.400000 CURVATURE=1.000000 d=1.500000 DOTMASK=0.300000 INTERLACED=1 interlace_toggle=1.000000 lum=0.000000 monitorgamma=2.200000 OVERSAMPLE=1 overscan_x=100.000000 overscan_y=100.000000 R=2.000000 scanline_weight=0.300000 SHARPER=1.000000 texture_sizeX=320.000000 texture_sizeY=240.000000 video_sizeX=240.000000 video_sizeY=240.000000 x_tilt=0.000000 y_tilt=0.000000 [CRTHyllian.fx] B=0.000000 BEAM_MAX_WIDTH=1.000000 BEAM_MIN_WIDTH=0.860000 BLUE_BOOST=1.000000 C=0.500000 COLOR_BOOST=1.500000 CRT_ANTI_RINGING=0.800000 CRT_MULRES_X=2.000000 CRT_MULRES_Y=2.000000 GREEN_BOOST=1.000000 InputGamma=2.500000 OutputGamma=2.200000 PHOSPHOR=1 RED_BOOST=1.000000 SCANLINES_STRENGTH=0.050000 SHARPNESS=1.000000 texture_sizeX=320.000000 texture_sizeY=240.000000 video_sizeX=320.000000 video_sizeY=240.000000 VSCANLINES=0.000000 [CRTPotatoWarm.fx] texture_sizeX=320.000000 texture_sizeY=240.000000 [CRTRefresh.fx] fRollingFlicker_Factor=0.250000 fRollingFlicker_VSyncTime=1.000000 [Curves.fx] Contrast=0.038000 Formula=1 Mode=1 [Daltonize.fx] Type=0 [Deband.fx] banding_depth=1.000000 custom_avgdiff=1.800000 custom_maxdiff=4.000000 custom_middiff=2.000000 debug_output=0 enable_depthbuffer=0 enable_sdeviation=1 enable_weber=1 iterations=1 range=24.000000 t1=0.007000 t2=0.040000 threshold_preset=0 [Deconverge.fx] ConvergeX=0.000000,0.000000,0.000000 ConvergeY=0.000000,0.000000,0.000000 RadialConvergeX=0.000000,0.000000,0.000000 RadialConvergeY=0.000000,0.000000,0.000000 ScreenDims=320.000000,240.000000 TargetDims=320.000000,240.000000 [Defocus.fx] Defocus=0.000000,0.000000 [Dehaze.fx] Alpha=0.500000 Debug=0 DepthMultiplier=0.175000 IgnoreSky=0 TransmissionMultiplier=-0.500000 [Denoise.fx] CounterThreshold=0.050000 GaussianSigma=50.000000 LerpCoefficeint=0.800000 NoiseLevel=0.150000 WeightThreshold=0.030000 [Depth3D.fx] Anaglyph_Desaturation=1.000000 Auto_Depth_Range=0.125000 Cursor_STT=0.125000,0.500000,0.000000 Cursor_Type=0 Depth_Map=0 Depth_Map_Adjust=7.500000 Depth_Map_Flip=0 Depth_Map_View=0 Divergence=25.000000 Eye_Swap=0 Performance_Mode=1 Perspective=0 SCSC=0 Side_Bars=1 Stereoscopic_Mode=0 View_Mode=0 Weapon_Adjust=0.000000,0.000000,0.000000 WP=0 ZPD=0.010000 [DepthAlpha.fx] ClearPreviousAlpha=1 ColorizeTransparency=0 DepthMultiplier=1.000000,0.500000,0.000000 DepthRange=0.000000,1.000000 DepthSmoothness=1.000000 TestColor=0.000000,0.000000,0.000000,1.000000 _Help=0 [DepthHaze.fx] EffectStrength=0.900000 FogColor=0.800000,0.800000,0.800000 FogFactor=0.200000 FogStart=0.200000 [DepthSharpen.fx] debug=0 offset_bias=1.000000 pattern=2 sharpenEndDepth=0.300000 sharpenMaxDeltaDepth=0.002500 sharp_clamp=0.035000 sharp_strength=3.000000 [Depth_Cues.fx] Blur_Cues=0.500000 Debug_View=0 DEPTH_DEBUG=0 Depth_Map=1 Depth_Map_Adjust=250.000000 Depth_Map_Flip=0 No_Depth_Map=1 Shade_Power=0.500000 Spread=10.000000 [dh_ambient_remove.fx] bAddAmbient=0 bIgnoreSky=0 bRemoveAmbientAuto=1 bRemoveAmbientPreserveBrightness=0 cSourceAmbientLightColor=0.121569,0.172549,0.164706 cTargetAmbientLightColor=0.050980,0.050980,0.050980 fSkyDepth=0.999000 fSourceAmbientIntensity=1.000000 iDebug=0 [DirectionalDepthBlur.fx] BlendFactor=1.000000 BlurAngle=1.000000 BlurLength=0.100000 BlurQuality=0.500000 BlurType=0 FocusPlane=0.010000 FocusPlaneMaxRange=150.000000 FocusPoint=0.500000,0.500000 FocusPointBlendColor=0.000000,0.000000,0.000000 FocusPointBlendFactor=1.000000 FocusRange=0.001000 HighlightGain=0.500000 ScaleFactor=1.000000 [DisplayDepth.fx] Advanced_help=0 bUIShowOffset=0 bUIUseLivePreview=1 bUIUsePreprocessorDefs=0 Depth_help=0 fUIDepthMultiplier=1.000000 fUIFarPlane=1000.000000 fUIScale=1.000000,1.000000 iUILogarithmic=0 iUIOffset=0,0 iUIPresentType=2 iUIReversed=1 iUIUpsideDown=0 [Dither.fx] fDithering=0.500000 fQuantization=0.000000 iDitherMode=0 [DLAA_Plus.fx] De_Artifact=0.500000 Long_Edge_Mask_H=0.000000 Long_Edge_Mask_V=0.000000 Short_Edge_Mask=0.250000 Text_Preservation=0.500000 View_Mode=0 [DOF.fx] bADOF_ImageChromaEnable=0 bADOF_RotAnimationEnable=0 bADOF_ShapeAnamorphEnable=0 bADOF_ShapeApertureEnable=0 bADOF_ShapeChromaEnable=0 bADOF_ShapeCurvatureEnable=0 bADOF_ShapeDiffusionEnable=0 bADOF_ShapeDistortEnable=0 bADOF_ShapeWeightEnable=0 bGPDOFPolygonalBokeh=1 bMatsoDOFChromaEnable=1 DOF_AUTOFOCUS=1 DOF_BLURRADIUS=15.000000 DOF_FARBLURCURVE=2.000000 DOF_FOCUSPOINT=0.500000,0.500000 DOF_FOCUSRADIUS=0.050000 DOF_FOCUSSAMPLES=6 DOF_INFINITEFOCUS=1.000000 DOF_MANUALFOCUSDEPTH=0.020000 DOF_MOUSEDRIVEN_AF=0 DOF_NEARBLURCURVE=1.600000 fADOF_BokehCurve=4.000000 fADOF_ImageChromaAmount=3.000000 fADOF_ImageChromaCurve=1.000000 fADOF_RotAnimationSpeed=2.000000 fADOF_ShapeAnamorphRatio=0.200000 fADOF_ShapeApertureAmount=0.010000 fADOF_ShapeChromaAmount=0.125000 fADOF_ShapeCurvatureAmount=0.300000 fADOF_ShapeDiffusionAmount=0.100000 fADOF_ShapeDistortAmount=0.200000 fADOF_ShapeRotation=15.000000 fADOF_ShapeWeightAmount=1.000000 fADOF_ShapeWeightCurve=4.000000 fADOF_SmootheningAmount=1.000000 fGPDOFBias=10.000000 fGPDOFBiasCurve=2.000000 fGPDOFBrightnessMultiplier=2.000000 fGPDOFBrightnessThreshold=0.500000 fGPDOFChromaAmount=0.150000 fMagicDOFColorCurve=4.000000 