4 hours, 42 minutes ago
Dr.J's Filmic Preset - Hitman Absolution
Preset description:
A more filmic look with a LUT and some more natural bloom while not taking away too much from the original colours. Also used qUINT's DoF instead. Turn off Bloom and Depth of Field in the game settings for this preset.
This preset requires the following:
qUINT for ReShade:
https://github.com/martymcmodding/qUINT
Enable the Indirect Illumination via the following preprocessor setting:
MXAO_ENABLE_IL then set its value to 1.
3D LUT Mega Collection from Nexus mods:
https://www.nexusmods.com/witcher3/mods/1498/?tab=description
To install the LUT:
grab all of the luts, paste them in ..Reshade-shaders\Textures\, and then edit LUT.fx within \..reshade-shaders\Shaders so that they can be properly rendered :
#ifndef fLUT_TextureName
#define fLUT_TextureName "ImpulZ_Rec709_Kodak_Ultramax_400_FC.png"
#endif
#ifndef fLUT_TileSizeXY
#define fLUT_TileSizeXY 16
#endif
#ifndef fLUT_TileAmount
#define fLUT_TileAmount 16
#endif
Also change the depth distance to 500 instead of 1000 in the preprocessor settings.
Enjoy!
PreprocessorDefinitions=MXAO_MIPLEVEL_IL=0,fLUT_TextureName="ImpulZ_Rec709_Kodak_Ultramax_400_FC.png",MXAO_TWO_LAYER=0,MXAO_SMOOTHNORMALS=0,ADOF_CHROMATIC_ABERRATION_ENABLE=0
Techniques=MXAO,EyeAdaption,LUT,ADOF,BloomAndLensFlares,Tonemap,SMAA
TechniqueSorting=DisplayDepth,MXAO,ChromaticAberration,EyeAdaption,LUT,ADOF,BloomAndLensFlares,Tonemap,SMAA,AdaptiveFog,After,AdvancedCRT,AspectRatioPS,AmbientLight,Border,Before,Cartoon,CA,Chromakey,ASCII,Clarity,CinematicDOF,Colourfulness,Crosshair,Curves,ColorMatrix,Daltonize,Deband,Depth3D,DPX,AdaptiveSharpen,DepthHaze,Emphasize,FilmGrain,FilmicAnamorphSharpen,FilmGrain2,FilmicPass,FXAA,GlitchB,HDR,GP65CJ042DOF,HQ4X,GaussianBlur,HighPassSharp,HSLShift,Layer,LeiFx_Tech,Levels,LiftGammaGain,KNearestNeighbors,LightDoF_Far,LightDoF_AutoFocus,LumaSharpen,LightDoF_Near,MagicBloom,MartyMcFlyDOF,LevelsPlus,Mode1,MatsoDOF,Mode3,MagicDOF,Mode2,Monochrome,MotionBlur,MultiLUT,Nightvision,NonLocalMeans,Nostalgia,PerfectPerspective,PPFX_Godrays,PPFXBloom,PPFXSSDO,RingDOF,StageDepth,ReflectiveBumpmapping,SurfaceBlur,Technicolor2,Technicolor,Tint,TriDither,TiltShift,UIDetect_After,UIDetect_Before,UIDetect,UIMask_Bottom,UIMask_Top,Vibrance,Vignette,Bloom,SSR,Lightroom
[Bloom.fx]
bAnamFlareEnable=0
bChapFlareEnable=4294967295
bGodrayEnable=0
bLensdirtEnable=4294967295
bLenzEnable=0
fAnamFlareAmount=14.500000
fAnamFlareColor=0.012000,0.313000,0.588000
fAnamFlareCurve=1.200000
fAnamFlareThreshold=0.900000
fAnamFlareWideness=2.400000
fBloomAmount=5.328000
fBloomSaturation=1.104000
fBloomThreshold=0.955000
fBloomTint=1.000000,0.982699,0.852941
fChapFlareCA=0.000000,0.010000,0.020000
fChapFlareDispersal=0.499000
fChapFlareIntensity=36.622002
fChapFlareSize=0.517000
