Techniques=Tint,Tonemap,Deband,LumaSharpen,AmbientLight,SMAA
TechniqueSorting=Tint,Tonemap,Deband,Before,After,LumaSharpen,AmbientLight,SMAA
[SMAA.fx]
EdgeDetectionType=1
EdgeDetectionThreshold=0.100000
MaxSearchSteps=98
MaxSearchStepsDiagonal=16
CornerRounding=0
DebugOutput=0
[Splitscreen.fx]
splitscreen_mode=0
[Deband.fx]
Threshold=0.004000
Range=16.000000
Iterations=2
Grain=0.006000
[Sepia.fx]
Tint=0.911765,0.543036,0.174308
Strength=0.025000
[AmbientLight.fx]
alAdaptBaseMult=1.000000
alDebug=0
AL_DirtTex=0
alInt=11.159000
alThreshold=16.712000
AL_Adaptation=1
AL_Dirt=0
alAdapt=0.700000
alLensThresh=0.500000
alAdaptBaseBlackLvL=2
AL_Vibrance=4294967295
AL_Adaptive=0
alDirtInt=1.000000
alLensInt=2.000000
alDirtOVInt=1.000000
AL_Lens=0
[Tonemap.fx]
Defog=0.010000
Bleach=0.010000
Gamma=1.299000
Exposure=0.050000
Saturation=0.015000
FogColor=0.000000,0.000000,1.000000
[LumaSharpen.fx]
pattern=1
sharp_strength=0.500000
sharp_clamp=0.035000
offset_bias=1.000000
show_sharpen=0
@kaicooper Thank you that's a kind thing to say
well done