fMatsoDOFBokehAngle=0.000000 fMatsoDOFBokehCurve=8.000000 fMatsoDOFChromaPow=1.400000 fRingDOFBias=0.000000 fRingDOFFringe=0.500000 fRingDOFGain=27.000000 fRingDOFThreshold=0.700000 iADOF_ImageChromaHues=5 iADOF_ShapeChromaMode=3 iADOF_ShapeQuality=17 iGPDOFPolygonCount=5 iGPDOFQuality=6 iMagicDOFBlurQuality=8 iMatsoDOFBokehQuality=2 iRingDOFRings=4 iRingDOFSamples=6 [DOSGame.fx] DOSCOLOR=1 DOSColorsCount=16 DoSgammaValue=2.200000 DOSScreenSize=320,240 ENABLE_AGD=1 ENABLE_POSTCURVE=1 ENABLE_SCREENSIZE=1 PIXELSIZE=2 POSTCURVE=0.500000 [DPX.fx] Colorfulness=2.500000 Contrast=0.100000 RGB_C=0.360000,0.360000,0.340000 RGB_Curve=8.000000,8.000000,8.000000 Saturation=0.074000 Strength=0.200000 [Droste.fx] Buffer1=0 Buffer4=0 EffectType=0 Frequency=1.000000 InnerRing=0.300000 OuterRing=1.000000 Spiral=1 UI_BufferEnd=0 UI_EffectType=0 UI_Frequency=1.000000 UI_OuterRing=1.000000 UI_Spiral=1 UI_X_Offset=0.000000 UI_Y_Offset=0.000000 UI_Zoom=1.000000 X_Offset=0.000000 Y_Offset=0.000000 Zoom=1.000000 [Emphasize.fx] BlendColor=0.000000,0.000000,0.000000 BlendFactor=0.000000 EffectFactor=0.900000 FocusDepth=0.026000 FocusEdgeDepth=0.050000 FocusRangeDepth=0.001000 Sphere_FieldOfView=75 Sphere_FocusHorizontal=0.500000 Sphere_FocusVertical=0.500000 Spherical=0 [EyeAdaption.fx] fAdp_BrightenHighlights=0.100000 fAdp_BrightenMidtones=0.200000 fAdp_BrightenShadows=0.100000 fAdp_DarkenHighlights=0.100000 fAdp_DarkenMidtones=0.200000 fAdp_DarkenShadows=0.100000 fAdp_Delay=1.600000 fAdp_Equilibrium=0.500000 fAdp_Strength=1.000000 fAdp_TriggerRadius=6.000000 fAdp_YAxisFocalPoint=0.500000 [FakeHDR.fx] HDRPower=1.048000 radius1=0.774999 radius2=0.775000 [FakeMotionBlur.fx] mbRecall=0.400000 mbSoftness=1.000000 [FastSharpen.fx] CONTRAST=0.060000 DETAILS=0.500000 SHARPEN=0.900000 [FilmGrain.fx] Intensity=1.000000 Mean=0.500000 SignalToNoiseRatio=6 Variance=0.326000 [FilmGrain2.fx] coloramount=0.600000 grainamount=0.050000 grainsize=1.600000 lumamount=1.000000 [FilmicAnamorphSharpen.fx] Clamp=0.650000 Coefficient=0 DepthMask=0 DepthMaskContrast=128 Offset=0.100000 Preview=0 Strength=60.000000 UseMask=0 [FilmicPass.fx] BaseCurve=1.500000 BaseGamma=1.000000 Bleach=0.000000 BlueCurve=1.000000 Contrast=1.000000 EffectGamma=0.650000 EffectGammaB=1.000000 EffectGammaG=1.000000 EffectGammaR=1.000000 Fade=0.400000 GreenCurve=1.000000 Linearization=0.500000 LumCoeff=0.212656,0.715158,0.072186 RedCurve=1.000000 Saturation=-0.150000 Strength=0.850000 [FilmicSharpen.fx] Clamp=0.600000 Coefficient=0 Offset=0.100000 Preview=0 Strength=32 UseMask=0 [FineSharp.fx] cstr=0.900000 lstr=1.490000 pstr=1.272000 sstr=0.283001 xrep=0.250000 xstr=0.190000 [Flashlight.fx] uBrightness=10.000000 uColor=1.000000,0.901961,0.784314 uDistance=0.100000 uSize=420.000000 [FlexibleCA.fx] Mode=1 Multiplier=1.000000 Ratio=-1.000000,0.000000,1.000000 [Flipbook.fx] Position=1.000000,0.000000,1.000000 Size=10,9,30 [FocalDOF.fx] DofScale=3.000000 FocusPoint=0.500000,0.500000 FocusTime=350.000000 [FramerateLimiter.fx] Framerate=30.000000 [Frequency_CS.fx] UI_Animate=1 UI_BaseIncrease=0.150000 UI_BaseMultiply=0 UI_BlendMode=2 UI_Blur=2 UI_BrightnessMax=1.001000 UI_BrightnessMin=0.000000 UI_BufferEnd=0 UI_Decay=0.000000 UI_DepthMultiplier=1.000000 UI_EffectTint=1.000000,0.500000,0.500000 UI_FilterColor=0 UI_FilterDepth=0 UI_FocusDepth=0.030000 UI_FocusEdgeDepth=0.000000 UI_FocusRangeDepth=0.020000 UI_Frequency=20 UI_Gamma=1.500000 UI_HotsamplingMode=0 UI_Hue=1.000000 UI_HueRange=0.501000 UI_Invert=0 UI_InvertMask=0 UI_Offset=0.100000 UI_RotationType=0 UI_Saturation=1.000000 UI_SaturationRange=1.001000 UI_ShowMask=0 UI_ShowSelectedHue=0 UI_SphereFieldOfView=75 UI_SphereFocusHorizontal=0.500000 UI_SphereFocusVertical=0.500000 UI_Spherical=0 UI_Thickness=4.000000 UI_Transparency=0.000000 UI_UseDepth=0 UI_Value=1.000000 UI_ValueEdge=0.000000 UI_ValueRange=1.001000 [FSR1_2X.fx] sharpness=1.750000 [FXAA.fx] EdgeThreshold=0.125000 EdgeThresholdMin=0.000000 Subpix=0.250000 [GaussianBlur.fx] GaussianBlurOffset=1.000000 GaussianBlurRadius=1 GaussianBlurStrength=0.300000 [GaussianBlurCS.fx] Strength=1.000000 [Glitch.fx] Amount=1.000000 bUseUV=0 [Gravity.fx] allowOverlapping=0 BlendColor=0.550000,1.000000,0.950000 EffectFactor=1.000000 FilterColor=0.550000,1.000000,0.950000 FilterRange=0.500000 FocusDepth=0.026000 FocusEdgeDepth=0.050000 FocusRangeDepth=0.001000 GravityIntensity=0.500000 GravityRNG=75.000000 Sphere_FieldOfView=75 Sphere_FocusHorizontal=0.500000 Sphere_FocusVertical=0.500000 Spherical=0 useImage=0 [Halftone.fx] Angle=0.330000 KStrength=0.500000 PaperColor=1.000000,1.000000,1.000000 Scale=3.000000 Strength=1.000000 SuperSample=1 [HDR.fx] HDRPower=1.010000 radius1=0.780000 radius2=0.780000 [Heightfog.fx] FogCloudFactor=1.000000 FogCloudOffset=0.000000,0.000000 FogCloudScaleHorizontal=1.000000 FogCloudScaleVertical=1.000000 FogColor=0.800000,0.800000,0.800000 FogCurve=25.000000 FogDensity=1.000000 FogStart=0.000000 FoV=60.000000 MovementSpeed=0.400000 MovingFog=0 PlaneOrientation=1.751000,-0.464000 PlaneZ=-0.001000 [HighPassSharpen.fx] HighPassBlendIfDark=0 HighPassBlendIfLight=255 