fChapFlareTreshold=0.984000
fFlareBlur=200.000000
fFlareIntensity=2.070000
fFlareLuminance=0.095000
fFlareTint=0.137000,0.216000,1.000000
fGodrayDecay=0.990000
fGodrayDensity=1.000000
fGodrayExposure=1.000000
fGodrayThreshold=0.900000
fGodrayWeight=1.250000
fLensdirtIntensity=0.988000
fLensdirtSaturation=2.000000
fLensdirtTint=1.000000,1.000000,1.000000
fLenzIntensity=1.000000
fLenzThreshold=0.800000
iBloomMixmode=1
iChapFlareCount=16
iGodraySamples=128
iLensdirtMixmode=1
[DisplayDepth.fx]
bUIUsePreprocessorDefs=0
fUIFarPlane=500.000000
iUILogarithmic=0
iUIPresentType=0
iUIReversed=0
iUIUpsideDown=0
[EyeAdaption.fx]
fAdp_BrightenHighlights=0.100000
fAdp_BrightenMidtones=0.300000
fAdp_BrightenShadows=0.500000
fAdp_DarkenHighlights=0.100000
fAdp_DarkenMidtones=0.200000
fAdp_DarkenShadows=0.500000
fAdp_Delay=1.600000
fAdp_Equilibrium=0.500000
fAdp_Strength=1.000000
fAdp_TriggerRadius=5.000000
[FXAA.fx]
EdgeThreshold=0.125000
EdgeThresholdMin=0.000000
Subpix=0.250000
[LUT.fx]
fLUT_AmountChroma=0.587000
fLUT_AmountLuma=0.483000
[MXAO.fx]
MXAO_BLEND_TYPE=0
MXAO_DEBUG_VIEW_ENABLE=0
MXAO_FADE_DEPTH_END=0.400000
MXAO_FADE_DEPTH_START=0.050000
MXAO_GAMMA=1.000000
MXAO_GLOBAL_RENDER_SCALE=1.000000
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2
MXAO_SAMPLE_NORMAL_BIAS=0.133000
MXAO_SAMPLE_RADIUS=20.000000
MXAO_SSAO_AMOUNT=1.004000
MXAO_SSIL_AMOUNT=7.645000
MXAO_SSIL_GAMMA=1.000000
MXAO_SSIL_SATURATION=1.390000
MXAO_SSIL_SATURATION_FILTER=0.000000
[Prism.fx]
Aberration=26
Automatic=4294967295
Curve=4.000000
SampleCount=8
[qUINT_dof.fx]
bADOF_AutofocusEnable=1
fADOF_AutofocusCenter=0.500000,0.500000
fADOF_AutofocusRadius=0.200000
fADOF_AutofocusSpeed=0.600000
fADOF_BokehIntensity=1.000000
fADOF_FarBlurCurve=1.000000
fADOF_HyperFocus=0.075000
fADOF_ManualfocusDepth=0.001000
fADOF_NearBlurCurve=1.000000
fADOF_RenderResolutionMult=1.000000
fADOF_ShapeAnamorphRatio=1.000000
fADOF_ShapeChromaAmount=-0.100000
fADOF_ShapeCurvatureAmount=0.000000
fADOF_ShapeRadius=15.000000
fADOF_ShapeRotation=45.000000
fADOF_SmootheningAmount=2.000000
iADOF_ShapeChromaMode=2
iADOF_ShapeQuality=5
iADOF_ShapeVertices=5
[qUINT_mxao.fx]
MXAO_AMOUNT_COARSE=1.000000
MXAO_AMOUNT_FINE=1.000000
MXAO_BLEND_TYPE=0
MXAO_DEBUG_VIEW_ENABLE=0
MXAO_FADE_DEPTH_END=0.700000
MXAO_FADE_DEPTH_START=0.050000
MXAO_GLOBAL_RENDER_SCALE=1.000000
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2
MXAO_SAMPLE_NORMAL_BIAS=0.300000
MXAO_SAMPLE_RADIUS=15.000000
MXAO_SAMPLE_RADIUS_SECONDARY=0.200000
MXAO_SSAO_AMOUNT=1.000000
MXAO_SSIL_AMOUNT=5.000000
MXAO_SSIL_SATURATION=1.000000
[SMAA.fx]
CornerRounding=100
DebugOutput=0
EdgeDetectionThreshold=0.200000
EdgeDetectionType=0
MaxSearchSteps=112
MaxSearchStepsDiagonal=20
[Tonemap.fx]
Bleach=0.000000
Defog=0.000000
Exposure=0.166000
FogColor=0.000000,0.000000,1.000000
Gamma=1.058000
Saturation=0.000000