HighPassBlendMode=1 HighPassDarkIntensity=1.000000 HighPassLightIntensity=1.000000 HighPassSharpOffset=0.120000 HighPassSharpRadius=1 HighPassSharpStrength=0.400000 HighPassViewBlendIfMask=0 HighPassViewSharpMask=0 [HQ4X.fx] k=-1.100000 lum_add=0.330000 max_w=0.750000 min_w=0.030000 mx=1.000000 s=1.500000 [HSLShift.fx] HUEBlue=0.250000,0.250000,0.750000 HUECyan=0.250000,0.750000,0.750000 HUEGreen=0.250000,0.750000,0.250000 HUEMagenta=0.750000,0.250000,0.750000 HUEOrange=0.750000,0.500000,0.250000 HUEPurple=0.500000,0.250000,0.750000 HUERed=0.750000,0.250000,0.250000 HUEYellow=0.750000,0.750000,0.250000 [HueFX.fx] fxcolorMix=2.900000 fxuseColorSat=0 hueMid=0.600000 hueRange=0.100000 satLimit=2.900000 [Layer.fx] Layer_Blend=1.000000 Layer_Pos=0.500000,0.500000 Layer_Scale=1.000000 [Levels.fx] BlackPoint=2 HighlightClipping=0 WhitePoint=245 [LevelsPlus.fx] ACESLuminancePercentage=85,85,85 ColorRangeShift=0.000000,0.000000,0.000000 ColorRangeShiftSwitch=0 enableACESFilmRec2020=0 enableACESFilmRec2020old=0 enableACESFitted=0 EnableLevels=1 HighlightClipping=0 InputBlackPoint=0.062745,0.070588,0.078431 InputGamma=1.050002,1.050002,1.050002 InputWhitePoint=0.913725,0.870588,0.827451 OutputBlackPoint=0.058824,0.058824,0.058824 OutputWhitePoint=1.000000,1.000000,1.000000 [LiftGammaGain.fx] RGB_Gain=1.000000,1.000000,1.000000 RGB_Gamma=1.000000,1.000000,1.000000 RGB_Lift=1.082004,1.082004,1.082004 [LightDoF.fx] bLightDoF_AutoFocus=1 bLightDoF_UseCA=0 bLightDoF_UseMouseFocus=0 f2Bokeh_AutoFocusCenter=0.500000,0.500000 f2LightDoF_CA=0.000000,1.000000 fLightDoF_Amount=10.000000 fLightDoF_AutoFocusSpeed=0.100000 fLightDoF_ManualFocus=0.000000 fLightDoF_Width=5.000000 [LiquidLens.fx] BlurSigma=0.500000 BlurSize=1.000000 Brightness=0.100000 FisheyeAmount=-0.100000 FisheyeScaleType=0 FisheyeZoom=1.000000 Saturation=0.700000 Scale1=0.010000 Scale2=0.020000 Scale3=0.030000 Scale4=0.040000 Scale5=0.050000 Scale6=0.060000 Scale7=0.070000 ShowLens=0 Threshold=0.950000 Tint1=1.000000,0.000000,0.000000,1.000000 Tint2=1.000000,0.500000,0.000000,1.000000 Tint3=1.000000,1.000000,0.000000,1.000000 Tint4=0.000000,1.000000,0.000000,1.000000 Tint5=0.000000,1.000000,1.000000,1.000000 Tint6=0.000000,0.000000,1.000000,1.000000 Tint7=1.000000,0.000000,1.000000,1.000000 TintAmount=1.000000 Tonemapper=2 _WipWarn=0 [LumaSharpen.fx] offset_bias=1.005000 pattern=1 sharp_clamp=0.041000 sharp_strength=0.175000 show_sharpen=0 [LUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [MagicBloom.fx] f2Adapt_Clip=0.000000,1.000000 fAdapt_Sensitivity=1.000000 fAdapt_Speed=0.100000 fBloom_Intensity=0.000000 fBloom_Threshold=2.000000 fDirt_Intensity=0.000000 fExposure=0.500000 iAdapt_Precision=2 iDebug=0 [MagicBorder.fx] BorderColor=1.000000,1.000000,1.000000,1.000000 LeftBottomCornerDepth=1.000000 LeftTopCornerDepth=1.000000 PictureFrameColor=0.700000,0.700000,0.700000,1.000000 PictureFrameLeftBottom=0.100000,0.900000 PictureFrameLeftTop=0.100000,0.100000 PictureFrameRightBottom=0.900000,0.900000 PictureFrameRightTop=0.900000,0.100000 RightBottomCornerDepth=1.000000 RightTopCornerDepth=1.000000 ShowDepths=0 [MagicHDR.fx] BlendingAmount=0.500000 BlendingBase=0.800000 BloomAmount=0.300000 BloomBrightness=3.000000 BloomSaturation=1.000000 BlurSize=0.500000 Exposure=0.000000 InputExposure=0.000000 InvTonemap=0 ShowBloom=0 Tonemap=5 _Credits=0 _Help=0 _WipWarn=0 [MartysMods_MXAO.fx] HELP1=0 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_FADE_DEPTH=0.288000 MXAO_FILTER_SIZE=1 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=6 MXAO_SAMPLE_RADIUS=2.537000 MXAO_SSAO_AMOUNT=0.802000 MXAO_WORLDSPACE_ENABLE=0 PreprocessorDefinitions=MXAO_AO_TYPE=3,MXAO_USE_LAUNCHPAD_NORMALS=0 SHADING_RATE=1 [MartysMods_SMAA.fx] DebugOutput=0 EDGE_DETECTION_MODE=1 SMAA_CORNER_ROUNDING=25 SMAA_DEPTH_THRESHOLD=0.010000 SMAA_MAX_SEARCH_STEPS=32 SMAA_MAX_SEARCH_STEPS_DIAG=16 SMAA_PREDICATION=0 SMAA_PREDICATION_SCALE=2.000000 SMAA_PREDICATION_STRENGTH=0.400000 SMAA_PREDICATION_THRESHOLD=0.010000 SMAA_THRESHOLD=0.100000 [MCGreen.fx] colors=256 [MCOrange.fx] colors=256 [MMJCelShader.fx] BlkCutoff=0.030000 OtlModify=0.200000 SatModify=1.150000 ShdLevels=9.000000 ShdWeight=0.500000 WhtCutoff=0.970000 [Monochrome.fx] Monochrome_color_saturation=0.000000 Monochrome_conversion_values=0.210000,0.720000,0.070000 Monochrome_preset=0 [MultiFX.fx] f2Vignette_StartEnd=0.000000,1.000000 f3CA_Intensity=0.000000,0.000000,0.000000 fFilmGrain_Intensity=0.000000 fFilmGrain_Mean=0.000000 fFilmGrain_Speed=1.000000 fFilmGrain_Variance=0.500000 fSCurve_Intensity=0.000000 fVignette_Intensity=0.000000 [MultiLUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 fLUT_LutSelector=0 [NeoBloom.fx] BloomBlendMode=1 ColorFilter=1.000000,1.000000,1.000000 Intensity=1.000000 MagicMode=0 MaxBrightness=339.000000 Mean=0.000000 NormalizeBrightness=1 Padding=0.100000 Saturation=1.180008 Sigma=4.000000 Variance=5.000000 _Help=0 [NFAA.fx] BlurSize=2.000000,1.000000 BlurStrength=1.000000 DebugOutput=0 EdgeDetectionThreshold=0.100000 EdgeDetectionType=3 EdgeSearchRadius=1.000000 UnblurFilterStrength=1.000000 [nGlide_3DFX.fx] b3DFX_Filter=1 f3DFX_Gamma=1.300000 [NormalMap.fx] AddressMode=0 DistortionAmount=1.000000 Rotation=0.000000 TextureScale=6.000000 Translation=0.000000,0.000000 ZScale=1.000000 _WipWarn=0 [Nostalgia.fx] Nostalgia_color_0=0.000000,0.000000,0.000000 Nostalgia_color_1=1.000000,1.000000,1.000000 Nostalgia_color_10=1.000000,0.466667,0.466667 Nostalgia_color_11=0.200000,0.200000,0.200000 Nostalgia_color_12=0.466667,0.466667,0.466667 Nostalgia_color_13=0.666667,1.000000,0.400000 Nostalgia_color_14=0.000000,0.533333,1.000000 Nostalgia_color_15=0.733333,0.733333,0.733333 Nostalgia_color_2=0.533333,0.000000,0.000000 Nostalgia_color_3=0.666667,1.000000,0.933333 Nostalgia_color_4=0.800000,0.266667,0.800000 Nostalgia_color_5=0.000000,0.800000,0.333333 Nostalgia_color_6=0.000000,0.000000,0.666667 Nostalgia_color_7=0.933333,0.933333,0.466667 Nostalgia_color_8=0.866667,0.533333,0.333333 Nostalgia_color_9=0.400000,0.266667,0.000000 Nostalgia_color_reduction=1 Nostalgia_dither=0 Nostalgia_palette=0 Nostalgia_scanlines=1 [ntsc.fx] AValue=0.500000 BValue=0.500000 CCValue=3.579545 IFreqResponse=1.200000 NotchHalfWidth=1.000000 OValue=0.000000 PValue=1.000000 QFreqResponse=0.600000 ScanTime=52.599998 SignalOffset=0.000000 YFreqResponse=6.000000 [OrtonBloom.fx] BlackPoint=60 BlendStrength=0.070000 BlurMulti=1.000000 GammaCorrectionEnable=1 MidTonesShift=-0.840000 WhitePoint=150 [Overlay.fx] bFollowMouse=0 bKeepAspectRatio=0 f2Center=0.500000,0.500000 fOpacity=1.000000 fStretch=1.000000 [PandaFX.fx] Bleach_Bypass_Amount=0.500000 Blend_Amount=0.500000 Contrast_B=0.800000 Contrast_G=0.800000 Contrast_R=0.900000 Diffusion_1_Amount=0.300000 Diffusion_1_Gamma=0.700000 Diffusion_1_Quality=2.000000 Diffusion_1_Radius=8.000000 Diffusion_2_Amount=0.200000 Diffusion_2_Gamma=0.500000 Diffusion_2_Quality=16.000000 Diffusion_2_Radius=5.000000 Diffusion_3_Amount=1.000000 Diffusion_3_Gamma=5.000000 Diffusion_3_Quality=3.000000 Diffusion_3_Radius=7.400000 Enable_Bleach_Bypass=1 Enable_Diffusion=1 Enable_Dither=0 Enable_Static_Dither=1 Gamma_B=0.990000 Gamma_G=1.000000 Gamma_R=1.000000 [PD80_01A_RT_Correct_Contrast.fx] enable_fade=1 freeze=0 rt_bp_str=1.000000 rt_enable_blackpoint_correction=1 rt_enable_whitepoint_correction=0 rt_wp_str=1.000000 transition_speed=0.500000 [PD80_01_Color_Gamut.fx] colorgamut=0 [PD80_02_Bloom.fx] bExposure=0.000000 BKelvin=6500 BloomLimit=0.333000 BloomMix=0.040000 BloomSaturation=0.000000 BlurSigma=30.000000 debugBloom=0 dither_strength=2.000002 enableBKelvin=0 GreyValue=0.333000 [PD80_03_Levels.fx] dither_strength=1.000000 enable_dither=1 ib=0.000000,0.000000,0.000000 ig=1.000000 iw=1.000000,1.000000,1.000000 ob=0.000000,0.000000,0.000000 ow=1.000000,1.000000,1.000000 [PD80_03_Shadows_Midtones_Highlights.fx] blendcolor_h=1.000000,1.000000,1.000000 blendcolor_m=0.980000,0.588000,0.000000 blendcolor_s=0.000000,0.365000,1.000000 blendmode_h=0 blendmode_m=0 blendmode_s=0 brightness_h=0.000000 brightness_m=0.000000 brightness_s=0.000000 contrast_h=0.000000 contrast_m=0.000000 contrast_s=0.000000 dither_strength=2.000000 enable_dither=1 exposure_h=0.000000 exposure_m=0.000000 exposure_s=0.000000 luma_mode=2 opacity_h=0.000000 opacity_m=0.000000 opacity_s=0.000000 saturation_h=0.000000 saturation_m=0.000000 saturation_s=0.000000 separation_mode=0 tint_h=0.000000 tint_m=0.000000 tint_s=0.000000 vibrance_h=0.000000 vibrance_m=0.000000 vibrance_s=0.000000 [PD80_04_BlacknWhite.fx] bluechannel=-0.600000 bw_mode=13 curve_str=1.500000 cyanchannel=0.000000 dither_strength=1.000000 enable_dither=1 greenchannel=0.600000 magentachannel=-0.200000 redchannel=0.200000 show_clip=0 tinthue=0.083000 tintsat=0.120000 use_tint=0 yellowchannel=0.400000 [PD80_04_Color_Balance.fx] h_BlueShift=0.000000 h_GreenShift=0.000000 h_RedShift=0.000000 m_BlueShift=0.000000 m_GreenShift=0.000000 m_RedShift=0.000000 preserve_luma=1 separation_mode=0 s_BlueShift=0.000000 s_GreenShift=0.000000 s_RedShift=0.000000 [PD80_04_Color_Isolation.fx] fxcolorMix=1.000000 hueMid=0.000000 hueRange=0.167000 satLimit=1.000000 [PD80_04_Color_Temperature.fx] Kelvin=6500 kMix=1.000000 LumPreservation=1.000000 [PD80_04_Contrast_Brightness_Saturation.fx] brightness=0.000000 brightnessD=0.000000 contrast=0.000000 contrastD=0.000000 depthCurve=1.000000 depthEnd=0.100000 depthStart=0.000000 display_depth=0 dither_strength=1.000000 enable_depth=0 enable_dither=1 exposureD=0.000000 exposureN=0.000000 huemid=0.000000 huerange=0.167000 saturation=0.000000 saturationD=0.000000 sat_a=0.000000 sat_b=0.000000 sat_custom=0.000000 sat_g=0.000000 sat_m=0.000000 sat_p=0.000000 sat_r=0.000000 sat_y=0.000000 tint=0.000000 vibrance=0.000000 vibranceD=0.000000 [PD80_04_Saturation_Limit.fx] saturation_limit=1.000000 [PD80_04_Selective_Color.fx] bk_adj_bla=0.000000 bk_adj_cya=0.000000 bk_adj_mag=0.000000 bk_adj_sat=0.000000 bk_adj_vib=0.000000 bk_adj_yel=0.000000 b_adj_bla=0.000000 b_adj_cya=0.000000 b_adj_mag=0.000000 b_adj_sat=0.000000 b_adj_vib=0.000000 b_adj_yel=0.000000 corr_method=1 corr_method2=1 c_adj_bla=0.000000 c_adj_cya=0.000000 c_adj_mag=0.000000 c_adj_sat=0.000000 c_adj_vib=0.000000 c_adj_yel=0.000000 g_adj_bla=0.000000 g_adj_cya=0.000000 g_adj_mag=0.000000 g_adj_sat=0.000000 g_adj_vib=0.000000 g_adj_yel=0.000000 m_adj_bla=0.000000 m_adj_cya=0.000000 m_adj_mag=0.000000 m_adj_sat=0.000000 m_adj_vib=0.000000 m_adj_yel=0.000000 n_adj_bla=0.000000 n_adj_cya=0.000000 n_adj_mag=0.000000 n_adj_sat=0.000000 n_adj_vib=0.000000 n_adj_yel=0.000000 r_adj_bla=0.000000 r_adj_cya=0.000000 r_adj_mag=0.000000 r_adj_sat=0.000000 r_adj_vib=0.000000 r_adj_yel=0.000000 w_adj_bla=0.000000 w_adj_cya=0.000000 w_adj_mag=0.000000 w_adj_sat=0.000000 w_adj_vib=0.000000 w_adj_yel=0.000000 y_adj_bla=0.000000 y_adj_cya=0.000000 y_adj_mag=0.000000 y_adj_sat=0.000000 y_adj_vib=0.000000 y_adj_yel=0.000000 [PD80_04_Technicolor.fx] Brightness=1.000000 colorKey=1.000000,1.000000,1.000000 ColorStrength=0.200000,0.200000,0.200000 Cyan2strip=0.000000,0.988000,1.000000 enable3strip=0 Red2strip=1.000000,0.098000,0.000000 Saturation=1.000000 Saturation2=1.500000 Strength=1.000000 [PD80_05_Sharpening.fx] BlurSigma=0.450000 depthCurve=1.000000 depthEnd=0.100000 depthStart=0.000000 display_depth=0 enableShowEdges=0 enable_depth=0 enable_reverse=0 limiter=0.030000 Sharpening=1.700000 Threshold=0.000000 [PD80_06_Chromatic_Aberration.fx] CA=-12.000000 CA_curve=1.000000 CA_shapeX=1.000000 CA_shapeY=1.000000 CA_strength=1.000000 CA_type=0 CA_width=1.000000 degrees=135 depthCurve=1.000000 depthEnd=0.100000 depthStart=0.000000 display_depth=0 enable_depth_int=0 enable_depth_width=0 oX=0.000000 oY=0.000000 sampleSTEPS=24 show_CA=0 vignetteColor=0.000000,0.000000,0.000000 [PD80_06_Film_Grain.fx] depthCurve=1.000000 depthEnd=0.100000 depthStart=0.000000 display_depth=0 enable_depth=0 enable_test=0 grainAdjust=1.000000 grainAmount=0.333000 grainColor=1.000000 grainDensity=10.000000 grainIntensity=0.650000 grainIntHigh=1.000000 grainIntLow=1.000000 grainMotion=1 grainOrigColor=1 grainSize=1 use_negnoise=0 [PD80_06_Luma_Fade.fx] maxlevel=0.300000 minlevel=0.125000 transition_speed=0.500000 [PerfectPerspective.fx] BorderColor=0.027000,0.027000,0.027000,0.000000 BorderCorner=0.062000 BorderGContinuity=3 BorderVignette=0 CroppingFactor=0.500000 DebugPreview=0 FOV=90 FovType=0 K=0.500000 MirrorBorder=1 MirrorBorders=1 Projection=0 ResScale=1920,1920 ResScaleScreen=1920 ResScaleVirtual=1920 S=1.000000 Type=0 UseVignette=1 Vertical=0.500000 VerticalScale=0.950000 Zooming=1.000000 [Phosphor.fx] Phosphor=0.450000,0.450000,0.450000 PTime=0.000000 [PowerVR2.fx] INTERLACED=1 texture_sizeX=320.000000 texture_sizeY=240.000000 VGASIGNAL=0 [PPFX_Bloom.fx] pBloomBlendMode=1 pBloomCurve=1.500000 pBloomIntensity=0.500000 pBloomRadius=250.000000 pBloomSaturation=2.000000 pBloomThreshold=0.400000 pEnableHDR=0 pEnableLensdirt=0 pLensdirtCurve=1.200000 pLensdirtIntensity=1.000000 pTonemapContrast=2.249000 pTonemapCurve=3.000000 pTonemapExposure=1.241000 pTonemapMode=0 pTonemapSaturateBlacks=0.000000 [PPFX_Godrays.fx] pGodraysExposure=0.100000 pGodraysFalloff=1.060000 pGodraysFreq=1.200000 pGodraysSampleAmount=64 pGodraysSource=0.500000,0.400000 pGodraysThreshold=0.650000 [PPFX_SSDO.fx] pSSDOAmount=1.500000 pSSDOAngleThreshold=0.125000 pSSDOBounceLOD=3 pSSDOBounceMultiplier=0.800000 pSSDOBounceSaturation=1.000000 pSSDODebugMode=0 pSSDOFadeEnd=0.950000 pSSDOFadeStart=0.900000 pSSDOFilterRadius=8.000000 pSSDOIntensity=1.500000 pSSDOSampleAmount=10 pSSDOSampleRange=70.000000 pSSDOSourceLOD=2 [Prism.fx] Aberration=48 AchromatAmount=0.000000 Automatic=1 ChromaticSamplesLimit=64 Curve=1.000000 K=0.016000,0.000000,0.000000,0.000000 SampleCount=8 [qUINT_bloom.fx] BLOOM_ADAPT_EXPOSURE=0.000000 BLOOM_ADAPT_MODE=0 BLOOM_ADAPT_SPEED=2.000000 BLOOM_ADAPT_STRENGTH=0.500000 BLOOM_CURVE=1.500000 BLOOM_INTENSITY=1.200000 BLOOM_LAYER_MULT_1=0.050000 BLOOM_LAYER_MULT_2=0.050000 BLOOM_LAYER_MULT_3=0.050000 BLOOM_LAYER_MULT_4=0.100000 BLOOM_LAYER_MULT_5=0.500000 BLOOM_LAYER_MULT_6=0.010000 BLOOM_LAYER_MULT_7=0.010000 BLOOM_SAT=2.000000 BLOOM_TONEMAP_COMPRESSION=4.000000 [qUINT_deband.fx] AUTOMATE_BIT_DEPTH=1 BIT_DEPTH=8 DEBAND_MODE=2 SEARCH_RADIUS=0.500000 SKY_ONLY=0 [qUINT_dof.fx] bADOF_AutofocusEnable=1 fADOF_AutofocusCenter=0.500000,0.500000 fADOF_AutofocusRadius=0.600000 fADOF_AutofocusSpeed=0.100000 fADOF_BokehIntensity=0.300000 fADOF_FarBlurCurve=1.500000 fADOF_HyperFocus=0.100000 fADOF_ManualfocusDepth=0.001000 fADOF_NearBlurCurve=6.000000 fADOF_RenderResolutionMult=0.500000 fADOF_ShapeAnamorphRatio=1.000000 fADOF_ShapeChromaAmount=-0.100000 fADOF_ShapeCurvatureAmount=1.000000 fADOF_ShapeRadius=20.500000 fADOF_ShapeRotation=0.000000 fADOF_SmootheningAmount=4.000000 iADOF_BokehMode=2 iADOF_ShapeChromaMode=2 iADOF_ShapeQuality=5 iADOF_ShapeVertices=6 [qUINT_mxao.fx] MXAO_BLEND_TYPE=3 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_FADE_DEPTH_END=0.506000 MXAO_FADE_DEPTH_START=0.235000 MXAO_GLOBAL_RENDER_SCALE=0.669000 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=7 MXAO_SAMPLE_NORMAL_BIAS=0.356000 MXAO_SAMPLE_RADIUS=2.906000 MXAO_SSAO_AMOUNT=0.452000 [qUINT_ssr.fx] SSR_ACCEPT_RANGE=2.500000 SSR_FADE_DIST=0.800000 SSR_FIELD_OF_VIEW=50.000000 SSR_FILTER_SIZE=0.500000 SSR_FRESNEL_EXP=5.000000 SSR_JITTER_AMOUNT=0.250000 SSR_RAY_INC=1.600000 SSR_REFLECTION_INTENSITY=1.000000 SSR_RELIEF_AMOUNT=0.050000 SSR_RELIEF_SCALE=0.350000 [RadialSlitScan.fx] animate=0 blending_amount=1.000000 border_color=1.000000,0.000000,0.000000 coordinates=0.500000,0.500000 min_depth=0.000000 opacity=1.000000 render_type=0 [RadiantGI.fx] Blend=0 Debug=0 Deep_Scattering=0.100000 Depth_Map=1 Depth_Map_Adjust=7.500000 Depth_Map_Flip=0 Diffusion_Saturation_Power=0.250000,0.500000 D_Irradiance=0.000000 GI_Power=1.000000 GI_Ray_Length=250.000000 GI_Res=0.600000 GI_Saturation=1.000000 GI_Sky_Saturation=1.000000 HDR_BP=0.500000 IGN_Toggle=1 Internals=0.540000,0.010000,0.010000 Luma_Map=0.500000 NCD=0.125000,0.000000 Offset=0.000000 PCGI_2DTexture_Detail=0.000000,1.000000 PCGI_Fade=1.000000 PP_Options=0 RadiantGI=0 Reflectivness=1.000000,0.500000 samples=6.000000 SamplesXY=6 Scattering=0 Sky_Adustment=3 Sky_Emissive_Selection=0 SSS_Seek=0.250000 Target_Lighting=0.050000 Trim=0.000000 Wrap=0.500000 [ReflectiveBumpMapping.fx] fRBM_BlurWidthPixels=100.000000 fRBM_ColorMask_Blue=1.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Magenta=1.000000 fRBM_ColorMask_Orange=1.000000 fRBM_ColorMask_Red=1.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_FresnelMult=0.500000 fRBM_FresnelReflectance=0.300000 fRBM_LowerThreshold=0.100000 fRBM_ReliefHeight=0.300000 fRBM_UpperThreshold=0.200000 iRBM_SampleCount=32 [RemoveTint.fx] bUIUseExcludeColor=0 cUIDebug=0 fUIExcludeColor=1.000000,1.000000,1.000000 fUIExcludeColorStrength=3.000000 fUISpeed=0.100000 fUIStrength=1.000000 [RetroTint.fx] fUIColor=0.100000,0.000000,0.300000 fUIStrength=1.000000 [ReVeil.fx] Debug=0 DepthMultiplier=-0.075000 TransmissionMultiplier=-0.125000 [RGBLCD.fx] BORDER=0.100000,0.100000 RES=200,100 [Sepia.fx] Strength=0.045000 Tint=0.550000,0.430000,0.420000 [SlowSharp.fx] bias=-0.500000 intensity=0.308000 size=8 threshold=0.100000 [SMAA.fx] CornerRounding=0 DebugOutput=0 DepthEdgeDetectionThreshold=0.010000 EdgeDetectionThreshold=0.100000 EdgeDetectionType=1 MaxSearchSteps=6 MaxSearchStepsDiagonal=2 PredicationEnabled=0 PredicationScale=2.000000 PredicationStrength=0.400000 PredicationThreshold=0.010000 [Smart_Sharp.fx] B_Grounding=0.000000 CAM_IOB=0 CA_Mask_Boost=0 CA_Removal=0 ClampSharp=1 Debug_View=0 Denoise_Power=0.500000 Depth_Map=0 Depth_Map_Adjust=249.975006 Depth_Map_Flip=0 F_DeNoise=0 No_Depth_Map=0 Sharpness=0.230004 [Splitscreen.fx] splitscreen_mode=0 [StageDepth.fx] Stage_depth=0.970000 Stage_Opacity=1.000000 [SunsetFilter.fx] Axis=-7 ColorA=1.000000,0.000000,0.000000 ColorB=0.000000,0.000000,0.000000 Flip=0 Offset=0.000000 Scale=1.000000 [SurfaceBlur.fx] BlurEdge=0.500000 BlurOffset=1.000000 BlurRadius=1 BlurStrength=1.000000 DebugMode=0 [Swirl.fx] angle=180.000000 animate=0 aspect_ratio=0.000000 blending_amount=1.000000 coordinates=0.500000,0.500000 depth_bounds=0.000000,1.000000 inner_radius=0.000000 inverse=0 min_depth=0.000000 number_splices=10 offset_coords=0.500000,0.500000 radius=0.500000 render_type=0 tension=1.000000 use_mouse_point=0 use_offset_coords=0 [Technicolor.fx] grain_str=12.000000 hotspot=1 lut_toggle=1 noise_toggle=1 Power=4.000000 RGBNegativeAmount=0.880000,0.880000,0.880000 Strength=0.400000 vignette=1 x_off_b=-0.050000 x_off_g=-0.050000 x_off_r=0.050000 y_off_b=0.050000 y_off_g=-0.050000 y_off_r=0.050000 [Technicolor2.fx] Brightness=1.500000 ColorStrength=0.200000,0.200000,0.200000 Saturation=0.746000 Strength=0.684000 [Temporal_AA.fx] Clamping_Adjust=0.000000 Debug=0 Delta=0 Delta_Power=0.250000 Depth_CutOff=0.000000 Depth_Map=1 Depth_Map_Adjust=250.000000 Depth_Map_Flip=0 Persistence=0.125000 Similarity=0.250000 [TiltShift.fx] Axis=0 BlurCurve=1.000000 BlurMultiplier=6.000000 BlurSamples=11 Line=0 Offset=0.050000 [TinyPlanet.fx] center_x=0.000000 center_y=0.000000 mode=0 offset=0.000000,0.000000 scale=10.000000 seam_scale=0.500000 z_rotation=0.500000 [Tonemap.fx] Bleach=0.090000 Defog=0.000000 Exposure=0.001000 FogColor=0.000000,0.000000,1.000000 Gamma=1.016000 Saturation=0.070000 [UIDetect.fx] infotext=0 [UIMask.fx] bDisplayMask=0 fMask_Intensity=1.000000 _Help=0 [Vectorscope.fx] ScopeBackgroundTransparency=0.920000 ScopeBrightness=64 ScopePosition=0.900000,0.100000 ScopeSize=0.000000 ScopeUiThickness=1.000000 ScopeUiTransparency=0.500000 [VHS.fx] bVHSDistortGammaFix=0 [Vibrance.fx] Vibrance=0.200000 VibranceRGBBalance=1.000000,1.000000,1.000000 [Vignette.fx] Amount=-0.488000 Center=0.500000,0.500000 Radius=3.000000 Ratio=1.873000 Slope=2 Type=0 [VirtualResolution.fx] fResolutionX=3840.000000 fResolutionY=2160.000000 iScaleMode=0 [Volumetric Fog V2.0.fx] abscolor=0.500000,0.500000,0.500000 BM=0 boost=1.000000 debug=0 Hints=0 power=0.500000 radius=0.500000 [VolumetricFog.fx] Exposure=1.000000 Gamma=1.000000 Intensity=1.000000 MaxIntensity=0.800000 radius=100.000000 SampleCount=2 TemporalAccum=1 [VRS_Map.fx] g_VarianceCutoff=0.050000 ShowOverlay=1 [Wave.fx] amplitude=0.075000 angle=0.000000 animate=0 blending_amount=1.000000 depth_bounds=0.000000,1.000000 min_depth=0.000000 period=3.000000 phase=0.000000 render_type=0 wave_type=1

Comments

Khorrhxe
21 Apr 05:02 CEST

- oh God, I re-added MXAO via a new filter, the look is insane now. Wow. It's just.

Khorrhxe
21 Apr 02:04 CEST

- Added ContrastStretch to remove even more grayness, darkened things via HDR as well.

Khorrhxe
20 Apr 06:29 CEST

i be the br00m ridah broo
reessspect

Khorrhxe
20 Apr 06:26 CEST

I don't even like this game. Not sure I'm playing it. ;-)

Khorrhxe
20 Apr 06:25 CEST

true. I don't have Dragonflight. Well I grew up I guess.

Khorrhxe
20 Apr 06:24 CEST

yeeee Shadowlands has the best looking zones lulz

Khorrhxe
20 Apr 06:22 CEST

I love people who ride a broom in WoW and actually think it's cool

Khorrhxe
20 Apr 06:21 CEST

the best presets are the ones who are the most subtle, like mine, and not the one who crank sheeeit to Level 9000 without checking any of the aftermath of their decimation

Khorrhxe
20 Apr 06:17 CEST

Bastion is so pretty, I feel evil for dirtying it up w/my totally unworthy shoes

Khorrhxe
20 Apr 06:16 CEST

damn, Bastion is such a sweet-looking zone.

Did they steal the name from Overwatch? o.O

Khorrhxe
20 Apr 06:13 CEST

if you go too dark, it overwrites textures shown in darker areas, masking them, so you see less details in darker areas. it's very very tricky to balance.

Khorrhxe
20 Apr 06:10 CEST

If you push the preset too high, it will overwrite the basic wow textures and you'll end up missing details basically, which is not something I like

Khorrhxe
20 Apr 06:09 CEST

I did dial back the intensity of the preset, because if you go way too idiotic hardcore, it merely masks the original WoW textures, and you end up missing the original game altogether, which is dumb

Khorrhxe
20 Apr 06:07 CEST

if you're playing WoW in 4k on like a 32-inch monitor (cough MSI monitors), you're like having a pure and virtuous visual orgasm from my preset, cuz u knows, I do things good n stuff.

Khorrhxe
20 Apr 01:06 CEST

lulz I get an error while trying to queue for a specific battleground, says 'Aurora is blocking' something. The state of addons in this game is nuts.

Although, yes, there are more working addons than I knew, you have to use CurseForge and not Minion. Does everything in this world feel dead or broken or what. except my presets. answer: yes, yes it does

Khorrhxe
20 Apr 00:23 CEST

We make this Look Good.

Khorrhxe
19 Apr 23:10 CEST

- Removed the TAA, it was, for some obscure reason, blitzing up the graphics when panning the camera. Like I'm supposed to know that.

Khorrhxe
17 Apr 04:44 CEST

- Added a healthier amount of sharpening.

Khorrhxe
16 Apr 18:06 CEST

- Fixed clarity/brightness.

Khorrhxe
15 Apr 01:19 CEST

j/k, still playing. Fixed the brightness, was making things too dark.

Khorrhxe
14 Apr 06:19 CEST

going back to Last Epoch, this game sucks byeee

Khorrhxe
14 Apr 00:27 CEST

added the screenshot of my UI. took 2 hours to build (takes time.. lulz)

Khorrhxe
14 Apr 00:14 CEST

I was able to rebuild a pretty damn good UI by hand with the following addons:

- Addon Control Panel
- ArkInventory (all set to display bags in black)
- DBM
- Atlasloot
- Aurora and Aurora Missing Textures (Important: You have to -manually- copy the stuff in the addon into the interface dir, read the instructions)
- Bartender4 (thank god it still works)
- BlizzMove (not as good as MoveAnything, but that said addon is broken now)
- BtwQuests
- GTFO (warns about dmg)
- Immersion + Immersion ExtraFade
- InFlight (for flight stuff)
- Masque (must have. Onyx is my favorite)
- NeatPlates (might change it, pretty basic)
- Pawn
- Pitbull (replaced the great XPerl that is now totally fkn broken)
- Prat (for the chat)
- Quartz (for bars)
- SexyMap (for the map)
- Wholly (for info)
- Xloot (I think it still works)
- Zmail (? untested)

I've made a kickass UI out of these addons so far. Not sure I'll play the game, but my UI at least looks badass (I always build my WoW by hand).

Khorrhxe
13 Apr 21:58 CEST

Refixed again, was a bit too bright.

Khorrhxe
13 Apr 08:28 CEST

Fixed clarity/sharpness + color accuracy and made it so it would hide less textures.

Khorrhxe
13 Apr 05:44 CEST

Sometimes I just wake up in the morning and just say.. Did most of everything and everybody die and I'm just in some alternate reality?

And then I'm like, yep, that's precisely what happened.

Khorrhxe
13 Apr 05:42 CEST

DBM still works, so I guess the raiders are saved

Khorrhxe
13 Apr 05:41 CEST

We're talking about MoveAnything, MikScrollingCombatText, Bagnon, etc etc. They're all broken. You got like Bartender left, and ArkInventory. it's just like

Khorrhxe
13 Apr 05:40 CEST

If the addon throws an instant error on WoW load, well, It is basically not being maintained anymore. Even if you can get it to work.

Khorrhxe
13 Apr 05:38 CEST

the core people working on the add-ons. well you understood what I meant

Khorrhxe
13 Apr 05:38 CEST

Just tried WoW again in 2024. I must say, I have never ever ever seen so many 'core' add-ons being broken right off the bat. It is very clear that even these core people have left WoW (or something else happened to them). I have never seen anything on this epic scale in WoW, ever. Oh well. Whatever. Not like it matters, right.

Khorrhxe
13 Apr 05:03 CEST

Easily the very best ReShade Preset for WoW, if I do say so myself

Khorrhxe
13 Apr 04:57 CEST

Fixed it up for 2024 and added a pinch of bloom (very light but beautiful).

Khorrhxe
13 Apr 04:54 CEST

Updated for 2024.

Still looks Rad.

Khorrhxe
6 Aug 21:37 CEST

I find that doing nonstop outdoor quests in WoW is extremely relaxing.

I mean, I'm an extreme powerplayer by definition, but I get a bit bored in the indoor WoW dungeons tbh. Some are indeed beautiful, but others are too generic.

I really like doing random/odd outdoor quests, exploring the world, literally running around aimlessly, seeing new zone graphics, chilling like a villain while being all alone in some remote location. Feels good man.

Khorrhxe
6 Aug 00:27 CEST

Oh snap my mega preset overtook my low-key preset in hits.

I guess peeps like the more colorful, bolder stuff.

Khorrhxe
31 Jul 03:17 CEST

Hi I'm Khorrhxe. I enjoy making your life one tiny little iota better with these.

Khorrhxe
23 Jan 02:28 CET

Thanks, Khorrhxe for making my game more cheerful.

Well. You're welcome, brother.

Khorrhxe
25 Dec 01:24 CET

LEESSS GOOOO

Khorrhxe
19 Sep 00:56 CEST

-09-18-22: I am not touching the settings anymore as they look utterly magnificent. It is strange, I actually remember the game (in Vanilla time) looking rather similar to my preset. Did they denaturized gfx at some point in the game? I seriously don't know. maybe it's merely my screen that is to blame. Regardless, we're enjoying this new preset, as it is pretty much flawless. I absolutely will not brighten the darkness up either. Enjoy that tiny bit of darkness.

Khorrhxe
12 Sep 01:17 CEST

-09-11-22: I removed BloomingHDR. As nice as it looks, it makes it almost *impossible* to have darker areas that aren't masking original WoW ground textures. So, I re-adjusted night settings, which effectively make the WoW textures in the dark re-appear, while still mimicking the previous look of the BloomingHDR mode and still providing an awesome slightly darker night/darker zone mode.

Khorrhxe
10 Aug 21:20 CEST

-08-10-22: I have lowered Blooming HDR a bit. The nights will be fairly dark, but it's still quite beautiful at night regardless. I'll see if this creates any visibility issues and may (or may not) brighten it up (without using Blooming HDR this time).

Khorrhxe
9 Aug 04:28 CEST

- 08-08-22: Another update. I switched to "Blooming HDR" because it looks so incredibly good. It does also create a very minor amount of blooming in the menu as a side effect, but it is worth it. Also using MXAO which adds minor dark shadows all over, if it glitches too much, I'll remove it.

Khorrhxe
8 Aug 23:05 CEST

- 08-08-22: Fixed the LevelsPlus, they were initially too dark when I released the preset, then I made them overly bright. They should now be much better balanced, trying to strike a good balance between too bright and too dark :)

You need to be logged in to post a comment